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Aion

Aion 

General Discussion  » Ok So What are the Problems so far? The Bad Thing in Aion? (excluding Starter Bugs of course)

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26 posts found
  Jaedor

Advanced Member

Joined: 8/17/09
Posts: 161

10/12/09 8:53:00 PM#21
Originally posted by DuraheLL
Originally posted by ArcheusCross

Hows the Economy in AION?

Horrible. The AH is stacked with items from botters and gold buying crafters. Good luck selling anything fast for a decent price without having to undercut a lot.


 

 

... so, that means when you want something you'll probably find it cheap? Which is well beneficial for crafters.

Sounds just like greed-talking to me here. Vendors still pay good Kinah for stuff. And since items have no value how can we really say we "undercut" alot really? If something has alot of it on the broker that means it drops pretty regularly , meaning it deserves a smaller price.

You'r opinion is also flawed because I recall gaining 100'ds of thousands of Kinah every week over the broker

 

In the betas, yes. But not in live. The same items that sold for 10-20k now sell for 10% of that, so it's much easier to get cash-crunched. Sending kinah off to the Legion for leveling cuts into savings as well. You actually have to budget a bit to get things done.

  BizkitNL

Hard Core Member

Joined: 12/29/02
Posts: 1768

"Free to play, pay to win""

10/12/09 9:06:59 PM#22
Originally posted by LynxJSA
Most play the gladiato, at least until lthey nerf it.

Gladiators account for only 16-17% of all characters created in AION. NA servers, at least.


 

90% of all percentages used in forum posts are made up on the spot.

"Skill has not cool downed!"

  Wickedjelly

Elite Member

Joined: 4/19/09
Posts: 3382

The Dude abides

10/12/09 9:34:27 PM#23
Originally posted by BizkitNL
Originally posted by LynxJSA
Most play the gladiato, at least until lthey nerf it.

Gladiators account for only 16-17% of all characters created in AION. NA servers, at least.


 

90% of all percentages used in forum posts are made up on the spot.


 

His would fall into the 10% then since because unless he's an incredible guestimator he got the numbers from the server status that gives you the percentage of each class played on each server.

 

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Jormungaand

Novice Member

Joined: 8/26/06
Posts: 18

10/13/09 5:39:57 AM#24

Whats bad about the game so far? 
Leveling, the grind has made me and everyone I know want to quit. Gold spammers, any multi-regional channel is rendered useless. Game is extremely boring in at least the first 25 levels.
Hows the Economy in AION?
Undersell and move your items quick. Everything is a gold sink.
Hows the Gathering System?
I must be doing something wrong, I think it's horrendous. Even on a white node, it can stall and take what seems to be 5s-10s to gather once from. Glitches out all the time where even if you click perfectly it will say you stopped gathering, which usually knocks on of the taps off a node. And farming aether crystals may just be plain retarded, at lower levels, when you try to level it up, your lucky if you can get 2-3 taps before running out of flight time. Just going to leave that one to guildies.
Hows the Crafting System?
Not touching with a 10 foot pole currently.

Hows the Combat System? / How Fast and Smooth is the Melee Combat in Aion? (Instant Attacks like WoW?) | (Queued Strikes like Guild Wars)? I play a ranger, so some of this may be particular to range.
Personally, I don't like it. For one, when people say instantaneous, damage/effects are applied as soon as the cast bar ends, which can be before the animation even goes off. It shows the enemy spell and castbar, so you have to do any interrupts or mitigation abilities while that's up. I've found that if you pop mitigation abilities during the latter half of the castbar though, that the mitigation ability tends not to apply to that ability. Also, no range checks after the ability starts begins to cast. That enables the retardation that is being self-rooted for the animations of certain abilities. And for these certain abilities, you have to completely cease your movement when you hit the ability.

And no, there is no queue system for abilities, so you have to instantly mash when it becomes available. Also, there seems to be no way to tell how much damage is mitigated, if effects are resisted, or if it just refuses to put the effect on, etc. Seems to be no sort of immunities. And while mez insta-breaks on damage, some roots don't. Also, things like silence can apparently be potted out of.
PvP Problems?
Personally, I think the rifts are poorly implemented. Your probably better off not even bothering 'til higher levels, since most dump you near mobs that will destroy you at lower levels (ie. I went through the lowest level rift, engaged an enemy, then had a mob spawn on top of me, that brought my health bar down to 1/2 w/ 1 attack).

