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Jita (General)  » Flaws in Dominion

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64 posts found
  Ettirxa

Novice Member

Joined: 4/26/08
Posts: 94

"your tears they are delicious"

10/23/09 8:13:29 AM#21

so far all i have heard from you is where dominion is going to go bad Gdemami. What's you solution then ?

 

  User Deleted
10/23/09 8:21:56 AM#22
Originally posted by ericbelser

3. Dominion doesn't fix the horrible state of capital ships and cap ship fleet combat in the least...seems to completely ignore it even.

 

The expansion that redesigns the function of the Doomsday and introduces new Fighter Bombers is an expansion that is completely ignoring cap fleet combat?

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

 
10/23/09 8:27:35 AM#23


Originally posted by Ettirxa
so far all i have heard from you is where dominion is going to go bad Gdemami. What's you solution then ?
 

Solution? I am no Dev to be paid for solutions, all I do is to provide feedback.

I like the idea of upgrading your space, just don't find it suitable for 0.0.

It offers great opporutinities for space like CVA Providence. With some tweaks and sovereignty included in tax mechanics, it would be truly epic and I think it would hit exactly what CCP was aiming for with Dominion.

Maybe you could move it to low sec since Providence is closer to low sec rather than 0.0.

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

 
10/23/09 8:34:38 AM#24


Originally posted by LynxJSA
 
The expansion that redesigns the function of the Doomsday and introduces new Fighter Bombers is an expansion that is completely ignoring cap fleet combat?


While I am no cap pilot myself, I would say that changes to cap are not really fixing anything nor they really change the cap warfare on the battlefield.

In fact, I think it makes things even worse, it makes the game work more in bigger = better pattern :-/

My feeling from the cap change is that: 'OK, there is a cap change on schedule for Dominion. Why not doing this?'

Easy to implement, nothing major, lacking any deeper concept, reasoning or wit.

  BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 1768

"Free to play, pay to win""

10/23/09 8:39:14 AM#25
Originally posted by Gdemami

 


Originally posted by LynxJSA
 
The expansion that redesigns the function of the Doomsday and introduces new Fighter Bombers is an expansion that is completely ignoring cap fleet combat?

 


While I am no cap pilo myself, I would say that changes to cap are not really fixing anything nor they really change the cap warfare on the battlefield.

In fact, I think it makes things even worse, it makes the game work more in bigger = better pattern :-/


 

I'm getting the feeling that anything they do is wrong, at this point, atleast in your modest yet loudly anounced opinion? I honestly can't understand what you're so obsessed about.

"Skill has not cool downed!"

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

 
10/23/09 8:46:13 AM#26


Originally posted by BizkitNL
 
I'm getting the feeling that anything they do is wrong, at this point, atleast in your modest yet loudly anounced opinion? I honestly can't understand what you're so obsessed about.

Only positive, regardless how reasonable, feedback is allowed?

What's your point anyway?

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

10/23/09 8:52:10 AM#27

I guess I see this as more of a balancing of the haves vs the have nots.  Right now, if you are fortunate to be in an alliance that holds space with a lot of valuable moons then you've had it pretty easy, that income has supported your ship production and explains how some corps/alliances can provide ship replacement programs and even capital ships with no real effort by the members.

But I spent most of my 0.0 time in have not alliances, so yes, we all worked hard at non-pvp activities to earn enough income to pay for our home defenses as well as prosecute the BOB war. I was in corporations that charged me 50M ISK a month in fees just to support both corp assets and pay alliance membership fees. 

All ratting and mining had to be processed in alliance held stations so they could get their cut, and after one particularly brutal campaign, we had mandatory mining ops for 2 weeks to replace the dreads/carriers we lost (14) in one fight.

So yes, some "Pvp'ers" in EVE have been playing the full game, and mastering all 3 legs of the triangle, Production, Combat and Diplomacy. 

If some folks like the OP have had a mostly pve free existence than I can understand why they don't like the changes, but I feel they balance the playing field more.

OP will now have to learn  how to produce income the hard way amidst a sea of pvpers (who won't be quite so numerous because they'll have to spend some time tending to their own fields as it were).  Its a challenge that has to be overcome, using various home defense early warning mechanisms and rapid fleet deployment. You also learn to create income streams outside of 0.0 when the wars get too hot like data core mining and empire industry/trading.

Time for everyone to step up and learn to play the whole game of EVE.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 1768

"Free to play, pay to win""

10/23/09 8:53:48 AM#28
Originally posted by Gdemami

 


Originally posted by BizkitNL
 
I'm getting the feeling that anything they do is wrong, at this point, atleast in your modest yet loudly anounced opinion? I honestly can't understand what you're so obsessed about.

 

Only positive, regardless how reasonable, feedback is allowed?

What's your point anyway?


 

Well, there's feedback, and there's complaining. You seem to do the latter. Feedback usually doesn't limit itself to "This is wrong. Do something!". I mean, if you disagree with something, you must have some idea of how it should be done instead? If not, you are purely complaining. Period.

