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Zlayer77
Apprentice Member
Joined: 5/19/09
Start worrying about other players in a game and dont just play |
10/01/09 5:17:53 AM#41
To be honest just looking at screenshots of DC makes my skin crawl. It looks like crap, and I think it will also play like crap..... Champions is a fun game an it will get even better over time... |
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10/03/09 8:05:21 AM#42
Dcuo understrand that a hero or villian isn't simply defined by the way they look, its talking up the aspects that matter in a comicbook - story and depth of character, interactions and alliances. While Champions may expand but its very apparent that Cryptic have forgotten or just dont care about how the comicbook theme contributes to the variety of the avatar, adding more superficial gloss wont see CO improve, there needs to be a fundamental shift in the type of content added before the game can appeal to a wider audience, and a giant hurdle to overcome is the staid and generic engine the whole game has been constructed upon. |
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Yamota
Elite Member
Joined: 10/05/03
Money in politics is the root of all political evil. It is corruption at it's worst. |
Originally posted by tyanya
Yeah you know what I am talking about. People say that CoX and CO are niche games because they are super hero MMORPGs. They really aren't, the only thing super hero about them is the skin, i.e. how your character looks. Everything else is similar to other MMORPGs. Looking at Aion and CO there really isnt that much different between the two. They look different but they play pretty much the same. Do endless missions/quest that requires you to fetch this or kill that. Major difference is that where as Aion has en end game, CO has not. |
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10/04/09 3:45:14 PM#44
Originally posted by Yamota
Yeah you know what I am talking about. People say that CoX and CO are niche games because they are super hero MMORPGs. They really aren't, the only thing super hero about them is the skin, i.e. how your character looks. Everything else is similar to other MMORPGs. Looking at Aion and CO there really isnt that much different between the two. They look different but they play pretty much the same. Do endless missions/quest that requires you to fetch this or kill that. Major difference is that where as Aion has en end game, CO has not.
But in CoX villian side you rob a bank. Hero side your stoping it from being robed.If one reads the missions their is a difrent feel to both sides. Intresting enuff some of the ideas in CO were pitched for CoX but turned down.only to show up in CoX .Plan on trying CO some time this month i hope.Not haveing a villan side does seem to hurt a bit.was kinda surprised cryptic didnt include it knowing how well cov soild an drew players to cox. If Dc online does villians right an have a decent f2p system as rumored. they could do very well. "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933) |
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10/16/09 10:27:12 AM#45
Sounds like they are just saying it has pvp. One person is rping a bad superhero, and one is rping a good one. What makes that different than CO or COH? The fact that it's f2p is pretty much telling you it will suck and be full of f2p losers who would shank you if you were standing in front of the quest item they needed. Free is great but not when it brings in all the worst people from the mmo world. I will happily change my opinion of it if I play it and am proved wrong. - I doubt it will happen though since pretty much all f2p games have the same community. |
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10/16/09 7:12:09 PM#46
Originally posted by iamspamicus
You cant RP a supervillain. I cant rob any banks in CO. There is no epic struggle between good and evil. I look forward to seeing a true superhero game that includes supervillains at launch. Perhaps it will have nice balance since they may give thought to that upfront rather than nerf the shit out of everyone post release (CoH/CO style) |
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10/17/09 8:54:29 AM#47
It boils down to the attitude/approach of the design team to the game. DCUO are asking the question - what makes this mmo convey the world of DC and comics in general, how can the player become a part of that world and feel involved. I don't know if SoE will deliver, but its encouraging and implies they place some genuine value on the comicbook theme, having played CO there is no evidence of Cryptic having even considered such aspects and many of the recent mmo releases have been nothing more than sterile anthologies of mmo staple features with no glue to make them tick..... I believe thats why we have seen some functional games die so early in their life - no matter how solid the gameplay there's just nothing to make you care about what you are doing or feel involved. Ultimately CO may end up with all the customisation and looks, all the superficial details to its credit, but the lack of priority and conviction in the comicbook theme at its core will always undermine these achievements and leave it a souless generic experience as a whole......DCUO, because it values its source material, will actually see its theme make the game more than the sum of its parts....where that really leaves it is anyones guess at this stage (theres no way to assess how good those parts are) but it now stands as the only comicbok game with any chance of actually feeling different or progressive from the generic hoards of fantasy mmoland. (APB and SWToR are the only other games actually taking a theme-centirc approach to design it seems and these are the games I hope will drive some genuine evolution in the mmo) |
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10/17/09 8:09:42 PM#48
Yeah CO universe doesnt feel like any comic book I ever read. All the books I grew up on took themselves seriously like X-Men, Spiderman, Sandman, comicgen titles, metabaron, and it goes on and on. When I play superhero titles like Spiderman 2 and so forth I feel effort to immerse me into a world
But CO it does feel like a typical fantasy MMO sort of reskinned. Now, they spiced up the classless power system but sort of through balance out the window in the process. I want a classless system but one where it feels balanced. Now- I give them credit. I love the character creator. I like choosing my powers. But once I step into the world I feel something missing.
