Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,973  Online:0
Guests:0  Posts:4,848,919
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Minor topic: Roads and Rivers in MMOs

2 Pages « 1 2 Search
28 posts found
  robert4818

Spotlight Poster

Joined: 4/14/03
Posts: 623

"Everyone is born with just a spark of madness. You mustn't lose it."

--Robin Williams

 
10/21/09 12:58:08 PM#21
Originally posted by nate1980
Originally posted by robert4818

The cardinal rule when considering features for any MMO, (or any game period) is whether or not that feature will benefit the playing experience, compared to how much it will negatively impact the gaming experience.

Sleeping, while in a Single player game, is a very interesting resource to manage.  However, in a multiplayer game, sleeping is downtime, since you do not have the magic "Skip forward" ability.  If sleeping gives negative penalties (or it's positive ones are seen as mandatory) then sleeping becomes forced downtime that is not needed in a game. 


 

What you say is true, but if sleeping can be done in a way that makes it fun, then it'd be an asset to the MMORPG.

The same can be said for your river idea. It does more to hinder than to enhance the game, because only those with cities near a river will benefit from the stragetic advantage. If only 10% of the population has access to such a feature, then a part of the other 90% will complain about there not being enough rivers or that the penalty is too harsh.

 

It would really depend on the individual game for that decision to be made.  While currents, and dangerous rivers may work for one game, they may not for another.  In WOW, it probably would not really be worth it.  If you were playing a game with lots of rivers and streams, and planned on moving armies and a living economy, then it may well be worth it.

There is no blanket rule.

So long, and thanks for all the fish!

  OBK1

Hard Core Member

Joined: 2/17/07
Posts: 625

10/21/09 1:02:08 PM#22

Vanguard rivers has currents, just saying.

  ChrisMattern

Novice Member

Joined: 5/04/05
Posts: 1469

10/21/09 2:05:41 PM#23


Originally posted by rothbard

Originally posted by saebrin

"Hmm... does anyone think we should put those ideas in our game?"
"Nah, the players will see those things as inconveniences and hinderances  to their fun, so they're not worth spending time and money to develop, realistic or not."
~Developers of any game, at a random meeting to evaluate potential features



Unless of course the goal is to create a more realistic game in the first place.

No developers have that goal.

Wait, let me qualify that. No *successful* developers have that goal.

  logansmom

Novice Member

Joined: 9/16/06
Posts: 55

10/21/09 2:18:41 PM#24

There is a game that already has this stuff.  Wurmonline is a pure sandbox game where you can move faster on roads , the roads are player built and they have many terrain types with different movement speeds.  You can sleep while youa re logged off and get a small skill gain bonus.

Since players can alter the terrain they can expand rivers make bridges over them, islands in the middle of them.  Too bad the game is INDI because a whole lot more people would be playing it including my self if it had better graphix , animation, updates, less grind.  I want to play a more realistic game where i can interact with the terrain/world like Wurm.  Why is it the INDI games are so innovative but look like shit and the big time games look so great but its the same shit over and over with no depth dumb down for the kiddies.

  rav3n2

Hard Core Member

Joined: 5/20/06
Posts: 1620

"Only the dead have seen the end of war" Plato

10/21/09 2:20:39 PM#25

I agree with the OP on both points and the roads is something I have actually suggested on the MO forums once, there is something else that keeps bothering me mainly in MMOs that try and provide some sort of territorial control system, why are we always fed the same you get an already built caslte, or you get to build a house or whatever but we never control the details, players can never improve on the conditions of the territory they own, if there is a river  ppl cross all the time and no bridge why cant players owning the place create a bridge there, add signs, create road networks to provide easy access from and out of their town, set up guard towers, etc... ppl still wouldnt have to, but for the common mortal (players who are usually not competing for control) its the same if clan A has the territory or if clan B has the territory, but if clan A builds roads, adds safety to their roads, etc... while clan B does nothing surely it would create more interest in players supporting one clan over another.

  rothbard

Novice Member

Joined: 10/20/09
Posts: 193

10/21/09 2:31:43 PM#26
Originally posted by ChrisMattern

 


Originally posted by rothbard

Originally posted by saebrin

 

"Hmm... does anyone think we should put those ideas in our game?"
"Nah, the players will see those things as inconveniences and hinderances  to their fun, so they're not worth spending time and money to develop, realistic or not."
~Developers of any game, at a random meeting to evaluate potential features



Unless of course the goal is to create a more realistic game in the first place.

 

No developers have that goal.

Wait, let me qualify that. No *successful* developers have that goal.

What is a successful developer? 

  rothbard

Novice Member

Joined: 10/20/09
Posts: 193

10/21/09 2:34:51 PM#27
Originally posted by logansmom

[...] Why is it the INDI games are so innovative but look like shit and the big time games look so great but its the same shit over and over with no depth dumb down for the kiddies.

5man team with hardly any budget  vs 100man team with multi million dollar budget??  Hmm, maybe that's part of it...

  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2574

10/21/09 4:01:29 PM#28
Originally posted by nariusseldon
Originally posted by nate1980

I basically like all of that realistic stuff put in game, because it adds depth. Even eating, drinking, and sleeping should be required. Think of it all as mini-games, something to micromanage as your living in the world.

 

You are kidding me. If i want to sleep, i do it in real life. I don't need to watch a toon goes zzz in a game.

If i want to micromanage my living, i go play the SIMS. MMORPG is for hack-n-slash fun.

 

Fully disagree. You know how many games offer rested XP? You get an XP bonus for spending time offline. The more time you spend offline, the longer your bonus lasts. One notable example of this is World of Warcraft.

That is your sleeping. Spending time offline is the equivalent of your character sleeping, and it could be used to great effectiveness by some enterprising MMO developer.

xondar10 Xfire Miniprofile
2 Pages « 1 2 Search