Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,477  Online:0
Guests:0  Posts:4,848,568
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Zombie Survival MMO

2 Pages 1 2 » Search
22 posts found
  Sora2810

Hard Core Member

Joined: 7/23/08
Posts: 419

 
10/12/09 12:44:20 PM#1

The title alone give's the idea, 

Suvival, in an MMO. Ridiculous, Right? Wrong, that would be a total change of pace. Safehouses or well towns, would be overrun every two hours or so. Players will either have to defend if it's a small wave, or run if it's a large wave. A progressive and adaptive style of gameplay. Hey, at least you'll always be on your toes. Give me your opinion, + Love it, or - Leave it.

  User Deleted
10/12/09 1:05:06 PM#2

Left 4 Dead Online please unless Valve is going to milk it like Bungie/Microsoft did with Halo.

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

10/12/09 5:14:48 PM#3

I think The Confinement Online might be getting at this. Not sure yet though. Still in an extremely limited alpha phase.

  Lexin

Advanced Member

Joined: 3/09/05
Posts: 595

Mess With The Rest
Die Like The Best!

10/12/09 5:21:10 PM#4

 + Left 4 Dead is okay but it's not an MMO but something like L4D but on an even more massive scale would be just amazing. I would buy / P2P.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

10/12/09 5:24:47 PM#5
Originally posted by Sora2810

The title alone give's the idea, 

Suvival, in an MMO. Ridiculous, Right? Wrong, that would be a total change of pace. Safehouses or well towns, would be overrun every two hours or so. Players will either have to defend if it's a small wave, or run if it's a large wave. A progressive and adaptive style of gameplay. Hey, at least you'll always be on your toes. Give me your opinion, + Love it, or - Leave it.

Love it. Of course. We had a thread here a few weeks ago about survival horror MMOs in general.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  BloodDuality

Novice Member

Joined: 10/27/07
Posts: 382

10/12/09 5:25:06 PM#6
Originally posted by SaintViktor

Left 4 Dead Online please unless Valve is going to milk it like Bungie/Microsoft did with Halo.


 

A game every 2 years is too many? I don't think they milked Halo at all. They released several good games, and an RTS that was not made by bungie, but was part of the Halo story. ODST might be considered milking it due to the shorter game, but it does have all the map packs, and if you never cared to buy those packs then it is worth the money. Bungie does put a lot of effort into their games and perfecting the controls and multiplayer, and I believe they deserve credit for what they created. Might not be everyones favorite type of game, but I for one still prefer the feel of the multpayer over something like Call of Duty: Modern Warfare.

Plus Bungie left Microsoft a while ago so they would have more freedom and make the games they want to.

  johnny12343

Novice Member

Joined: 1/06/09
Posts: 16

10/12/09 5:30:34 PM#7

 great idea i say, me and few friends were actually going to develop a zombie survival mmo,  our plans for it were great a game with skill leveling and your pretty much out in the world running from zombies you could team up and hide away and use your team mates skills to your advantage like boarding up windows, or starting fires and being able to cook food, we didnt aim to make zombie mmo but a realistic zombie survival simulator that was online it would have been great to make im sure the community would of loved the idea when they saw the game themselves but we didnt have enough funding and our team started to fall apart, maybe one day a game with such a genre would come out but who knows

  Sora2810

Hard Core Member

Joined: 7/23/08
Posts: 419

 
10/13/09 12:50:27 AM#8
Originally posted by SaintViktor

Left 4 Dead Online please unless Valve is going to milk it like Bungie/Microsoft did with Halo.

I think valve will stop at 2. They haven't been one to make a series crazy on-going, but if valve ever makes an MMO, I think it would be time to step into a new genre, and valve could do it.

  Zetsuei

Hard Core Member

Joined: 8/21/03
Posts: 141

Death is only the beginning

10/13/09 12:57:37 AM#9

Sounds like a great idea, the only problem: Its something New. Nowadays developers only see $$ so they aim toward that audience.

  Thenarius

Novice Member

Joined: 8/29/08
Posts: 1114

10/13/09 5:56:21 AM#10

Well, I guess it would be nice although even in L4D, getting another 3 people on public server that aren't simply bad is already hard like hell.
I imagine zerg from the MMO part would reduce difficulty to a lot, making it too boring. If you do it the other way, getting a proper team in it will be a nightmare, assuming it will work like L4D where zombies will ambush you from all directions and the Tank-like boss which will crush inexperienced players.

  mbd1968

Novice Member

Joined: 2/21/07
Posts: 1404

10/13/09 12:14:24 PM#11

If you worked in my office you'd realize it would be too much like real life...

  User Deleted
10/13/09 12:34:29 PM#12
Originally posted by mbd1968

If you worked in my office you'd realize it would be too much like real life...

Hmm, so you either;

a. work at a morgue
b. your co-workers are totally brainless
c. your overwhelming urge to burst in to work one day with golden glazed over eyes sporting a double barrel shotgun dishing out  divine judgement to anyone who has ever even remotely thought of the notion of looking at you the wrong way, is close at hand.

  mbd1968

Novice Member

Joined: 2/21/07
Posts: 1404

10/13/09 12:43:16 PM#13
Originally posted by heremypet
Originally posted by mbd1968

If you worked in my office you'd realize it would be too much like real life...

