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10/19/09 6:38:30 PM#41
Honestly? If it says kill X amount of Y in the HUD, then I really don't give a s*** what the wall of text says. Quite frankly... last game where I was even bothered to read the quests was AoC where there was a good bit of humor there every once in a while. There can be no justification found for boring quest within a wall of text. For goodness sake some games even make you read the wall before you discover the ugly, boring, standard, fetch or kill -quest inside. How very dull... I have not once read the left side (or the wall of text side - for those of you who don't know) of the mission briefing in Eve because I already know that the same randomly determined missions are thrown against you over and over. Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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10/19/09 6:41:59 PM#42
i read the quests notes. like to learn the stories behind the quests i find thme to be interesting and very much apart of the game.. Playing daoc and loving it totally.. |
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10/19/09 6:44:44 PM#43
Originally posted by Illyr
not anymore, theres a quest tracker now in the game heh |
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10/19/09 7:17:48 PM#44
Originally posted by skarwolf
Wow, people taking lore from quests seriously? Collect 5 rat ears, kill an orc, run to NPC 20 feet away. Lots of storyline going on there. It's no wonder no one reads quests anymore, because shitty games like WoW. Games like WoW made quests into a thing for exp, so no one is interested in them anymore. Grab 20 quests and do the objectives, but don't read what they say. It's just a piece of shit game that has linear gameplay, so they have their linear questing system because the WoW players are too dumb to figure out what to do if they weren't given instructions on how to play. Any MMO that isn't a sandbox is a piece of trash.
If only these companies provided a sandbox environment, then people could explore the game world instead of relying on finding meaningless quests to grind. |
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Tisiphone
Novice Member
Joined: 3/16/04
"Every time you skip security patches, Cthulu kills a kitten." |
10/19/09 7:22:05 PM#45
Mostly I just click through quests when they're collect / kill. If something really interesting about the NPC or the quest catches my eye, I read it. If its a talking cat/tree/demon giving me the quest, or the quest is to pickpocket 12 villagers, I will probably read it. |
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10/19/09 7:53:52 PM#46
Originally posted by Tisiphone
same here, like these NPCs that you find in the middle of nowhere, sometimes give some interesting stories. |
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10/19/09 8:02:57 PM#47
It depends on the quality of the quests and how many quests I have to do. If a game asks me to do about 10 or 15 quests per hour, i get bored of reading all that text. In most games quests aren't really related and they are usually more fetch quests and the writers treat them as such. You usually have to find or kill something and the quest giver can't be bothered to do it because he either busy, lazy, or incapable. |
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10/19/09 8:07:42 PM#48
Originally posted by Ginkeq
Wow, people taking lore from quests seriously? Collect 5 rat ears, kill an orc, run to NPC 20 feet away. Lots of storyline going on there. It's no wonder no one reads quests anymore, because shitty games like WoW. Games like WoW made quests into a thing for exp, so no one is interested in them anymore. Grab 20 quests and do the objectives, but don't read what they say. It's just a piece of shit game that has linear gameplay, so they have their linear questing system because the WoW players are too dumb to figure out what to do if they weren't given instructions on how to play. Any MMO that isn't a sandbox is a piece of trash.
If only these companies provided a sandbox environment, then people could explore the game world instead of relying on finding meaningless quests to grind.
I can tell you didn't read the quests considering the opinion. I found the quests in WOW to paint a picture on what's going on in the zone you're questing in. |
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10/19/09 8:22:00 PM#49
I have to admit that I "grab and go". I don't read the quests because they were pretty much the same across most games. I would however skim over the quests I just received on my way to one of the objectives just in case there was some type of twist to the objective. I noticed WoW has tried doing some of these different twists on their quests in the last 2 expansions. I've found myself actually reading over the quest when I can't seem to get what I need, then find out that I was supposed to be using an item on the corpses of my kills to summon a ghost, then talk to it's ghost....etc.
My hope is that since SWTOR is supposed to have full in-game voiceovers, that may help people get into the storyline a little bit since it won't have to be read in a great wall of text just to find out go kill 10 X. I'm sure they will still have the classic "wall of text" in a journal of some sort so that we don't forget what we are supposed to do. Would be very cool though if the quest journal was actually a hologram player that would replay the quest conversation....maybe it is, it's been awhile since I've looked up info on the game.
I guess the way I feel about it is that if I have to read a bunch in a game, I might as well log off the game and read a book. Heck, I won't even watch a movie if it's subtitled all the way through, to me having to take the time out of my digital entertainment veiwing to read a bunch of stuff just ruins the experience. And no, I don't having reading disabilities. |
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Lansid
Novice Member
Joined: 8/21/03
"Remember... no matter where you go... there you are!" |
10/19/09 8:32:16 PM#50
Final Fantasy XI did good with cutscene quests. I didn't mind watching the cutscenes unfold at all. The first or second time around with say... WoW quests for example, yes I read the quest text. The 20th time I've made an alt and am questing in Elwynn Forest I could care less about memorizing the content (though I didn't mind as much in Trisfal Glades) But all in all, first few times through I read them, after it's old hat I could care less. "There is only one thing of which I am certain, and that's nothing is certain." |
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10/20/09 11:03:51 AM#51
No point in reading quest notes in these modern MMO's.. You just hit accept and go where the pointers take you. |
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