Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,885  Online:0
Guests:0  Posts:4,848,830
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » General: At The Back Of The Line

3 Pages 1 2 3 » Search
58 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
10/09/09 11:28:46 AM#1

MMORPG.com Columnist Jamie Skelton takes a look at the concept of "premium customer service" for players who pay to play a game and discusses the sometimes second tier treatment that "free" players can experience when they are met with an in-game problem.

Jaime Skelton

I was playing a freemium style MMO the other day, and was subject to an interesting discussion. A player had gotten stuck in the environment, sent in a petition to the GMs and waited five minutes before beginning to complain to general chat that he had waited too long. An altruistic player tried helping the situation by pointing out that subscribers to the game receive priority in the customer service queue over free players. The player responded, "If they treated me better as a customer, I might pay for the game." Naturally, a flame war erupted, one side claiming free players weren't entitled to anything from the game company, especially free customer service.

It seems pretty simple; paying customers have a part of their subscription fee go toward the salaries of customer service staff. Free players, who have not paid anything to the game company, do not pay these same salaries, and therefore are not entitled to any customer service - or at least a limited amount. As the argument goes, if you play for free, you can't complain if you don't get something -- you're not a paying customer and therefore not entitled. Case closed.

Read At The Back Of The Line.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

10/09/09 11:49:31 AM#2

Wow another good topic and an excellent column.  Congrats Stradden, I think you have found a gem here in this columnist.

I play some of the fremium games occasionally and I don't expect a level of service the paying customers do, but many of the f2p games have such reduced support as to be almost non existent.  I tend to try to avoid those.

I will comment on being stuck though, all MMO's I have played to date offer some portal mechanism to get out of such.  I think your example shows a very spoiled free player not using the tools provided him.  So he probably deserved all the flames he got.

But I do agree that good customer service will win converts.  I would much readily spend money on a game that had such.  Blizzard is a good example of this, they have one of the best support staffs in the business and it helps maintain their popularity.

NCSoft on the other hand is well known for not supporting their games with adequate support staffs, hence my reluctance to try out Aion. 

  Zarynterk

Novice Member

Joined: 11/13/07
Posts: 428

Do you ever get the feeling youre being watched...

10/09/09 1:18:29 PM#3

Not to sound callous, I do agree with the idea that paying players should be afforded better service. That reason alone is why people who can afford it stay at the Wynn in Las Vegas rather than Circus Circus, you pay for better treatment.

  tommh

Novice Member

Joined: 8/18/08
Posts: 13

"when speaking the truth, make sure to have one foot in the saddle."
Mongollian proverb

10/09/09 1:21:29 PM#4

While your points about free players are correct  look at it this way. If you have to queue up customer service the game compaany is already in a losing situation. Someone isn't going to be happy and given that who would you rather make mad a paying customer or a free player potential customer?  

In fact given that the free player is probaly already mad about needing customer support there's a good chance you've lost that sale already.

  donjoe

Novice Member

Joined: 8/22/06
Posts: 27

10/09/09 1:22:39 PM#5

Nice article.

A little to much wonderland for my taste, but yeah i can agree with most of the ideas showed here. But, as in everything in life, you will always get all kinds of people playing the game (not referring to pay or not pay players). There will be those who understand that the game was given to them for free and will be decent enough to no get pissed off because of problems like costumer servicer, but there will be always a bunch of people who will complain and demand everything, even when they don't have any rights to ask for such things.

  OneEyeRed

Advanced Member

Joined: 7/25/03
Posts: 406

10/09/09 1:23:14 PM#6
Originally posted by Zarynterk

Not to sound callous, I do agree with the idea that paying players should be afforded better service. That reason alone is why people who can afford it stay at the Wynn in Las Vegas rather than Circus Circus, you pay for better treatment.

 

That pretty much sums it up...

It's a simple world for complicated people- Sonicbrew

  TheNitewolf

Novice Member

Joined: 6/06/08
Posts: 101

10/09/09 1:29:31 PM#7
Originally posted by sonicbrew
Originally posted by Zarynterk

Not to sound callous, I do agree with the idea that paying players should be afforded better service. That reason alone is why people who can afford it stay at the Wynn in Las Vegas rather than Circus Circus, you pay for better treatment.

 

That pretty much sums it up...

 

i second that

My Signature

  Khalathwyr

Tipster

Joined: 6/02/04
Posts: 2990

Google is your friend.

