Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,594,675  Online:0
Guests:0  Posts:4,847,805
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » General: The List: Five MMO Sequels

4 Pages 1 2 3 4 » Search
62 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
9/29/09 2:38:17 PM#1

This week, MMORPG.com's Jon Wood uses the list to count down five MMO sequels, a rare breed for the genre.

Jon Wood

Sequels are a video game tradition. If you look at nearly any other video game genre, the shelves are littered with follow-up after follow-up after follow-up to popular (and more importantly high selling) titles. These sequels are generally pumped out every few years, keeping true to the original ideas and gameplay styles of the original. This is how games build franchises.

Yet, the MMO world seems to have been left behind in that area with only a few sequels having been created. This probably owes something to the continuing revenue stream that a popular MMO creates via subscription and probably also has to do with the way that MMOs continue to evolve via patches and updates throughout their lifetimes. Expansion packs also play a role here.

Read Five MMO Sequels

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  User Deleted
9/29/09 3:05:58 PM#2



#5 Asheron's Call 2

For every Godfather 2, there's a Matrix Reloaded. For every Wrath of Khan, there's a Highlander II. In telling the story of sequels there are successes and then, for whatever reasons, there are failures.

Now, in reality, it isn't fair to compare Turbine's Asheron's Call follow-up to some of the worst sequels ever made but the truth of the matter is that, for whatever reason, Asheron's Call II holds the dubious distinction of being the highest profile MMO sequel to have ever been cancelled post-production.

AC 2 launched in 2002 and closed in 2005 after the game's Legions expansion failed to bolster its flagging subscriber numbers. Many critics of the game cite too much deviation from the original Asheron's Call as a reason for the game's cancellation.


Yet it became the basic template for most of the mmo's today. EQ1 + AC2 = Modern MMO's.

Good article.

  blbeta

Apprentice Member

Joined: 9/18/04
Posts: 51

9/29/09 3:31:59 PM#3

AC2 definitely alienated much of the AC1 fans IMO.  I thought it was ok and would have thought better of it if it had not had the Asheron's Call name.   It was way too different from what I liked about AC1 and was probably too early for a sequel.

I still look forward to another AC game.  I like very much the loot and skill point system they have.

On a brighter note I really hope Planetside 2 is going to be made.  It is nice to see Sony asking the questions for it.  Now we just need a survey from Turbine about the next chapter of AC.

  jawapet

Novice Member

Joined: 1/20/07
Posts: 77

9/29/09 4:20:06 PM#4

Rumor's also afloat about 2 of the games on your list and them being expanded upon into a trilogy.  NCSoft has supposedly begun working on Lineage 3, while I can't find an accurate source that can confirm or deny this I think it is highly plausible.  Likewise, supposedly EverQuest 3 is in development behind closed doors somewhere, however I much doubt this one as it took them this long just to get GH in EQ2, which were advertised as coming soon on the original release box *cough*

I would have ranked the anticipation for GW2 up a little more, but then again with the inclusion of GWF and GWNF does it more make it the 4th game in the series then the second?

All in all it was a pretty good list.

 

---

Lineage 3 Blog http://lineage3.wordpress.com/

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

9/29/09 5:31:27 PM#5

I'm a little bit dissapointed Ragnarok Online 2 wasn't mentioned, even though it never had a western release.

Sequels being canceled or not doing as good is really nothing new, we have seen it was Asherons Call and Everquest 2, which still did good but never reached the popularity of the original.

But Ragnarok Online was different. While Asherons Call had a respectable subscriber base, Ragnarok Online was one of the biggest mmorpgs in the world and was often seen as a popular alternative to NCsoft's Lineage series.

Ragnarok Online 2, on the other hand for some reason completely crashed and burned. It's now down to 2 open beta servers which appear to be nearly empty. I think Ragnarok Online 2 might just be the biggest drop in popularity in a sequel.

  illanadan

Novice Member

Joined: 11/07/08
Posts: 320

9/29/09 5:52:37 PM#6

 You could have added Ultima Online 2 as the shortest lived MMO sequel in history :D

- Case: Thermaltake Kandalf Black Chassis
- CPU: AMD Phenom II X4 955 Black Edition 3.2GHz (OC'd 4.2GHz on Water Cooling)
- Memory: Mushkin 8Gb (4x 2Gb) DDR3 1600Mhz
- HDD: Dual Western Digital Caviar Black 1TB 7200 RPM
- GFX: (2) XFX Radeon HD 5870 in CrossFire - New upgrade! :)

"I like wow, I like aion and I like AoC all for different reasons.....the later cause i get to see boobs, but still its a reason!!" - Sawlstone

  Xondar123

Gumshoe

Joined: 11/08/07
Posts: 2574

9/29/09 6:41:56 PM#7

I wasn't going to mention it, but the author mentioned the GuildWars "sequels," so now I have to.

