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10/22/09 6:41:15 AM#21
Did you actually take any time at all to read any of this thread?? When was cost or WoW directly mentioned other than in an example of freedom of choice i mentioned above??? If i feel i have something to say on a subject, i will say it and i will also expect people to have opposing views which i am more than happy to take on board, but just jumping in to a thread to have a personal bash at someone with nothing useful to say is pointless from a personal point of view! It must be Thursday, i never could get the hang of Thursdays. |
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10/22/09 6:46:18 AM#22
Well said. It must be Thursday, i never could get the hang of Thursdays. |
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10/22/09 6:48:05 AM#23
Originally posted by jason_webb
But the monthly cost of mmos has everything to do with this subject. Why do mmo companies want you playing for a long time? for you to have fun for a long time? get real. They want you playing for a long time so you are paying them for a long time. Thats how the genre works. and the carrot on a stick is how they achieve this. screw making a game that builds its gameplay around fun instead of putting a shiny purple on a stick. carrots and sticks are simple and easy, and making games that are about fun makes developers' heads hurt.
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10/22/09 6:49:04 AM#24
Originally posted by jason_webb
Because: Originally posted by jason_webb Originally posted by chunky_slice
Zorn is Zorn and can be a little over zealous in defending the game he likes, but as you have already pointed out yourself he has every right to do so and at least he does take the time to research an answer or speaks from direct experience when doing so. www.mmorpg.com/discussion2.cfm/post/3024686#3024686
Now go away!
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10/22/09 6:50:03 AM#25
He's right in a sense. People who develop these games probably would call it a "sense of accomplishment" as opposed to "exploitation". Without the sense of investment and character development and the ability to easily connect with friends from around the world, the standard MMO fare isn't all that good, and games like CO that cut back on the sense of accomplishment and the challenging team content in favor of a more modernized action style gameplay hasn't exactly captured the interest of the people. The end effect is that innovation has sure seemed stifled. I guess it would be fair to say that after putting 15 days of /played into a character, the consumer wants new reasons to continue playing the game. |
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10/22/09 6:54:15 AM#26
Yes, these are my words and i completely stand by them, but this still doesn't mean a thing unless you tell me where my comments have fallen down?? Please take all the time in the world to trawl through every one of my previous posts, it is an interesting read for anyone in my personal opinion, but still begs the question, do you have a point??? It must be Thursday, i never could get the hang of Thursdays. |
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10/22/09 6:56:57 AM#27
I didn't find brail awesom, just annoying. Plants vs zombies - now that was awesom:) (sorry to derail the thread, I'm naughty, spank me good) "I believe in god and I believe in loving |
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10/22/09 6:58:26 AM#28
MMORPG players are rats in the wheel... you didn't know that? What I don't think you realize is that the sense of "virtual achievement" is actually key (it also feed the e-peen of many people, but that's another issue altogether). It isn't so different from being a martial artist who has trained their body and technique for years, and wins a sparring match. This is an achievement. Winning 50 matches is an achievement. Sure, I don't get a pop-up letting me know I now have a new title, and I don't earn any shiny reward (unless I win the entire tourney), but it all triggers the same sense of "joy" in one's brain. Of course, the fact that it is all virtual, does nothing for your life outside of the game, and extended gaming tends to lead to obesity should all be ignored for the sake of this discussion. |
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10/22/09 6:58:28 AM#29
Originally posted by Scottc
I just wonder how you are bringing up this quote from late 2006 to today AFTER he had all the issues with Braid and its pricing. These are the words of someone who was idealistic back then. I wonder what his current thoughts are.
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10/22/09 7:00:00 AM#30
Yes, i see where you are going there and yes i agree with what you are saying to a degree. I have to admit that without the social element of WoW i would no doubt have left a long time ago as i am not a major raider/dungeon crawler as much as i was in Vanilla. But i also re-enforce what i said above in that it is also up to the gamer themselves to put something in to the game and not rely on being spoonfed content to keep their interest peaked. It must be Thursday, i never could get the hang of Thursdays. |
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10/22/09 7:14:14 AM#31
Originally posted by Scottc Jonathan Blow is the independent game developer who created the game Braid which is an amazing game and has sold many copies. He's exactly the kind of person people should listen to when he speaks.
We should listen when he speaks? I have played Braid it is ok. In my opinion far from amazing very far. I would not put it like tro44_1 did but I agree who cares what this guy thinks. Blow and you scottc miss the whole point of WOW and persistant world mmos. Most people playing WOW miss the point as well. Blow is so far off base and does not understand mmos. Just because he made a nice little game means nothing to me as an mmo player. You see you and Blow play WOW like Braid a game that you think you need to win. You play WOW like a console side scroller. I could careless about rewards in mmos. Sure I work for some cool stuff in WOW. However the enjoyment is in being in the living dynamic 3 dimentional world. The joy is in exploring and reading the lore and being part of it. You see I have just as much fun in WOW with my level 4 warrior with nothing for rewards as I do with me level 80 hunter with great gear, mounts, and pets. I do not rush to end game, could careless. It is all about the journey and WOW offers a fun journey. I am an older gamer and love the amazing worlds these mmos developers create for me to explore. We need more older developers creating mmos. Younger gamers are to reward based. To many of them play WOW as a game only and never allow thenselves to be drawn into the world. For many it is just a game. They do not use their imaginations they play a game. A good mmo is so much more then that and WOW is so much more then Blow understands. Stop playing WOW as a game but try playing it as a fantasy world simulator then you might really find why WOW and other good mmos are so much more then a game to win rewards.