10/09/09 1:31:36 PM#8

The way I see it that "free player" can wait. In your example, 5 minutes isn't anything. If they had left them stuck for 2 or more days, then yeah, I can see an issue. As it is, that "free player" is costing the company money in bandwidth in addition to taking paid employees away from paying customers. What happens when a paying customer has to wait because CS is helping that "free player"? There's a chance the paying customer leaves. So, a "free player" that is only costing the company is left.

I'd have to think too, that the majority of "free players" don't become subscribers or spend all that much in item shops either. I have to hold onto the saying of you get what you pay for. Problem is which the the values being taught by children to children these days we have a society that for the most part thinks they are owed everything just for being on this planet.

The more I think about it, the more it's looking like the movie Idiocracy is in fact coming to be.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  Zarynterk

Novice Member

Joined: 11/13/07
Posts: 428

Do you ever get the feeling youre being watched...

10/09/09 1:34:18 PM#9
Originally posted by Khalathwyr

The more I think about it, the more it's looking like the movie Idiocracy is in fact coming to be.


 

 

Brought to you by Carl's Jr.

  Polantaris

Novice Member

Joined: 8/18/09
Posts: 46

10/09/09 1:35:22 PM#10

While paying players should be given better service, it doesn't mean that the free players should get little to none.

Think about it.  I don't know about you, or anyone else, but if I play a game that's "fremium" I want to see that the game is fitting for me.  Several factors come into play.  This includes the ability for customer support to solve problems.  If I have an issue, and contact customer support with no reply for hours, what is drawing me to play?  Obviously I'm not getting any attention as a player, and while that may be fixed for being a paying player, that means that the people who are playing are also having a lot of issues.  Do I also want to play a game with a lot of bugs and holes?  If there are so many support tickets JUST from the paying players that the free players cannot be assisted in any way, that means the game has some problems.

This is especially true for something that can be solved in two simple ways.  1) Create a "I'm stuck command" that alerts in Game GMs that people are having issues, or 2) Create a Return spell to warp back to your save location, or a nearest town.  Every MMO should have one, or both, of these.

At least that's how I see it.

---
This is but a brief parting.

  Zarynterk

Novice Member

Joined: 11/13/07
Posts: 428

Do you ever get the feeling youre being watched...

10/09/09 1:40:06 PM#11
Originally posted by Polantaris

While paying players should be given better service, it doesn't mean that the free players should get little to none.

Think about it.  I don't know about you, or anyone else, but if I play a game that's "fremium" I want to see that the game is fitting for me.  Several factors come into play.  This includes the ability for customer support to solve problems.  If I have an issue, and contact customer support with no reply for hours, what is drawing me to play?  Obviously I'm not getting any attention as a player, and while that may be fixed for being a paying player, that means that the people who are playing are also having a lot of issues.  Do I also want to play a game with a lot of bugs and holes?  If there are so many support tickets JUST from the paying players that the free players cannot be assisted in any way, that means the game has some problems.

This is especially true for something that can be solved in two simple ways.  1) Create a "I'm stuck command" that alerts in Game GMs that people are having issues, or 2) Create a Return spell to warp back to your save location, or a nearest town.  Every MMO should have one, or both, of these.

At least that's how I see it.


 

I see your point as far as the in game issues are concerned. However if I am having to contact customer support more than once or twice in a game...that won't be a game I will be playing for long. In the 7 years i have been playing mmos I have maybe had to contact customer support 3 times total... and yes thats including SWG lol. So I don't believe it to be as big an issue as it may seem.

  streea

Novice Member

Joined: 8/04/06
Posts: 664

10/09/09 1:56:46 PM#12

Wow, I'm really disappointed with this article.

If you are not paying for something, you're getting it for free. It'd be like someone getting free food and then complaining that their free food isn't as warm or as well-prepared as the person who paid for it. Uh... duh. The fact is, you're not supporting the company... you're leaching off of them for as long as you're not paying for the game. You're taking up space on their servers, you're bitching and moaning after being stuck in a spot for five minutes (as it was with the moron who the author thinks is somehow in the "right"), and then whining about why you're not getting serviced by GMs who are being paid for by OTHER people.

