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Aion

Aion 

General Discussion  » Aion's class and fightstyle system :Same wow(boring)story

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21 posts found
  tazarconan

Hard Core Member

Joined: 1/03/07
Posts: 854

 
10/06/09 6:53:54 AM#1

I read the classes and what abilities every class has Templars have a wow's deathknight style mass grap ability,stuns,a last stand ability 25% more life like wow'w warrior etc. How more copying wow this game is. We all know wow copied other games as well but what wow DID wasnt justcopying..It ALSO expanded and evolved the combat mechanics and skills to today's present state.

POINT IS: I was expecting from Aion to do MORE in the class section. If there is something that most ppl hate in wow theme games is that every class has a specific recommended fight style example. Arms warriors will spam mortal strike overpower and execute , survival hunters will spam explosive shot ,aimed shot ,assasination rogues will spam mutilate backstamevisarate or envenom etc.

What i was expecting from aion class system and fightstyle of each class was to further expand the fightstyles,giving every player the RIGHT TO EXPERIMENT with loads of diferent moves/skills and have the right to be unique as templar compared to another templar for example BUT instead they seem to further imprisoned it AND made Aion even more stricted!

All in All they aint going to get the game succeded if they keep the wow formula .All ppl are bored from wow copies today and devs just dont seem to get it!

P.S. i DONT deny that Aion may have some intresting new elements concerning well designed open pvp areas or other thingiesthat wow doesnt have but with everything u do and fight one thing remains the same. Your class and the class's fightstyle /gameplay/addiction. And on this Aion fails as i explained above.

  Frostbite05

Novice Member

Joined: 9/15/08
Posts: 1919

10/06/09 6:55:55 AM#2

nice biased opinion. You have to understand that there is no such thing as a WoW themed game outside WoW. Their are Standard mmo themed games and thats what your generally talking about.

  Timzilla

Novice Member

Joined: 10/11/04
Posts: 326

10/06/09 6:58:47 AM#3

What was it you read that gave you those expectations?

  Derros

Novice Member

Joined: 2/16/09
Posts: 371

10/06/09 7:01:31 AM#4

One of the problems with an open and customizable system is the danger of gimping your character.  I did it in champions, i ended up with a character that couldnt really quest as well as other classes.  This leades people to seek out cookie cutter builds to make sure they dont gimp their character, so in the end everyone in a class is the same anyway.  Unless of course you make it extremely easy to completely change your character, even then there will still be optimal builds that a majority use for any given situation.

Personally I would kinda like to try a game with more of a skill progression, like Darkfall, but not darkfall, because, well, its darkfall.  Lets just say like elderscrolls.

  Frostbite05

Novice Member

Joined: 9/15/08
Posts: 1919

10/06/09 7:04:22 AM#5

exactly i mean in WoW each class has multiple specs that usually play differently. BUT! theres only one that does the most damage,tanks the best, heals the best, pvps the best. So in general everyones the same anyways.

  LordDevil

Hard Core Member

Joined: 1/09/04
Posts: 246

10/06/09 7:46:50 AM#6

Best thing is go play the game yourself at least till level 30 ! Then you can decide! We have several WoW players in our legion.., and most first though its nothing new... but when they finally did abyss, flying and some rifts, all of them changed their mind and they really love it now and think its a lot of different to wow (especially cause of abyss and the tactical use of flying)...

Currently playing: Tera
Waiting for: -

  tazarconan

Hard Core Member

Joined: 1/03/07
Posts: 854

 
10/07/09 6:05:41 AM#7

The point was that every new mmorpg that comes on lacks new ideas and invention concerning class and combat mechanics at least. Most devs are going the easy way following succeded formulas instead of making something really new . Yes Darkfall failed but at least they tried to deliver something new and diferent. Ddo failed due to full instanced areas no pvp at all no adventuring,Aoc 3 talent trees like wow instanced squares bad combat mechanics, lotro sigh* etc etc.

