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So it sounds like this game is a hidden gem in the MMO market. I'm a WoW lover and was wondering how this stacks up to it? |
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cukimunga
Advanced Member
Joined: 4/03/05
Ah I'm drunk and I'm in the street like a vagabond. |
10/10/09 9:54:38 AM#2
It is a pretty awesome game I just started playing a few days ago. I think its a far better game than WoW but I thought WoW was a lousy game. But hey we all have our own opinions so I respect that you enjoyed WoW. All I can say its try it out yourself its a 21 day free trial. Play it with an open mind and with patience. www.ryzom.com/en/download_game.html <~~~ There is where you can download the game and set up an account. |
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I love free trials. I think I'm going to download it right now! |
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10/10/09 2:00:48 PM#4
Tip: Sandbox games are usually alot harder than wow type games, take patience and can be really grindy for people who just wanna get to max lvl. Like the above poster i thought i wouldve liked wow since so many people played it but it just didn't cut it for me, but that could be because im just sick of themepark games too. |
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10/10/09 2:03:05 PM#5
Ryzom is about as far from WoW as you can get. |
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10/10/09 5:30:01 PM#6
Originally posted by Lydon
To a WoW player Ryzom feels like your doing nothing but killing mobs all day. I enjoy Ryzom but I wont lie to you. It's a social game with a group focus but alot of the time you spend your days farming mobs or digging the entire time and you dont raise skills fast either. Im old school so I like hunting packs of mobs and grouping for rare spawns but many a wow player have been turned off by the repetitve nature of the skill up process. Just a warning. PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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10/10/09 10:34:19 PM#7
Originally posted by metalhead980
To a WoW player Ryzom feels like your doing nothing but killing mobs all day. I enjoy Ryzom but I wont lie to you. It's a social game with a group focus but alot of the time you spend your days farming mobs or digging the entire time and you dont raise skills fast either. Im old school so I like hunting packs of mobs and grouping for rare spawns but many a wow player have been turned off by the repetitve nature of the skill up process. Just a warning.
Yeh after playing for about a week now im getting worried about content, this was the main reason i left fallen earth too. Besides killing mobs, harvesting and crafting there dosent seem to be much to do, FE atleast had enough missions till cap here it seems people only do them for fame. I like having freedom to do things but at the same time i like having alot of content to use the freedom on aswell which alot of sandbox games seem to kinda miss.So is there really nothing much else to do, i heard there were guild wars or faction wars, do those happen often? |
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10/10/09 11:44:27 PM#8
Originally posted by Gabby-air
Yeh after playing for about a week now im getting worried about content, this was the main reason i left fallen earth too. Besides killing mobs, harvesting and crafting there dosent seem to be much to do, FE atleast had enough missions till cap here it seems people only do them for fame. I like having freedom to do things but at the same time i like having alot of content to use the freedom on aswell which alot of sandbox games seem to kinda miss.So is there really nothing much else to do, i heard there were guild wars or faction wars, do those happen often? The game revolves around raising skills. How do you raise skills? By shooting magic, swinging a weapon, digging and crafting over and over. This is the main gameplay in Ryzom. You can do other things like hunt boss mobs, GvG outpost pvp or get a few people together and raid boss lairs but generally your raising skills. If you dont consider killing shit over and over or working on gathering "content", Ryzom probably isnt for you.
Edit: Just wanted to add that the new devs have put in missions to help players level. You have access to combat missions that will help you level to 150. More to come so it gives you an option to do missions for skill points now. Not just Fame and Dapper.
PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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10/11/09 12:43:33 AM#9
Ryzom Advantages Drawbacks Blade with whom i have lived, blade with whom I now die. Serve right and justice one last time. Seek one last heart of evil. Still one last life of pain. Cut well old friend. Then farewell! |
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10/11/09 1:22:08 AM#10
Originally posted by metalhead980
Aw, this was a game i was finally having some fun with but i know ill most likely ragequit after doing same thing over and over, ill still keep playing until my trial ends incase i like it though. |
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10/11/09 2:07:37 AM#11
Originally posted by Gabby-air
Aw, this was a game i was finally having some fun with but i know ill most likely ragequit after doing same thing over and over, ill still keep playing until my trial ends incase i like it though. If your having fun with the game, keep playing. As far as features go Ryzom has just as much shit in it than other MMOs. You have Quest, Raids, Arena, FFA pvp over resources, Faction and GvG pvp, Live events that forever change lore, Kitin Lairs (dungeons), Roaming rare boss mobs, Factions to raise reputations with, Encycoldepia (think achievements), A Dynamic Ability customization system (stanzas), Ryzom Ring (create your own quest hubs, raids, Adventures). I can see that you want the game to mask the skilling up process by feeding you quest after quest the Devs are trying to cater to players like you (you can quest to 150 already). Also if you want to break up the mob grind every area has a hunter Npc that has quests for the shit you would be killing. The game has content. You have things to work for like getting dapper for Packers, mount and apartment. The game is deep but I wont totally sugar coat it for you and say you wont have to hunt mobs solo or in a team because hunting is a big mechanic in Ryzom and the playerbase loves it almost as much as digging. PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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10/11/09 4:04:07 AM#12
Originally posted by Gabby-air
Aw, this was a game i was finally having some fun with but i know ill most likely ragequit after doing same thing over and over, ill still keep playing until my trial ends incase i like it though.
