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Aion

Aion 

General Discussion  » My biggest concern : Will Aion be able to attract new players ?

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59 posts found
  jomargue

Novice Member

Joined: 10/25/03
Posts: 56

 
10/06/09 7:03:51 AM#1

You know the PvP in Aion at moment : 90% ganking

Nothing big for us ppl that started from day 1 , with serums and a bit of skill u can escape from being ganked 95% of the times. But thats because lvl difference between us all is not so big . Now imagine in 6 months , new player starts game, gets to lvl 25 in 4-5 days , and gets to the abyss, everything is good and groovy so far. He happily heads to the starting quests zone, and bang , gets 1 hit by lvl 50 ganker in full abyss gear .   And again everytime he goes back ...  bye bye Aion

 

I think devs should put some ingame mechanics to stop lvl 50's ganking newbies or I fear game will empty in less than one year when regular players start leaving for the next big title and newcomers say bye because of gankers

 

  Sunioj

Novice Member

Joined: 8/08/09
Posts: 252

10/06/09 7:08:23 AM#2

I love the game myself, but the number of players is going to decrease rapidly over the next three months.  Too many players are expecting oodles upon oodles of things do in game as well as end game.  It simple doesn't have that depth,  Yeah Aion has everyones ear right now, but so did Warhammer a year ago, and look at it now in terms of players overall.  Hopefully the developers stick with it and don't let it get too stale.

Momo sucks, I have proof.

  rikwes

Apprentice Member

Joined: 9/08/08
Posts: 83

10/06/09 7:10:32 AM#3

 From what I have seen sofar NCsoft West is making the same mistakes all over again : go for short term profit and forget about longeivity. They're still selling the game to new customers and are - in a sense- less concerned with keeping those who already purchased  the game and subscribed to it  ( the opposite policy of EVE ) . Bots and goldsellers are running rampant in Aion and customer support is severely lacking ( if not absent ) , the only way of communicating with GM's now is twitter and you can't get any communication going when it's night-time in Seatle,washington .They're literally "closed for business " then . 

 

 

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

10/06/09 7:16:55 AM#4
Originally posted by Sunioj

I love the game myself, but the number of players is going to decrease rapidly over the next three months.  Too many players are expecting oodles upon oodles of things do in game as well as end game.  It simple doesn't have that depth,  Yeah Aion has everyones ear right now, but so did Warhammer a year ago, and look at it now in terms of players overall.  Hopefully the developers stick with it and don't let it get too stale.

 

What makes you think the numbers of players is going to decrease rapidly over the next three months? The game has already been released in China and Korea and no rapid decrease happened after 3 months or even a year, and those markets are far more competetive than ours.

Aion doesn't have more or less depth than say, World of Warcraft or Lord of the Rings online. Both of those games are doing just fine. Heck, City of Heroes had even less things to do, it was all about combat in the same instances over and over again and that game held a good subscriber base for years.

  nickster29

Hard Core Member

Joined: 12/14/08
Posts: 349

10/06/09 7:20:09 AM#5
Originally posted by jomargue

You know the PvP in Aion at moment : 90% ganking

Nothing big for us ppl that started from day 1 , with serums and a bit of skill u can escape from being ganked 95% of the times. But thats because lvl difference between us all is not so big . Now imagine in 6 months , new player starts game, gets to lvl 25 in 4-5 days , and gets to the abyss, everything is good and groovy so far. He happily heads to the starting quests zone, and bang , gets 1 hit by lvl 50 ganker in full abyss gear .   And again everytime he goes back ...  bye bye Aion

 

I think devs should put some ingame mechanics to stop lvl 50's ganking newbies or I fear game will empty in less than one year when regular players start leaving for the next big title and newcomers say bye because of gankers

 

 

There might be a few gankers like that, but the risk vs reward t here isn't worth it.  This level 50 will get very little to no... uhh, faction? (I can't remember right now, early morning).  But if this level 50 somehow dies to a large group of level 25-40 people (which is possible), the level 50 player will lose ALOT of faction.  So really, it is in his/her best interest to group up with other level 45-50's and hunt down other groups of level 45-50's

I am not saying there will not be ganking, cause of course there will be, but at least in this game the ganker can actually be punished for doing so.... unlike a certain game on PvP servers *cough*

