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News & Features Discussion  » Aion: Review

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367 posts found
  cyrana

Apprentice Member

Joined: 1/06/05
Posts: 181

Three things cannot be long hidden, the sun, the moon, and the truth.

10/15/09 11:07:34 AM#21


Originally posted by DevilXaphan
Have to disagree with the statement about GM's they are actively monitoring the servers and killing the gold spam when they see it, as far as bots they have to go thru an investigation which can take a month but includes several other bots and bank toons when banned. So far the bot problem is not out of control but do agree that some in house security does need to be made to lessen the problem.
Yes general chat has it's problems but what MMO does not have that problem.So tell me what other MMO does not have a grind in it at a certain level huh?


This doesn't seem true to me in the EU. I've seen the same gold seller spammer for over 8 days straight.

The review seems a bit high, but scores are definitely subjective. I agree it's a polished game, but the beginning is very linear and the first 20 levels (not to 25 yet) seem a bit small and the areas are 'fenced' in. I'm liking the chanter a LOT, though, and the character customization is top notch. (I wish fewer monters were cute...personal preference.)

Ningen wa ningen da.
----
http://twitter.com/Ciovala

  korvass

Novice Member

Joined: 5/29/06
Posts: 630

Has successfully forgiven SOE/LA for the NGE.

10/15/09 11:17:27 AM#22

With regards to NC Soft's level of support...

I think the lack of service NC Soft's part has definitely been glossed over in this review. Not that it's necessary to be overly negative, but NC Soft has more or less been an 'empty uniform', at least in my experience as an EU player.

Barely a single response from NC staff on the official forum, because apparently, "they can't log in to their own forums" - for a few days I could believe that, but 3 weeks after release? Yeah.. right.

Not a single response from NC about the rubber-banding issues for wireless users, and nothing on the infamous Crysystem.dll crashes..

I'm still getting the same gold spam whispers from the same people three weeks into the game. So I suspect the gold sellers are simply deleting and re-making characters to continue.

  Demz2

Novice Member

Joined: 2/28/07
Posts: 500

10/15/09 11:19:19 AM#23
Originally posted by tryklon

 There they come... the trolls are already leaving their caves and on their way here. 

8.7 is unacceptable to them... you are gonna pay.

 

Good review for a great game, and with a very fair score

 

This coming  from the biggest troll and hater?    Pot calling the kettle black.

  maji

Spotlight Poster

Joined: 1/15/04
Posts: 1946

10/15/09 11:20:20 AM#24

I didn't play Aion myself. But since I read the threads about it every now and then, watched some videos, screenshots, read about the praise and the complaints, I of course got an opinion as well. :)

In my opinion 8.7 is a bit high. I mean, let's say a person says "I want to try an MMORPG. I don't know anything about them. Aion? I like the screenshots. 8.7 rating? Wow, that is very high, one of the highest ever given. This game must be great. I'll buy it." That's kinda the effect that rating has. Nearly everyone who will read the review and didn't research the game by himself/herself will assume that it is a safe buy, something that will always be liked.
But is it true? Will really everyone who didn't research the game but just relies on the review love it as much as the review claims? I have my doubts.

I mean, either was the reviewer a great fan himself and such didn't want to give it a lower rating because he'd feel like a traitor. Or he didn't want to give the lots of Aion fans in this community a bad feeling. The feeling that they are disliked and thought lowly of by the people who run this site and community and approve or even write the reviews.

If that's true, they also kinda lure people into buying this game, although they do know that more people than the 8.7 verdict lets us assume will be disappointed. And that is a depressing thought.

Of course there are trolls out there, writing bad stuff that ain't true about the game, exaggerating it's flaws and not mentioning the good stuff. But not all of the people who have complaints about the game are making them up. Some people are obviously really disappointed, and probably not only 1 or 2 people.

Let's play Fallen Earth (blind, 300 episodes)

Let's play Guild Wars 2 (blind, 45 episodes)

  gbooster

Novice Member

Joined: 11/27/06
Posts: 716

10/15/09 11:22:14 AM#25

8.7 seriously?

That would make it the highest rated game ever on here (by the staff), wouldn't it?

For such a small, linear game, you gotta wonder if the reviewer got caught up in the initial experience, but an MMO is about longevity too, hence, there are monthly fees.

  tryklon

Apprentice Member

Joined: 7/17/06
Posts: 1399

"The flow of time is cruel...its speed seems different for each person, but no one can change it..."