Hmm, so you either;

a. work at a morgue
b. your co-workers are totally brainless
c. your overwhelming urge to burst in to work one day with golden glazed over eyes sporting a double barrel shotgun dishing out  divine judgement to anyone who has ever even remotely thought of the notion of looking at you the wrong way, is close at hand.

b & c.

  User Deleted
10/13/09 12:53:07 PM#14
Originally posted by mbd1968
Originally posted by heremypet
Originally posted by mbd1968

If you worked in my office you'd realize it would be too much like real life...

Hmm, so you either;

a. work at a morgue
b. your co-workers are totally brainless
c. your overwhelming urge to burst in to work one day with golden glazed over eyes sporting a double barrel shotgun dishing out  divine judgement to anyone who has ever even remotely thought of the notion of looking at you the wrong way, is close at hand.

b & c.

The best way to survive zombies, or to simply exterminate them as fast as possible, is speed and a shotgun =D
I would recommend Doom2 on nightmare difficulty for training.
www.youtube.com/watch

Oh yea, it's best to "line them up" to conserve ammo.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

10/13/09 1:07:18 PM#15

Needs work.

 

Ok, so I kill some zombies. Then I run to a safe house, and zombies attack me. So I kill some more zombies. Then, more zombies attack me, a lot more, so I run to a safe house. And Zombies attack me so I kill some more zombies. Then, more zombies attack me, a lot more, so I runt to a safe house. Then...

Well you get the idea.

This is what you need for zombies:

  desecrate

Novice Member

Joined: 1/21/06
Posts: 75

10/13/09 1:14:29 PM#16

i think it would be a great idea i lovef l4d till my friends and i beat the game for the ??th time then it got a little boring, but i bet if they were to make an mmo like that with an open world it   would be pretty fun, awhile back my friends and i heard about a game that was suppose to be like that but it was cancelled i think it was called city of the dead or somthing it was in a gaming mag but that was a few years back. i think any survival horror type game would be fun to play.

  Caleveira

Novice Member

Joined: 9/13/09
Posts: 563

10/13/09 2:19:49 PM#17

I would love to see this, the tactical element could certainly add a layer of complexity over the current generation of MMOs. The posibilities are endless, you could not only incorporate fps and rts elements into the mix, but have a game that would develop over time based on the cumulative actions of players... The sad thing is i dont see this coming anytime soon.

Setting is an issue, youd need to find a good way to allow for necesary MMO elements without delving too deep into scifi or fantasy. Res is a good example as permadeath puts too heavy a burden on char progression, i dont think scifis current cloning solution would do, while fantasys "ghost" system would very likely take away from the scenario. Perhaps players who are themselves some sort of self aware undead and fight to keep normal humans alive? Diferent reactions to the "plague" as well as oposing views regarding survival could make for good RvR and add depth to this element storywise.

Also, game mechanics would need to walk a fine line in between fps combat style (which best captures the thrill of the zombie genre) and traditional MMO solutions. Personally i like Teras system over Fallen Earths but the point remains you cant go too much in the direction of action oriented battles without risking turning the game into a de facto fps or other sort of MMOG. This could be a good oportunity however to ditch the tank/healer/dps system and look for more dynamic group play styles.

You would need someone with a strong vission and the rare talent to come up with something that at least a significant niche audience would apreciate. Since good ideas on the two elements ive mentioned (setting and mechanics) will face extraordinary challenges (theyre too easy to execute poorly) and the unfamiliar is rarely succesful in this genre, its not likely we will see anything like this on the short to midterm (next 5-6 years) despite the concepts obvious apeal.

Its a shame really, i do hope that whenever this gets made it will be done right...

Just to make things clear...
I speak for myself and no one else, unless i state otherwise mine is just an opinion. A fact is something that can be independently verified, you may challenge such but with proof. You have every right to disagree with me through sound argument, i believe in constructive debate, but baseless aggression will warrant an unkind response.

  Goatgod76

Hard Core Member

Joined: 6/24/06
Posts: 993

10/14/09 3:07:37 AM#18

LOVE IT! Would be a change of pace. Especially if it didn't have levels, you were measured by your survival time that could be kept track of on the game's official boards. How about if you even had the option of if your character died to zombies, you could either start over with a time reset for your character, or play AS a zombie and hunt other players.

 

And the zombies have to have normal run speed...none of that limbering along like a sloth BS.

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

10/14/09 6:40:36 AM#19
Originally posted by Caleveira

I would love to see this, the tactical element could certainly add a layer of complexity over the current generation of MMOs. The posibilities are endless, you could not only incorporate fps and rts elements into the mix, but have a game that would develop over time based on the cumulative actions of players... The sad thing is i dont see this coming anytime soon.

