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LFGame  » I need a more "actiony" MMO combat system!

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64 posts found
  Hardanger

Apprentice Member

Joined: 6/06/09
Posts: 170

 
10/24/09 6:47:58 PM#41
Originally posted by mrcalhou

If his parents won't let him play AoC or Fallen Earth, then I doubt they'd let him play Darkfall. As far as an actiony mmo goes, I can't think of anything else already mentioned except for Dragonica, Maplestory, or one of the other sidescrollers. Even though the graphics in Dragonica were too cute, it was rather fun playing it with a gamepad.

Edit: grammar.


 

Why?  Its not rated M.  I doubt it is any more violent than WAR or WoW.  Both of which I've played.  Come on people, I'm fourteen - not ten. 

"Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley

  GrubbsGrady

Novice Member

Joined: 6/30/09
Posts: 264

10/24/09 6:51:33 PM#42

darkfall :D

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1426

10/24/09 9:30:35 PM#43

Well, you could always ask them to let you play Darkfall if you want to. It is actiony, but there are a lot of players that use programs that let them move faster, auto-loot, or go through terrain. If that doesn't bother you then you can give it a shot.

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 930

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

10/24/09 10:00:25 PM#44

in the month that i played Darkfall, i only saw one obvious cheat.  it has quite a few awesome and unique things going for it and ALOT of terrible & grindy aspects (at least when i played, i hear its been reduced).   altho being 14 and currently subscribing to an MMO, you obviously have some type tolerance for grind.  8)

 

if you are looking for an immersive world, scratch Planetside off the list.  its basically just a Battlefield type game with more players.  while technically it does have a virtual world with multiple public zones you can freely travel between, its really kind of pointless, because you wanna go wherever people are currently fighting.  there's NO reason to explore its unimmersive zones with what seems like randomly generated terrain and bases that all look pretty much alike.  there's no NPCs, quests, towns, or really anything associated with the term MMO, other than the fact that it can have more players fighting in an area than the Battlefield type of games.

 

the main point of posting.....  Neocron is one i didn't see anyone mention.  Neocron 2, is not a sequel.  it should have been called Neocron 2.0 to avoid any potential confusion.   Neocron 1, Neocron 2....its different names for the same game.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 930

CHATTANOOGAN

contact me if you are seriously interested in
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10/24/09 10:18:06 PM#45

somebody else mentioned this but didn't mention the names of these games:

 

if you like dogfighting in space/air, i hear Jumpgate (the original, not the still unreleased JG:Evolution) and Ace Online (f2p), have action combat.  never played them, so maybe they aren't even real MMOs for all i know.  not my cup of tea.

 

for future titles of this type, as well as Jumpgate Evolution, the Neocron developers  are working on Black Prophecy.

 

 

 

i read this whole thread hoping to learn of an action based, & immersive true MMO.  since i rarely check out all the asian ones and they don't get any coverage to speak of, something like that might slip past me some day.  if anybody knows of or sees such a thing in the future, please shoot me a private message.  8)  or if you have the interest/skills to work on one with me (in C#).  8)  

 

(already tried and discarded TCoS, FE, DF, Endless Ages, Dragonica, and D&DO (well its free so i occasionally jump in) ).

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 5369

10/24/09 10:51:07 PM#46
Originally posted by corpusc

if you are looking for an immersive world, scratch Planetside off the list.  its basically just a Battlefield type game with more players.  while technically it does have a virtual world with multiple public zones you can freely travel between, its really kind of pointless, because you wanna go wherever people are currently fighting.  there's NO reason to explore its unimmersive zones with what seems like randomly generated terrain and bases that all look pretty much alike.  there's no NPCs, quests, towns, or really anything associated with the term MMO, other than the fact that it can have more players fighting in an area than the Battlefield type of games.

How is Planetside not a Massively Multiplayer Online FPS?

You don't play Planetside seeking a world to explore.  You play it seeking the game with the most epic battles you've ever experienced.  Possibly not enough players for that to be the case nowadays, but I've played games ~25 years now and haven't found a more epic gaming experience.

Personally I felt PS's continents reflected real-world terrain quite a bit better than most games I've played with open worlds.  In the past whenever I decried PS's base design as unimaginative and terrible I would always make a point of mentioning the fact that at least the world level design was solid.

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1408

10/24/09 11:01:57 PM#47
Originally posted by Hardanger

Okie dokie, so here's the deal.  I've been trying out Champions Online - and many parts of it are very good.  For example: character customization is phenomenal, the combat system and class system (or lack thereof) are great, the graphics style is new and refreshing, etc.  There are of course many things that aren't so good about it as well (I won't go into detail about this because the game has gotten enough bad rep already).  Anyways, to make a long story somewhat shorter, I got tired of it and am moving on.  This is where the trouble starts...