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1408

10/06/09 7:25:11 AM#6
Originally posted by jomargue

You know the PvP in Aion at moment : 90% ganking

Nothing big for us ppl that started from day 1 , with serums and a bit of skill u can escape from being ganked 95% of the times. But thats because lvl difference between us all is not so big . Now imagine in 6 months , new player starts game, gets to lvl 25 in 4-5 days , and gets to the abyss, everything is good and groovy so far. He happily heads to the starting quests zone, and bang , gets 1 hit by lvl 50 ganker in full abyss gear .   And again everytime he goes back ...  bye bye Aion

 

I think devs should put some ingame mechanics to stop lvl 50's ganking newbies or I fear game will empty in less than one year when regular players start leaving for the next big title and newcomers say bye because of gankers

 


 

I didn't play Lineage II for very long, but they had a nice system put in place. It was called other players. You heard me right, other players. There are legions and other players on the server for a reason. If the lvl 50's on your server doesn't want to police the gank zones, then the game has more problems than a few gankers; the game has a community cohesion problem. I say leave it as is, and I hate being ganked, but people need to start learning to depend on one another like the old days. This game and community holds each others hand enough as it is.

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1408

10/06/09 7:28:39 AM#7
Originally posted by Gameloading
Originally posted by Sunioj

I love the game myself, but the number of players is going to decrease rapidly over the next three months.  Too many players are expecting oodles upon oodles of things do in game as well as end game.  It simple doesn't have that depth,  Yeah Aion has everyones ear right now, but so did Warhammer a year ago, and look at it now in terms of players overall.  Hopefully the developers stick with it and don't let it get too stale.

 

What makes you think the numbers of players is going to decrease rapidly over the next three months? The game has already been released in China and Korea and no rapid decrease happened after 3 months or even a year, and those markets are far more competetive than ours.

Aion doesn't have more or less depth than say, World of Warcraft or Lord of the Rings online. Both of those games are doing just fine. Heck, City of Heroes had even less things to do, it was all about combat in the same instances over and over again and that game held a good subscriber base for years.


 

World of Warcraft does have more depth than AION, but I don't think that's our topic. Before you start trumpeting the depth of AION, I suggest playing it a bit first and then really thinking about what one game has over the other, I mean everything. There's a lot in WoW that gives it more depth than AION. Doesn't mean I'm leaving AION for WoW, but I believe in being fair, even to the opposition.

  Lowdos

Apprentice Member

Joined: 5/03/05
Posts: 629

10/06/09 7:28:44 AM#8

My personal concern is not that of attracting new players, but retaining existing ones. The game just feels too constricted, too linear and on rails. How the in-game economy is going to fair a few months from now, is also a point of contention.

I'm perfectly fine with grinding (we do it in every MMO we play, some just mask this better than others) but this WAY too themepark for my liking.

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1408

10/06/09 7:32:41 AM#9
Originally posted by nickster29
Originally posted by jomargue

You know the PvP in Aion at moment : 90% ganking

Nothing big for us ppl that started from day 1 , with serums and a bit of skill u can escape from being ganked 95% of the times. But thats because lvl difference between us all is not so big . Now imagine in 6 months , new player starts game, gets to lvl 25 in 4-5 days , and gets to the abyss, everything is good and groovy so far. He happily heads to the starting quests zone, and bang , gets 1 hit by lvl 50 ganker in full abyss gear .   And again everytime he goes back ...  bye bye Aion

 

I think devs should put some ingame mechanics to stop lvl 50's ganking newbies or I fear game will empty in less than one year when regular players start leaving for the next big title and newcomers say bye because of gankers

 

 

There might be a few gankers like that, but the risk vs reward t here isn't worth it.  This level 50 will get very little to no... uhh, faction? (I can't remember right now, early morning).  But if this level 50 somehow dies to a large group of level 25-40 people (which is possible), the level 50 player will lose ALOT of faction.  So really, it is in his/her best interest to group up with other level 45-50's and hunt down other groups of level 45-50's

I am not saying there will not be ganking, cause of course there will be, but at least in this game the ganker can actually be punished for doing so.... unlike a certain game on PvP servers *cough*


 

You're right, the majority of the population probably won't be ganking, but it only takes a few gankers to ruin the day for everyone in that zone. Believe me when I say there will be a group of gankers on at all time (not the same people) that get their jollies off making others miserable.