As long as players keep buying those products and companies are making money they wont bother to bust their butts to deliver a game based on gameplay and good ideas. Like they used to do at least in 90's .

  dmcg

Novice Member

Joined: 4/25/09
Posts: 84

10/07/09 6:17:26 AM#8

Can you pike someone onto a polearm and hurl them in WoW ? No I cant be bothered to give more examples but come back after you played beyond low levels otherwise you would know players can "EXPERIMENT" with stigmas

  User Deleted
10/07/09 10:21:55 AM#9
Originally posted by dmcg

Can you pike someone onto a polearm and hurl them in WoW ? No I cant be bothered to give more examples but come back after you played beyond low levels otherwise you would know players can "EXPERIMENT" with stigmas

 

QFT

also - socketable armour adds to the variety plus the OP completely missed the fact there is a movement based combat system in effect - if you auto attack like a WoW Di*khead you will loose.

 

 

 

  teco221

Novice Member

Joined: 1/20/06
Posts: 367

10/07/09 10:35:55 AM#10
Originally posted by tazarconan

The point was that every new mmorpg that comes on lacks new ideas and invention concerning class and combat mechanics at least. Most devs are going the easy way following succeded formulas instead of making something really new . Yes Darkfall failed but at least they tried to deliver something new and diferent. Ddo failed due to full instanced areas no pvp at all no adventuring,Aoc 3 talent trees like wow instanced squares bad combat mechanics, lotro sigh* etc etc.

As long as players keep buying those products and companies are making money they wont bother to bust their butts to deliver a game based on gameplay and good ideas. Like they used to do at least in 90's .

 

You are 100% wrong.  I didn't play Darkfall so no idea it's good or bad.  DDO failed is not due to full instanced, there are other game using the same system.  AOC didn't fail because of 3 talent trees, it was because of bugs and no end game.  LOTRO was fine but just too easy to level and no end game.

 

Clearly, you didn't play any of them and you didn't read the complaints in forum.  Same about Aion, whatever you whine about was just make no sense at all.  Aion doesn't even have 3 talent trees and has way lesser classes then WOW.  It's boring to you because you didn't even play it at all.  If you can list every single skill from the each class then compare with WOW 's class skill in detail, maybe people will believe you. 

 

If you want to say AIon is copying from another game, at least said "L2" or "Guild War" etc, because NCsoft pretty much copy from their old works first. 

  User Deleted
10/07/09 10:42:31 AM#11

 

Clearly, you didn't play any of them and you didn't read the complaints in forum.  Same about Aion, whatever you whine about was just make no sense at all.  Aion doesn't even have 3 talent trees and has way lesser classes then WOW.  It's boring to you because you didn't even play it at all.  If you can list every single skill from the each class then compare with WOW 's class skill in detail, maybe people will believe you. 


 

Let me clear up this obvious complaint for you. Aion gives you the skills fully powered as intended developed by a professional team.

WoW and any other game that uses a talent tree is covering up the fact they did not build the class correctly and they need buffs via a Talent tree which is sold as a feature! Try playing it or any other talent based system without the talents - what do you get? Oh yeah none of the classes would be any good.

In Aion the classes are built correctly they do not need this BS feature to make them work properly - you can also customise further by using the socketable armour and weapons system aka almost Diablo 2 style. Oh and Stigma stones as well to provide additional skill customisation.

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 557

10/07/09 10:48:27 AM#12

While I disagree that Aion combat wise is exactly like WOW. I also disagree with the poster above who said that Talent systems means broken classes. I personally enjoy the ability to customize my character with a form of Talent, Feat or AA system in place. It is one of the things I always thought Vanguard was missing during my time there.

Aion uses Mana Stones, Godstones etc etc. to allow for character customization and it makes a difference in how you  experiance your character. Which is a good thing

  Cefka

Novice Member

Joined: 12/19/05
Posts: 87

10/07/09 2:21:17 PM#13

The combat is nothing like WoWs it's a lot more boring, the gameplay is static and gave a feel closer to DAoCs old combat system not much variant posisble you can do your character auto-follows it's enemy and you are pigoen-holed into wich skill to use due to cooldowns, the combo system is mindless (press the same button again to do a combo!) there are no class mechanics making all classes play exactly the same and the lack of costumisation delivers a combat much much much inferior to WoWs. (of all the bad thing you can say about WoW it's combat gameplay is amongst the best of the industry)

  User Deleted
10/07/09 2:40:33 PM#14
Originally posted by cybertrucker

. I also disagree with the poster above who said that Talent systems means broken classes. I personally enjoy the ability to customize my character with a form of Talent, Feat or AA system in place. It is one of the things I always thought Vanguard was missing during my time there.

