Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,594,723  Online:0
Guests:0  Posts:4,847,872
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » The New Fad? Player Created Content?

15 posts found
  Lansid

Novice Member

Joined: 8/21/03
Posts: 1105

"Remember... no matter where you go... there you are!"

 
10/16/09 3:32:59 PM#1

 To the best of my knowledge, City of Heroes/Villains was one of the first mainstream MMO's to implement "User Created Content", such as in the form of missions. Now in a recent article by Garrett Fuller on Star Wars Galaxies, they plan on doing something similar with "User Created Content".

Is this the next new thing for our future with MMO's? What is everyone's opinion on the current MMO's using this idea?

Personally I think it's an awesome idea (minus the possibility of exploitation). In the days of original RPG'ing with pencil and paper, original content was a mainstay of what we had at our disposal on Saturday nights save some source books on NPC's or a few modules. For quite a while now I can say I've missed the old days, and though MMORPG's have been great... after a short while I got tired of leveling in the same places or doing the same dungeons/instances over and over again.

So let me know what you people think!

"There is only one thing of which I am certain, and that's nothing is certain."

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

10/16/09 3:43:14 PM#2

It's a pretty pointless addition.

In order for it to work, it has to be inside instanced content. The issue with that is that playing in instant content is much like playing a singleplayer game or playing with a few other people. That would be the same like normal rpgs, and they have had user created content for a long time now.

I played little big planet for a while. As for user created content,  that game is about as user friendly as it's going to get. While there was a lot of content, only a few levels were really worth playing through.

  Teiman

Apprentice Member

Joined: 2/29/08
Posts: 1327

10/16/09 5:48:25 PM#3
Originally posted by Lansid

 To the best of my knowledge, City of Heroes/Villains was one of the first mainstream MMO's to implement "User Created Content", 

 

It was normal in the MUD world.  The "EndGame" of some muds was the passwords to enter "edit mode" to create new areas, spawn monsters, and generally play "Godlike" powers. 

  spades07

Apprentice Member

Joined: 6/14/08
Posts: 784

10/16/09 6:05:24 PM#4

When you look at games that have editors or sdk's, it's amazing what players can create. I think CoH has the right idea of incorporating them as instances, though I don't think CoH is real player created content- as it's very limited with that regard- it's more of a npc placement and mission generator thing.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

10/16/09 10:59:35 PM#5
Originally posted by Lansid

 To the best of my knowledge, City of Heroes/Villains was one of the first mainstream MMO's to implement "User Created Content", such as in the form of missions. Now in a recent article by Garrett Fuller on Star Wars Galaxies, they plan on doing something similar with "User Created Content".

Is this the next new thing for our future with MMO's? What is everyone's opinion on the current MMO's using this idea?

Personally I think it's an awesome idea (minus the possibility of exploitation). In the days of original RPG'ing with pencil and paper, original content was a mainstay of what we had at our disposal on Saturday nights save some source books on NPC's or a few modules. For quite a while now I can say I've missed the old days, and though MMORPG's have been great... after a short while I got tired of leveling in the same places or doing the same dungeons/instances over and over again.

So let me know what you people think!

 

I LOLed at that. 95% of user created content is CRAP. There is a reason why professional level designers have jobs and why content in game with a $60 price tag not done by some high school kid in their basement.

Sure there is that 5%. I use to play Neverwinter Night and out of all the "user" modules i try, like ONE is ever approaching anything that can be called good.

Thanks but no thanks.

 

  Preta

Novice Member

Joined: 1/29/07
Posts: 103

10/16/09 11:19:32 PM#6

seems like a dumb idea to me.  in mmorpgs, they don't/can't give the "5%" of creative players tools or freedom to make anything worthwhile, and they don't integrate it with the gameworld well enough to feel like there's much point to it.  the only "player created content' i want to see is the ability to build and decorate houses, and maybe a castle with a dungeon if you're a big guild, hire npcs as guards or merchants, etc, etc - but don't expect people to write quests.  they'll just be even worse than the lame formula quests the devs bury us in.

  kverik

Novice Member

Joined: 1/30/07
Posts: 54

10/16/09 11:20:02 PM#7

 To be honest "Player Created Content" is a good thing however the way its designed means alot I dont think an exspansion pack that adds on the feature is going to be very good simply because it seems like a way to draw in more revenue. I think if an MMO during its production had a focus of user generated content it could turn out well simply because it could touch on all the things fans want in the player created content without breaking the game in some form.

