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The Pub at MMORPG.COM  » MMOs converted to Single player/4 man Co-op game.

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27 posts found
  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

10/05/09 12:54:38 PM#21
Originally posted by Dradiin

So a friend of mine and i were discussing how much we enjoy single player RPGs and love to play MMOs also.  I was sitting there thinking what if a company reworked a MMO, lets say Everquest 2 (if i say WoW everyone freaks out), and made it into a single player RPG completely separate from the MMO but uses all the same Assets. 

 

Tweaked it enough to wear the difficulty was soloable, maybe added henchmen to fill a party. Or go so far as to allow 4 others play with you Co-Op in a single player environment. 

 

Would this interest you as a gamer to go through all the content of a MMO world solo as a separate game. Meaning your single player game is seperate from the MMO but you still pay for it like any other normal MMO fee.

 

Anyhow just a thought, maybe if anyone else reads this you can comment on the idea.

Nice Try OP,
 

But I can clearly see your asking for a New Guild Wars game that Doesnt make you have to have internet to play it as GW1 does.

 

Anybody else see what the OP did here?

  ayakashioni

Novice Member

Joined: 7/31/09
Posts: 7

10/05/09 12:59:13 PM#22

ummm diablo2/3? lol not an mmo but whats OP is looking for....

thought that was kinda old news lol

  User Deleted
10/05/09 1:03:18 PM#23
Originally posted by Dradiin

So a friend of mine and i were discussing how much we enjoy single player RPGs and love to play MMOs also.  I was sitting there thinking what if a company reworked a MMO, lets say Everquest 2 (if i say WoW everyone freaks out), and made it into a single player RPG completely separate from the MMO but uses all the same Assets. 

 

Tweaked it enough to wear the difficulty was soloable, maybe added henchmen to fill a party. Or go so far as to allow 4 others play with you Co-Op in a single player environment. 

 

Would this interest you as a gamer to go through all the content of a MMO world solo as a separate game. Meaning your single player game is seperate from the MMO but you still pay for it like any other normal MMO fee.

 

Anyhow just a thought, maybe if anyone else reads this you can comment on the idea.


 

Play morrowind oblivion two worlds gothic risen rpg's these are open free roaming worlds like mmo's some are even much better then mmo's and two worlds you even have a multiplayer part where you can play with friends.

I realy dont see why you want mmo's to be converted ?

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

10/05/09 1:17:57 PM#24
Originally posted by Evasia
Originally posted by Dradiin

So a friend of mine and i were discussing how much we enjoy single player RPGs and love to play MMOs also.  I was sitting there thinking what if a company reworked a MMO, lets say Everquest 2 (if i say WoW everyone freaks out), and made it into a single player RPG completely separate from the MMO but uses all the same Assets. 

 

Tweaked it enough to wear the difficulty was soloable, maybe added henchmen to fill a party. Or go so far as to allow 4 others play with you Co-Op in a single player environment. 

 

Would this interest you as a gamer to go through all the content of a MMO world solo as a separate game. Meaning your single player game is seperate from the MMO but you still pay for it like any other normal MMO fee.

 

Anyhow just a thought, maybe if anyone else reads this you can comment on the idea.


 

Play morrowind oblivion two worlds gothic risen rpg's these are open free roaming worlds like mmo's some are even much better then mmo's and two worlds you even have a multiplayer part where you can play with friends.

I realy dont see why you want mmo's to be converted ?


 

OP is refering to Guild Wars.

 

  Aganazer

Novice Member

Joined: 11/20/08
Posts: 1328

10/05/09 3:07:59 PM#25

Sounds like the OP wants to play Neverwinter Nights.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

10/05/09 3:56:23 PM#26
Originally posted by luciusETRUR
Originally posted by nariusseldon
Originally posted by luciusETRUR
Originally posted by nariusseldon
Originally posted by toddze
Originally posted by nariusseldon
Originally posted by Abrahmm

Sounds to me like most of the MMOs already out there.

In all serious though, no I wouldn't like that because MMOs are actually pretty dull and boring games when you get down to it, but the thing that makes them fun is that you are in a world with thousands of other people. The actual content of MMOs usually isn't that good.

 

Nah .. MMORPGs are better than almost all SP action/hack-n-slash RPGs (except diablo 1 & 2, possibly 3) because they have more enemy types to fight, and larger world to fight in.

Many of the scripted boss fights are also better than SP RPG boss fights.

 

You must be playing all the wrong single player RPG's.

 

Named one action/hack-n-slash RPG that have the number of classes & diversity of combat mechanics, and talent design that WOW has. Not even Diablo 2 has that.

Elder Scrolls... ?
 

 

Not really a hack-n-slash action RPG. Plus, the combat mechanics is way simpler than WOW. I would grant that it has a big world (Oblivion) and many differnet type of enemies to kill though.

 


 

Well.. then you're comparing a hack-n-slash genre which caters to simple gameplay, to MMORPG genre which caters to huge worlds, more diverse mechanics, etc. It's really a dumb argument.

On another note, the sad part of this thread is I was expecting a bashing of modern MMORPGs and it was actually a suggestion... (a bash I would agree with, as well..)

 

Many MMOs are hack-n-slash at the core so that is good comparison. In fact, all the PvE EQ type games are hack-n-slash. Fighting mobs & getting items is the core of the gameplay. Crafting usually are only a minor part.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

10/05/09 3:57:49 PM#27
Originally posted by Ihmotepp

Single player games are dynamic. For example in Fallout 3 you can blow up a city by doing one of the quests. After that, the city is gone. It doesn't come back, it's permanently gone, and all the inhabitants in the city.

MMORPGs are static. Nothing changes. you cant[' ever blow up a city, because that would mean the city wasn't gone for you, but all the other players.

So no, I wouldn't play a single player version of an MMORPG for more than 10 minutes. However, there's lots of players that like solo friendly mmorpgs, and I can see many of them enjoying this. Really not that much different if you load up a chat program, than playing an mmorpg solo to the level cap now.

 

Not true. Look at the phasing technology used in WOTLK. The world DOES change around you. I have seen it WITH MY OWN EYES.

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