 

That, and I repeat, everything they might do is wrong in your opinion, or so you portray yourself.

Oh well.

"Skill has not cool downed!"

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

10/23/09 9:01:16 AM#29
Originally posted by Ettirxa
Originally posted by Gdemami

 

 

I have to say it again - space upgrades are no ISK for space owner!
Unless you make ISK creating out of thin air, they only get few penny for station fees and taxes.

 

 

Moon mining will still exist, taxes and station fees will still exist. You are also forgetting about the new treaties tool which i know will not make it into dominion but will shortly after. They have said there will be the opertunity to set rights of passage, no fly zones and economic agreements.

I can see a lot of the income you fear an alliance loosing being recouped by this new system. It will be amazing, your area of 0.0 will actually function as a proper state. Alliances will rise and fall not just from invasion but from how they manage the new systems with dominion.

You will need to really sell your space to the high sec miners and ratters, once they have moved in you tax them. The whole system to me just sounds like more sand is being added to the box, i cant see where you get the idea they are taking some of it away.

 

This.  I belong to a well established industrial corp who has players who've been in EVE since beta. (we're one of the 10 oldest corporations in EVE)

While most of our activities are centered in wormholes, empire and Providence at the moment, we are extremely interested in the upcoming Dominion changes and are actively looking to ally ourselves with a strong group of PVPers who would be interested in a symbiotic relationship to develop 0.0 space. 

I'm going to guess we aren't the only bunch, so here's where that 3rd leg of the triangle comes in, Diplomacy.  The successful PVP alliances will learn to bring in the best industrialists to assist with the distasteful "grinding" activities for a share of the profits in return for a secure area of space to earn a high amount of income.

I have no idea if Dominion will bring in a new golden era, or destroy the game utterly, it certainly could go either way. But what I do know is that 0.0 as it currently is set up appeals to less than a 1/3 of the active player base so I can understand why CCP wants to develop ways to encourage a more integrated game.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

10/23/09 9:03:02 AM#30
Originally posted by Gdemami

 


Originally posted by BizkitNL
 
I'm getting the feeling that anything they do is wrong, at this point, atleast in your modest yet loudly anounced opinion? I honestly can't understand what you're so obsessed about.

 

Only positive, regardless how reasonable, feedback is allowed?

What's your point anyway?

 

You post so much negative feedback about EVE I really thought you had quit the game some time ago, you mean you still play this game you seem to hate so much?

Surprising.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

 
10/23/09 9:13:47 AM#31


Originally posted by BizkitNL

Well, there's feedback, and there's complaining. You seem to do the latter. Feedback usually doesn't limit itself to "This is wrong. Do something!". I mean, if you disagree with something, you must have some idea of how it should be done instead? If not, you are purely complaining. Period.
 
That, and I repeat, everything they might do is wrong in your opinion, or so you portray yourself.
Oh well.

Must I? Do I really must? lol

Only person that must do something(whatever it is) are devs, not me.

I wrote quite a lot of letters explaining what and why I think is flawed. You disagree with some of my points? Please bring arguments instead of 'you must' silliness otherwise -> 'you are purely complaining. Period.'

Negative response = complaining, positive response = feedback, am I right?

  RavingRabbid

Novice Member

Joined: 10/11/09
Posts: 916

Remember Rabbids cant play MMO's, but they can dance!

10/23/09 9:42:10 AM#32

Cant wait to see how Dust 514 and Dominion work to gether soon! Im excited for the changes this is bringing.

(AAAAAAAAAAAAAAHHHHHHHHHHHHH dances with sexy Minmatar dancer)

Everyone on MMORPG.com before every thread put the letters IMO as you and I dont speak for the gaming community or anyone else.

Playing: SWTOR, Eve Online, and World of Tanks.

  JuJutsu

Hard Core Member

Joined: 10/17/07
Posts: 291

10/23/09 10:04:53 AM#33

"Bring more people into Nullsec. The idea that any of this is going to bring the majority of the games players who sit in Hi-sec into Nullsec is totally unsupported. These players do not want the open pvp environment and are perfectly happy in their mission running, wormhole exploring, exploration hunting and industrial high-sec corporate lives."

I'm one of those people right now so I can respond to this....I wouldn't mind moving to nullsec to run missions, explore, mine, and manufacture if there's a group of allied I-only-want-to-pewpew people that defends the system I'm in from hostile I-only-want-to-pewpew people.

  ericbelser

Novice Member

Joined: 11/11/08
Posts: 736

10/23/09 10:54:08 AM#34
Originally posted by LynxJSA
Originally posted by ericbelser

3. Dominion doesn't fix the horrible state of capital ships and cap ship fleet combat in the least...seems to completely ignore it even.

The expansion that redesigns the function of the Doomsday and introduces new Fighter Bombers is an expansion that is completely ignoring cap fleet combat?


