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10/27/09 4:19:10 PM#61
Originally posted by pmcubed
You're talking about galaxies, not SWTOR. You don't even know if crafting will be better, as good, or worse then SWGs. They said they're puting a lot of work into it. SWTOR probably won't be like SWG character limit, actually I know for a fact you can have multiple characters on one account, having to pay for mulitple accounts to play seperate toons on the same server is stupid. |
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10/27/09 4:23:10 PM#62
Originally posted by Astralglide Rage of the wookies had horribly narrow paths and it was heavily, and I mean heavily instanced. Worst expansion imo. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
10/27/09 4:23:50 PM#63
Linear, themepark and casual. The basic three WoW clone recipes and reasons not to buy any MMORPG that is like that. |
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10/27/09 4:32:18 PM#64
Originally posted by Yamota
Amen. Never again will I play an MMO that funnels me. I will also never play a leveling mmo again. Must be skill based. Some of you may say that, well you still level in a skill based system. I say back that the difference is not exponential. Nothing is more frustrating when trying to play with your friends and being separated by big level differences. In a skill based MMO you can get together with any number of friends, head in any direction and still contribute in meaningful ways. This type of MMO also encourages you to enjoy the journey more than the destination. |
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10/27/09 4:32:35 PM#65
Originally posted by benmou13 RMT is not rumoured if you read the terms and conditions to beta testing it clearly states cash shop and what has put me off this game is its targetting the wow crowd its aimed at casual gamers not the hardcore which is frustrating cause then theres no real challenge but i will still play this game cause its bioware and i love starwars Wait, where did you say it says RMTs will be present? Ah, yes, beta. Well, then it's settled. There is no way in their right minds that they would EVER change ANYTHING in beta so it MUST be... you know? Because it's just the way beta works. If it's in the beta, by god, it's in the release... Laughable. THE Rooster Nash |
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10/27/09 4:43:39 PM#66
Originally posted by Ruyn
Amen. Never again will I play an MMO that funnels me. I will also never play a leveling mmo again. Must be skill based. Some of you may say that, well you still level in a skill based system. I say back that the difference is not exponential. Nothing is more frustrating when trying to play with your friends and being separated by big level differences. In a skill based MMO you can get together with any number of friends, head in any direction and still contribute in meaningful ways. This type of MMO also encourages you to enjoy the journey more than the destination.
I really I don't think anybody has much to try and persuade you, everybody has their own style when it comes to games. Some prefer a level system, some prefer skill based. "Skill" based games don't mean anything other then the character advances through abilities and not so much levels, I actually don't see much of a difference, higher levels mean more damage, higher skills mean more damage. Most leveling MMOs encourge the destination, you're correct, but ToR on the other hand, a game where Story is a main focus, encourges both. Yes both, the journey and where you're going to end up. That's how I see it though. You might see it a different way. |
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Astralglide
Advanced Member
Joined: 9/03/07
"Nothing says combat instancing like cleavage, nipples, and leather" |
10/27/09 4:53:02 PM#67
Originally posted by RoosterNash RMT is not rumoured if you read the terms and conditions to beta testing it clearly states cash shop and what has put me off this game is its targetting the wow crowd its aimed at casual gamers not the hardcore which is frustrating cause then theres no real challenge but i will still play this game cause its bioware and i love starwars Wait, where did you say it says RMTs will be present? Ah, yes, beta. Well, then it's settled. There is no way in their right minds that they would EVER change ANYTHING in beta so it MUST be... you know? Because it's just the way beta works. If it's in the beta, by god, it's in the release... Laughable. Hey, cut him some slack. He probably played WAR where the beta was actually BETTER than the release product. A witty saying proves nothing. |
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10/27/09 5:50:01 PM#68
Only bad feeling I get about this game is, EA+LA+ Microtrans. Hard to see how that won't be a problem, but I hope for the best still. |
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10/27/09 5:55:03 PM#69
Originally posted by FikusOfAhazi
I see your point on LA and RMT, I don't get get the problem with EA though. Every game with the EA logo I was looking forward to lived up to my expectations. Why is EA so bad? |
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10/27/09 7:11:47 PM#70
Originally posted by greed0104
I see your point on LA and RMT, I don't get get the problem with EA though. Every game with the EA logo I was looking forward to lived up to my expectations. Why is EA so bad? Who said they were bad? It's just the nature of the business they're in. |
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10/27/09 7:16:45 PM#71
Originally posted by FikusOfAhazi Who said they were bad? It's just the nature of the business they're in. ah ok, thought you was saying they was to be watched out for, lot's of people seem to think so. I just was not sure why. But yeah I agree then. |
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10/28/09 1:42:12 AM#72
And yet in your player profile it says currently playing Aion and Champions Online, 2 games that are even more linear and themepark than WoW. Next time you attempt (and fail miserably) at being a smartass you may want to check your profile and make sure it doesn't make you look like a total hypocrite. Just a suggestion. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
10/28/09 2:56:09 AM#73
Originally posted by Ruyn
Amen. Never again will I play an MMO that funnels me. I will also never play a leveling mmo again. Must be skill based. Some of you may say that, well you still level in a skill based system. I say back that the difference is not exponential. Nothing is more frustrating when trying to play with your friends and being separated by big level differences. In a skill based MMO you can get together with any number of friends, head in any direction and still contribute in meaningful ways. This type of MMO also encourages you to enjoy the journey more than the destination.