 

If we use the same logic applied to GuildWars, then City of Villains is the direct sequel to City of Heroes. The game was built to be stand-alone, you didn't need CoH to play CoV, if you subscribed to CoH you still had to buy CoV, they didn't come in a single box. And it continued the "City of" franchise. It was the direct sequel to City of Heroes.

 

I agree fully that Champions online is a spiritual sequel to City of Heroes, after all CoH was originally based loosely on the Champions pen-and-paper RPG. Also, a lot of stuff in CO was first proposed for CoH. For example, in early beta the powers for CoH worked how they work in CO now, and the Nemesis system was originally proposed for CoH. But, City of Villains beat CO to the CoH sequel punch.

xondar10 Xfire Miniprofile
  Draco91

Novice Member

Joined: 8/04/06
Posts: 134

9/29/09 7:44:19 PM#8

 I was getting REALLY worried when I got to Lineage II as number 2, and then saw FFXIV underneath it, that you wouldn't be including EQ2 xD Eq2 had a rocky start IMO, but it became a really great game. I'm excited about FFXIV as well :) and GW2.

"In Internet slang, a troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response[1] or of otherwise disrupting normal on-topic discussion.[2]" (Wikipedia.org, 8-24-09)

The best way to deal with trolls:
http://www.angelfire.com/space/usenet/ [IGNORE THEM, THEY JUST WANT ATTENTION!]

  TheMaelstrom

Apprentice Member

Joined: 7/02/04
Posts: 371

Nobody loves you.

9/29/09 7:56:24 PM#9

I'm actually hoping for another Everquest. I'm sure I'm not the only one. I just hope they go "back to their roots" more with a more group-oriented game-play experience.

No godless person can comprehend those minute distinctions
in doctrine that provide true believers excuse for mayhem.
-Glen Cook

  Stormwatch

Novice Member

Joined: 8/23/09
Posts: 84

9/29/09 7:58:51 PM#10

The article does little more than describing minor facts of sequel games. If you're going for lists of games around some topic, then I would suggest looking at the »20 Game Design Essentials« series over at Gamasutra (e.g. Game Design Essentials: 20 RPGs) for some inspiration.

Another take would be like «5 ways to do mounts» «10 lessons learned from PVP systems» and things like that, that's more a documenting style with some opinions on what works better and what lesser. Could be interesting for people as well, who might hear of games they haven't heard of before or learn how other games tackle common problems. If you add some opinions, then there is a base for discussion, too.

Generally, getting away some more from blog posts would be nice. For some nice ideas, also see the awesome retrospective series (Zelda Retrospective or Final Fantasy Retrospective). Just trying to be constructive here :)

  Lex_Taliones

Novice Member

Joined: 4/03/08
Posts: 30

9/29/09 8:03:22 PM#11
Originally posted by Xondar123

I wasn't going to mention it, but the author mentioned the GuildWars "sequels," so now I have to.

 

If we use the same logic applied to GuildWars, then City of Villains is the direct sequel to City of Heroes. The game was built to be stand-alone, you didn't need CoH to play CoV, if you subscribed to CoH you still had to buy CoV, they didn't come in a single box. And it continued the "City of" franchise. It was the direct sequel to City of Heroes.

 

I agree fully that Champions online is a spiritual sequel to City of Heroes, after all CoH was originally based loosely on the Champions pen-and-paper RPG. Also, a lot of stuff in CO was first proposed for CoH. For example, in early beta the powers for CoH worked how they work in CO now, and the Nemesis system was originally proposed for CoH. But, City of Villains beat CO to the CoH sequel punch.


 

I agree with the first part of this post completly.  I do not agree with Champions being a "spiritual sequel"  to anything.  If you use that method of classification, then there are multiple "spiritual sequel"s out there.  To put a game into that category just because it's genre has limited examples makes no sense. 

Who farted?

  User Deleted
9/29/09 8:21:59 PM#12
Originally posted by Lex_Taliones
Originally posted by Xondar123

I wasn't going to mention it, but the author mentioned the GuildWars "sequels," so now I have to.

 

If we use the same logic applied to GuildWars, then City of Villains is the direct sequel to City of Heroes. The game was built to be stand-alone, you didn't need CoH to play CoV, if you subscribed to CoH you still had to buy CoV, they didn't come in a single box. And it continued the "City of" franchise. It was the direct sequel to City of Heroes.

 

I agree fully that Champions online is a spiritual sequel to City of Heroes, after all CoH was originally based loosely on the Champions pen-and-paper RPG. Also, a lot of stuff in CO was first proposed for CoH. For example, in early beta the powers for CoH worked how they work in CO now, and the Nemesis system was originally proposed for CoH. But, City of Villains beat CO to the CoH sequel punch.


 

I agree with the first part of this post completly.  I do not agree with Champions being a "spiritual sequel"  to anything.  If you use that method of classification, then there are multiple "spiritual sequel"s out there.  To put a game into that category just because it's genre has limited examples makes no sense. 