Almost all popular/well-done MMOs on the market right now have the same old lame click-and-watch-tv style of combat.  WoW does (hell, WoW pioneered it!), WAR does, Guild Wars does, I've heard that Aion does, Champions Online does not. 

Champions has been very sucessful in making a more involved and action-packed kind of combat style.  And I fear I can never go back after playing such a superior game (superior in that certain category, that is). 

My question is thus - what other (if any) games are there that employ a combat system similar to this.  Even if it is just a bit more involved than normal, I need to know.  For in my hunt for the next MMO, that is where I will begin - with the combat system.

 

Thanks in advance to all those who take the time to answer my question,

~Jack


 

WoW did not pioneer that kind of combat, but to answer your question, Dungeons and Dragons online makes Champions Online combat look slow. So look into it.

  Blindchance

Apprentice Member

Joined: 2/21/09
Posts: 870

10/25/09 7:31:10 AM#48
Originally posted by mrcalhou

Well, you could always ask them to let you play Darkfall if you want to. It is actiony, but there are a lot of players that use programs that let them move faster, auto-loot, or go through terrain. If that doesn't bother you then you can give it a shot.

How many exactly means "a lot of players" ? Please support your opinion with numbers and evidence or it will stay just an opinion.

  User Deleted
10/25/09 7:42:02 AM#49

S4 is a fun game, F2P also. actiony death match game tho not like an open world mmo. fun to kill time playin

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 2489

"I will be the last - and you will go first."

10/25/09 7:53:30 AM#50

In my opinion, Guild Wars has the best combat system of the games that use the more traditional skill-use approach. Anything new is refreshing and welcome.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  Aryas

Apprentice Member

Joined: 1/21/08
Posts: 335

10/25/09 8:11:08 AM#51

Hi there

 

My taste in games is probably fairly similar to yours so here's a list of games which you might want to consider or wait for:

 

FREE (with item shop, etc)

Dungeons & Dragons Online (I'm playing this and enjoying it immensely, but it's heavily instanced)

The Chronicles of Spellborn (not playing this coz the art style creeped me out, aside from this though it was really good)

 

SUBSCRIPTION

> Fallen Earth (not tried this due to very mixed reviews, buts looks interesting)

> Age of Conan (a beautiful game which I enjoyed but found a bit too gritty for me, i.e. depressing to play)

> Planetside (not tried this, mainly because it's very dated)

> Darkfall (hmm, either love it or hate it I guess, but I haven't given it a shot)

 

UNRELEASED

> Global Agenda (I will definitely be playing this, although I'm concerned it may lack depth)

> Earthrise (looks good and will probably try this too)

Jumpgate Evolution (not played a spaceship game for ages and this looks very slick, so will try this)

Black Prophecy (as with JGE but with more grit, will try this too unless they really screw it up)

> Mortal Online (not sure about this one tbh so will watch closely)

 

I'm mainly playing DDO and another free game called Earth Eternal (open beta) at the moment, both of which I'm really enjoying. EE is very much like WOW and very much aimed at 'innocent' players so you may not like it, but I really enjoy it. DDO is very hands-on so it may well meet your needs. I've also been playing GA since alpha and have to say I love this game to bits. It's very fresh and I'll probably sub it alongside a more 'traditional' MMO like EE or GW2 when they're released.

 

If you're young and concerned about upsetting your parents, I'd go with any of the games I've highlighted in green. This is based on what I currently know about these games. Some of the unreleased ones may get a bit more violent, who knows.

 

Although I like DDO, I'm probably gonna can it when some of the unreleased games come out as they look very promising to me and look a bit more interesting.

 

Aryas

Playing: RIFT | Global Agenda

Awaiting: Guildwars 2 | TERA | Diablo 3

~ ragequitcancelsubdeletegamesmashcomputerkillself ~

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

10/25/09 8:25:35 AM#52
Originally posted by Hardanger

Okie dokie, so here's the deal.  I've been trying out Champions Online - and many parts of it are very good.  For example: character customization is phenomenal, the combat system and class system (or lack thereof) are great, the graphics style is new and refreshing, etc.  There are of course many things that aren't so good about it as well (I won't go into detail about this because the game has gotten enough bad rep already).  Anyways, to make a long story somewhat shorter, I got tired of it and am moving on.  This is where the trouble starts...

Almost all popular/well-done MMOs on the market right now have the same old lame click-and-watch-tv style of combat.  WoW does (hell, WoW pioneered it!), WAR does, Guild Wars does, I've heard that Aion does, Champions Online does not. 

Champions has been very sucessful in making a more involved and action-packed kind of combat style.  And I fear I can never go back after playing such a superior game (superior in that certain category, that is). 

My question is thus - what other (if any) games are there that employ a combat system similar to this.  Even if it is just a bit more involved than normal, I need to know.  For in my hunt for the next MMO, that is where I will begin - with the combat system.