Worse- their 'energy builder' system doesnt feel like anything from Comics. When was the last time you saw a superhero sit there and have to spam a weak power? Sometimes I do feel super when I play. So its not a total fail. It's a decent title. But when I think bout Fantasy games they give me powers as well and also make me the hero.
I really dont feel immersed in a world when I play this though. It's just missing that tons. Like when my character dies no big deal. In EVE Online, my heart pumped hard when I was taking a mjor risk. I felt apart of a serious universe that took itself seriously
I do not feel CO takes itself seriously. |
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10/17/09 8:38:32 PM#49
Originally posted by PatchDay
Gotta agree, I've only played a bit of the game in beta (shortly before it released) and un-installed it. I'd take the statement of "CO doesn't take itself seriously" and apply it to Cryptic not taking its fanbase seriously. Remember the "Sakura Park" incident? There was plenty of negativity surrounding that choice of originality, and a good 4/5ths of it got deleted/locked, with barely any response on the Devs or CM's part. Remember the release-day untested, unknown patch that literally changed everything about the game? I'd call that a bait-and-switch. I honestly played CoX more than I have played CO, because honestly, the former is better. CO's character creation system is clunky and ugly, and the freedom it provides isn't as much as they hyped, and the interface in-game is just as bad too. Melee in general is completely useless, and the limited range of powers for it have nothing special as well. The whole "energy builder" thing is essentially an auto-attack that punishes you for turning it off. The tutorial does little to really make you feel like a hero either. About the Nemesis thing, that was originally something you'd have to deal with throughout your WHOLE career, meaning right from the start. Now its limited to 25+, and best part? You have to wait til "Generic <Insert your villian's name> Henchmen A" attacks you and hope you get a piece of paper, then repeat several times to eventually go "Oh hey... I have a super villian I should probably deal with about now" so it isn't guaranteed right off the bat, its all luck.
And... on a slightly unrelated note: "Superman, I'm a let you finish an everythin, but Batman is the best super hero of all time. Of all time!" |
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10/18/09 4:53:05 PM#50
gota agree with the last two posts.co fails in some ways with its world. theirs not much to care about. it feels as plastic as the models look.faces so need work on human models specialy the females when they talk its down right scary . in cox their is stories that can get pretty dark .least as much as most comics can get thses days.in co your character can fall on golf balls.co is casual buggy casual.they realy have to make this event coming up be worth it.to add to the feel of the world an draw a player in.as well as filling content gaps . gota say its one of the few games i realy want to love but just barely like.doubting very much ill sub . it was worththe 30 i paid for it tho.just wish it was worth subing to. "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933) |
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10/18/09 5:00:49 PM#51
It's not that SOE gets it BUT because Comic great Jim Lee is working with them to be SURE it's right. another game had same helping hand Ghostbusters was made with help of it's creators and was the best ghostbuster game so far very realistic. if jim lee was not there DC universe would fail just like star wars galaxies did without george lucas and his other producers. |
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Deathstrike2
Apprentice Member
Joined: 2/04/06
"We must accept finite disappointment, but never lose infinite hope." - Martin Luther King, Jr. |
10/18/09 5:05:48 PM#52
Originally posted by Zlayer77
Hardly. DCUO puts CO to shame in the looks department, and I'm a lifetime sub for CO. Let's face it -- CO was and continues to be a major disappointment. |
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10/19/09 12:17:32 AM#53
Originally posted by Deathstrike2
Hardly. DCUO puts CO to shame in the looks department, and I'm a lifetime sub for CO. Let's face it -- CO was and continues to be a major disappointment.
You have to be kidding man, CO looks very good. DCUO looks stiff in controls, no flexibility but I will still play it, I'm just cool like that. |
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10/19/09 4:18:12 PM#54
Actually I was under the impression that most superheroes spend most of their time fighting regular bank robbers and even purse stealers and what-not, and then every once in awhile fight a big super villain or avert a nuclear catastrophe, which is pretty much how it goes down in this game. Think of the Spiderman movies where he sits with a police scanner to find out where crimes (regular crimes) are taking place, or the old Superman show where he didn't even have an arch nemesis. |
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10/23/09 12:15:26 PM#55
I'm not bothering with DCU Online and the main reason is Blixtev, and mostly SOE having to do with it. Blixtev wsa part of the reason why SWG was bad. Basing on an interview is too early to say that DCU will be good. SWTOR: sub ended, no thanks to Georg Zoeller! |
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10/23/09 12:18:51 PM#56
Originally posted by SgtFrog
And your really not a human paladin either if everyone else on your server is as well same logic sounds kinda dumb huh? |
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