Setting is an issue, youd need to find a good way to allow for necesary MMO elements without delving too deep into scifi or fantasy. Res is a good example as permadeath puts too heavy a burden on char progression, i dont think scifis current cloning solution would do, while fantasys "ghost" system would very likely take away from the scenario. Perhaps players who are themselves some sort of self aware undead and fight to keep normal humans alive? Diferent reactions to the "plague" as well as oposing views regarding survival could make for good RvR and add depth to this element storywise.

Also, game mechanics would need to walk a fine line in between fps combat style (which best captures the thrill of the zombie genre) and traditional MMO solutions. Personally i like Teras system over Fallen Earths but the point remains you cant go too much in the direction of action oriented battles without risking turning the game into a de facto fps or other sort of MMOG. This could be a good oportunity however to ditch the tank/healer/dps system and look for more dynamic group play styles.

You would need someone with a strong vission and the rare talent to come up with something that at least a significant niche audience would apreciate. Since good ideas on the two elements ive mentioned (setting and mechanics) will face extraordinary challenges (theyre too easy to execute poorly) and the unfamiliar is rarely succesful in this genre, its not likely we will see anything like this on the short to midterm (next 5-6 years) despite the concepts obvious apeal.

Its a shame really, i do hope that whenever this gets made it will be done right...

 

I think FPS doesn't capture any genre particularly. FPS works great for....first person shooter games. RPG combat works great for...role playing games.

Setting is immaterial, sci fi, fantasy, zombie, horror, etc.

Star craft is a great science fiction setting, but has nothing to do with first person shooter controls even though the men you control all shoot laser guns of some sort.

On the other hand, Star Wars has some great first person shooter games, and the character you control shoots a blaster, etc.

Genre doesn't control whether FPS or RTS or RPG is right for the game. If you like first person shooter games nothing wrong with that, I like to play them too.

But a zombie RTS or RPG works just as well as a zombie FPS.

  Caleveira

Novice Member

Joined: 9/13/09
Posts: 563

10/14/09 10:05:53 AM#20
Originally posted by Ihmotepp
Originally posted by Caleveira

I would love to see this, the tactical element could certainly add a layer of complexity over the current generation of MMOs. The posibilities are endless, you could not only incorporate fps and rts elements into the mix, but have a game that would develop over time based on the cumulative actions of players... The sad thing is i dont see this coming anytime soon.

Setting is an issue, youd need to find a good way to allow for necesary MMO elements without delving too deep into scifi or fantasy. Res is a good example as permadeath puts too heavy a burden on char progression, i dont think scifis current cloning solution would do, while fantasys "ghost" system would very likely take away from the scenario. Perhaps players who are themselves some sort of self aware undead and fight to keep normal humans alive? Diferent reactions to the "plague" as well as oposing views regarding survival could make for good RvR and add depth to this element storywise.

Also, game mechanics would need to walk a fine line in between fps combat style (which best captures the thrill of the zombie genre) and traditional MMO solutions. Personally i like Teras system over Fallen Earths but the point remains you cant go too much in the direction of action oriented battles without risking turning the game into a de facto fps or other sort of MMOG. This could be a good oportunity however to ditch the tank/healer/dps system and look for more dynamic group play styles.

You would need someone with a strong vission and the rare talent to come up with something that at least a significant niche audience would apreciate. Since good ideas on the two elements ive mentioned (setting and mechanics) will face extraordinary challenges (theyre too easy to execute poorly) and the unfamiliar is rarely succesful in this genre, its not likely we will see anything like this on the short to midterm (next 5-6 years) despite the concepts obvious apeal.

Its a shame really, i do hope that whenever this gets made it will be done right...

 

I think FPS doesn't capture any genre particularly. FPS works great for....first person shooter games. RPG combat works great for...role playing games.

Setting is immaterial, sci fi, fantasy, zombie, horror, etc.

Star craft is a great science fiction setting, but has nothing to do with first person shooter controls even though the men you control all shoot laser guns of some sort.

On the other hand, Star Wars has some great first person shooter games, and the character you control shoots a blaster, etc.

Genre doesn't control whether FPS or RTS or RPG is right for the game. If you like first person shooter games nothing wrong with that, I like to play them too.

But a zombie RTS or RPG works just as well as a zombie FPS.


 

Come on dude, first person SHOOTERs dont capture the zombie genre best? So Left4dead, Resident Evil and House of Dead (just to name a few) are rare successes when the closest MMOs have come to doing it right is stuff like Requiem and FE. I guess we will have to agree to disagree on this. I like 3rd party perspective better but IMO it really isnt fun to hack your way through undead with machetes and chainsaws for more than a few hours, you need guns. And hordes of zombies dont really work well with a tanker/healer team...

You do make a good point and although i agree with you on principle, the zombie genre has basically become about fast paced action. Really MMOs arent about that so yea, if theyre doing zombies i would expect something different.  

Just to make things clear...
I speak for myself and no one else, unless i state otherwise mine is just an opinion. A fact is something that can be independently verified, you may challenge such but with proof. You have every right to disagree with me through sound argument, i believe in constructive debate, but baseless aggression will warrant an unkind response.

2 Pages 1 2 » Search