 

Thanks in advance to all those who take the time to answer my question,

~Jack

 

Try the Call of Duty or Battlefield games.

I think you may be looking for a First Person Shooter, not so much a Computer Role Playing Game.

Global Agenda may be just the ticket.

http://www.globalagendagame.com/TheGame_Description.html

You will notice they don't describe it as an mmoRPG, but rather an MMOG. The "role playing" part, is replaced with more FPS controls which sounds like what you are looking for.

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 930

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

10/25/09 10:26:27 AM#53
Originally posted by Axehilt
Originally posted by corpusc

if you are looking for an immersive world, scratch Planetside off the list.  its basically just a Battlefield type game with more players.  while technically it does have a virtual world with multiple public zones you can freely travel between, its really kind of pointless, because you wanna go wherever people are currently fighting.  there's NO reason to explore its unimmersive zones with what seems like randomly generated terrain and bases that all look pretty much alike.  there's no NPCs, quests, towns, or really anything associated with the term MMO, other than the fact that it can have more players fighting in an area than the Battlefield type of games.

How is Planetside not a Massively Multiplayer Online FPS?

You don't play Planetside seeking a world to explore.  You play it seeking the game with the most epic battles you've ever experienced.  Possibly not enough players for that to be the case nowadays, but I've played games ~25 years now and haven't found a more epic gaming experience.

Personally I felt PS's continents reflected real-world terrain quite a bit better than most games I've played with open worlds.  In the past whenever I decried PS's base design as unimaginative and terrible I would always make a point of mentioning the fact that at least the world level design was solid.

 

 

how did you think i was saying its not?

 

"   other than the fact that it can have more players fighting in an area than the Battlefield type of games.  "

yeah, it can have more players, so its (potentially if there's enough people left) massive.  

that's the ONLY aspect of an "MMO" that it has going for it.  unless you wanna count its experience points and unlocks, but there are a crapload of single player and small scale multiplayer games that have those features too.

 

how is the world "level design" solid when there are practically no unique landmarks/towns/points-of-interest?  its just trees, water, ground.   even if the contour of the terrain seemed natural there's nothing of interest on it.

 

 

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Vexe

Novice Member

Joined: 5/25/06
Posts: 554

Hoorah

10/25/09 10:44:35 AM#54

 Dragonica is pretty good for that kind of system. It's fun and has combos and stuff (:

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 5369

10/25/09 11:41:20 AM#55
Originally posted by corpusc
Originally posted by Axehilt
Originally posted by corpusc

if you are looking for an immersive world, scratch Planetside off the list.  its basically just a Battlefield type game with more players.  while technically it does have a virtual world with multiple public zones you can freely travel between, its really kind of pointless, because you wanna go wherever people are currently fighting.  there's NO reason to explore its unimmersive zones with what seems like randomly generated terrain and bases that all look pretty much alike.  there's no NPCs, quests, towns, or really anything associated with the term MMO, other than the fact that it can have more players fighting in an area than the Battlefield type of games.

How is Planetside not a Massively Multiplayer Online FPS?

 how did you think i was saying its not?

 "   other than the fact that it can have more players fighting in an area than the Battlefield type of games.  "

yeah, it can have more players, so its (potentially if there's enough people left) massive.  

that's the ONLY aspect of an "MMO" that it has going for it.  unless you wanna count its experience points and unlocks, but there are a crapload of single player and small scale multiplayer games that have those features too.

 how is the world "level design" solid when there are practically no unique landmarks/towns/points-of-interest?  its just trees, water, ground.   even if the contour of the terrain seemed natural there's nothing of interest on it.


 

Having lots of players online is the only criteria for being an "MMO".  In fact, if you nitpick about details Planetside is more of an MMO than the vast majority of MMORPGs:

  • Planetside almost constantly has 200vs200 fights. Sometimes 200v200v200.
  • MMORPGs almost never have more than 50-60 people in an area; and even less of them have game mechanics which causes it to happen on a regular basis as part of gameplay.

Any argument against Planetside's MMO-ness is a losing battle by far.

If you want to argue against whether it's an RPG, sure.  It only has weak RPG elements.  But at that point we're not talking about "MMO".

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 3921

I beleive in life before death... So dont forget to enjoy it while you still can.

10/25/09 11:52:54 AM#56

More actionivolved combat systems....

-Spellborn (sadly i did not like their world development and quest system)

So i can only advise you  DDO, best combat system sofar, verry deep character development, more then just hack and slash combat, smart mobs that will actually attack you when they see you.  If you can live with instanced gameplay only this is an awesome game and a must try for everyone, the only MMO that comes close to a single player RPG.

 

 

And whta both these games have in common, they are not WoW/EQ clones... they both play totally different.

