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etlar
Old School
Joined: 10/14/04
Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00% |
Nice to see people post their thoughts about this! and Dewm i havent really looked into ff14, most likely because im kinda scared of getting dissappointed in yet another mmo, and its eastern :) (no offence,) |
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10/22/09 6:01:53 PM#42
Originally posted by etlar
seems we are not alone ;) Ashreal ill be sure to check out Trion World Network, some of the games you mentioned are my absolute favourite lan games for the really late nighters when people are asleep, or we just had a beer or funny smoke/very rare though) the game im thinking of is ofcourse Heroes of Might & Magic ;)
Makes me want to go through my little bookshelf in the spare room and find that disk and re-install Heroes of Might and Magic again. Good times! Ashreal D'Synn - Shadowlover & Death's handmaiden |
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tvalentine
Advanced Member
Joined: 4/01/06
“The things you own end up owning you.” -Tyler Durden |
10/22/09 6:33:48 PM#43
Originally posted by Kyleran
QFE would also like to add Fallen Earth too that list of games. |
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10/22/09 6:44:28 PM#44
Lol, you guys are late. Today, if you want something different, its either Eve or Darkfall. If its none of that, keep playing what you played since 2005(And i talk about wow and games that play like it lol) Played DF trial for 2 weeks none stop. Check out my pvp video during trial.http://www.youtube.com/watch?v=gJnU_JEqKRM |
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10/22/09 6:59:17 PM#45
Playing non mmorpg games at the moment. I can relate to the whole "it all feels the same"
Somehow developers think its all about lvl grinding on easy to beat unoriginal enemies with the same AI used 15 years ago, to gain a slightly better piece of equipment. They know how to add the carrot and string, yet forget the other aspects that make a good mmorpg.
Myself i like to be immersed into the world, get a feeling for my character, a good community where one can belong/have fun/socialise, I like to explore and discover and finaly take a stand and take on other characters alone and in groups. Ok i admit i like playerhousing too.
Warhammer online was the last mmorpg i bought and played. That has been one dissapointment. I no longer buy new mmorpgs, unless i still hear good things from the forums months after and the playerbase is stable or growing. That big warhammer online CE edition box staring at me reminds me to wait for something worth to play.
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10/22/09 7:50:32 PM#46
yeah. all MMOs are the same now :'( I just started playing them again and it's like hey that game looks like.. that game.. and that one.. that one too?.. WTH! |
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Lansid
Novice Member
Joined: 8/21/03
"Remember... no matter where you go... there you are!" |
10/22/09 10:23:40 PM#47
The only way to survive the MMO blues is to stretch out your twitch reflex muscles. Back in the days when I played EQ classic, I got some "R&R" so to speak by playing Unreal Tournament... you know, the GOOD one, the first one. But you know... any FPS works so long as it's "fun" to you... Seriously if you only play MMORPG's I think part of your desire to live slowly atrophies and dies if you let it go for too long. "There is only one thing of which I am certain, and that's nothing is certain." |
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10/23/09 11:04:25 PM#48
OP: I feel exactly the same. I pre ordered played Aion for 4 days and then knew I was in for hundreds of hours of boredom. Since then I have installed different trials. I played Lotro to level 7, then figured what was the point.
