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Executive Producer Todd Harris gives us a sneak peek inside the Agency vs. Agency (AvA) PvP driven campaign that will be the end-game of this MMOFPS. Get your first glimpses of exactly how this is all going to play out in this exclusive preview.
Read it all here. Dana Massey |
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10/09/09 4:09:44 PM#2
I know that there has been a lot of debate as to whether or not this game even qualifies as an "MMO", but all of that aside, this end-game PvP has the potential to be game changing... something very new, and very exciting. |
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10/09/09 4:49:33 PM#3
/agree More details needed but so far me likey AvA! |
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Jackio81
Novice Member
Joined: 11/11/08
The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant. |
10/09/09 5:50:37 PM#4
video or it didn't happen...=/ |
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Mannish
Hard Core Member
Joined: 9/03/08
Playing Lineage 2 & Aion +1 to NC Soft for their Truly Free. |
10/09/09 5:57:22 PM#5
Really looking foward to this game. AMD FX-4100 Zambezi (OC at 4.3GHZ ATM) |
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10/09/09 7:51:05 PM#6
Bits of information like the following get me excited. "For example, if one Strike Force is out to take down a generator and they succeed, it might power down the automatic base weapons in the other five instances." I just love this whole concept of the small battles contributing to larger picture. I mean it's nothing new, but looks like someone will finally get it done right. On the downside, I just discovered my first negative of the game. I had no idea there would be some kind of "economy" in the game. I was hoping it would be more like Planetside...that is, no economy at all. I have no idea to what extent the bidding and monetary system is, but I just hope this will not become another game where you get eight thousand spam messages an hour in whispers, and global channels. Would totally ruin it for me. I just hope nothing can be traded.
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10/09/09 9:04:02 PM#7
Looks good in theory I hope the can execute this system to make it as fun as we can imagine it could be. I am not sure if an instance game like this can really stir up the politics like Eve but we will see. |
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10/09/09 10:01:20 PM#8
Hi guys. From reading the comments I can see you all havnt gone over to globalagendagame.com to read the knowledge base so let me drop some knowledge on ya. I'll try to say as much as i can w/o breaking NDA. There is no direct trading. Only AH. We havnt tested AvA yet, but the battle we have tested is very unlike what you may be thinking. Its the best kind of addicting and challenging at the same time. For those worrying about its being primarily instanced, don't be. If you look at a game like wow or planetside with their open evironments you will find that (as far as world pvp goes) there are hotspots and all that empty space between is just a time sink in travel. GA doesnt have that. Pick an area to fight in, and hit the action. Period. Come on over to the forums, sign up. Get your learn on. It's really a great community to be a part of. |
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10/09/09 10:17:21 PM#9
The company is going to have to have dedicated in-game guild leaders, because if they are expecting the players to foster any kind of community, they are doomed. Just my opinion. |
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10/09/09 11:54:01 PM#10
Couldn't care less about the instances or not, just release this thing so I can play it. |
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10/09/09 11:57:08 PM#11
Jesus bloody christ I do believe I just wet myself with excitement. This game sounds incredible! I was very much intrigued from stuff that I had read before but the level of world changing action that is being proposed by Hi-Rez Studios basicly.....ermm.....pisses all over the pvp gameplay that has been offered by every other mmo. If the game matches up to what these guys are describing then it will basicly make a laughing stock of its competitors. Hmmm well.....actually thats probably not quite true as I dont really think it will have much competition as no other game offers anything close to what these guys are aiming for. |
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10/10/09 12:55:19 AM#12
Originally posted by epicor
Actually Epicor, AvA battles have been tested a lot. They've even done a handful of full on base raids. |
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10/10/09 1:16:25 AM#13
Really looking forward to GA, nice to see an update. Finally a truly competitive game with great team based pvp. |
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10/10/09 3:42:44 AM#14
With the launch of four big name titles turning a bit sour within the space of a year, you could hope people would be a little more level headed. Yes the game looks very interesting, but reserve your judgment till you see the reviews and have played the game. |
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10/10/09 5:40:19 AM#15
Whats described in this Agency vs. Agency struggle doesn't sound bad. Its just sounding like they haven't implemented it in code yet. Too many things aren't concretely described. Plus we know that the beta testers have only been testing the combat. I'm highly interested in this game but even after reading this article, have many questions. |
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10/10/09 7:20:48 AM#16
Originally posted by Zukan
Actually Epicor, AvA battles have been tested a lot. They've even done a handful of full on base raids.
Yeah, prob shoulda been more specific by 'we' i meant beta testers. The alpha guys have tested this as i understand. |
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10/10/09 11:47:37 AM#17
sounds killer! Saw this game at PAX and couldn't stop watching the combat (even if I wasn't playing). Wish they'd release more combat videos because there is so much interesting stuff going on in each map. and then i wanna play so i can build hatred for enemies and kick their ass mwwahahahaha |
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10/11/09 3:24:09 AM#18
This is the future of MMO's? 12vs12? 60 man engagements? Instances?
[quote]"if you look at a game like wow or planetside with their open evironments you will find that (as far as world pvp goes) there are hotspots and all that empty space between is just a time sink in travel".[/quote]
Yeah all that "empty space" is what constitutes a world. It's what defines most MMO's. Without it, you have "maps", as in every other MP game ever made. And that is what Global Agenda is. A regular FPS with lesser graphics and a meta campaign. I hope there's no monthly fee to it. |
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10/11/09 3:28:12 AM#19
Originally posted by Zzulu Here is the FAQ question on it being an MMO.
Answer Global Agenda's unique fusion of shooter-based action, role-playing mechanics, and grand territorial strategy gameplay can make the game difficult to easily pigeonhole into a "classic" game genre. At Hi-Rez Studios, our number one objective is to bring a fresh, insanely fun game to market -- not necessarily to fit neatly into an existing category. That said, however, the game has a broad set of features that MMO players have grown accustomed to and that are traditionally considered when discussing whether a game is a "true MMO." These features include: * Player vs Environment missions with boss fights
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10/11/09 3:32:21 AM#20
Originally posted by greed0104 Here is the FAQ question on it being an MMO.
Answer Global Agenda's unique fusion of shooter-based action, role-playing mechanics, and grand territorial strategy gameplay can make the game difficult to easily pigeonhole into a "classic" game genre. At Hi-Rez Studios, our number one objective is to bring a fresh, insanely fun game to market -- not necessarily to fit neatly into an existing category. That said, however, the game has a broad set of features that MMO players have grown accustomed to and that are traditionally considered when discussing whether a game is a "true MMO." These features include: * Player vs Environment missions with boss fights
That is literally PR talk for "no, this is not an MMO. But if we call it one, we get more attention and maybe we can even slip in additional payment methods as well!"
It's like Guild Wars but with a campaign map. Guild wars did not have a monthly fee. If this game is also F2P, I will most likely enjoy it. If they require 15 dollars/month or microtransactions for 12vs12 or instanced raids, then I will probably never look in the games direction ever again.
To be honest, it all comes down to how they handle payment. |
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