10/15/09 11:23:06 AM#26
Originally posted by Demz2
Originally posted by tryklon

 There they come... the trolls are already leaving their caves and on their way here. 

8.7 is unacceptable to them... you are gonna pay.

 

Good review for a great game, and with a very fair score

 

This coming  from the biggest troll and hater?    Pot calling the kettle black.

 

troll and hater? by all means, what did i troll or what do I hate?

  Aleste

Apprentice Member

Joined: 9/25/09
Posts: 64

10/15/09 11:47:36 AM#27

 Best  thing about the review is the first Quote.

 

 

Improve Aion's Graphics with a simple text file that you can create by yourself:

-Increase in-game Field of View to 175% or more

-Increase view distance for players to 100 meters with camera at max distance

-Lots of other settings

Learn how by reading this guide at Aionsource

http://www.aionsource.com/forum/general-guides/84379-definite-guide-aions-graphical-settings-performance-tips.html

  clik

Apprentice Member

Joined: 10/13/09
Posts: 68

10/15/09 11:49:10 AM#28

So did the reviewer hit level cap?  Or is this another review of a scrub that hit level 25 and thinks he's taken in the whole thing?  If so this review means jack.

  Airwren

Novice Member

Joined: 5/12/08
Posts: 654

10/15/09 11:52:04 AM#29

Kudos to you Sean for writing what I think is probably one of the most fair reviews I've read about Aion so far.  I personally can't stand to play the game but I'm not going to hate on you for writing a positive review.  You didn't overlook some of the issues the game has had so far but you didn't shred it to pieces for having some issues at launch.  The fact that this game really wasn't what I would call a "new release" when it launched here will end up benefiting it in the NA market big time.  Unfortunately for me I wanted something that offered some new experiences than I had in WoW et. al over the last 4 years.  Good job bro!

  ThomasN7

Novice Member

Joined: 3/17/07
Posts: 6672

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

10/15/09 11:52:05 AM#30

Fair review I think but I wouldn't give it an 8.7. Definitely a 7.5 out of 10 would be my opinion. I think for the time we are in Aion should be major step above all mmos, including WoW.  The problem is that it isn't a step above everyone else, its pretty much the same thing since WoW launched with prettier graphics and art style. All NCsoft did was make a theme park mmo and slap a pricetag on it.

  Thomas2006

Elite Member

Joined: 11/16/05
Posts: 789

10/15/09 12:03:01 PM#31
Originally posted by Alivada

How does 'A standard MMO' get an 8.7?

Anyway, IMO Aion lacks a little feature called fun, and no I don't want to grind to 50 before the game begins.

 

If you think 50 is where the game begines.. Well I don't know what to tell you then.  Ever since I hit 25 I have run through 4-5 different dungeon areas. Taken part in 6 different epic keep captures. Killed over 200 Elyos and been wiped out by a Baluar Dreadigen Space Ship twice.  

At this point now (31) I have done around 200-250 quests and have a log book full of 30 more quests to do. I have also reached a crafting skill of 250 to fill my Alchemy crafting need of pots in pvp.

The last time I had this much fun in a MMO was back in the 90's when Ultima Online launched.

So, no You do not have to be 50 in order to have fun in the game.  Though once you do reach 50 you will have alot of additional content to play around with (9+ instances to do, Rifting PvP, Abyss PvP and Fortress Captures, 10+ Different Raid World Bosses, 4+ different open world dungeon areas).

If all you enjoy is PvP or PvE alone then Aion is more then likely not going to be for you. You will need to be able to enjoy both equally to enjoy the game. Heck there is even a endgame instance that focuses on PvPvE where you are fighting through different bosses to reach the last boss and along the way you will encounter the opposit faction and have to fight ageanst them.

https://www.youtube.com/user/Toom316 Streaming: Archeage NA

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1838

10/15/09 12:08:59 PM#32
Originally posted by DevilXaphan

Have to disagree with the statement about GM's they are actively monitoring the servers and killing the gold spam when they see it, as far as bots they have to go thru an investigation which can take a month but includes several other bots and bank toons when banned. So far the bot problem is not out of control but do agree that some in house security does need to be made to lessen the problem.

Yes general chat has it's problems but what MMO does not have that problem.So tell me what other MMO does not have a grind in it at a certain level huh?


