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News Discussion  » Aion: Head Start Issues Interview

4 Pages « 1 2 3 4 » Search
68 posts found
  SonicBorg

Novice Member

Joined: 5/13/06
Posts: 5

One mans delusion is called insanity. One thousand's mens delusion is called Religion

9/22/09 2:01:41 PM#41

fuking pathetic that a MASSIVELY multiplayer game has queues full stop!

  streea

Novice Member

Joined: 8/04/06
Posts: 664

9/22/09 2:05:57 PM#42
Originally posted by nate1980

AION devs did the right thing.

I haven't had to wait in a que yet, but I'd rather wait in a que than log into a server than turns desolate after 2-3 months (like WAR). Let them do their number crunching and implement servers only when those numbers show that it's necessary.


 

I want to definitely second this. While the queues do suck, the last thing I want to see a few months down the line are server mergers and servers where the population dwindles.

  blackthornn

Hard Core Member

Joined: 7/31/04
Posts: 476

OMG I'm not temp banned again? WTF?? This day does end in Y right?

9/22/09 2:11:08 PM#43
Originally posted by streea
Originally posted by nate1980

AION devs did the right thing.

I haven't had to wait in a que yet, but I'd rather wait in a que than log into a server than turns desolate after 2-3 months (like WAR). Let them do their number crunching and implement servers only when those numbers show that it's necessary.


 

I want to definitely second this. While the queues do suck, the last thing I want to see a few months down the line are server mergers and servers where the population dwindles.

yeah, much better for everyone to get fed up with bullshit and quit during the first month leaving servers at a third capacity at most.

EQ (MT/EMarr), WoW, EQ2, L2, VG, CoH, DDO, LoTRO, WAR, Neocron2, Requiem, AO, AoC,SWToR, Aion, plus a metric ton of trials and betas (in no set order)

Waiting on TSW since Dark Millenium was canned.

  streea

Novice Member

Joined: 8/04/06
Posts: 664

9/22/09 2:57:25 PM#44
Originally posted by blackthornn
Originally posted by streea
Originally posted by nate1980

AION devs did the right thing.

I haven't had to wait in a que yet, but I'd rather wait in a que than log into a server than turns desolate after 2-3 months (like WAR). Let them do their number crunching and implement servers only when those numbers show that it's necessary.

I want to definitely second this. While the queues do suck, the last thing I want to see a few months down the line are server mergers and servers where the population dwindles.

yeah, much better for everyone to get fed up with bullshit and quit during the first month leaving servers at a third capacity at most.


 

Actually it is better. If people leave, then they leave. But merging servers affects those who remain, the people who are actually interested in sticking with a game. Subscribers past the first month > nerdrage quitting players.

  jabberwook

Novice Member

Joined: 5/16/04
Posts: 10

Not all those who wander are lost

9/22/09 3:02:17 PM#45

 

Actually it is better. If people leave, then they leave. But merging servers affects those who remain, the people who are actually interested in sticking with a game. Subscribers past the first month > nerdrage quitting players.


 

Utter nonsense.  When AION does the math and cries over the lost revenue, they will have set a record for lowest % ever for an MMO translating pre-orders to subscribers.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5146

9/22/09 3:03:14 PM#46

For the past two days my queue times have been 5mins tops. First day was 1.5hrs though. Server EU-Telemachus.

  phaydee

Novice Member

Joined: 2/07/04
Posts: 39

9/22/09 4:29:34 PM#47

Mine had a 2hour wait time, but I didn't care that much.. I gave me a chance to go out for a nice ride, eat, and drink  then settle in for some serious game time..

 

  Drakossi

Novice Member

Joined: 6/16/06
Posts: 5

9/22/09 5:03:46 PM#48

Queue times are at 5 hours now (On triniel) , go go NCSoft. 

 

They keep saying removing the player stores wont fix the problem, yes I agree the queues will still be there, but they sure will move a lot faster.

 

Disable the stores NCsoft or put a time on them. 

  Totemthumper

Novice Member

Joined: 10/19/07
Posts: 23

9/22/09 5:52:27 PM#49

6:30 pm est 3:50 min que times such BS

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/22/09 6:06:21 PM#50
Originally posted by Dubhlaith

 


Ah...sorry. I got up on a box. In any case...vote with your money, that is only thing that will ever make a statement to large companies. Ever.

This is the right answer.