 

Got a link to this? (Honestly, I'd love to read about it, I hadn't seen anything concrete about it)

The doomsday thing, I'd have to see what they are doing...the fighter bombers....that's a "well finally" if they are doing them, they've been talked about since carriers were released practically.

IMHO those two changes don't fix the issues, but they are at least a step forward instead of the constant "designing downwards" that Caps have been seeing.

I'm one of those people right now so I can respond to this....I wouldn't mind moving to nullsec to run missions, explore, mine, and manufacture if there's a group of allied I-only-want-to-pewpew people that defends the system I'm in from hostile I-only-want-to-pewpew people.

My only response to this, then what is stopping you now? Places like that exist as and there are alliances you could be in that do just that. Dominion doesn't add that, it's there already.

 

 

 

 

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

 
10/23/09 11:01:28 AM#35


Originally posted by ericbelser
 
Got a link to this? (Honestly, I'd love to read about it, I hadn't seen anything concrete about it)
The doomsday thing, I'd have to see what they are doing...the fighter bombers....that's a "well finally" if they are doing them, they've been talked about since carriers were released practically.
IMHO those two changes don't fix the issues, but they are at least a step forward instead of the constant "designing downwards" that Caps have been seeing.


Here are several forum threads.

New Dev Blog: Dominion - The Capital Battlefield 

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1179554&page=1

Dominion Supercarrier Feedback

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1180138

Dominion Titan Feedback

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1180143

Capital Weapons Feedback

http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1194403


 
 [/b][/quote]

  JuJutsu

Hard Core Member

Joined: 10/17/07
Posts: 291

10/23/09 11:21:00 AM#36

"My only response to this, then what is stopping you now? Places like that exist as and there are alliances you could be in that do just that. Dominion doesn't add that, it's there already."

I'd have to say ignorance. I don't know about those alliances and places. What I seem to see is the mindset that 0.0 is for Pvpers [you can see that in this thread]. I wouldn't mind contributing through non-combat activities but it seems like 0.0 operations want players that do both PvP and non PvP. I may want to do that someday but not as a n00b.

What I read about Dominion would seem to change the game in a way that make carebears like me into more valuable contributors in 0.0.

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

 
10/23/09 11:50:16 AM#37


Originally posted by JuJutsu
What I read about Dominion would seem to change the game in a way that make carebears like me into more valuable contributors in 0.0.

Players who do both - PVP and Non-PVP activities will always be more valued. Your price isn't going up by Dominion. Especialy when you need a bunch of people guarding your safety 23/7...

  JuJutsu

Hard Core Member

Joined: 10/17/07
Posts: 291

10/23/09 12:00:30 PM#38
Originally posted by Gdemami

 


Originally posted by JuJutsu
What I read about Dominion would seem to change the game in a way that make carebears like me into more valuable contributors in 0.0.

 

Players who do both - PVP and Non-PVP activities will always be more valued. Your price isn't going up by Dominion. Especialy when you need a bunch of people guarding your safety 23/7...
 


 

That's ok too. I'm having a great time in hi-sec, EVE gives me more fun/dollar than any mmo I've played so far. If Dominion fails to pull carebears into nullsec so be it.

  tvalentine

Advanced Member

Joined: 4/01/06
Posts: 4231

“The things you own end up owning you.” -Tyler Durden

10/23/09 2:20:07 PM#39

its useless replying to these threads. No amount of rational thinking opinions will change gdemami's mind. Any decent or good arguement will be brushed aside as being a bad arguement (see the first 5 or so replies). It really is a waste of time if one of the people debating has no intentions of opening his mind for just 10 minutes. Truth is that nobody knows if these changes will be terrible or not, atleast not until december. You think you know but you dont. Lastly you never told me what your ingame name is. Is it the gdemami in game who has never been outside a npc corp?

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -

  BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 1768

"Free to play, pay to win""

10/23/09 4:12:37 PM#40
Originally posted by Gdemami

 


Originally posted by BizkitNL

Well, there's feedback, and there's complaining. You seem to do the latter. Feedback usually doesn't limit itself to "This is wrong. Do something!". I mean, if you disagree with something, you must have some idea of how it should be done instead? If not, you are purely complaining. Period.
 
That, and I repeat, everything they might do is wrong in your opinion, or so you portray yourself.
Oh well.

 

Must I? Do I really must? lol

Only person that must do something(whatever it is) are devs, not me.

I wrote quite a lot of letters explaining what and why I think is flawed. You disagree with some of my points? Please bring arguments instead of 'you must' silliness otherwise -> 'you are purely complaining. Period.'

Negative response = complaining, positive response = feedback, am I right?
 


 

That's not right at all. I regret having brought this up, you don't seem to be willing to discuss it.

I'm not telling you you MUST. I'm saying that, usually, people that disagree with a course of action have a course that they feel is better. You don't. That's simply not feedback. If I ask for people's feedback, not only would I want to know what's good or wrong, but also WHY, not to mention the input of alternatives?

You don't seem to grasp this, so I say again, I regret having brought it up at all. Please go on complaining as usual :).

"Skill has not cool downed!"

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