I think Aion burnt me out. I haven't subscribed seriously to an MMO since EQ 6 years ago and have been a very active reader of mmorpg.com ever since! Been looking for that experience...and nothing has even come close. |
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10/23/09 11:38:26 PM#49
I think the majority of gamers not playing WoW are burnt out from the games they have played. It is definetly time for the genre to evolve into a polished innovative fun game. Ashmaker - Ranger
< Prophets > Age of Conan Sweety - Sorceress < No Heroes > SWTOR |
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10/24/09 4:10:12 AM#50
Take a break, no MMO’s for 6 months, then have a look and see what’s around. MMO’s are a time hogging, obsessive hobby, sometimes you just need a break from them. |
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10/24/09 9:09:02 AM#51
/signed Having been a fairly "dedicated" MMO player since UO beta I thought the same thing as the OP with Aion. As is the norm these days with the heavy hyping on new big MMO titles I was really looking forward to Aion. It didnt take long for the "I've done this all before somewhere" feeling to take over which is a shame as it started to make me wonder if my MMO days are over. I dont believe I'm done with the genre because I am playing around in FE and enjoying the change of scenery...and while it can be argued that FE is more of the same with a different wrapper there is enough in FE for me to know I still enjoy MMO's. I think Indie titles might be the way of the future, the big companies seem to be too tightly wound in the massive money making potential of a game like WOW...its a business after all eh. My wife and I have unsubcribed to Aion which suprised me as she liked the look of Aion (I didnt), but even she who has boundless patience and understanding, cant bring herself to log in. About the only fantasy type MMO that would draw me back to that style is something along the lines of a new DAOC or a Lord of the Rings theme superimposed over something like a pre-cu SWG game mechanic. Any Indie dev's reading this? :) UO beta, etc etc ---> present day. |
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10/28/09 12:36:17 AM#52
If you love gaming like you say you do, then start playing a whole new genre for awhile. Come back to MMO's in a year. |
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Acidon
Advanced Member
Joined: 9/09/05
Hungry violence seeker, Feeding off the weaker, Breeding on insanity. |
10/28/09 1:05:14 AM#53
Originally posted by Kyleran
Same here, pretty much. I definitely agree with the Ryzom recommendation. It is just what I needed. Finally a sandbox that I'm compatible with. It's the perfect cure for the "Ho-Hums". To anyone else - if you haven't tried it, or haven't tried it lately.. Try it - give it an honest shot. Learn how to create your own custom abilities. It's gravy from there. I had tried it before, and quit after about 10 minutes. Big mistake. I wish I had given it a decent shot before. I was about to give up MMOs for a while, after playing them for almost 10 years. I don't know how long i'll be with Ryzom - quite a long time i suspect, but it sure perked me up at the very least. Acidon If you look closer, I was sort of on-topic.. |
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10/28/09 3:05:00 AM#54
And another one here... bought Aion which at least cured me from WOW making me realize how much I had fallen in a routine of jumping from dungeon to dungeon and from raid to raid, spending the time trying to learn silly steps to avoid snow falling or a lava wave... doh! But after a while Aion 's shortcomings made me quit it too. So now I'm not playin anything. |
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10/28/09 4:05:56 AM#55
Originally posted by Zorndorf
Perhaps here and there they're taking up ONE idea that Blizzard uses in its own game (lvl through Pvp, or fortress assaults). Wow, Blizzard invented THOSE too? Amazing. First they invented the sun, then MMOs, and now these! What'll they think of next? |
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10/28/09 4:14:34 AM#56
Originally posted by Zorndorf Wow, Blizzard invented THOSE too? Amazing. First they invented the sun, then MMOs, and now these! What'll they think of next? Learn to read the original message instead of browsing through words. I did read the original message. Maybe you should read it again. |
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10/28/09 4:23:50 AM#57
I feel exactly the same, none of the recent MMO's seem to hold my attention for more than a months subscription (or until the end of the trial), at the minute I'm considering going back and giving Vanguard a shot after quitting that game not long after release.
My own personal opinion is that WoW's success has created problems for the genre, there is no doubt that when WoW first appeared it was the next step in a genre that had seen games gradually evolve for years, but with its huge success came the copycats, every company now wants the "next WoW" which means games basically become clones instead of developing something unique and new, within an hour (or much less in a lot of cases) of playing most new MMO's I get the feeling of been there done that and bought the T-shirt, and for most of the people I know they end up back at WoW simply because they think why play a clone when you can play the real thing.
