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Hrica
Advanced Member
Joined: 3/31/05
"Yesterday is history, Tomorrow a mystery, and today is a gift" |
10/01/09 2:43:31 PM#21
Proof EA has put Warhammer on the back burner and focusing all on ToR. Shrink the game, more linear and nothing new. |
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10/01/09 3:31:52 PM#22
Great patch but too late. 60+ servers down to 6... and out of these 6, 2 are semi-dead (Dark Crag and Phoenix Throne) so before the year ends, they could be down to 4 (or less) servers. Lessons learned: * Listen to player feedback. |
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10/01/09 3:33:18 PM#23
Originally posted by skeaser
Just not enough new players trying the game. T1 is basically dead so new players are turned off by the lack of players. This is a band-aid solution. It must suck though because they spent so many resources on those now gone 4 other starting zones... |
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10/02/09 1:05:14 AM#24
Originally posted by Erazor01
Aion. It has the epic battles and fluid PVP that WAR should have had. Aion might not become the mythical WoW killer, but it is definitely a WAR killer. |
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10/05/09 12:02:30 PM#25
Originally posted by laephis
Aion. It has the epic battles and fluid PVP that WAR should have had. Aion might not become the mythical WoW killer, but it is definitely a WAR killer.
QFT! And I am not some guy who never played WAR. I was in the Beta and bought my copy on launch day. I played straight for 9 months. I dealt with all the BS and gave more then enough time, effort and money into WAR. My clan was the best on the server on Destro side but the game was just so boring. Land of the Dead was the final nail in the coffin for my Clan and the server died a few weeks later. I went through 4 server transfers, first was because of launch queues, the other 3 were because the server died and they moved us to a new one. That was the worst, getting moved to a new server all the time losing all sense of community and losing friends. Grinding reknown ranks was the most boring thing ever as well. Running around from BO to keep to gain more RP. And getting new reknown ranks felt pointless. Horrid performance in large scale RVR, getting stuck on small bushes, rocks and other things. Overpowered classes that stayed that way for months at a time. I still read the WAR patch notes every time they come out and some of the changes they have made since my clan quit have been good. Such as toning down all the CC, adding a second ramp to keeps and some other things. But it was too little too late. Those changes were promised for 6 months or more. They announced 2nd ramps in keeps a few months after launch and they were only just recently added. If you've just started WAR and think it is great, I thought the same too when in the early game. Then you get to end game and there is nothing to do. So get to end game before you claim it is the best game ever. Also when someone buys a game they almost force themselves to like it. They don't want to feel that they wasted their money. There is only a few servers left as US population is barely there and friends from EU servers report populations there have dropped dramatically as well. WAR is on life support, too bad as it could have been great. |
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10/05/09 6:56:58 PM#26
It was a well intentioned game and they were trying to find a solution to the proverbial 'end game'. I'm guessing players have left in droves and they are trying to funnel people together.
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