Suck it up. Just because you're a potential buck doesn't mean you're a buck, nor does it mean you should get the same rights as someone who is actually putting their money where their mouth is. It's like a hobo walking into a restaurant just to use the bathroom, and then complaining because he was directed to the "public" bathroom that had a line outside of it instead of the "customers only" bathroom. Pay up, wait in line, or go take a dump somewhere else.

  MaNiaGG

Hard Core Member

Joined: 9/04/05
Posts: 69

10/09/09 2:06:27 PM#13
Originally posted by Polantaris

While paying players should be given better service, it doesn't mean that the free players should get little to none.

Think about it.  I don't know about you, or anyone else, but if I play a game that's "fremium" I want to see that the game is fitting for me.  Several factors come into play.  This includes the ability for customer support to solve problems.  If I have an issue, and contact customer support with no reply for hours, what is drawing me to play?  Obviously I'm not getting any attention as a player, and while that may be fixed for being a paying player, that means that the people who are playing are also having a lot of issues.  Do I also want to play a game with a lot of bugs and holes?  If there are so many support tickets JUST from the paying players that the free players cannot be assisted in any way, that means the game has some problems.

This is especially true for something that can be solved in two simple ways.  1) Create a "I'm stuck command" that alerts in Game GMs that people are having issues, or 2) Create a Return spell to warp back to your save location, or a nearest town.  Every MMO should have one, or both, of these.

At least that's how I see it.


 

I'm with you there ;D




  Polantaris

Novice Member

Joined: 8/18/09
Posts: 46

10/09/09 2:06:50 PM#14
Originally posted by streea

Wow, I'm really disappointed with this article.

If you are not paying for something, you're getting it for free. It'd be like someone getting free food and then complaining that their free food isn't as warm or as well-prepared as the person who paid for it. Uh... duh. The fact is, you're not supporting the company... you're leaching off of them for as long as you're not paying for the game. You're taking up space on their servers, you're bitching and moaning after being stuck in a spot for five minutes (as it was with the moron who the author thinks is somehow in the "right"), and then whining about why you're not getting serviced by GMs who are being paid for by OTHER people.

Suck it up. Just because you're a potential buck doesn't mean you're a buck, nor does it mean you should get the same rights as someone who is actually putting their money where their mouth is. It's like a hobo walking into a restaurant just to use the bathroom, and then complaining because he was directed to the "public" bathroom that had a line outside of it instead of the "customers only" bathroom. Pay up, wait in line, or go take a dump somewhere else.

No, but that means I will never become that buck.  If you don't show me your game is worth playing, it never will be.

---
This is but a brief parting.

  duomenox

Apprentice Member

Joined: 6/12/07
Posts: 13

10/09/09 2:13:17 PM#15
Originally posted by Zarynterk

Not to sound callous, I do agree with the idea that paying players should be afforded better service. That reason alone is why people who can afford it stay at the Wynn in Las Vegas rather than Circus Circus, you pay for better treatment.


 

I assume you don't run a business.
Hotels in Vegas are a very bad comparison. You are taking a Wynn hotel, known throughout the world as a quality brand which caters to business travelers (and those with large pocketbooks) then comparing it to Circus Circus who caters to families and family budgets. They are two different animals, apples vs oranges! That is like saying that a Lexus should work better, and have a better factory warranty than a Kia. They are different products, marketed to different groups of customers.


If you run a business, you cannot go handing out preferential treatment to a group of people (not including service industries that sell SLA based services). As soon as you give one customer preferential treatment, you degrade the level of service you give another customer. Treat them all the same and you can either strengthen the overall service structure, or relax it depending on the customer needs.


A free player that gets shafted is a non-player. The company loses the potential income of that player. A pay player that expects preferential treatment that does not believe they are getting what they pay for may become a non-player. The problem is that when does a paying player believe they have enough priority... no matter what you say, they may not be happy.


If you treat everyone the same, then you can acquire new players, acquire new paying players, and keep old paying players without having to spend a ton of time and money figuring out how much of a priority a player should have. Instead of re-inventing the wheel every time a paying customer complains about help taking to long, standardize the support department, make sure everyone gets gain support. You will gain more paying customers and minimize the loss of paying customers. Find other ways to get people to pay for your games... if you are not creative enough to make other aspects of your game enticing enough to get people to pay for it, without resorting to under-supporting free players… hire someone who can!