The people making the decisions only care about profits. Withhold your money from them, or you encourage more of the same.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/22/09 6:15:54 PM#51
Originally posted by Drakossi

Queue times are at 5 hours now (On triniel) , go go NCSoft. 

 

They keep saying removing the player stores wont fix the problem, yes I agree the queues will still be there, but they sure will move a lot faster.

 

Disable the stores NCsoft or put a time on them. 

WTF is wrong with people? The game has a system that encourages people to stay logged in while AFK and that didn't ring huge alarm bells?

Grow a few brain cells, people.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Noobkilar

Novice Member

Joined: 3/10/09
Posts: 160

9/22/09 6:17:00 PM#52

On triniel 3h 23m and not budging for the past 30 or so minutes .........lame chit

On another note I agree CE / Preorders were a set number of copies if they cannot account for sales intime for launch like they screwed up ingame items deployment for em 2 days or so thats pretty fail. I myself bought CE to get a headstart like they marketed, but end up wasting my time and money for few weeks + You know once the 25th rolls around it will be the same story "oh were monitering it so be calm make sure to keep the subscription up so we can keep accurate numbers guys! " I am betting atleast 2 weeks of que's for the most part during that time 10 new servers to open up still will need alot of ironing.

 

Yes they should credit all the people who preordered CE or basic preorder and not some lame time or silly useless item 50-60 dollars is alot to spend these days for most people to spare they should honor that .

 

Good interview, you were to the point and AION/NCsoft avoided any defo answer SHAME on you!!!!

  Narc1

Novice Member

Joined: 3/29/05
Posts: 46

Word

9/22/09 6:37:33 PM#53
Originally posted by uidLuc1d

Never had a queue, oh wait, thats because I intentionally rolled on a low pop server...  like an intelligent person would do..

...you know, instead of intentionally rolling on a high pop server then spending the rest of the evening whining about the queue times on forums...

 

right...enjoy being the only person playing on your server 6 months down the line when that low pop server has canceled subscribers and they won't merge your server

  saxifr

Novice Member

Joined: 2/02/05
Posts: 287

9/22/09 8:58:05 PM#54
Originally posted by dj-wedge

3 hour queues is a joke. Unfortunately (for me, and no fault of NCSoft's), I have been part of a large guild for a long time. Any server we choose will be a high-population server.

So I have yet to actually play. I dutifully logged in on Friday with my account and my two sons' accounts and created characters on the server where dozens of my friends will be playing. Sunday, the queue time was nearly 5 hours... throughout the day.

Monday, same story. Ridiculously long queue times.

Basically the queue times are so long that even if I log in to play on the server with my friends (granted, I wouldn't really play until after bedtime, so this *could* work), I would miss all opportunity to play with my kids.

So regardless of whatever excuse they use, there are two kids here who saved up their allowance to play with our very large group of friends and are disappointed beyond understanding. The youngest near tears.

Paint it however you want, this is putting a very foul taste in our mouths. I really had high hopes for this game. I truly hope they fix it quickly, because if our pre-order pre-subbed free month runs out and we still haven't gotten a decent taste of the game, they'll never see another dime.  I just wish we had purchased retail boxes so we could resell the keys without using them.

Either that or we play the game without any of the friends we've made over the years.

Caveat Emptor

 

I remember when I was a wee lad, I had to wait through the game queue, barefoot, uphil both ways, and it was snowing outside...In the summer!

 

RELAX!@!! BREATHE!!!

  Vyce

Apprentice Member

Joined: 6/10/06
Posts: 114

9/22/09 9:16:19 PM#55
Originally posted by Noobkilar

On triniel 3h 23m and not budging for the past 30 or so minutes .........lame chit

On another note I agree CE / Preorders were a set number of copies if they cannot account for sales intime for launch like they screwed up ingame items deployment for em 2 days or so thats pretty fail. I myself bought CE to get a headstart like they marketed, but end up wasting my time and money for few weeks + You know once the 25th rolls around it will be the same story "oh were monitering it so be calm make sure to keep the subscription up so we can keep accurate numbers guys! " I am betting atleast 2 weeks of que's for the most part during that time 10 new servers to open up still will need alot of ironing.

 

Yes they should credit all the people who preordered CE or basic preorder and not some lame time or silly useless item 50-60 dollars is alot to spend these days for most people to spare they should honor that .

 

Good interview, you were to the point and AION/NCsoft avoided any defo answer SHAME on you!!!!

In game items were not to be available until the 22nd, they started to release them a day early - what's the problem?
 