 

Then the developers have effectively pulled the wool over your eyes. Do you not see that when you have A a skill tree that is supposedly meant to give you all your skills and a talent tree that buffs those skill you were given in the first place as being a cheap fix to buff your skill which could of just been given at the correct strength to begin with?

As for the poster above if you do auto follow and use auto combat you will loose against anyone that used manual control taking advantage of the forward/backward/strafe bonuses of +attack +defence +evade/parry - basically the game gives you the option to be lazy and loose or be smart and win.

  Cefka

Novice Member

Joined: 12/19/05
Posts: 87

10/07/09 2:57:46 PM#15

Talent trees still add a level of the depths and strategy to skills that Aion does not (the extra effects you get through talents are not present on Aions skills so don't bring out the fact that this makes aion more complete), in fact talents trees allowed WoW to give classes a much bigger skill arsenal to chose from.

even if you can move to get some bonus without any class mechanics, a cooldown driven combat and combos that make you press the same button again and again it is still mindless and boring.

  gessekai332

Hard Core Member

Joined: 3/31/07
Posts: 253

10/07/09 11:47:29 PM#16

does wow have aerial combat? No it doesnt. That in itself makes it completely different from wow and all other mmorpgs around. And no, aerial combat is not just a gimmick in this game or something to be taken lightly. It is a well thought out and complicated mechanic in the game that changes combat entirely. I thought that i could envision and plan out my pvp strategies before i hit the abyss just by reading about skills and posts online, but boy was i wrong. the ability to move in a 3D plane and death by falling or running out of flight time makes THAT much of an impact on core game mechanics.

  Cammy

Advanced Member

Joined: 8/22/06
Posts: 898

10/08/09 12:01:29 AM#17
Originally posted by gessekai332

does wow have aerial combat? No it doesnt. That in itself makes it completely different from wow and all other mmorpgs around. And no, aerial combat is not just a gimmick in this game or something to be taken lightly. It is a well thought out and complicated mechanic in the game that changes combat entirely. I thought that i could envision and plan out my pvp strategies before i hit the abyss just by reading about skills and posts online, but boy was i wrong. the ability to move in a 3D plane and death by falling or running out of flight time makes THAT much of an impact on core game mechanics.

 

Yes it does... but most here don't realize it because they've decided by level 11 that the game is a grind fest and quit. Why are we all even arguing anymore? Seriously - time to stop feeding the trolls and just let their threads die

  cukimunga

Advanced Member

Joined: 4/03/05
Posts: 2246

Ah I'm drunk and I'm in the street like a vagabond.

10/08/09 12:08:32 AM#18
Originally posted by Cefka

The combat is nothing like WoWs it's a lot more boring, the gameplay is static and gave a feel closer to DAoCs old combat system not much variant posisble you can do your character auto-follows it's enemy and you are pigoen-holed into wich skill to use due to cooldowns, the combo system is mindless (press the same button again to do a combo!) there are no class mechanics making all classes play exactly the same and the lack of costumisation delivers a combat much much much inferior to WoWs. (of all the bad thing you can say about WoW it's combat gameplay is amongst the best of the industry)

 

IDK what your smoking but can I have some?

Aion = WoW combat with pluses or minuses to dmg, armor, blah blah you know

Yeah you can press the same button 2 times to get a combo which I never understood cuz I always press the other spell hotkey to do the combo the right way.

How does each character play the same? I can't heal with every character, I can't cast a fireball with all characters.  Each class has its roles just like any mmo with classes.  WoW's one big flaw with the talent tree was not many people just make a character on there own, its all about the flavor of the month builds so in the end you're going to be just like everyone else and if you're not people will bitch cuz  your not a uber build.

 

 

 

  Kaocan

Advanced Member

Joined: 8/18/09
Posts: 1262

The eye sees only what the mind is prepared to comprehend.

10/08/09 12:36:40 AM#19
Originally posted by cukimunga
Originally posted by Cefka

The combat is nothing like WoWs it's a lot more boring, the gameplay is static and gave a feel closer to DAoCs old combat system not much variant posisble you can do your character auto-follows it's enemy and you are pigoen-holed into wich skill to use due to cooldowns, the combo system is mindless (press the same button again to do a combo!) there are no class mechanics making all classes play exactly the same and the lack of costumisation delivers a combat much much much inferior to WoWs. (of all the bad thing you can say about WoW it's combat gameplay is amongst the best of the industry)

 

IDK what your smoking but can I have some?