Well, i feel the need to tell something about the grinding. Of course there is but it only harm you if you go rush for master killing same mobs over and over. Reality is that, for new players, there is a lot to learn into the world of Atys. The entire ecosystem behave differently, animals have their own weak and strong points, there are a lot of point of interest needed to be mapped to be able to travel in safety, and they change over seasons.... Every MMO is grindy, being it for mobs, raids or quests. An old player could be worried and prolly need new content, but I really don't think a new player could go bored fast with so many things to learn in the basket. Unless you go playing with spoilers and similar, if you enjoy exploration that's a real challenge in Atys, if you don't try to rush to master something killing plants over and over, you can have fun. The entire world can be considered a big whole quest, where the player knowledge (that can't be trained with skill points) really matters. You need to change your mind, consider Atys a virtual world more than a game. I understand this game is not for every tastes, but the problem is not the grind, but the approach of people to the game. xMetalhead980: of course it's correct that people need to raise the skills, but really telling the game is centered on that means you didn't understood the real feeling of the game (don't take it personal, just a consideration on how people can have different approaches to a game) As an example: when i mastered lake foraging i was worried about loosing interest in harvesting, but in reality i love digging more now as a master than before, when i was in need of exp. The real point is, do you (the player) really play the game? Most people go to spoiler sites to find things. Few time ago i decided and started mastering ranged combat, that's, prolly the hardest skill to master, as it involves combat, harvest and craft altogheter. Do you think I went to a site to get mats spots and what's needed to do? Nope. Because actually I want to play the game, I started searching the mats, experimenting to find the good mats to use for max damage ammo, once found them I started crafting ranged, so I will be always higher in craft than in combat so i can deal the best i can without worrying about the material levels, finally i had to organize my packers because without them you can't really do launcher. I didn't asked anyone, and i know many people that mastered ranged so I could. Why? Because actually I want to play the game, not replay what others have done. Of course if you are not captured by the feeling of a game you will leave, and that's normal. Edit x Metalhead980: i missed to read your last post, so don't think i skipped it on purpose :P
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10/11/09 7:25:21 AM#13
Originally posted by Gilgameesh
Well, i feel the need to tell something about the grinding. Of course there is but it only harm you if you go rush for master killing same mobs over and over. Reality is that, for new players, there is a lot to learn into the world of Atys. The entire ecosystem behave differently, animals have their own weak and strong points, there are a lot of point of interest needed to be mapped to be able to travel in safety, and they change over seasons.... Every MMO is grindy, being it for mobs, raids or quests. An old player could be worried and prolly need new content, but I really don't think a new player could go bored fast with so many things to learn in the basket. Unless you go playing with spoilers and similar, if you enjoy exploration that's a real challenge in Atys, if you don't try to rush to master something killing plants over and over, you can have fun. The entire world can be considered a big whole quest, where the player knowledge (that can't be trained with skill points) really matters. You need to change your mind, consider Atys a virtual world more than a game. I understand this game is not for every tastes, but the problem is not the grind, but the approach of people to the game. xMetalhead980: of course it's correct that people need to raise the skills, but really telling the game is centered on that means you didn't understood the real feeling of the game (don't take it personal, just a consideration on how people can have different approaches to a game) As an example: when i mastered lake foraging i was worried about loosing interest in harvesting, but in reality i love digging more now as a master than before, when i was in need of exp. The real point is, do you (the player) really play the game? Most people go to spoiler sites to find things. Few time ago i decided and started mastering ranged combat, that's, prolly the hardest skill to master, as it involves combat, harvest and craft altogheter. Do you think I went to a site to get mats spots and what's needed to do? Nope. Because actually I want to play the game, I started searching the mats, experimenting to find the good mats to use for max damage ammo, once found them I started crafting ranged, so I will be always higher in craft than in combat so i can deal the best i can without worrying about the material levels, finally i had to organize my packers because without them you can't really do launcher. I didn't asked anyone, and i know many people that mastered ranged so I could. Why? Because actually I want to play the game, not replay what others have done. Of course if you are not captured by the feeling of a game you will leave, and that's normal. Edit x Metalhead980: i missed to read your last post, so don't think i skipped it on purpose :P Good post like always. Anyway I'm not trying to sway the poor guy. I've been playing sandbox games forever and its basically the same in every game. The game revolves around character progression through skill system. In these games we have tons of options but at its core its about the skill system. Thats why we play. The way we get to mold our character gives us so much freedom that we dont mind deep learning curves or actually having to seek out mechanics in game that would otherwise be right in front of the player in other games. Some people see Ryzom as this big world with a bunch of mob killing or digging going on and dismiss the whole game. I see a world to live in filled with good people that actually want to team up and help one another.
PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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10/11/09 12:53:17 PM#14
Yeh i know what you guys are trying to say, you make your own journey. I guess what i was trying to say was that is there enough content for me to do that? for example when you stated how the eco system works, mob weaknesses and how the seasons change everything those are the kind of things that i like. I was mainly worried about having to kill random things just for the sake of doing them and raising skills, i like having choices in what i can kill and the changing environment and mob weaknesses provide that for me. I'm still blown away by the fact that this game isnt popular, seriously dosent make sense to me. |
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10/11/09 1:09:07 PM#15
Best MMORPG on the market right now IMO- Also , plauged by the worst problem an MMO like this could have- Abysmal population. A game like this needs LOTs of people to shine- There are only a handful ATM which breaks the economy and kills the potential. I LOVE Ryzom. Love it- BUT unless people start flooding in soon, you can never get the way a virtual world "should" work. The tools are here, now we need the people. |
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10/11/09 1:17:06 PM#16
yeah i really wish more people played this. It is most def one of the best MMOs i have ever played. Ten people who speak make more noise than ten thousand who are silent. |
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10/11/09 5:05:16 PM#17
Originally posted by Gabby-air
Most people don't know Ryzom is even still operating. PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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10/11/09 6:03:17 PM#18
Thing is, Ryzom is just not for everyone. "The Masses" like it easy and pre-cut and pre-digested. They don´t want to think while playing a game. Many more than average do consider games a form of entertainment and relaxation from every day busyness. Games that require you to invest more than just a few hours of playtime a day and actually use your wits and brain to think about them, are sadly most often considered none of the above. Most players want games that are easy to understand and to "maintain". To have a feeling of reward delivered every few minutes and to have the game "doing the thinking" for them. I.e. leading them by the hand from one reward to the other, without much "cost" to get at the "price". Raids and PvP are something for a smaller, separate group of competitive players that find they recreation in these activities. An even smaller group of gamers likes games like Ryzom and finds the mental challenge most relaxing. But MOST players, just want to sit and click and see bright colors and have an easy, good time. WoW must have done something right after all, don´t you think?
CU SaM Ryzom, we dare to be different.
Do you dare to adapt? |
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10/12/09 3:06:09 AM#19
I'm still on the noob island, but I think the game is good. It has a low population but I enjoy the game. I started the game a year ago and left because it didn't inspire me. I started playing again a few days ago because I tried other MMO's and didn't like them, so I was more patient this time around. I'd say that the game does not pull you in in the beginning. I found the race selection to be weird and pointless. I think that's the first place the game should start working on. * Maybe make it clear that your race/civilization doesn't mean much (if that is the case). * Put in an auto-move feature * Make the opening area more flashy. The first MMO I played was Atlantica and I remember that I was pretty impressed by the opening noob area. Add more female characters, make them hot and put them in the opening of the game. * Give some kind of broad over-arching mission in the opening area. That's one of the reasons I left the game the first time. Nothing to draw me in to the game immediately. Just sort of like, go wander around the village with this weird looking character of yours. |
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10/12/09 3:09:47 AM#20
Originally posted by MaDSaM
You must have studied the masses for years? No? Oh. Hm. Maybe it's because people like you play Ryzom? xD. See what I did there? "Skill has not cool downed!" |
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