 

It doesn't matter if you disagree or not. I'm not exaggerating when I say I seen the same gold spammers and scammers there for 3 days straight. If you play only one character, you wouldn't notice it after you block them. But I was trying out all the classes and that took about a week. For several days I was blocking the same gold spammers and scammers, so you're disagreement is ignorance to me.

MMORPG's with general chat vary in the degree of childishness. I'd say average is what should be tolerable, any more than that is intolerable, and any less than that is a great community. For example, depending on the server, WOW general chat can range from intolerable to great community. So server choice has a lot to do with it. Some games as a whole promote or attract a better community, such as EvE, Saga of Ryzom, and LoTRO. No one could really know before a game releases on what kind of community a game will attract, but on both Lumiel and Meslamtaeda, they were intolerable. So to answer your question, some MMO's don't have that problem, or it's so seldom the problem is insignificant.

Your last question is addressed to grind. In this case, I'm speaking of doing an activity that offers no immersion at all, and is very repetative. Killing mobs by the hundreds, one at a time, using the same skills...for hours, is a grind. An uninteresting, and a non-mental stimulating one at that. Some games do a better job of hiding the fact that you need x amount of xp before the next level. Such games offer content that immerses you in the game, and story, if you bother to read them. Such games are not grindy, depending on the immersion factor. When I hated quests, or had no tolerance for the trash quests, I found questing an intolerable and mindless grind. Moreso than I did grinding. However, some games do a better job than others at writing quests and tying them into the main story. For example, WoW's WoTLK expansion actually was one large story, where each zone contributed to the overall story, yet had their own mini-story, in which every quest you did contributed to the mini-story, which indirectly contributed to the main story. So the quests in that game were immersive, which made the leveling non-grindy. LoTRO is another example of this, except they offer an epic storyline in addition to the smaller quests which build upon each other, completing the larger picture of what's going on in the area. AION had such immersion from 1-20, but after that it was spotty. I'm sure some parts of AION after that are immersive, but the game has too much space in-between those immersive stents filled with mindnumbing grind.

  DevilXaphan

Novice Member

Joined: 11/23/06
Posts: 1153

Bringing teal to your lives since 1998.

10/15/09 12:11:51 PM#33

I can say for an MMO that is not even a year old yet it has come out pretty well so far. Granted the queues where not great but they did add servers when needed to help cut them down. They have done hotfixes to alleviate the situation but also need to come up with a security program to deal with the bot solution somewhat, i do see them trying to alleviate the gold spam problem but i think that also has to do with players buying Kinah too.

Personally i don't go by reviews, i do my own research about a game before i play it.  As has been said, reviews are just peoples opinion and everyone has them be it good or bad. I don't expect lots of people to enjoy it but i do see a lot that want a return of some of the old school elements from past MMO's.

Only way to truely say if a MMO is for you is to try it, i have tryed quiet a few in my time and some just didn't cut it for me while others did.

  blakavar

Apprentice Member

Joined: 7/22/06
Posts: 306

Troll says, "I'm a troll bitches. Dance!"
MMORPG members say, "Hey, macarena!"

10/15/09 12:23:52 PM#34

I'd say it was a fairly balanced review, might not have rated it that high, but I'm prob burned out on high fantasy and the same old same old MMO so it's me. It is a good game though, but far from great.

  DevilXaphan

Novice Member

Joined: 11/23/06
Posts: 1153

Bringing teal to your lives since 1998.

10/15/09 12:23:59 PM#35
Originally posted by nate1980
Originally posted by DevilXaphan

Have to disagree with the statement about GM's they are actively monitoring the servers and killing the gold spam when they see it, as far as bots they have to go thru an investigation which can take a month but includes several other bots and bank toons when banned. So far the bot problem is not out of control but do agree that some in house security does need to be made to lessen the problem.

Yes general chat has it's problems but what MMO does not have that problem.So tell me what other MMO does not have a grind in it at a certain level huh?


 

It doesn't matter if you disagree or not. I'm not exaggerating when I say I seen the same gold spammers and scammers there for 3 days straight. If you play only one character, you wouldn't notice it after you block them. But I was trying out all the classes and that took about a week. For several days I was blocking the same gold spammers and scammers, so you're disagreement is ignorance to me.