 

  drel

Elite Member

Joined: 8/09/09
Posts: 847

9/22/09 9:24:16 PM#56

Azphel tonight, wait time 2.5hrs again. Today is retail release. How many people are going to want to play Aion when they can't even get onto the servers!? Most of the server wait times tonight on NA servers is around 2+hrs!  The interview didn't help ally my fears for continual long wait times on ANY NA server! Etiher more servers are going to have to come online or the servers are going to have to be able to handle more customers.

  sirrrius

Novice Member

Joined: 10/29/07
Posts: 8

9/22/09 10:20:27 PM#57

I have only one thing to say about Aion, - Lani Blazer - WOW whee!

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1408

9/23/09 8:02:38 AM#58

I had my first que last night, for those who've been following what I've been writing. It was 1 hour long. I didn't sit around for it, because it was close to bed time. I still stand by what I said, I'd prefer a que time than closing servers months down the line. Closing servers messes with character names, guild names, and mixes communities that may be different.

I think it's rather impatient for people to get upset over a wise decision, but I do understand the impatience. The 3 hours prior to headstart, I could hardly contain my excitement. I'd of been heart broken if I had a long que to face. However, everyone must see reason eventually. It's unreasonable to expect them to make everyone suffer or the players who will become the core players suffer by making rash decisions now. Creating a bunch of server is a rash decision that they'll pay for, unless their sub number only grow, which is possible. Letting everyone in on the current servers is rash, because then you have 100 people competing for the same spawns, plus the area will have high latency for even the best computers and internet connection; I've been there.

I can see how letting the population in a little at a time can piss off some of you that are competitive and want to be server first, or those of you who wanted to level up with friends. Just try and be reasonable and look at this from a long-term view, and not just the short-term. In the short-term, granting your wish would make you happy, until you start complaining about getting your kills stolen, or there not being enough spawns, or the game being laggy, or 3 months from now your server merging with another and your name being taken.

AION should compensate for the lost game time, I can't argue against that.

  Harpy_Lady

Novice Member

Joined: 7/16/06
Posts: 137

9/23/09 8:43:24 AM#59
Originally posted by streea
Originally posted by nate1980

AION devs did the right thing.

I haven't had to wait in a que yet, but I'd rather wait in a que than log into a server than turns desolate after 2-3 months (like WAR). Let them do their number crunching and implement servers only when those numbers show that it's necessary.


 

I want to definitely second this. While the queues do suck, the last thing I want to see a few months down the line are server mergers and servers where the population dwindles.

 

I agree as well. Then again, I've never seen my queue time over 54 minutes. Also, none of my times lasted as long as estimated when I joined in. That time I waited maybe 30 actual minutes. Not a big deal and certainly not a deal breaker for me.

As far as rolling on a  server without a wait time, all the servers have queues when I log in. Doesn't matter which server I pick.

  aurick

Apprentice Member

Joined: 11/01/06
Posts: 320

9/23/09 8:59:05 AM#60

It makes perfect sense that they can't open the servers at maximum capacity. Not only do they need to encourage balance across all servers, there's also the matter of player density. At launch, EVERYONE is packed into two starter zones. Remember Ironforge when WoW first launched? There's only so much that any server and engine can manage. So at launch, the server cap needs to be the lowest it will ever be. As people move out of the starting zone, they can raise the cap without overtaxing the starter zone density.

I believe that NCSoft played it right here.  For one thing, we are seeing the queues fade.  Yesterday was launch day, and I still only had a 25 minute queue -- similar to what I experienced on my server when WoW first launched.  That's much better than the 2 hours that people were seeing on the same server during head start.  

What good would opening up more servers now do?  Would you leave your current server to jump to whatever new one opened?  If not, why do you think anyone else would?  We've already got friends and legions that we're running with, to say nothing of the time invested in our characters so far.  Would another server stop someone's friend from rolling on a high population server so they could play together?  Really, the only people who would be affected by new servers opening are those who are just rolling up new characters today.  But there are already lower population servers with no queues, so it's not like new players don't have someplace to go.

We've seen other games launch and then add new servers too quickly.   Most notably, AoC and WAR.  Now look at them.  One of the reasons many people quit those games was the complaint that the games' key areas were ghost towns.  What fun is a PvP-focused game if there's nobody to fight?  NCSoft clearly recognizes that there will be attrition after the first month.  There always is.  It's better for the game's long term to suffer through some queues at the start than to lose people later thanks to empty servers.

 


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