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News Discussion  » Dark Age of Camelot: Jeff Hickman on WAR, DaoC and the Future

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70 posts found
  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

9/23/09 4:47:53 PM#41

I'd love to see a DAOC 2, just not sure EA/Mythic could deliver a good game.  I'd feel better if Mythic was sold off to a firm that gave them a little more autonomy.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  mildmanor

Novice Member

Joined: 10/23/06
Posts: 8

9/23/09 7:24:38 PM#42

If they make DAoC 2 two things i would like to see deal with crafting.

I loved UO open skills system, most of the time i just enjoyed herding the sheep and taking their wool to sell or make stuff from.  No other MMO has done that to the extent of UO.

 

Some of us Enjoy the occasional PvP/RvR but my heart will still always seek out the more peacefull things in games.  I use the game to socialize herding, farming, crafting just filled the time while i would talk with my friends.

 

I hope some element like this is implemented.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/23/09 7:45:49 PM#43
Originally posted by mildmanor

Some of us Enjoy the occasional PvP/RvR but my heart will still always seek out the more peacefull things in games.  I use the game to socialize herding, farming, crafting just filled the time while i would talk with my friends.

 

I hope some element like this is implemented.

How about taking Warhammer's cultivation farther and turn it into a sort of Harvest Moon minigame? Where you have your own field, and grow things on a larger and more varied scale?

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Suraknar

Hard Core Member

Joined: 12/26/07
Posts: 534

*Everyone dies, not everyone really fights*

9/23/09 10:25:59 PM#44
Originally posted by MMO_Doubter
Originally posted by mildmanor

Some of us Enjoy the occasional PvP/RvR but my heart will still always seek out the more peacefull things in games.  I use the game to socialize herding, farming, crafting just filled the time while i would talk with my friends.

 

I hope some element like this is implemented.

How about taking Warhammer's cultivation farther and turn it into a sort of Harvest Moon minigame? Where you have your own field, and grow things on a larger and more varied scale?

UO was and still is the best MMOG I ever played. It is true that UO had many Interesting things, that were not tied to Competition directly like every single system in almost all MMO's is today.

And that is what gave UO its inner beauty that generated much passion to its community.

Cultivation in Warhammer is the one I liked most honestly, expanding on the same system and fleshing it out in to the actual world the player exists in is a very interesting idea!

- Duke Suraknar -
Order of the Silver Star, OSS


ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard

  Eluwien

Novice Member

Joined: 7/07/08
Posts: 93

9/24/09 12:37:00 AM#45
Originally posted by Suraknar


The reasons stated as "mistakes" are not relevant.

1 - First 10 levels too easy in Warhammer.

That was really irelevant, I only did... I leveled all of ....

People expected....

 

2 - "While guild leveling was an important element, players still had very little reason to play together unless they joined a PvP scenario"

Pardon? I mean ... I do not think ...

3 - Mail System...
 

I came back to WAR ...  I could not play ...  Expansion just killed it for me, they added ...  it was disgusting for me...

I can not understand ... I have been playing many .... and I never ...

4- Economy

I could not disagree more ...

I simply think  ... I think Mythic's mistake ...

----

That being said, and while the prospect of a DAoC2 seems very exciting I am worried that same mistake maybe made in the process...

If you want to beat WoW, you have to come up with something radically different than it, that is very thoughtfully prepared to be different and please at the same time.

IMHO 

 


 

I just want to point out with these limited quotes of your writing : hey, really fu c king scientific and objective views here! I think this, I disagree with that, and then generalize that you are "the people", Mythic fucked up and their professionals designers cant even identify problems in a product they made. Its your personal view and you've got the right for it, but seriously should rethink these "I wasn't pleased" generalizations.

"That being said, I'm worried that the same mistake of not pleasing me may be made again"... =)))

Again the casual reference of "beating WoW", but this time together with suggestion to be radically different (wich game in topic already is). Interesting, because games that aren't similar, aren't competing against each other, the target customer / market is not the same.

 


WHO - Online 08-10
WoW - Online since launch.
LOTR-O - Online 06-08
EVE - Online 07-Now
DAoC - Online 01-Now
Also played : AC, EQ, EQ2, DDO,
Cabal, D&L, GW, LA2, Ryzom
Shaiya, SWG, Allods
Waiting : DAoC2

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/24/09 3:16:00 AM#46
Originally posted by Suraknar

Cultivation in Warhammer is the one I liked most honestly, expanding on the same system and fleshing it out in to the actual world the player exists in is a very interesting idea!

I agree. I actually liked Apothecary + Cultivation more than I liked Alchemy + Herbalism in WoW. Fleshing it out even more would make it even more fun.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Fearday

Novice Member

Joined: 10/18/06
Posts: 30

9/24/09 3:32:35 AM#47

 3 Faction says it all.

yesterday in Aion i was in Et.... on my 23 Chanter doing quest and gather , i got jumped of a mage and gladiater,

i was lucky there was a lvl 20 cleric close at me and we managed to kill both asmo...

later there was great rvr with around 15 from both side

this remind me of still the greates game i have played Daoc and what there is missing in Aion the 3. faction

i ofc vote for Daoc 2 and i want this name for it !!!!!

i can wait for it , dont care if it takes 2 year

there is only 1 game out right now there can come alittle close to Daoc = Aion and i hope i can play it to i see no.2 from mystic

 

  BabyJesus

Novice Member

Joined: 11/11/02
Posts: 33

9/26/09 11:47:56 AM#48

I don't want DAOC 2. There's no need to wait that long and by then blizzard new mmo will probably be out and even less people will care about DAOC 2.

