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Originally posted by Shannia
You were not rude at all. I agree with the whole 6 hour a nite thing. That is just nuts. I quit and come back over and over again. I'm hoping STO or SWTOR will be enough of a difference for me that I won't look back at WoW and resub. I can't do the hours on end anymore either. I'm into my 40s now and I do need my exercise so I don't get stiff. Besides that, I'm working on dropping my WoW weight that I gained during the first three years I was in beta and live. Drinking all that soda to keep awake for raiding marathons was just nuts and now I'm having to work it all off. My whole point was that if you are ever planning on going back to it, stay on top of WoW as far as gear goes. Once you get too far behind, it's just a hastle to get caught up again. People like to talk about how "care bear" WoW is, and I find that to be the biggest lie on these forums. I have been playing MMORPGs for 15 years and WoW is far more time demanding than M59, UO, or EQ ever was. The one cool part about WoW now is that you can level up in PvP if that is your thing. Big difference than the normal level grind.
You're cool Shannia. I know exactly what you mean. I'm only 28, but as with all parents, we become homebodies and gain weight. It's a constant struggle keeping trim and excersising so we don't stay stiff. Especially with a bad bed, oh my back, lol. I'm even 10 years younger than you, so I couldn't imagine. It's literally painful sitting there for 4-6 hours raiding, especially once the raids are broken down by the raid leaders, making it easy (once you learn it). You're right, WoW is extremely demanding and if I cared at all about raiding, it'd be in my best interest to stick with it. I actually do care about raiding, but I just can't do that crap anymore. Hopefully future games will tone down the marathon gaming mechanics. |
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10/17/09 8:37:20 PM#22
Originally posted by nate1980
I'm 34 in a month. I had that epiphany after doing a 10+ hour (good lord, what a loser I am...) full Kara run with numerous wipes last year. It was a Saturday, I didn't see my kids or wife all day, I just sat in this chair with the stupid ventrilo mic in my face all day. My hair literally hurt after I took it off... Best part of WOTLK was the Arena "raid" which could be done in almost no time, and had great gear dropping. Yes people were whining and bitching, but I'm kind of at the point where "putting in the time" to "earn" the "right" to wear the best gear equates to a complete waste of life.
Our days are numbered. I don't regret having a lot of fun in games, and still will, but there comes a point where excess is excess and waste is waste. I don't think I'll look back when I'm old and regret not having that last tier piece, but I don't want to look back and say "how many thousands of hours, for what???" I'm already able to say that now, so I'm trying to minimize it. and pain is pain. :) ums How dare you present him with logic! Don't you understand? He fights epic fights, in epic games, with epic toons....eats epic food and takes epic dumps! He has more e..pic..icity...ness in his little finger than you have in your whole unepic body! - ChicagoCub |
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10/17/09 8:44:59 PM#23
I've been there and understand how you feel nate. I've played WoW, Lotro, Guild Wars, City of Heroes, SWG, AoC, War, Champions, Eve and currently Aion (a few more I haven't named). I left mmos for a while, got back into single player games (RPGS) like Oblivion, Mass Effect and Risen and recently gave mmos another go. You have to make the best of what you can in each experience. I learned this a while back and I now play mmos more casually, giving an open mind to each as I go. I can only afford my time to 2 mmos a month. My wife and I play WoW and a few others but I don't grind or dedicate my life to one mmo. When I'm getting a little nerved by one game, I switch and eventually come back to the others. This system is working great for me and I discovered that I don't have to have the ultimate mmo, just a great experience with each. You can have a bit of all but to each his own. I have the right to like what I want! |
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Originally posted by UsedManatee
A November birthday? Same here, but 29 instead. I've been in those long raids where your ears and hair hurt from the mic. It's really stupid to do that stuff. I really don't like any game now whose content centers around getting gear. It's a major waste of time. I'm not materialistic in real life, so why would I in a game? Actually, I prefer to play a game the way I approach life. That's to explore, learn, and have adventures. Take it slow, smell the roses, you know. I'm not saying I won't play Cataclysm, but raiding? It doesn't matter how easy Blizzard makes it, the players will play it hardcore out of habit. It'll take a new game and relearning to fix this problem. |