  FirstLove

Novice Member

Joined: 10/06/09
Posts: 4

10/06/09 7:34:45 AM#10
Originally posted by Gameloading
Originally posted by Sunioj

I love the game myself, but the number of players is going to decrease rapidly over the next three months.  Too many players are expecting oodles upon oodles of things do in game as well as end game.  It simple doesn't have that depth,  Yeah Aion has everyones ear right now, but so did Warhammer a year ago, and look at it now in terms of players overall.  Hopefully the developers stick with it and don't let it get too stale.

 

What makes you think the numbers of players is going to decrease rapidly over the next three months? The game has already been released in China and Korea and no rapid decrease happened after 3 months or even a year, and those markets are far more competetive than ours.

Aion doesn't have more or less depth than say, World of Warcraft or Lord of the Rings online. Both of those games are doing just fine. Heck, City of Heroes had even less things to do, it was all about combat in the same instances over and over again and that game held a good subscriber base for years.


 

lol,buddy.You dont even know about the situation of Aion in china .Frankly ,it decrease rapidly since July.I am sure about it .

I dont like AIon ,it just like i am playing another WOw,which makes me bored.

  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 2096

Life Liberty and the Pursuit of those that would threaten It

10/06/09 7:38:18 AM#11

Unless they adress the ganking problem they will bleed subscriptions no one will continue to get ganked and keep subscribing. I should not say no one but very few will keep paying to get ganked and expensive npc deaths.

Jihad works both ways

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

10/06/09 7:40:25 AM#12
Originally posted by nate1980
Originally posted by Gameloading
Originally posted by Sunioj

I love the game myself, but the number of players is going to decrease rapidly over the next three months.  Too many players are expecting oodles upon oodles of things do in game as well as end game.  It simple doesn't have that depth,  Yeah Aion has everyones ear right now, but so did Warhammer a year ago, and look at it now in terms of players overall.  Hopefully the developers stick with it and don't let it get too stale.

 

What makes you think the numbers of players is going to decrease rapidly over the next three months? The game has already been released in China and Korea and no rapid decrease happened after 3 months or even a year, and those markets are far more competetive than ours.

Aion doesn't have more or less depth than say, World of Warcraft or Lord of the Rings online. Both of those games are doing just fine. Heck, City of Heroes had even less things to do, it was all about combat in the same instances over and over again and that game held a good subscriber base for years.


 

World of Warcraft does have more depth than AION, but I don't think that's our topic. Before you start trumpeting the depth of AION, I suggest playing it a bit first and then really thinking about what one game has over the other, I mean everything. There's a lot in WoW that gives it more depth than AION. Doesn't mean I'm leaving AION for WoW, but I believe in being fair, even to the opposition.

No it doesn't.  In World of Warcraft in any given battle, you usually use about 3 or 4 skills, maybe 5. I was already using 11 skills by the time I reached level 11 in Aion. Heck i had to open a 2nd skillbar.

I played World of Warcraft for a very long time and a great time playing it. It does do things better than Aion does in some areas, but there are things Aion does better. Combat and Flight is one of them

Firstlove: I have heard of no chinese servers closing (and there are A LOT of them) and Aion korea actually opened even more servers.

  User Deleted
10/06/09 7:47:14 AM#13
Originally posted by Gameloading

Firstlove: I have heard of no chinese servers closing (and there are A LOT of them) and Aion korea actually opened even more servers.

 

Well, maybe that is the solution to the problem mentioned by the OP. Isn't it? Opening new servers to attract new players.

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

10/06/09 7:54:27 AM#14
Originally posted by Delanor
Originally posted by Gameloading

Firstlove: I have heard of no chinese servers closing (and there are A LOT of them) and Aion korea actually opened even more servers.

 

Well, maybe that is the solution to the problem mentioned by the OP. Isn't it? Opening new servers to attract new players.

I don't think opening new servers is really going to attract people, unless they are aware a game has long ques and they waited for a moment to join, but I don't know if the korean and chinese servers are that full that ques are present.

Opening a new servers is in most cases the result of new players joining, not the cause.

  User Deleted
10/06/09 7:57:04 AM#15
Originally posted by Gameloading
Originally posted by Delanor
Originally posted by Gameloading

Firstlove: I have heard of no chinese servers closing (and there are A LOT of them) and Aion korea actually opened even more servers.

 

Well, maybe that is the solution to the problem mentioned by the OP. Isn't it? Opening new servers to attract new players.

