Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,997  Online:0
Guests:0  Posts:4,848,935
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

World of Warcraft

World of Warcraft 

General Discussion  » WoW 3.3 Cross server LFG Interface screens

2 Pages « 1 2 Search
35 posts found
  drbaltazar

Novice Member

Joined: 3/28/07
Posts: 7366

10/23/09 9:42:54 AM#21

 it would be nice if blizzard pug system pugged a group to put the player with the least group experience .

why?then a lot of fair dungeon become inswanelly hard ,dont forget lot of pug player actually have rarelly grouped 

so if blizzard was to add a way for them to match pro with noob ,it would be very fun 

and on top of that there should be a penalty for those that go on a pug and leave once they find out they dont like something.why?

everybody know why !lot of player just cant group up because they either dont take the game as seriously as lot of pro or they cant be on a schedule 

so please blizzard if you read this or if any can link it to them

1 pug noob with pro 

2 penalty for early quitter of group.

  zethcarn

Apprentice Member

Joined: 7/18/04
Posts: 1458

10/23/09 4:17:01 PM#22

OMG this idea was mentioned like 2 years ago (at least).  I'm glad they are finally doing it.  I love running dungeons more then soloing.

EQ1-DAOC-EVE-CoH-EQ2-WoW-GW-LOTRO-WAR-RIFT-GW2(soon)-D3(soon)

  zethcarn

Apprentice Member

Joined: 7/18/04
Posts: 1458

10/23/09 4:25:28 PM#23
Originally posted by Xasapis

That's not bad at all.

All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.

 

The tutoring system is not a bad idea in theory.  I think the problem is how do you scale a players gear and still keep the appropiate challenge of the dungeon?

On a unrelated note,  I hope they also add public quests (ala Warhammer) as another means of grouping in open world zones.  I'm probably dreaming here.

EQ1-DAOC-EVE-CoH-EQ2-WoW-GW-LOTRO-WAR-RIFT-GW2(soon)-D3(soon)

  User Deleted
10/27/09 12:06:35 AM#24

The Emblem of Frost reward is only for doing a random dungeon, you can use a non-random group for it.  (source)

Q: May I create a group with 4 friends and then use the LFG interface to gain the random dungeon reward?
A: Yes. In fact, you can join it with a full group of 5 and still get the random dungeon reward. The reward is for doing a random dungeon, not necessarily for having random members.

I hate to be a downer but the more I learn about this system the more my inner 12-year-old that keeps me playing MMOs screams "IT'S MEETING STONES ALL OVER AGAIN!  OMG HOW CAN THEY DO THIS AGAIN?!"

For those of you who weren't around then, let me elaborate

Back in 2005 or so, eons ago in Internet Time, Blizzard first introduced meeting stones into WoW.  They were supposed to solve all the woes associated with getting groups, which back in those days was mostly standing around in Org / IF spamming "LFG!" for whatever you were looking for.

You used the stones to queue up for the dungeon you wanted, and it would automatically match you with other people and drop you into a group.

It was a total flop; nobody used it.  It had some issues but the main thing that killed it is because healers and tanks refused to use a system that did not allow them any control over the groups they ended up in.  Since tanks and healers refused to queue, nobody else could ever get a full group, and everyone went back to the old way of doing things.

A lot has changed in WoW over the years, but one thing that hasn't changed is everyone is still LFG for a tank and/or a healer, and those people are not going to accept a system that does not allow them to control who they group with.  I think it *may* work with leveling dungeons, but for level 80 stuff, there's no way, as I understand the system right now.

Now the random dungeon thing, I think that's a great idea, personally.

  Conavar

Novice Member

Joined: 3/10/09
Posts: 27

10/27/09 4:36:21 AM#25

lol Rast, I cant help but agree with you. Dont get me wrong, i think its a great idea, but as you say, people will still be the mercy of the lack of tanks and healers pugging. This is cross realm though, so It will still improve the situation.

Id rather have Guild Wars style npcs to group with tbh..its the "community"  I dislike most about wow nowadays...the game itself is great

Common sense is not a Sixth sense

  LordDmaster

Advanced Member

Joined: 6/06/09
Posts: 121

Look inside yourself, before you point out others faults.

10/27/09 7:59:10 AM#26

great soon I can farm on one server and sell to another.

 

like a korean server maybe

LOL

JK

…..it’s a guideline, not a rule, as players we must remember: “It’s a Game”.

  Andyny91

Novice Member

Joined: 9/26/09
Posts: 19

10/29/09 1:55:10 AM#27

I don't play WoW at the moment but I am a former player. I read up on the new PUG system they're going to add in the next patch for instances and it's brilliant. People can bash WoW and say stuff about the graphics, the difficulty and the overall 'theme' park feel of it, but think about why they have 11.5 million subscribers. It's because they know how to appeal to the masses. This PUG system is perfect for people who don't have time to LFG or maybe for people who aren't the most sociable just looking to get some gear. Plus the fact that it's cross-server allows you to find SOMEONE looking for a group in a instance no matter when you're playing. Blizzard is fantastic at what they do, and that's make a game everyone can play.

  Andyny91

Novice Member

Joined: 9/26/09
Posts: 19

10/29/09 1:58:06 AM#28
Originally posted by Bribarian

Not sure why everybody is celebrating this, it's pretty much admittance that the server populations are getting thinner and thinner.

 

Yeah I'm sure Blizzard is shitting their pants if their 11.5 dropped down to 11, lmao.

  User Deleted
10/29/09 2:02:19 AM#29
Originally posted by zethcarn
Originally posted by Xasapis

That's not bad at all.