 

A good example of Online Player Created Content is WC3, while not an MMO there are many games on their which have quite a fan base and very many copys of the game are sold just for the "Custom Games" I have met many players online who dont even know any of the story of Warcraft nor posses the skills to play through campaign. Much less do it effeciently online

  Caleveira

Novice Member

Joined: 9/13/09
Posts: 563

10/16/09 11:22:16 PM#8

I must say that i agree with some posters in that the examples provided hardly seem like user created content at all. Handling an apropiate reward system for users editing content (and more importantly, playing it) seems like the biggest obstacle to widespread implementation. Abuse of exploits and using this features for griefing could also be added to the list. Thankfully i dont see us putting up with much of this in the near future, and i expect elements fron SIM or RTS games to be avenues more likely to be explored by developers in giving players a greater control of the enviroment.

Just to make things clear...
I speak for myself and no one else, unless i state otherwise mine is just an opinion. A fact is something that can be independently verified, you may challenge such but with proof. You have every right to disagree with me through sound argument, i believe in constructive debate, but baseless aggression will warrant an unkind response.

  spades07

Apprentice Member

Joined: 6/14/08
Posts: 784

10/17/09 10:15:30 AM#9


Originally posted by nariusseldon
I LOLed at that. 95% of user created content is CRAP. There is a reason why professional level designers have jobs and why content in game with a $60 price tag not done by some high school kid in their basement.
Sure there is that 5%. I use to play Neverwinter Night and out of all the "user" modules i try, like ONE is ever approaching anything that can be called good.
Thanks but no thanks.


I detest close-mindedness like this. You do know WoW has a lot of mods for it fuelled by 'user-created content', you do know that Firefox has numerous addons which increase the capability of it's browser because of users? Not to mention that NWN and WC3 are more known for their user-content than because of their actual games- the NWN game wasn't actually seen as that great. Yes a lot of user-created stuff is rubbish but thats where you have popularity and ratings so actual players can actually keep to the good stuff.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

10/17/09 10:22:51 AM#10

I am very much in favour of user-content. I have seen some quality work done in NWN (including some of my own).

As long as exploiting is prevented, it could add much fun and value to MMOs.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Gamesmith

Novice Member

Joined: 9/28/09
Posts: 68

10/17/09 11:25:35 AM#11

New fad? User created content used to be all we had in MMOs. I'm actually appalled by the amount of people opposed to user created content. The creativity that I've seen from MMO RP communities is astounding.

Quests that are worse than dev created ones? I don't think so. In UO, user created content was something exciting that we looked forward to. The "quests" that I experienced there are infinitely more memorable than any quest I ran in any MMO since.

The next MMO that will actually hook me and keep me interested will definitely need user created content tools. Recent MMOs simply have not given the necessary tools to RPers to let us do our thing.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

10/17/09 11:27:42 AM#12

Unfortunately, "role-playing" is a dirty word to the majority of current MMO players.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12535

10/17/09 11:28:59 AM#13

Well, Ryzom had player created content before CoX.

Otherwise I think it's a great idea. Finally the head of a guild can create missions and story arcs for his members. This is what DDO should have had.

 

 

  Shazzel

Novice Member

Joined: 2/17/05
Posts: 473

10/17/09 12:13:06 PM#14

There is a reason why Mozilla is the best browser...Why NWN1 was one of the all time greats for multiplayer...

I wonder why FAllout3 and Oblivion are both bad but... then you mod them and they become 10/10.

My only concern with this in an MMO is the community will be too "limited" in what they can do.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

10/17/09 12:46:54 PM#15
Originally posted by Shazzel

There is a reason why Mozilla is the best browser...Why NWN1 was one of the all time greats for multiplayer...

I wonder why FAllout3 and Oblivion are both bad but... then you mod them and they become 10/10.

My only concern with this in an MMO is the community will be too "limited" in what they can do.

Yes, it would take a very flexible design and good playtesting to make such content work well.

NWN was an amazing game. Having an MMO able to allow player-created modules would be a great step forward.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2