I don't think opening new servers is really going to attract people, unless they are aware a game has long ques and they waited for a moment to join, but I don't know if the korean and chinese servers are that full that ques are present.

Opening a new servers is in most cases the result of new players joining, not the cause.

 

Usually, yes, but it would solve the problem that exists according to the OP for new players.

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

10/06/09 8:00:00 AM#16

I'm not so sure about that, I don't think that many people educate themselves all that much about an mmorpg before trying it.

I think what we're going to see is that, as new content gets release we will get more of a tier system where higher level players will be playing in different areas than lower level players.

  SonikFlash

Novice Member

Joined: 12/13/08
Posts: 578

10/06/09 8:02:20 AM#17

I'll be ganking my weasily black heart out. Why?  Because Elyos are elitist pigs and I love to kill em =)

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1408

10/06/09 8:05:20 AM#18
Originally posted by Gameloading
Originally posted by nate1980
Originally posted by Gameloading
Originally posted by Sunioj

I love the game myself, but the number of players is going to decrease rapidly over the next three months.  Too many players are expecting oodles upon oodles of things do in game as well as end game.  It simple doesn't have that depth,  Yeah Aion has everyones ear right now, but so did Warhammer a year ago, and look at it now in terms of players overall.  Hopefully the developers stick with it and don't let it get too stale.

 

What makes you think the numbers of players is going to decrease rapidly over the next three months? The game has already been released in China and Korea and no rapid decrease happened after 3 months or even a year, and those markets are far more competetive than ours.

Aion doesn't have more or less depth than say, World of Warcraft or Lord of the Rings online. Both of those games are doing just fine. Heck, City of Heroes had even less things to do, it was all about combat in the same instances over and over again and that game held a good subscriber base for years.


 

World of Warcraft does have more depth than AION, but I don't think that's our topic. Before you start trumpeting the depth of AION, I suggest playing it a bit first and then really thinking about what one game has over the other, I mean everything. There's a lot in WoW that gives it more depth than AION. Doesn't mean I'm leaving AION for WoW, but I believe in being fair, even to the opposition.

No it doesn't.  In World of Warcraft in any given battle, you usually use about 3 or 4 skills, maybe 5. I was already using 11 skills by the time I reached level 11 in Aion. Heck i had to open a 2nd skillbar.

I played World of Warcraft for a very long time and a great time playing it. It does do things better than Aion does in some areas, but there are things Aion does better. Combat and Flight is one of them

Firstlove: I have heard of no chinese servers closing (and there are A LOT of them) and Aion korea actually opened even more servers.


 

AION's combat has more depth, yes, but the game as a whole doesn't. For example, one armor set in the teens could have 5(?) different versions for the same armor type, whereas Forest Plate is all the same (just an example). So armor and stats have more depth in WOW. You don't have to manage armor and stats as much in AION, because you only need to search for plate your level if you wear plate, and then socket it with whatever your class takes the most advantage of. There's no real number crunching to see what's best, whereas in WoW there's all sorts of stuff you need to know about how stats work in order to play to your best. That's just one example, WoW has more examples of depth. I'm not bothered by the lack of depth in that department, because managing stats isn't something I like to do, nor do I care if there are 5+ sets of armor (breast plate of the monkey etc).

  Eridanix

Novice Member

Joined: 5/30/07
Posts: 327

As One With Darkness

10/06/09 8:34:31 AM#19

Even WAR that had no lowbies ganking had to merge servers because of linear play-style, and it had more pvp depth than Aion, and see now; the player of mmorpgs has become somewhat nomadic moving to the newest big title and deceptive about his former game. It's what I see everywhere.

About ganking: Runes of Magic, that is f2p got its pvp servers empty rapidly because of casual gankers, but casual ment everyday and every moment someone ganking lowbies and RoM had to open more PvE servers as people was rerroling to them. So its numbers still grow, but... where are the Aion PvE servers?

 

  jomargue

Novice Member

Joined: 10/25/03
Posts: 56

 
10/06/09 9:02:22 AM#20
Originally posted by SonikFlash

I'll be ganking my weasily black heart out. Why?  Because Elyos are elitist pigs and I love to kill em =)


 

 

And so will lots of other ppl .

 

I am afraid we ll be seeing server merges soon  when high lvl ppl start moving onto the next big title and newcomers cant stand the gankfest

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