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Aren't they making the factions a little too similar now? When discussing the worgen, he said that they were morally ambiguous. (Basically, not so clear on the good/evil black/white scale) Also, that they may have their own agenda outside of the Alliance. I mean, I kind of liked the fact that there was one specific group that you couldn't really trust and while extremely effective, were also liabilities, but happened to be a unique part of the plot for only one faction. Of course, before that, there was the Horde getting a pretty race and the Alliance getting the "WTF!?" race. (Though still pretty) Now, they're open about the goblins going Horde and worgen going alliance to match up with the gnomes and tauren. What are your thoughts? |
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9/24/09 12:39:30 PM#2
I liked it more when Horde and Alliance were more unique in style in comparison with each other. Back when there was no paladins on Horde side and when it was normal that every person on your server you can talk to shares your distaste for paladins. Yeah, there was much more atmosphere then.
I can also understand that way back when Alliance was outnumbering the Horde on every server and game was suffering for it. Battleground weren't very fun for Alliance, having to wait for extremely long queues and taking out their frustration on any unsuspecting lowbie horde that crossed paths with them. So now, Horde has the pretty race and Alliance will soon get the "evil" race, I just hope it gives us more balance fights in battlegrounds and less QQ over all.
Let bygones be bygones.
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9/24/09 9:28:44 PM#3
Ahem, poor alliance and their queue times. Try playing horde before battlegrounds when alliance would have 50 people at Tarren Mill, Crossroads, and still be able to raid the Horde main cities. This was before pvp rewards were in game. It absolutely sucked to try pvp'n as a horde. People pvp'd just to defend towns, you got nothing out of it. Take a look at warcraftrealms.com the alliance outnumber horde on pretty much every single pve server. My old server the ratio is horrible. It got to the point that horde just didn't even bother defending an area if alliance attacked because you'd be outnumbered 10 to 1. Not the least of which ever noticed how every horde major city (old world) has two entrances ? The second entrance also bypasses the most congested areas and leads directly to the faction leader. Did you know originally there were no guards in the cities either ? I complained about that til I was blue in the face and it wasn't addressed til a few months after the honor system went live and massive alliance zergs overran all horde areas. All those elites that guard the faction leaders were added close to a year after release. The guards that stand along hallways, doorways, entrances they weren't there originally. Alliance could pretty much ride in and do as they pleased.
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9/24/09 9:40:01 PM#4
While this is definitely adding to the lore of WoW, I would say this just continues the direction that Blizz is heading with their races: I.E. there is good and bad on both sides. Only Tauren, gnomes, and night elves (not counting blood elves) have been constant in their "good" nature. Trolls, while part of the horde, are still a wild card just like the Forsaken. People just dont realize it because Trolls play a smaller role in the main Warcraft storyline.
I think alliance getting the Worgen is helping to re-balance the population. While alliance was the more popular faction during vanilla, horde suddenly saw their popularity explode during TBC and this continued during wotlk. I personally like the new races. I dont like goblins so much so I think I will level a worgen. "The WoW forums are and have always been, the true heartbeat of the game. Having said that... RIP wow. You had a good run." - MAnalog 10/13/10 So WoW is dead? |
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9/24/09 10:28:56 PM#5
I like the way WoW made the factions. Wars aren't fought because a million people wake up one morning and decide they are "good", while another million people simultaneously decide to call themselves "evil." Most people just sort of get caught up in it; more as an issue of circumstance than of morality. The Humans and Night Elves start in veritable gardens. It's easy to see how they'd want to defend that at any cost; even if it had to be done pre-emptively. And they might even want to forcefully "share" their good fortune with other people -- whether they want it or not. And I don't think the horde races are "bad." WoW gives you a chance to walk a mile in their shoes. I imagine the Orc starting zone is a lot like the Klingon homeworld: if you're not meaner than the scorpions, you won't last ten seconds. As for the Forsaken; it couldn't possibly matter less where you came from. Once you wake up on a morgue slab, it's a pretty safe bet you won't be invited to any of the cool kids' parties anymore. So you just do whatever it takes to keep going from one day to the next. There might have been centuries of bad blood among the original WoW races. But new entries into the fray would be far more subject to the whims of circumstance. They will have to pick a side quickly if they don't want to get crushed -- but there is no law that says they have to love whoever they're fighting with, or particularly hate whoever they're fighting against. |
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