MMORPG's with general chat vary in the degree of childishness. I'd say average is what should be tolerable, any more than that is intolerable, and any less than that is a great community. For example, depending on the server, WOW general chat can range from intolerable to great community. So server choice has a lot to do with it. Some games as a whole promote or attract a better community, such as EvE, Saga of Ryzom, and LoTRO. No one could really know before a game releases on what kind of community a game will attract, but on both Lumiel and Meslamtaeda, they were intolerable. So to answer your question, some MMO's don't have that problem, or it's so seldom the problem is insignificant.

Your last question is addressed to grind. In this case, I'm speaking of doing an activity that offers no immersion at all, and is very repetative. Killing mobs by the hundreds, one at a time, using the same skills...for hours, is a grind. An uninteresting, and a non-mental stimulating one at that. Some games do a better job of hiding the fact that you need x amount of xp before the next level. Such games offer content that immerses you in the game, and story, if you bother to read them. Such games are not grindy, depending on the immersion factor. When I hated quests, or had no tolerance for the trash quests, I found questing an intolerable and mindless grind. Moreso than I did grinding. However, some games do a better job than others at writing quests and tying them into the main story. For example, WoW's WoTLK expansion actually was one large story, where each zone contributed to the overall story, yet had their own mini-story, in which every quest you did contributed to the mini-story, which indirectly contributed to the main story. So the quests in that game were immersive, which made the leveling non-grindy. LoTRO is another example of this, except they offer an epic storyline in addition to the smaller quests which build upon each other, completing the larger picture of what's going on in the area. AION had such immersion from 1-20, but after that it was spotty. I'm sure some parts of AION after that are immersive, but the game has too much space in-between those immersive stents filled with mindnumbing grind.

Your choice in trying the different classes on the same day with the same spammers, but i don't expect them to be banned right away but after a few hours they are gone. There are other thing to do besides grind or quest grind in game. Considering this MMO is only 11 months out, things take time to flesh out properly, hell even WoW took it's time to from it's begining to get as far as it did. As far as mind numbing grind well that is also your opinion on that and it varies from person to person. Oh i do play on Lumiel so i have seen the GM's do their job when they are on.

  Demz2

Novice Member

Joined: 2/28/07
Posts: 500

10/15/09 12:26:55 PM#36

Its funny how a reviewer that only talks about 1-25, and nothing else , and the fanbois here agree with everything and says its a great review, yet other reviews from other sites that have played the same or just abit less of levels,  the fanbois start saying " has the reviewer even hit lvl cap yet", "how many hours did u play:?, "judging a game on the firts 20 or so levels is not a review", "have u done end game yet".

 

Its all rosy when the reviewer is a fanboi himself , yet a similiar review done by another site  is slammed because his played a few levels less lol.  This site is a joke along with the idiots posting here.  No more posting here for me.  Post what u want iot wont be read.  just realise the Hypocrisy on this site is beyond belief.

  indiramourn

Apprentice Member

Joined: 12/13/05
Posts: 882

MMOs require more reasoning and imagination than most stereotypically ''adult'' activities.

10/15/09 12:28:37 PM#37

I'm not interested in reviews that are all "fluffy kittens" and "happy thoughts".  I want a critique.  I what to hear a critical evaluation of the game--even the best games have issues.  Because ultimately it's whether or not I can tolerate the "issues" with the game that will determine the long-term playability for me.  I found this review far too positive.  And the only place they start to lean critical, the next to the last paragraph, it's more about outside forces on the the game--Gold spam and GM response time--than about game mechanics, etc.

  Thomas2006

Elite Member

Joined: 11/16/05
Posts: 789

10/15/09 12:29:27 PM#38
Originally posted by nate1980
Originally posted by DevilXaphan

Have to disagree with the statement about GM's they are actively monitoring the servers and killing the gold spam when they see it, as far as bots they have to go thru an investigation which can take a month but includes several other bots and bank toons when banned. So far the bot problem is not out of control but do agree that some in house security does need to be made to lessen the problem.

Yes general chat has it's problems but what MMO does not have that problem.So tell me what other MMO does not have a grind in it at a certain level huh?


 

It doesn't matter if you disagree or not. I'm not exaggerating when I say I seen the same gold spammers and scammers there for 3 days straight. If you play only one character, you wouldn't notice it after you block them. But I was trying out all the classes and that took about a week. For several days I was blocking the same gold spammers and scammers, so you're disagreement is ignorance to me.