 

Currently i am a super hero in DCUO.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package)
Worst MMO experience : FF XIV
Waiting for : GW2

  Hardanger

Apprentice Member

Joined: 6/06/09
Posts: 170

 
10/25/09 4:36:53 PM#57

This is really annoying - after quite a few recommendations, I tried installing Spellborn again. The same thing happened.  I downloaded, installed, patched, tried to open the game.... and my computer crashed.  Whatever I guess. 

 

I'm just really pissed right now.  My friends play WoW - but so much of it is just sooooo boring and tedius.  Why do something for entertainment when it plays like a chore?  I just wish there was a decent, well done game - with a good combat system that keeps you involved in not only point B, but the way you are getting there.  *sigh*...

(allthough I guess the fact that I'm sick, sore, and nauseated doesn't help my mood)

 

 

By the way Aryas, thanks for that very thoughtfull post.  Out of the released ones that you mentioned - I've tried DDO, didn't like it at all (not because of the game's systems or interface, but because of graphics and style).  Chronicles of spellborn... well... yeah.  AoC and Fallen Earth - the reason I can't play either of thos should be obvious to those who have read any of my posts other than the original one:  I'm not old enough.  That leaves planetside (which I know nothing about except what you told me - that its dated), and Darkfall - which has gotten reviews worse than any other MMO I've ever heard of (not that I don't really like the sound of a lot of it).

"Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley

  Hardanger

Apprentice Member

Joined: 6/06/09
Posts: 170

 
10/25/09 6:58:01 PM#58

One more thing, could anybody educate me on LotRO?  That is one game that we've all heard great things about (MMORPG.com review - 8.5), but I don't really know much about it.  Hows the combat?  I've heard it's pretty boring... How true is this?  I'm a huge Tolkein fanboy, so of course I've been considering it.  I've just heard so many good and bad things about it.  Opinions?  Advice?  Thanks.

"Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1426

10/25/09 7:15:06 PM#59
Originally posted by Blindchance
Originally posted by mrcalhou

Well, you could always ask them to let you play Darkfall if you want to. It is actiony, but there are a lot of players that use programs that let them move faster, auto-loot, or go through terrain. If that doesn't bother you then you can give it a shot.

How many exactly means "a lot of players" ? Please support your opinion with numbers and evidence or it will stay just an opinion.


 

You want a number? Then I would have to say around 7 people in the goblin camp outside town on one occasion, but every time I tried to fight in a camp that had other people in it I couldn't get any loot from any of my kills, because people could loot them insanely fast. Faster than I would I think a normal person would be capable of, but back to my experiance: There were two people in the walls of the house where the goblins spawn, then there were another 4 that kept looting all the kills quicker than I could move the mouse, much quicker. Then there was the guy that seemed to just teleport across the terrain. Didn't bother to take screenshots since I decided I was going to unsub indefinitly until the problems were fixed. So you'll just have to take my word on it, which you won't, and that is fine. I have nothing to gain from people playing or not playing Darkfall. I'm not a programmer with a competeing company, because I'm going to school to be a high school science teacher. I do have numbers and evidence to support that though, but that's superfluous. 

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  Hardanger

Apprentice Member

Joined: 6/06/09
Posts: 170

 
10/25/09 8:44:32 PM#60
Originally posted by mrcalhou
Originally posted by Blindchance
Originally posted by mrcalhou

Well, you could always ask them to let you play Darkfall if you want to. It is actiony, but there are a lot of players that use programs that let them move faster, auto-loot, or go through terrain. If that doesn't bother you then you can give it a shot.

How many exactly means "a lot of players" ? Please support your opinion with numbers and evidence or it will stay just an opinion.


 

You want a number? Then I would have to say around 7 people in the goblin camp outside town on one occasion, but every time I tried to fight in a camp that had other people in it I couldn't get any loot from any of my kills, because people could loot them insanely fast. Faster than I would I think a normal person would be capable of, but back to my experiance: There were two people in the walls of the house where the goblins spawn, then there were another 4 that kept looting all the kills quicker than I could move the mouse, much quicker. Then there was the guy that seemed to just teleport across the terrain. Didn't bother to take screenshots since I decided I was going to unsub indefinitly until the problems were fixed. So you'll just have to take my word on it, which you won't, and that is fine. I have nothing to gain from people playing or not playing Darkfall. I'm not a programmer with a competeing company, because I'm going to school to be a high school science teacher. I do have numbers and evidence to support that though, but that's superfluous. 


 

This doesn't really pertain to this thread at all.  Please stay on topic.

On a different note, thats an interesting experience there..  I figured that with the limitations and freedoms given to players in Darkfall, there would be some problems...  But not that even little things like that would blow up to such an extent.  Sounds pretty bad.

 

But seriously, any thoughts on LotRO or my predicament in general...?

"Sorry, but if you didn't play with Lego as a kid, you were a deprived child and your parents should be flayed alive." ~ Hoobley

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