| 39 posts found | |
|---|---|
|
9/22/09 2:22:13 PM#21
Server went up at 3PM EST, 10 minutes later we get this :
Server need to be restarted, ETA 1 hour.
Fun, fun.
Edit ETA is now 5PM.... |
|
|
9/22/09 2:24:02 PM#22
Enjoy the game, guys. I won't be playing because there are no game cards.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
|
|
outfctrl
Advanced Member
Joined: 11/16/03
American by Birth |
9/22/09 2:27:55 PM#23
Originally posted by scribe331
Gotta spend money on groceries, gas, cigarettes, booze anyways. Use the card, pay it off every month, no interest plus I get money back. The money is free! |
|
9/22/09 3:18:41 PM#24
My #1 hope for the release patch - Scrap plastic at the Science Merchant!
higher level merchants have plastic and it may not be on the science merchant. also in the PVP area north of ummm that far north east town (right hand side) there is alot of plastic and a medical thing only the throwbacks and some cockroaches in the area stay away from the roaches there a pain. you can get stacks of plastic there. make a world, not a game, we dont want another game. |
|
|
9/22/09 3:26:51 PM#25
Originally posted by Aguitha
this "bug" was brought up months ago in beta but they didnt do anything about it. i shudder to think what oilville is gonna be like especially with 100 horses thrown on top. make a world, not a game, we dont want another game. |
|
|
9/22/09 3:29:25 PM#26
Originally posted by brenth
this "bug" was brought up months ago in beta but they didnt do anything about it. i shudder to think what oilville is gonna be like especially with 100 horses thrown on top. That's because its not a bug, nor is it broken, players just need to spread out more, and they will. Spawn times in sector one is already rather fast. There is enough game world to house everyone, just not all in one spot.
|
|
|
9/22/09 3:38:38 PM#27
oilville happens to be a bottleneck all noobs from the 6 different starting towns level into oilville about the same time. so it will be 6x as worse than ant other city.
a few things still on my list...
make a world, not a game, we dont want another game. |
|
|
9/22/09 3:43:18 PM#28
is this game worth it?............i will play casual with ryzom
|
|
|
9/22/09 6:06:06 PM#29
I wonder if people will be this excited about the real zombie apocalypse. |
|
|
9/22/09 6:07:34 PM#30
CAAAAAAAAAAAN YOOOOOOOOOOOOU DIIIIIIIIGGGGG ITTTTTTTTTTTTT!!!!!!! Ten people who speak make more noise than ten thousand who are silent. |
|
|
9/22/09 7:06:08 PM#31
I kind of feel bad for this game. Having the same release date as Aion is pretty overwhelming. Not to mention other non-MMOs like Halo:ODST. I played FE in early closed beta and felt ok about it. The game mechanic's were very interesting, but it was at an unplayable state. Lot's of bugs and my computer couldn't handle the graphics at the time. But, I'm sure this game will do fine in the long run. Might try it out later in the year, but for now I'm sticking with Aion. |
|
|
9/22/09 10:54:24 PM#32
Originally posted by Mrbloodworth That's because its not a bug, nor is it broken, players just need to spread out more, and they will. Spawn times in sector one is already rather fast. There is enough game world to house everyone, just not all in one spot.
MrB, I have seen you these forums many times in favor of this game and I aplaud you for it. Unfortunately, in the instance, your wrong, sorry. I brought up this type of situation after the second week of Alpha but was ignored. Now, we are seeing reality take affect. There arent enough scavenge nodes. Spawn camping is a major issue atm. Doesnt matter if its a Scavenge spawn or Quest npc spawn, there just arent enough to make the game work right now.
Not saying the game is bad, just poorly thought out as to demand by players. |
|
|
9/22/09 11:06:50 PM#33
Will give it a try tomorrow. Good job Icarus. |
|
|
Longswd
Novice Member
Joined: 4/22/06
Jesus saves.......the rest of the party takes 2D6 damage. |
9/23/09 2:05:55 AM#34
Originally posted by brenth
shotgun damage out of wach 410 is the smallest NOT the bigest (12,20,410) Sorry, but that is correct. Shotgun bores are rated, smallest to largest as .410, 28, 20, 12, 10 etc. A .410 is in fact the smallest commercial shotgun bore in use to my knowledge. It' is a measurement of the bore in inches diameter. Like many things, the numbering is counter-intuitive. Shotgun gauges are determined by the number of lead balls of a given diameter required to make one pound of that size ball. Thus 10 balls of 10 gauge diameter are required to make one pound of such balls, or 20 balls of 20 gauge diameter are required to make one pound, and so forth. This is a relative numbering system and does not correspond to a diameter measurement, only the .410 does so.
|
|
9/23/09 8:02:18 AM#35
Originally posted by kb056 That's because its not a bug, nor is it broken, players just need to spread out more, and they will. Spawn times in sector one is already rather fast. There is enough game world to house everyone, just not all in one spot.
MrB, I have seen you these forums many times in favor of this game and I aplaud you for it. Unfortunately, in the instance, your wrong, sorry. I brought up this type of situation after the second week of Alpha but was ignored. Now, we are seeing reality take affect. There arent enough scavenge nodes. Spawn camping is a major issue atm. Doesnt matter if its a Scavenge spawn or Quest npc spawn, there just arent enough to make the game work right now.
Not saying the game is bad, just poorly thought out as to demand by players. There is an insane amount of nodes out and away from towns, all you have to do is explore. Many things, such as coyotes, do not have to be killed in the exact spot to count for the quest, any coyotes will do. this applys to the majority of quest mobs. Again, this is not broken, players simply need to spread out. For all intents, this is simply player learned behavior that things only count in the sport you are pointed to, and that they dont need to go far from a town to find resources. Its not broken. Hop on your horse, pick a direction, and go. you will come back with full stacks of resources, and encounter many quest mobs.
|
|
|
9/23/09 8:15:43 AM#36
Originally posted by Techleo
I agree this game has a change to do what EvE did. Start small and with some basic feature to keep the attention of a small player base and grow from there
|
|
|
9/23/09 9:06:14 AM#37
Originally posted by gorillaz951
I'm not so shure about that. I believe that they are not trying to compete with AION in the sence of subscription numbers. I'm so broke. I can't even pay attention. |
|
|
9/23/09 11:55:35 AM#38
They could care less about AION, other than wishing them all the luck. Its players that have some obsession with "Waring". |
|
|
9/30/09 8:52:38 AM#39
I think this game just needs a little polishing, and some massaging of the net code to go from a good game to a great game. |
|