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10/22/09 7:23:53 AM#32
I thought it was fairly obvious MMO's lacked in fun and had to compensate with digital carrots on sticks. I bet you 10 internet dollars that most people playing MMO's are doing it for the social factor and not the gameplay.
Since gameplay in MMO's are around 10-15 years behind regular games and not fun at all. |
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nickelpat
Novice Member
Joined: 11/07/08
"War isn''t about dieing for your country; It''s about making your enemy die for theirs." - G.Patton |
10/22/09 7:27:13 AM#33
That's about what I think about many MMORPGs today. They lack fun gameplay but instead make it fun by giving rewards. This really isn't anything new, many people (include experts in psychiatric fields) have already said this. It is true. There are few MMORPGs that don't do this, I would say EVE Online is probably the only one that comes to head and I'm sure it does it too if you look at it closer. I'm not saying anything bad about WoW, some of my favorite MMOs do it too. Fallen Earth for example. I absolutely love the game, and I think the gameplay itself is amazing, but it is stringing you along with little rewards. Eccton, I understand what your saying and I approach MMOs with much the same mindset. Although, you can't really argue that, even if it doesn't affect you, they are laying a little trail of candy. Some people don't follow that trail and have fun. Others, mostly those that play it the most time, do. Personally, when I played WoW, I didn't follow that trail. I went out and explored and did a lot of Battlegrounds and had absolutely no fun. I went back and followed the trail, questing to level and get new gear and skills, and had no fun. For me WoW's gameplay is monotonous, there are more people that think the why I do and in the end, that's what's helping the genre evolve. People who don't like the trail like you and me. It's leading to games with more story (LOTRO had a good little storyline, SW:TOR is taking it to the next level), more social interaction (EVE is really tackling this with one server and now a social interaction thing called New Eden built in), and combat systems that aren't all the same (Aion, Champions Online, and Fallen Earth for instance, each have very different combat systems). ____________________________ "I know not with what weapons World War III will be fought, but I know World War IV will be fought with sticks and stones." - Albert Einstein |
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10/22/09 7:32:30 AM#34
Originally posted by Zzulu I agree with this, though it might not be a large majority. Some people enjoy grinding. The development of your characters leads one to be reluctant to drop them in order to switch to a new game. Don't anyone think for a second that devs aren't aware of that and exploit it. If you don't doubt their motives, ask yourselves this: If MMOs only got income from the original box sale, how much effort and love would the devs put into the game after release? "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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10/22/09 12:42:32 PM#35
Originally posted by MMO_Doubter I agree with this, though it might not be a large majority. Some people enjoy grinding. The development of your characters leads one to be reluctant to drop them in order to switch to a new game. Don't anyone think for a second that devs aren't aware of that and exploit it. If you don't doubt their motives, ask yourselves this: If MMOs only got income from the original box sale, how much effort and love would the devs put into the game after release?
This is why non-subscription based games never have patches. I mean ever. |
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Originally posted by Kaelaan21 I'm just wondering, how fun are those instances after you've done them 30 or 40 times, and have to keep doing them to get the items you need to move on to the next instance? Surely it gets frustrating at some point, you can only complete the same content so many times before it gets boring. I'm sure at some point the only thing that drives you is the fact that you need those items to move on to the next raid boss. |
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Originally posted by eccoton We should listen when he speaks? I have played Braid it is ok. In my opinion far from amazing very far. I would not put it like tro44_1 did but I agree who cares what this guy thinks. Blow and you scottc miss the whole point of WOW and persistant world mmos. Most people playing WOW miss the point as well. Blow is so far off base and does not understand mmos. Just because he made a nice little game means nothing to me as an mmo player. You see you and Blow play WOW like Braid a game that you think you need to win. You play WOW like a console side scroller. I could careless about rewards in mmos. Sure I work for some cool stuff in WOW. However the enjoyment is in being in the living dynamic 3 dimentional world. The joy is in exploring and reading the lore and being part of it. You see I have just as much fun in WOW with my level 4 warrior with nothing for rewards as I do with me level 80 hunter with great gear, mounts, and pets. I do not rush to end game, could careless. It is all about the journey and WOW offers a fun journey. I am an older gamer and love the amazing worlds these mmos developers create for me to explore. We need more older developers creating mmos. Younger gamers are to reward based. To many of them play WOW as a game only and never allow thenselves to be drawn into the world. For many it is just a game. They do not use their imaginations they play a game. A good mmo is so much more then that and WOW is so much more then Blow understands. Stop playing WOW as a game but try playing it as a fantasy world simulator then you might really find why WOW and other good mmos are so much more then a game to win rewards.
I feel a bit bad for you if you find the journey of WoW to be fun. I've played games in the past with much more variety, many more choices, an epic story unfolding actively in the game world that involved the players in it. If you like the journey why are you playing WoW? Might as well play a singleplayer game. |
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10/22/09 4:13:15 PM#38
name your games |
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10/22/09 4:24:30 PM#39
Originally posted by Kaelaan21
Nice lie post. Braid is XBLA, and can not be sold to GameStop. ------ |
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Originally posted by _Jord_
Nice lie post. Braid is XBLA, and can not be sold to GameStop. It's also available on steam, also gamestop sells the boxed version: http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=75517
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