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MMORPG.com Columnist Jamie Skelton takes a look at the concept of "premium customer service" for players who pay to play a game and discusses the sometimes second tier treatment that "free" players can experience when they are met with an in-game problem.
Read At The Back Of The Line. Cheers, |
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10/09/09 11:49:31 AM#2
Wow another good topic and an excellent column. Congrats Stradden, I think you have found a gem here in this columnist. I play some of the fremium games occasionally and I don't expect a level of service the paying customers do, but many of the f2p games have such reduced support as to be almost non existent. I tend to try to avoid those. I will comment on being stuck though, all MMO's I have played to date offer some portal mechanism to get out of such. I think your example shows a very spoiled free player not using the tools provided him. So he probably deserved all the flames he got. But I do agree that good customer service will win converts. I would much readily spend money on a game that had such. Blizzard is a good example of this, they have one of the best support staffs in the business and it helps maintain their popularity. NCSoft on the other hand is well known for not supporting their games with adequate support staffs, hence my reluctance to try out Aion. |
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Zarynterk
Novice Member
Joined: 11/13/07
Do you ever get the feeling youre being watched... |
10/09/09 1:18:29 PM#3
Not to sound callous, I do agree with the idea that paying players should be afforded better service. That reason alone is why people who can afford it stay at the Wynn in Las Vegas rather than Circus Circus, you pay for better treatment.
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tommh
Novice Member
Joined: 8/18/08
"when speaking the truth, make sure to have one foot in the saddle." |
10/09/09 1:21:29 PM#4
While your points about free players are correct look at it this way. If you have to queue up customer service the game compaany is already in a losing situation. Someone isn't going to be happy and given that who would you rather make mad a paying customer or a free player potential customer? In fact given that the free player is probaly already mad about needing customer support there's a good chance you've lost that sale already. |
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10/09/09 1:22:39 PM#5
Nice article. A little to much wonderland for my taste, but yeah i can agree with most of the ideas showed here. But, as in everything in life, you will always get all kinds of people playing the game (not referring to pay or not pay players). There will be those who understand that the game was given to them for free and will be decent enough to no get pissed off because of problems like costumer servicer, but there will be always a bunch of people who will complain and demand everything, even when they don't have any rights to ask for such things. |
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10/09/09 1:23:14 PM#6
Originally posted by Zarynterk
That pretty much sums it up... It's a simple world for complicated people- Sonicbrew |
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10/09/09 1:29:31 PM#7
Originally posted by sonicbrew
That pretty much sums it up...
i second that My Signature |
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10/09/09 1:31:36 PM#8
The way I see it that "free player" can wait. In your example, 5 minutes isn't anything. If they had left them stuck for 2 or more days, then yeah, I can see an issue. As it is, that "free player" is costing the company money in bandwidth in addition to taking paid employees away from paying customers. What happens when a paying customer has to wait because CS is helping that "free player"? There's a chance the paying customer leaves. So, a "free player" that is only costing the company is left. I'd have to think too, that the majority of "free players" don't become subscribers or spend all that much in item shops either. I have to hold onto the saying of you get what you pay for. Problem is which the the values being taught by children to children these days we have a society that for the most part thinks they are owed everything just for being on this planet. The more I think about it, the more it's looking like the movie Idiocracy is in fact coming to be. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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Zarynterk
Novice Member
Joined: 11/13/07
Do you ever get the feeling youre being watched... |
10/09/09 1:34:18 PM#9
Originally posted by Khalathwyr
Brought to you by Carl's Jr.
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10/09/09 1:35:22 PM#10
While paying players should be given better service, it doesn't mean that the free players should get little to none. Think about it. I don't know about you, or anyone else, but if I play a game that's "fremium" I want to see that the game is fitting for me. Several factors come into play. This includes the ability for customer support to solve problems. If I have an issue, and contact customer support with no reply for hours, what is drawing me to play? Obviously I'm not getting any attention as a player, and while that may be fixed for being a paying player, that means that the people who are playing are also having a lot of issues. Do I also want to play a game with a lot of bugs and holes? If there are so many support tickets JUST from the paying players that the free players cannot be assisted in any way, that means the game has some problems. This is especially true for something that can be solved in two simple ways. 1) Create a "I'm stuck command" that alerts in Game GMs that people are having issues, or 2) Create a Return spell to warp back to your save location, or a nearest town. Every MMO should have one, or both, of these. At least that's how I see it. --- |
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Zarynterk
Novice Member
Joined: 11/13/07
Do you ever get the feeling youre being watched... |
10/09/09 1:40:06 PM#11
Originally posted by Polantaris
I see your point as far as the in game issues are concerned. However if I am having to contact customer support more than once or twice in a game...that won't be a game I will be playing for long. In the 7 years i have been playing mmos I have maybe had to contact customer support 3 times total... and yes thats including SWG lol. So I don't believe it to be as big an issue as it may seem.