All they need now is a tutoring system (so you can play with your lower level friends) and it'll be perfect.

 

The tutoring system is not a bad idea in theory.  I think the problem is how do you scale a players gear and still keep the appropiate challenge of the dungeon?

On a unrelated note,  I hope they also add public quests (ala Warhammer) as another means of grouping in open world zones.  I'm probably dreaming here.

Could do it like reverse of the heirloom system.  Have the gear scale down to whatever level the person currently is set at. 
 

  User Deleted
10/29/09 2:05:13 AM#30
Originally posted by Bribarian

Not sure why everybody is celebrating this, it's pretty much admittance that the server populations are getting thinner and thinner.


 

"Thinner and thinner"?

I currently play on a server that came online in '05, and I had a 12 minute login queue the other night.  Thats the first time I've had a queue since pre-wotlk. 

  User Deleted
 
10/29/09 3:17:21 AM#31
Originally posted by Bribarian

Not sure why everybody is celebrating this, it's pretty much admittance that the server populations are getting thinner and thinner.

 

All servers just had an upgrade because there was not enough space on the instance servers "additional instances cannot be launched". ( http://blue.mmo-champion.com/1/10431193314-additional-instances-cannot-be-launched.html )

You need to play WoW before you comment on something you know nothing about.

If you cannot see the value in this new feature then you really need to take the bind-fold off.

  Zorgo

Hard Core Member

Joined: 12/05/05
Posts: 1197

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

10/29/09 8:26:03 PM#32
Originally posted by Bribarian

Not sure why everybody is celebrating this, it's pretty much admittance that the server populations are getting thinner and thinner.

 

I call Bullshit. Assume that the above is not true and you can think of 1000 different reasons to still make this change. Jumping to conclusions often is a jump off a cliff.

I think this change is to help alts leveling find a group for razorfin downs a hell of a lot more than an 80 looking for ToC.

 

  User Deleted
10/29/09 10:52:09 PM#33
Originally posted by Zorgo
Originally posted by Bribarian

Not sure why everybody is celebrating this, it's pretty much admittance that the server populations are getting thinner and thinner.

 

I call Bullshit. Assume that the above is not true and you can think of 1000 different reasons to still make this change. Jumping to conclusions often is a jump off a cliff.

I think this change is to help alts leveling find a group for razorfin downs a hell of a lot more than an 80 looking for ToC.

 


 

Come on, Bribarian never offer any proof.  He does not provide any details, as if he does not know anything about WoW other than the spelling of that word.

He thinks .. therefore its true.

  ethion

Advanced Member

Joined: 7/25/03
Posts: 2774

10/30/09 12:51:17 AM#34

This is an amazing new idea.  I've generally never cared for wow because of the endless solo grind to level and I love to group.  Wow just never satisfied me.  With this change It should be very easy to get a group anywhere anytime.  If this is true I'll have to be reactivating my wow account and might even retire from eq2!!

If only wow had housing and mentoring it would really have everything I love in eq2.

ethion21 Xfire Miniprofile
  M1sf1t

Apprentice Member

Joined: 4/15/06
Posts: 1562

10/31/09 2:02:47 AM#35


Originally posted by x_rast_x
The Emblem of Frost reward is only for doing a random dungeon, you can use a non-random group for it.  (source)
Q: May I create a group with 4 friends and then use the LFG interface to gain the random dungeon reward?
A: Yes. In fact, you can join it with a full group of 5 and still get the random dungeon reward. The reward is for doing a random dungeon, not necessarily for having random members.
I hate to be a downer but the more I learn about this system the more my inner 12-year-old that keeps me playing MMOs screams "IT'S MEETING STONES ALL OVER AGAIN!  OMG HOW CAN THEY DO THIS AGAIN?!"
For those of you who weren't around then, let me elaborate
Back in 2005 or so, eons ago in Internet Time, Blizzard first introduced meeting stones into WoW.  They were supposed to solve all the woes associated with getting groups, which back in those days was mostly standing around in Org / IF spamming "LFG!" for whatever you were looking for.
You used the stones to queue up for the dungeon you wanted, and it would automatically match you with other people and drop you into a group.
It was a total flop; nobody used it.  It had some issues but the main thing that killed it is because healers and tanks refused to use a system that did not allow them any control over the groups they ended up in.  Since tanks and healers refused to queue, nobody else could ever get a full group, and everyone went back to the old way of doing things.
A lot has changed in WoW over the years, but one thing that hasn't changed is everyone is still LFG for a tank and/or a healer, and those people are not going to accept a system that does not allow them to control who they group with.  I think it *may* work with leveling dungeons, but for level 80 stuff, there's no way, as I understand the system right now.
Now the random dungeon thing, I think that's a great idea, personally.

Meeting stones failed because they were limited to a small player pool for a single server. Most servers being top heavy with end level players meant very few people using meeting stones for non-end level dungeons. This system uses several servers to draw from so it will have a much larger pool of players looking for groups.

Also this system looks to be at least able to filter out players by their spec/class roles just like the current system does in WoW. Though admittedly not being able to talk to a player is a draw back but how much vetting is there in the regular system people use today when forming groups on a server? No much I tell you other then pug raids or heroic dungeon mode farming.

In the end the biggest draw to this system is the ability to find a group from a much larger pool of players looking to run a certain dungeon that may not be popular on your server but popular enough to form groups using people across other servers. This is IMHO a good way to promote and maximize grouping capabilities for players searching for Old world dungeons or Outland dungeons that aren't run often if at all on some servers.

Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

Game(s) I Am Currently Playing:

GW2 (+LoL and BF3)

2 Pages « 1 2 Search