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I enjoy logging onto scenarios popping and ganking destros! Post your positive feedbacks! |
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10/01/09 11:52:05 PM#2
I seriously think you're the only fanboi left on these boards. |
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10/02/09 1:19:12 AM#3
Originally posted by Toxilium
Nah he just makes ranbom posts that he knows people are going to troll then when they do he starts e-preening. |
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10/02/09 1:23:38 AM#4
Takes one to know one LOL :P |
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10/02/09 1:27:29 AM#5
pvp takes 0 skill, not a fan East Carolina University, Computer Science BS, 2011 Games played and quit: L2, PlanetSide, RF Online, GuildWars, SWG, COH/COV, Vanguard, LOTRO, WoW, WW2 Online, FFXI, Auto-Assault, EVE Online, ShadowBane, RYL, Rappelz, Last Chaos, Myst Online, POTBS, EQ2, Warhammer Online, AoC, Aion, Champions Online, Star Trek Online, Allods, Darkfall. Waiting on: Earthrise Names: Citio, Goldie, Sportacus |
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10/05/09 7:01:14 PM#6
Originally posted by tiki
Don't know where you get your facts, but it sure as hell takes skill... I remember many battles which involved stretching out the destro with false attacks and then taking their keep when it was weakend, and even the battles WB on WB are hard fought and very evenly matched, its very fun and rewarding |
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10/05/09 9:14:01 PM#7
There's so many thing to do in this game, i never get bored of it. (PVE can be improved like in many other PVE but i understand is a RVR game and it's coola s well except that, like so many have said before, 3 faction will make the game even better.) But anyway, with the PQ, PVP, RVR, live event and the land of the dead, you got lot of thing to do ( i know LOTD is PQ and RVR just like other realm but at least, it give a fresh breathe with some new stuff to discover.) Stop complaining and try to move your ass. |
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10/05/09 11:14:16 PM#8
Lol how can you enjoy this crap Got a problem with me? Say it to my face. Oh wait, this is the internet... |
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10/06/09 12:25:28 AM#9
ummm because we actually enjoy it? WAR is hella fun... |
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10/06/09 8:42:54 AM#10
Originally posted by SupahMariHo
I always wonder why people is loosing time reading post about a game they dont like... Stop complaining and try to move your ass. |
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10/06/09 8:47:46 AM#11
Tier1 is hella fun. After that the game is junk. Thats right junk. I was one of the biggest fanboys pre-launch on these forums and it sucked eating crow but lets face it. They took a great concept and implented most of it verry poorly. To thoes of you still enjoying it good for you. You are the minority though. |
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Whocares if we are the minority or not. It won't stop us from logging on and killing players then logging out without a care in the world. WAR kicks ass and rocks! |
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10/08/09 3:32:05 AM#13
EA cares. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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10/08/09 4:22:50 AM#14
Originally posted by Phioku
I have quite a number of games I do that in, they're called FPS, they're *perfect* for it!
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10/08/09 4:36:07 AM#15
Originally posted by Pheace
I have quite a number of games I do that in, they're called FPS, they're *perfect* for it! No monthly fee, either, right? For me, though, FPS are not the answer. I hate the FPS view, and I want swords and spells, not gun and grenades. I aslo enjoy leveling and gaining new abilities to use. Warhammer would have been a great game, if they had gotten CC, class balance, and engine performance right. Oh, and put in a decent end game. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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10/08/09 5:35:46 AM#16
Originally posted by MMO_Doubter No monthly fee, either, right? For me, though, FPS are not the answer. I hate the FPS view, and I want swords and spells, not gun and grenades. I aslo enjoy leveling and gaining new abilities to use. Warhammer would have been a great game, if they had gotten CC, class balance, and engine performance right. Oh, and put in a decent end game.
"I aslo enjoy leveling and gaining new abilities to use.:" Which is inherently incompatible with being able to log in and do stuff (on an equal field) . If there's something to gain it means there's people who don't have it yet, which means the playing field isn't equal.
Some people (not saying you) seem to think want both yet not the drawbacks that are inherent to it. Though some games may have less of them because it takes less long to reach, the whole premise is still the same.
A game like Battlefield makes more sense in that sense. It had abilities to gain, yet you could contribute quite well without them. The problem comes with MMO's that require monthly payment. It's not the monthly payment itself that's the problem, it's the carrot they need to hang in front of people to get you to pay/play that game over another game that has a monthly fee. And that carrot is almost always based on acquiring new things.
Since fluff isn't enough for most people that means whatever it is, usually creates a have and have-nots, which again, negates the whole idea of log in and play equally.
That's still ignoring the whole Time played > Less time played that MMO's get.
In my opinion, MMO's simply aren't a good place for a level playing field, unless you keep the playing field lowcapped which again brings back the problem of the carrot or a lesser sense of achievement. Something which, if you take it to it's extreme (as lowcapped as possible) takes out the whole idea together, having to acquire things to do something, getting something for playing.
For this type of gameplay, a MMO is simply not suited if you just want to log in and play equally without having to worry about that stuff. (and no WAR is no different. Just a lesser extent in some senses)
I'd suggest anyone who wants that type of gameplay to look at FPS, it makes WAY more sense than trying to cling onto a MMO in the hope it gives that experience.
I understand your sentiment though. I like MMO's, because of the RPG progression type stuff and the other people walking around, but then I don't have delusions of some type of mythical 'plug and play' playstyle where I can log in and always be on equal footing either, because I know this type of genre *with* the sub fees, requires the game to move forward, or the playerbase will complain and leave, even though they will complain anyway when the game moves forward, but in the former case they leave, and in the latter they stay, and the latter is all that matters.
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10/08/09 6:36:56 AM#17
Originally posted by Pheace It could be, though. Have separate abilities and stats for PvP. Have progression only in PvE content. However, what do you fight for in PvP? "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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10/08/09 7:00:22 AM#18
WAR could be an enjoyable game if certain parameters are met by the player. 1. You find a really active guild that does both pvp and pve and groups a lot. 2. You play on a populated server that has somewhat balanced numbers. 3. Your main play time is during the primetime of that server. 4. You get lucky enough to find a group of friends in game that will level with you through Scenarios, ORvr and PQs. 5. You have a system that isn't totally destroyed by the shitty unstable client.
Meet those and you will have fun in WAR problem is it is not easy. I myself have a main playtime during off hours and basically played a solo game the whole time so I gave up. PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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10/08/09 7:11:44 AM#19
Originally posted by metalhead980 One of the things Mythic should have done is reduce the queue sizes for scenarios during off-hours. 12v12 is doable during primetime, but unreasonable at 3 or 4 AM. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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Originally posted by metalhead980
All those stated above have all been answered already for me. I enjoy the game with no problems whatsoever. I got a active guild for pvp and pve. I got a cool server that battles back and forth (Volkmar). We stopped Destro today from reaching Stage 2 in Altdorf which caused Destro to be pissed off and jus run scenarios lol. The apprentice system should help you level. Getting to Rank 40 is a piece of pie. The client is better than before and its getting a upgrade for the 1.3.2 patch. |
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