I'm not knocking WoW exactly, it was a great game (although the game is now far too easy and dumbed down to keep my attention which is why I quit) but now I want something different, something new, the next step in the MMO evolutionary cycle, unfortunately I can't seem to find anything that doesn't feel all too familiar. I havent had an active sub for any game now for a good few months (I have grabbed a few trials of games to see if I would go back to them but no luck yet), it is probably the first time this decade I haven't had an active account for a MMO, hopefully something will surface sooner rather than later that grabs my attention because I have a sleep disorder and really miss losing myself in a game world at night while the rest of the family is sleeping.
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10/28/09 4:35:23 AM#58
Originally posted by Zorndorf Learn to read the original message instead of browsing through words. I did read the original message. Maybe you should read it again.
I said the others TOOK up an idea and that Blizzard uses it in its own game. I didn't even say copy, because you can't develop sieging a fortress in 6 weeks time (the time War for instance launched and Wotlk was put out). So the ideas grow mutually, but the only one profiting from it is Blizzard, by simply having the (massive) market. Also the leveling on PvP was already in WOW 2006 (you could "buy" experience by turning in BG badges, the idea came and went back with patch 3.1 (under another form), after War took it to another form. That's the only advantage of these supposed "WOW killers", but for the rest they only lead to road 1 or 2 above. Players quit mmo's or go back. Like I said reread the complete post and it's very clear.
Actually, it wasn't too clear the way you originally wrote it, but you cleared it up in this post. I just find it funny and sad that you spend so much time talking about how WoW is so great and all other games aren't even worthy to exist in the same world. You're on some crazy zealous crusade.
And about the leveling through PvP in WoW in 2006...while technically possible through the badges and quests, it was by no means a viable means of leveling. |
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10/28/09 4:49:06 AM#59
Originally posted by Zorndorf
I don't buy your "too easy stuff" because frankly you didn't enter at least the last 10% difficult stuff that is in the game, UNLESS you downed Algalon AND have a unique deadly gladiator title for PvP. And since that's only for 0.001% of the present players base, fat chance you're in that category. You simply played WOW (too long) and are used to Blizzard quality, polish, extreme Pve/Pvp content design. Get over it: like I said: leave the whacky world of mmorpg's and rejoin Blizzard within a few months or years. It is really pathetic that only Blizzard is capable of creating PC games that can longer be played than 3 months these days. Of course you may add you personal IMO. Fact is what the market is telling us: 5 to 6 M in the west paying for one game. One other at 300K (EVE) and the rest is taking up the peanuts past the 3 months launch period. Get over it. Play boardgames or join a football or tennis club.
There are plenty of PC games that have and will continue to hold mine and many others interest for years to come. Team Fortress 2, EVE, Ryzom, and the Battlefield series just to name a few. And sub numbers aren't the end all be all of success. 300k+ subs for EVE is a pretty big success IMO.
Edit: I misread what you said about the sub numbers. I do agree that most MMOs out right now are spread kinda thin with subscribers, but there are some that seem to be picking up (for instance Fallen Earth). But not all of the games with lower sub numbers I would consider failures by any means. |
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10/28/09 4:54:17 AM#60
The fault dear brutus lies not in our stars but in ourselves.
There has been a trend to blame the game developers and the games for being copy cat and derivative and worst of all boring but the fact is that WoW wasn't boring to people who had never played a MMO before but to those who had played EQ, DAOC, AO, UO, etc it was. Now here we are 5 years after the introduction of WoW and the introduction of more games and people are looking at the whole genre and blaming it for the fact that they have grown up and are ready to move on in life.
To use an analogy MMORPGs are like roller coasters and if you have never been on one then even the smallest shortest one is thrilling. But as you get used to it you look for bigger, faster and more exciting roller coasters but eventually you just get bored and start to say they don't make good ones like they used to. For people that have never played a MMO before games like Aion can be a revelation and they don't care about the past since that is their new starting point. Of course the game needs to be good and fun and be able to retain them but for some people the days of their gaming youth are over and as jaded old coots they might need to consider moving on to something else like collecting porcelain figurines.
And, yes I have a lovely collection going at the moment. |
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