Yeah completely agree. Skill based games are so much more open and allow you, the player, to take the decision in which direction you want to go rather than the devs do it for you (or give you a choice of A or B). WoW, with its massive success, seems to have convinced MMORPG devs that linear, themepark and casual is the way to go. In many ways it is the curse of the MMORPG genre, despite drawing alot of people into it. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
10/28/09 3:02:09 AM#74
Originally posted by Vagrant_Zero
Not being a smartass, I am saying how I feel. I am sorry if that hurt your feelings. And have you stopped to think that those games are the very reason I am saying I dont want to play any games like that again? Champions Online, I dont play anymore, and Aion I play only for the pretty gfx and while I wait for Mortal Online to be released. But maybe I should amend my statement and saying that linear, themepark and casual MMORPGs are crap but better than nothing since there are no sandbox game currently worth playing. |
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10/28/09 3:06:34 AM#75
Originally posted by Yamota
Yeah completely agree. Skill based games are so much more open and allow you, the player, to take the decision in which direction you want to go rather than the devs do it for you (or give you a choice of A or B). WoW, with its massive success, seems to have convinced MMORPG devs that linear, themepark and casual is the way to go. In many ways it is the curse of the MMORPG genre, despite drawing alot of people into it.
Skill based game with no cap or allocation considerations will mean endless grinding much like xp levels. DF is a failed example of such implementation. Allocation schemes like SWG might help, but then the old issue of dabbing into each tree for a vital skill or something like that, will lead to very rigid FOTM issues. In simple words, no scheme is fool proof, yet |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
10/28/09 4:04:22 AM#76
Originally posted by greed0104
I really I don't think anybody has much to try and persuade you, everybody has their own style when it comes to games. Some prefer a level system, some prefer skill based. "Skill" based games don't mean anything other then the character advances through abilities and not so much levels, I actually don't see much of a difference, higher levels mean more damage, higher skills mean more damage. Most leveling MMOs encourge the destination, you're correct, but ToR on the other hand, a game where Story is a main focus, encourges both. Yes both, the journey and where you're going to end up. That's how I see it though. You might see it a different way. The difference is quite huge. In level based games it is primarily your level and the level of your opponent that decides who will win. In a skill based game it is your skills (and attributes) that decide. That sounds like it is not a big difference but in reality it is. Gaining levels is a linear path that you cant influence (you gain exp and your level go and and you automatically gain new skills) where as gaining skills is very much not linear. You choose what skills to advance in and in the end it is your choices that influence if you will defeat your opponent. For example take Asherons Call. There you had a level indicator but that was just a measurement of how much experience you have gained. The efficiency of your character was based on your skills and that was (mostly) up to the player to decide what skills to focus on. So for example you could have a level 75 character that picked a various number of skills (combat and on combat related) and you had a level 50 that focused on a small set of combat skills and then it would be very possible that the level 50 would come out as the winner because his choice of skills was much more suitable for combat where as the other ones was a mix. In a level based game that would be more or less impossible as someone with 50% higher level would have such an advantage in HP/Mana/Hit ratio/Dmg modifier and etc that the combat would be no contest. Also big difference would also be that in a level based game the devs decide how your character plays (they define what skills you can have at level X) where as in a skill based game you the player decide. That for me is huge... |
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10/28/09 4:30:57 AM#77
Im just going to wait till after its out, keep reading up on it and the player base balances out some, then ill give it a shot. Its going to be full of scorned pre/after CU SWG players who'll probably pick apart any fault they can find an rant about it on ingame and forums left and right turning the in game community into a farce at first. Least that way Ill be able to judge for myself wether I continue playing or not, an not some scorned player. |
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10/28/09 11:05:25 AM#78
Originally posted by Yamota
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10/28/09 12:00:07 PM#79
you forgot: 6. You must max level an Ewok or Gungan character before getting access to other races... ...let's see how long it takes for that one to take hold... |
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10/28/09 2:52:42 PM#80
I'll get right on that. I need to hone my psychic abilities anyway. God forbid I read something YOU wrote and take it at face value instead of reaching out with the Force for up to the milisecond updates on the great Yammy. And maybe you should stop to think that just because garbage companies like Ncsoft and Cryptic can't do the genre justice doesn't necessarily mean a proven element like Bioware will make the same mistakes. But ya...I can see how the rational element in that argument might take a hyperlane you're not familiar with. Besides you thought AION might be a good game...REALLY? |
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