 

The game wasn't put there "simply because it's genre has limited examples" I'd think the biggest reason it is there which you totally ignored in your response is because the maker of COH is the maker of CO and as stated by the guy you even quoted it is really a spiritual successor if for no other reason than the fact that most of what is in CO are really every idea they had for COH but never implimented.

  Kaynos1972

Spotlight Poster

Joined: 2/10/04
Posts: 2142

9/29/09 8:50:11 PM#13

You nailed it about AC2.   What we wanted what a sequel of AC 1 not an entirely different game.   If AC2 would have been based on the AC 1 game mechanic it would still be running today. 

  Swoogie

Novice Member

Joined: 11/07/08
Posts: 402

9/29/09 8:58:42 PM#14
Originally posted by TheMaelstrom

I'm actually hoping for another Everquest. I'm sure I'm not the only one. I just hope they go "back to their roots" more with a more group-oriented game-play experience.


 

Your definitely not alone

  Alverant

Novice Member

Joined: 3/12/07
Posts: 136

9/29/09 10:13:04 PM#15
Originally posted by jaxsundane
Originally posted by Lex_Taliones
Originally posted by Xondar123

I wasn't going to mention it, but the author mentioned the GuildWars "sequels," so now I have to.

 

If we use the same logic applied to GuildWars, then City of Villains is the direct sequel to City of Heroes. The game was built to be stand-alone, you didn't need CoH to play CoV, if you subscribed to CoH you still had to buy CoV, they didn't come in a single box. And it continued the "City of" franchise. It was the direct sequel to City of Heroes.

 

I agree fully that Champions online is a spiritual sequel to City of Heroes, after all CoH was originally based loosely on the Champions pen-and-paper RPG. Also, a lot of stuff in CO was first proposed for CoH. For example, in early beta the powers for CoH worked how they work in CO now, and the Nemesis system was originally proposed for CoH. But, City of Villains beat CO to the CoH sequel punch.


 

I agree with the first part of this post completly.  I do not agree with Champions being a "spiritual sequel"  to anything.  If you use that method of classification, then there are multiple "spiritual sequel"s out there.  To put a game into that category just because it's genre has limited examples makes no sense. 


 

The game wasn't put there "simply because it's genre has limited examples" I'd think the biggest reason it is there which you totally ignored in your response is because the maker of COH is the maker of CO and as stated by the guy you even quoted it is really a spiritual successor if for no other reason than the fact that most of what is in CO are really every idea they had for COH but never implimented.

Except Cryptic wasn't the only company involved in CoX. NCSoft is also the maker of CoX and when Cryptic left, the game it help make was noticeable improved. And from what I hear so far, the problems with CO are the same type of problems CoX had when Cryptic was involved. I'm not sure if that's what you mean by a "spiritual sucessor".

  User Deleted
9/29/09 10:34:04 PM#16

I would say Vanguard was the "Spiritual" successor to Everquest.

Either way, what's the point of the list?

  Horusra

Advanced Member

Joined: 6/26/05
Posts: 1258

9/29/09 10:36:09 PM#17
Originally posted by Aguitha

You nailed it about AC2.   What we wanted what a sequel of AC 1 not an entirely different game.   If AC2 would have been based on the AC 1 game mechanic it would still be running today. 


 

Yeah we wanted AC1 with better graphics...instead we got crap, pretty crap, but crap.

  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 2660

If you can't kill it, don't make it mad.

9/29/09 11:09:40 PM#18
Originally posted by Aguitha

You nailed it about AC2.   What we wanted what a sequel of AC 1 not an entirely different game.   If AC2 would have been based on the AC 1 game mechanic it would still be running today. 

 

Very true. But what finally ended up killing it was the *endless* stream of "issues" and Turbine and Microsoft pointing fingers at each other.  Hell, it got so bad at some points if you will remember, that even the basic chat system was broken.  Not to mention the multiple times they broke the combat system, server sync and lord knows what else.  Add all of that together and throw in Turbine closing down the game, right after selling us the expansion... And you have why many of us do not trust Turbine any more.

  shabazzster

PWI Correspondent

Joined: 1/29/09
Posts: 32

9/29/09 11:15:07 PM#19

Yeah, you know sequels are an important element in any genera of entertainment except music itself. But I think only a few games can title there new creations as being "sequels" Those games are final fantasy, kings quest, and all those games that sort of invented the idea of "sequels." In general all mmos need to continue to label there additions and updates as they currently do. i.e. Eve , Jumpgate, PWI, Runes of Magic, and all those that don't put a number 2 or 3.... beside their new titles. In other words, a "sequel is implied  by simply updating their titles.

  Death1942

Advanced Member

Joined: 2/24/07
Posts: 2595

9/29/09 11:40:44 PM#20

i thought this was gonna be a sequels we should have and was gonna rage so hard over it.  Good article but i am a firm believer that MMO's should only ever have a sequal if the original is over 5 years old.

MMO wish list:

-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads

4 Pages 1 2 3 4 » Search