Aion = WoW combat with pluses or minuses to dmg, armor, blah blah you know

Yeah you can press the same button 2 times to get a combo which I never understood cuz I always press the other spell hotkey to do the combo the right way.

How does each character play the same? I can't heal with every character, I can't cast a fireball with all characters.  Each class has its roles just like any mmo with classes.  WoW's one big flaw with the talent tree was not many people just make a character on there own, its all about the flavor of the month builds so in the end you're going to be just like everyone else and if you're not people will bitch cuz  your not a uber build.

 

 

 


 

Your right, I dont know why we even try to explain to these people what the combat system in Aion is like. All they seen in thier 1 week of play was five buttons and a single combo chain. I doubt they even read the tooltip on any of the combo skills or attempted to figure out the different buff/debuffs each offered above the DPS side. And its obvious none of them bothered to think that it might just be better to use one skill before another or after that one there. It seems they have become so...linear.... in thier thinking that all skills do only one thing (DPS) and there is no reason to think the order they are used in will mean anything.

 

(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  tazarconan

Hard Core Member

Joined: 1/03/07
Posts: 854

 
10/08/09 7:00:32 AM#20
Originally posted by teco221
Originally posted by tazarconan

The point was that every new mmorpg that comes on lacks new ideas and invention concerning class and combat mechanics at least. Most devs are going the easy way following succeded formulas instead of making something really new . Yes Darkfall failed but at least they tried to deliver something new and diferent. Ddo failed due to full instanced areas no pvp at all no adventuring,Aoc 3 talent trees like wow instanced squares bad combat mechanics, lotro sigh* etc etc.

As long as players keep buying those products and companies are making money they wont bother to bust their butts to deliver a game based on gameplay and good ideas. Like they used to do at least in 90's .

  DDO failed is not due to full instanced, there are other game using the same system.  AOC didn't fail because of 3 talent trees, it was because of bugs and no end game.  LOTRO was fine but just too easy to level and no end game.

 

Clearly, you didn't play any of them and you didn't read the complaints in forum.  Same about Aion, whatever you whine about was just make no sense at all.  Aion doesn't even have 3 talent trees and has way lesser classes then WOW.  It's boring to you because you didn't even play it at all.  If you can list every single skill from the each class then compare with WOW 's class skill in detail, maybe people will believe you. 

 

If you want to say AIon is copying from another game, at least said "L2" or "Guild War" etc, because NCsoft pretty much copy from their old works first. 

Ddo DID failed cause of full instanced world and just cause other games use that system does NOT mean its good. All saying its bad! Except you! No solid world rather cutted to squares provides anything but a real like designed world! All serious players complained about that in Aoc too! Lack of pvp also played its role and since Ddo has the combat system around along with great character progression/options along (abilities,skills,feats dual class options )Why you think its now free?

Lotro was fine? Lol seems to me Teco221 you dont have high standards of taste(if u have a taste). I played Lotro up to lvl 8 and quitted cause it was so boring.Just this.. boring!combat was like playing wow-pre beta ,it didnt gave you addiction the way they made it, combat and addiction lvl was zero. (not to mention no pvp at all) Im wondering have you ever played a game with REALLY good gameplay?

 

I quitted Lotro at lvl8, quitted Aoc at lvl 36 (barbarian) ,and as for AIon im trying to wake you up ppl so you can demand more than the crap cheap tries to make money some developer companies. Ask more from them be more demanding,so one day we can all enjoy better mmorpg's that are focusing on gameplay instead of grafix and some stupid shiny impressife effects.

P.S. It seems Teco221 the post was made exactly for guys like you ,guys that obviously dont have a clue what gameplay/addiction/immersion is . I suggest you find and play the fllowing games to start understand what gameplay/addiction means : Severance blade of darkness, Sid meyer's pirates, X-com series,eye of the beholder,Gothic 1+2,Morrorwind,Baldur's gate and icewind dale series ,Ultima online and many many others. When you do that you may understand why Lotro is NOT fine and why ppl should expect more from Aion's devs and more form every developing company thats trying to make money out of cheap tries.

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