 

  Kylrathin

Novice Member

Joined: 3/23/06
Posts: 432

Your Favorite Console Sucks

10/09/09 2:17:18 PM#16
Originally posted by TheNitewolf
Originally posted by sonicbrew
Originally posted by Zarynterk

Not to sound callous, I do agree with the idea that paying players should be afforded better service. That reason alone is why people who can afford it stay at the Wynn in Las Vegas rather than Circus Circus, you pay for better treatment.

 

That pretty much sums it up...

 

i second that

Aaaand you're all wrong. :p

You're comparing apples and oranges.  Your analogy should have been staying at the Wynn in a room, vs. staying at the Wynn in a box.  You still get whatever amenities are at the Wynn that don't require payment by staying in that box - all the window shopping and free restaurant smells you can stand, any microtransactions you wish to make (slot machines or throwing $5 on a blackjack table as you walk by), but you don't get a warm comfy room.  You go into it knowing that you don't get those things.  But the building isn't going to collapse on you, where it wouldn't for a paying customer.

 

If a company is going to offer free-to-play mode, then it better be prepared to support those players.  I agree with the author 100%.  If the point of free-to-play is to let people try the game before they buy, the model will backfire on the company if they don't provide at least a minimum experience of what you should expect in a paying situation.  As the author pointed out, you can certainly say "Oh, you want unglitched?  That will cost you extra, it doesn't come with the free program, everyone who's glitched has to stay stuck", and you will get nothing but bad word of mouth from those customers.  There are certain things that you can't consider optional extras, and getting unglitched is one of them.  It's certainly reasonable to expect to pay to be able to join a GM-run storyline, but not to recover from bugs in the game.  FTP-players belong in the same CS queue as everyone who pays for that.  If not, then don't offer FTP, that simple.

There's a sucker born every minute. - P.T. Barnum

  Suraknar

Hard Core Member

Joined: 12/26/07
Posts: 534

*Everyone dies, not everyone really fights*

10/09/09 2:18:07 PM#17

Very Nice Article by Jamie Skelton,

This person really understand what Customer Service really means. And makes absolutely great points in relation to F2P/Freemium games.

Cheers!

- Duke Suraknar -
Order of the Silver Star, OSS


ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard

  User Deleted
10/09/09 2:45:37 PM#18

You show me a company that's NOT ripping off consumers with overpriced virtual goods or services, and IS providing TOP SHELF customer service for non-paying players...

... and I'll show you a company that won't survive its own bottom line.

A well known business formula is:

Quality, Value, Service...  pick two.  All three is never possible unless you have no competition.

 

Ken

 

  Gkarn

Novice Member

Joined: 2/13/04
Posts: 412

If it was that easy, everyone would do it.

10/09/09 3:05:11 PM#19

I disagree with this article.

To me this argument is potential customers versus actual customers.

Simply put. When you make an actual customer mad, you may make other customers leave and drive away potential customers.
Now should a potential customer be treated unfairly, no, of course not. But you never tick off you’re customers that are keeping you afloat.

  User Deleted
10/09/09 3:16:31 PM#20
Originally posted by Ozmodan

Wow another good topic and an excellent column.  Congrats Stradden, I think you have found a gem here in this columnist.

I play some of the fremium games occasionally and I don't expect a level of service the paying customers do, but many of the f2p games have such reduced support as to be almost non existent.  I tend to try to avoid those.

I will comment on being stuck though, all MMO's I have played to date offer some portal mechanism to get out of such.  I think your example shows a very spoiled free player not using the tools provided him.  So he probably deserved all the flames he got.

But I do agree that good customer service will win converts.  I would much readily spend money on a game that had such.  Blizzard is a good example of this, they have one of the best support staffs in the business and it helps maintain their popularity.

NCSoft on the other hand is well known for not supporting their games with adequate support staffs, hence my reluctance to try out Aion. 


 

I have to disagree on the customer service from NC Soft. I have played CoX for years and when I have an issue they respond quickly and politely, and resolve my problem. When I decided to leave the game to go play Champions I was sent an email quesitonarre asking me for feedback as to what I liked and disliked about the game and why I was leaving. When I left Champions I got my money back after a fight on the telephone and nobody even cared why. When I came back to CoX I got a welcome back email, and all my toons were waiting for me just as I had left them, all my story arcs were still published. I really appreciated that.

I agree that Blizzard has great customer service right back from Diablo I & II through to WoW they have always been good.

3 Pages 1 2 3 » Search