MMORPG's with general chat vary in the degree of childishness. I'd say average is what should be tolerable, any more than that is intolerable, and any less than that is a great community. For example, depending on the server, WOW general chat can range from intolerable to great community. So server choice has a lot to do with it. Some games as a whole promote or attract a better community, such as EvE, Saga of Ryzom, and LoTRO. No one could really know before a game releases on what kind of community a game will attract, but on both Lumiel and Meslamtaeda, they were intolerable. So to answer your question, some MMO's don't have that problem, or it's so seldom the problem is insignificant.

Your last question is addressed to grind. In this case, I'm speaking of doing an activity that offers no immersion at all, and is very repetative. Killing mobs by the hundreds, one at a time, using the same skills...for hours, is a grind. An uninteresting, and a non-mental stimulating one at that. Some games do a better job of hiding the fact that you need x amount of xp before the next level. Such games offer content that immerses you in the game, and story, if you bother to read them. Such games are not grindy, depending on the immersion factor. When I hated quests, or had no tolerance for the trash quests, I found questing an intolerable and mindless grind. Moreso than I did grinding. However, some games do a better job than others at writing quests and tying them into the main story. For example, WoW's WoTLK expansion actually was one large story, where each zone contributed to the overall story, yet had their own mini-story, in which every quest you did contributed to the mini-story, which indirectly contributed to the main story. So the quests in that game were immersive, which made the leveling non-grindy. LoTRO is another example of this, except they offer an epic storyline in addition to the smaller quests which build upon each other, completing the larger picture of what's going on in the area. AION had such immersion from 1-20, but after that it was spotty. I'm sure some parts of AION after that are immersive, but the game has too much space in-between those immersive stents filled with mindnumbing grind.

 

I agree with you on the gold spamming and scamming. The game is running rampent with them both.  BUT even with that said I hold out some hope that the upcoming hirement of alot more GMs (they are going 24/7 GM support soon) and the re-introduction of GameGuard will help reduce alot of the botting and Spamming. (Because if you disable gameguard they can detect it and you are more then likely going to get banned for it. And we all know GameGuard hates to see anything else running on your computer while its running - And no I am not a fan of GameGuard..  But if it helps the problems then I am all for putting up with it)

I can only somewhat agree on the immersion after 20. There are a fair number of kill quests and such afterwards. (But come on there really only 3 types of quests in MMO's: Fedex, Kill, and Find type quests.. thats the essence of MMOs right there.) What I do enjoy is the cutscreen's and the campaign quests. Most of them keep the story flowing right along past 20. Most of the lvl 25+ instances you encounter are nicely put togeather and have a good story to go along with them.

https://www.youtube.com/user/Toom316 Streaming: Archeage NA

  Oldmasters

Novice Member

Joined: 10/15/09
Posts: 4

10/15/09 12:32:18 PM#39

Borred at lvl 25

Really borred at lvl 26

Cancel account at lvl 27 ....

Back to Lotro. :)

  mmaize

Novice Member

Joined: 7/23/09
Posts: 275

10/15/09 12:36:01 PM#40
Originally posted by indiramourn

I'm not interested in reviews that are all "fluffy kittens" and "happy thoughts".  I want a critique.  I what to hear a critical evaluation of the game--even the best games have issues.  Because ultimately it's whether or not I can tolerate the "issues" with the game that will determine the long-term playability for me.  I found this review far too positive.  And the only place they start to lean critical, the next to the last paragraph, it's more about outside forces on the the game--Gold spam and GM response time--than about game mechanics, etc.

 

So what your saying is that you want to hear all the "negative" aspects of the game rather than a solid balance of what's good and what's bad?  Too positive obviously equals a conspiracy by Aion fanbois to tilt the curve away from games such as WoW right? 

This is an idiotic mindset and moreover it's what is contributing to the problem of games being rushed out, overhyped, and under delivered to meet an unrealistic expectation.

The review is a solid one and the 8.7 is deserved.  I've played them all just about and I left WoW myself after going through the trend of big hyped up games coming out only to fall flat, heralding a return to WoW.  This time I was very pleasantly surprised and that's even going in with a really pessimistic view.

People need to stop feeling threatened and stop hating on this game just because their worried their game might topple from the number 1 spot.  Who cares.  Enjoy it for what it is.  No one said it was revolutionary, they said it was a new take on an old model and after experiencing it first hand, I'll take it.  It's beautiful, well polished, and has some very interesting and unique features.

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