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Originally posted by KarmaCry7
I learned that a while ago and I agree. I'm a deep thinker though with a lot of time, so I'll think my way out of a lot of games that really don't have any point other than to tie up your time. I mean, the game offers no real purpose, even for game standards. Not like DAoC did, as an example. AION for me was unnecessarily grindy and repetative, so I quit it. It's not a bad game, but I just have better things to do with my time than to mash on the same mob type for hours to gain a level, so I can repeat the process over again. I'll wait until a more stimulating game comes out before I rededicate my time to something like that again. |
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10/20/09 1:29:52 PM#26
Hello Nate , There is a niche game you might want to try , A tale in the dessert. The community is small. maybe 300 full time players. This is a game where the brightest or the most social do succeed. The crafting is nothing like I have seen in any other game. If for example you want a shovel so you can dig stones , you need to work metal on an anvil , but , you will control every hit on the anvil in the hopes of making a high quality shovel , most people in the game fail at this , we have about maybe 3-4 people in the game that can make the higher quality blacksmithing products. The glassworking is the same way , you must melt glasspipes into a gloryhole and control every movement to be able to make test tubes , barometers, glass jars , wine glasses etc. The game also has gem cutting , where your every move counts as crafting a useful and non useful item. Nothing in this game comes easy , other things that can be learned are wine and beer making , chemistry , alchemy, gneome research , mutagenics , pyrotechnics, cooking. Most people that work on these things seem to find themselves burried in excel sheets trying to solve the puzzles. I know of people with math degrees that struggle with these puzzles. There is some grinding , as this is also a building game too , you get to build your own compound , and whatever other building you choose to have , but , macros are allowed in the game , just as long as you don't leave the keyboard. In fact , just about anything is allowed , because the player write their own laws in the game . It will pass if they get enough of their fellow players to vote for it , and then the developers will code it into the game. Players also police themselves , Once a month they vote for a player to become a demi-pharoah , the demi pharoah is then given the ability to ban 7 players from the game . Most of the time this is used to help keep griefers in check. The game has no fighting , well , no animated fighting , There is a ton of drama . Bitterness can arise when players figure out something useful to the game , a piece of a puzzle and refuse to share it with others in the game. Should others benefit from your brains ? Lots of leeches in the game , that get through it by being social butterflies in the hope people will share info and possesions with them. or using the drama to cause everyone to turn on you. and thus shun you out of the game. I guess I should say what the game is about , it is set in ancient egypt , and this telling find ourselves being led by Pharoahs 2 sons , Sami , the heir , and his jealous brother wahim. Both characters played by andrew tepper aka teppy. The creator of the game. There are no NPCs in this game. Our challenge is to pass test in each of the seven disciplines , Body , architecture , harmony, worship, leadership, thought , and the arts. Each discipline has 7 test , some more difficult than others . If near the end of the game , enough of players have passed the test , they can construct a huge monument . which will inscribe thier name , and last throughout every telling. With the building of a monument , the players also get to write a new test for the next telling . Yes, players get to write and decide what test they can have next telling , and the developers will code it into the game. Its very different from anything else I have found out there . No running around killing and raiding over and over again. This game is sandbox. But , there is some leveling that will require that you pass principle to a test , Most are very easy , and not too time consuming. Its worth checking out , you get 24hr of gameplay free trial . Here is the wiki www.atitd.org/wiki/tale4/Main_Page it also has a link to download the client. |
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10/20/09 1:31:47 PM#27
Originally posted by RiaZee
The company behind this game is working on an MMO based in the world of the Alvin Maker series by Orson Scott Card. I'm very much looking forward to it. |
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