Also Abyss Points. So they have this whole system of ranking for PvP, but apparently you can also get the points from quests and mobs in the Abyss as well. So if you're going to grind to level, are you going to do regular mobs, or mobs that give you AP and XP?

Personally, not thrilled about the concept of a PvE realm.
PvE Problems?
See grind. 
Does Auto Move and Auto Face, ruin the PvPvE in AION?
When all you have to do is target the enemy, and then just mash abilities, yes. It's basically the game holding your hand through combat. And why turn it off? It automatically goes to the minimum range necessary to get an ability off. Opponent tries to hide from view? No problem, tab and mash. In previous games, have you been a victim of circle strafing? No longer an issue. Also, game comes with radar built into the minimap.
Hows the Classes?
Seems to be your standard fair of classes. Nothing seems to stand out as an amazing class. 
Hows End Game PvE?
Don't Know.
Hows End Game PvP?
Don't Know.
Is this Game Never Ending, like most MMORPG, or is it completable like Guild Wars?
If pre-release developments, ie. raising the level cap, serve any warning, it's probably that they will follow the WoW model, in that if too many people "complete" the game, they'll just raise the level cap.
 

  t0nyd

Advanced Member

Joined: 8/19/07
Posts: 185

Im only pessimistic because everything sucks. -td

10/13/09 6:26:45 AM#25
Originally posted by tro44_1

Whats bad about the game so far?

  Lack of PvP between levels 1-19. Limited PvP from levels 20-24.

Hows the Economy in AION?

  On my server the economy is decent. There is far to much importance placed on crit mana stones for my liking, which drives their price through the roof.

Hows the Gathering System?

  Same as every other game, except that you do not need tools which is good.

Hows the Crafting System?

   I avoid crafting.

Hows the Combat System?

   Decent. I like how combos work. The game feels fluid. I dislike how used and abused CC is.

PvE Problems?

   Grinding mobs gets boring fast and sadly I level faster grinding than doing quests. I actually do quests that are in pockets of mobs that I can grind, but I avoid crafting and gathering quests due to little XP gain from them. PvE gets boring fast in this game and pretty much all games.

PvP Problems?

  Gear and levels is to important in determining who wins in PvP. PvP is also about fetch zerging, get a templar to pull a target then focus fire him down. CC is over used and consumables are necessary to get out of CC. I am not a fan of consumable warfare.

Does Auto Move and Auto Face, ruin the PvPvE in AION?

   Auto face does tend to bother me, with my Assassin. Many of times, casters get out of my surprise attack due to auto face, that is unless I stun them first. There are more problems with surprise attack, if you walk through and opponent and immediatly click it, it will still register as a front attack half the time. This forces you to wait atleast a second to perform it. Its easy to do in PvE, not so easy in PvP.

Hows the Classes?

  No sense of balance in the early levels thats for sure. Healing classes and casters have an easy time of it at first. Rangers really suffer between levels 11-15. My level 14 chanter can fight 1-4 even level mobs at once and my assassin would die to two even level mobs unless I pop consumables.

Hows End Game PvE?

  Not there yet.

Hows End Game PvP?

   Not there yet.

Is this Game Never Ending, like most MMORPG, or is it completable like Guild Wars?

   PvP is never ending :)

How Fast and Smooth is the Melee Combat in Aion? (Instant Attacks like WoW?) | (Queued Strikes like Guild Wars)?

 The game can play fast and smooth but I tell you, if you hit lag and your playing an assassin, its game over for you. Mostly, the attacks/combos feel very fluid and precise. The animation is smooth and things feel like they link together well unlike with Warhammer when it came out.

 


  User Deleted
10/13/09 11:14:43 AM#26
Originally posted by Wickedjelly
Originally posted by BizkitNL
Originally posted by LynxJSA
Most play the gladiato, at least until lthey nerf it.

Gladiators account for only 16-17% of all characters created in AION. NA servers, at least.


 

90% of all percentages used in forum posts are made up on the spot.


 

His would fall into the 10% then since because unless he's an incredible guestimator he got the numbers from the server status that gives you the percentage of each class played on each server.

 

 

Spot on, Jelly. :)

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