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10/09/09 1:56:46 PM#12
Wow, I'm really disappointed with this article. If you are not paying for something, you're getting it for free. It'd be like someone getting free food and then complaining that their free food isn't as warm or as well-prepared as the person who paid for it. Uh... duh. The fact is, you're not supporting the company... you're leaching off of them for as long as you're not paying for the game. You're taking up space on their servers, you're bitching and moaning after being stuck in a spot for five minutes (as it was with the moron who the author thinks is somehow in the "right"), and then whining about why you're not getting serviced by GMs who are being paid for by OTHER people. Suck it up. Just because you're a potential buck doesn't mean you're a buck, nor does it mean you should get the same rights as someone who is actually putting their money where their mouth is. It's like a hobo walking into a restaurant just to use the bathroom, and then complaining because he was directed to the "public" bathroom that had a line outside of it instead of the "customers only" bathroom. Pay up, wait in line, or go take a dump somewhere else. |
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10/09/09 2:06:27 PM#13
Originally posted by Polantaris
I'm with you there ;D |
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10/09/09 2:06:50 PM#14
Originally posted by streea No, but that means I will never become that buck. If you don't show me your game is worth playing, it never will be. --- |
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10/09/09 2:13:17 PM#15
Originally posted by Zarynterk
I assume you don't run a business.
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10/09/09 2:17:18 PM#16
Originally posted by TheNitewolf
i second that Aaaand you're all wrong. :p You're comparing apples and oranges. Your analogy should have been staying at the Wynn in a room, vs. staying at the Wynn in a box. You still get whatever amenities are at the Wynn that don't require payment by staying in that box - all the window shopping and free restaurant smells you can stand, any microtransactions you wish to make (slot machines or throwing $5 on a blackjack table as you walk by), but you don't get a warm comfy room. You go into it knowing that you don't get those things. But the building isn't going to collapse on you, where it wouldn't for a paying customer.
If a company is going to offer free-to-play mode, then it better be prepared to support those players. I agree with the author 100%. If the point of free-to-play is to let people try the game before they buy, the model will backfire on the company if they don't provide at least a minimum experience of what you should expect in a paying situation. As the author pointed out, you can certainly say "Oh, you want unglitched? That will cost you extra, it doesn't come with the free program, everyone who's glitched has to stay stuck", and you will get nothing but bad word of mouth from those customers. There are certain things that you can't consider optional extras, and getting unglitched is one of them. It's certainly reasonable to expect to pay to be able to join a GM-run storyline, but not to recover from bugs in the game. FTP-players belong in the same CS queue as everyone who pays for that. If not, then don't offer FTP, that simple. There's a sucker born every minute. - P.T. Barnum |
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10/09/09 2:18:07 PM#17
Very Nice Article by Jamie Skelton, This person really understand what Customer Service really means. And makes absolutely great points in relation to F2P/Freemium games. Cheers! |
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10/09/09 2:45:37 PM#18
You show me a company that's NOT ripping off consumers with overpriced virtual goods or services, and IS providing TOP SHELF customer service for non-paying players... ... and I'll show you a company that won't survive its own bottom line. A well known business formula is: Quality, Value, Service... pick two. All three is never possible unless you have no competition.
Ken
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10/09/09 3:05:11 PM#19
I disagree with this article. To me this argument is potential customers versus actual customers. Simply put. When you make an actual customer mad, you may make other customers leave and drive away potential customers. |
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10/09/09 3:16:31 PM#20
Originally posted by Ozmodan
I have to disagree on the customer service from NC Soft. I have played CoX for years and when I have an issue they respond quickly and politely, and resolve my problem. When I decided to leave the game to go play Champions I was sent an email quesitonarre asking me for feedback as to what I liked and disliked about the game and why I was leaving. When I left Champions I got my money back after a fight on the telephone and nobody even cared why. When I came back to CoX I got a welcome back email, and all my toons were waiting for me just as I had left them, all my story arcs were still published. I really appreciated that. I agree that Blizzard has great customer service right back from Diablo I & II through to WoW they have always been good. |
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