 

You have a limited window now in that the next WoW expansion is about a year away, WAR is losing numbers and people want a good pvp experience that isn't  a boring korean grind fest.

 

You have the technology, NOW, to release Origins. Do it. If you have any tweaks for the engine you want to release, add them but don't take more then a month to do so. I can force AA and AF on in original DAOC engine and it'll be pretty enough for a while, giving you a chance to work on the engine.


Release origins now before you miss your mark!

  Suraknar

Hard Core Member

Joined: 12/26/07
Posts: 534

*Everyone dies, not everyone really fights*

9/27/09 1:22:06 PM#49

You make a good point there BJ.

Hehe Blizzard certainly has its eyes all over the place, I saw how they implemented most of the greatest features WAR had in to WoW within less than a year.

- Duke Suraknar -
Order of the Silver Star, OSS


ESKA, Playing MMORPG's since Ultima Online 1997 - Order of the Silver Serpent, Atlantic Shard

  mThree3

Novice Member

Joined: 8/08/09
Posts: 60

9/28/09 8:06:05 AM#50

I don't know if a DAoC2 would cut it. If you did a LOT of advertising and revamped original DAoC. I will come back in a heart beat! I love DAoC. I can't play a MMO anymore without comparing PvP to DAoC. It was just AMAZING how they did it.

 

BRING IT BACK! I WANT TO PLAY MY BERSERKER... MY NECRO... MY BARD... MY BONEDANCER... MY... okay you get the point I have a lot of chars....

  Vinterkrig

Advanced Member

Joined: 1/22/07
Posts: 1521

9/28/09 8:15:06 AM#51

hiring for daoc, give me a break thats a lie

took to long to put the server merger into action, like they're gonna gain more then a few thousand at the very most on a revamp or w/e

i LOVE daoc, but its time to move on

  Sevorin72

Novice Member

Joined: 2/07/06
Posts: 2

9/29/09 9:40:31 AM#52

 It's a shame that they dont even have a clue as to why WAR didnt work. While I want a DAoC 2 more than anything else Im not sure I want these folks making it.

  Rondo

Novice Member

Joined: 3/19/04
Posts: 30

11/18/09 6:53:57 PM#53

Whether it was DAOC2 or a heavily upgraded DAOC1, I know that myself and quite a few of my gaming buddies would be back paying for the game in  a minute

  Vhaln

Elite Member

Joined: 7/07/05
Posts: 2477

Screw you and your hundred character limit.

11/18/09 8:06:34 PM#54

Problem with revamping DAOC would be that it'd be the same old content, and would thus never have that new game feel that really gets a new game rolling. Not enough people would jump back into it all at once. Might bring a steady trickle returning players for a little while though.

The problem with a DAOC2 is just how badly they messed up with WAR. Makes me doubt that they have any idea what made the original DAOC so great. But if they were to do it, I think they should stick very close to the original gameplay, all the elements that came together to make it what it was - including everything people whined about, because while people whined about different things, that they whined so much was probably a great sign in itself. You'll never get perfect balance, but you can sure see how passionate people can get about it.

but I digress - just meant to say, same classic pre-TOA gameplay, but all new content, to spark fully renewed interest.

Hopefully they'll go for it, and we'll be seeing it in time for xmas, 2018.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  DubonEngeven

Novice Member

Joined: 4/08/06
Posts: 94

11/23/09 3:10:06 AM#55

If they really try I believe they could bring back a lot of their old playerbase.  Many of us were simply discouraged that they weren't working on DAOC and spending all their time on WAR. I'm sure a lot of people would be willing to come back if they bothered putting some effort in to DAOC again.

Honestly I'm planning to go back to DAOC and check it out again just to see what's changed in the last year. If they plan to continue to improve upon the game I'll stay if not I really don't know what MMO I'll be playing.

  wizofodd80

Novice Member

Joined: 1/28/04
Posts: 24

12/08/09 11:39:35 PM#56

I can still remember hunting down my first Hibby kill, one of the best moments in gaming ive ever had. My heart was thumpin! I would be back to a sequel in true old hardcore fashion in a blink.

  tachgb

Advanced Member

Joined: 8/25/02
Posts: 702

12/19/09 6:30:01 AM#57

I'm still hopeful something new with DAOC will happen soon. Giving the game a new graphics engine would be great, basically relaunch it with the emphasis on PVP. Even a DAOC 2 would be very exciting. WAR just didn't do Mythic any justice, you need RvRvR to make battles interesting, as seen in DAOC and Planetside. Just about to reactivate my 10 day free trial on my old DAOC account, can't wait to see the new populations in RVR!

  oakthornn

Hard Core Member

Joined: 5/19/04
Posts: 853

http://www.myspace.com/shauwn
Be my friend!

1/08/10 4:49:26 PM#58
Originally posted by Mrbloodworth

His three reasons are completely worthless.

Here is the problem with WAR.

You must PvE to PvP, and the endgame is based on PvE. To many areas for PvP and to little population to fill them even if the server was maxed out, making the instant action PvP the best choice.

/endthread

 

I dunno,,, his 3 reasons would be included to my own reasons... I believe WAR failed because of their original idea failed.. Also, I'm sure they listened to the 20 or so super fanboys who wanted the game to be exactly what they pictured, which turned out to be crap for everyone else..

I played WAR until I was level 25 before realizing how dull, repetitive, and bland the game really was..  There were absolutely no reason to explore the game and do quests. All you needed to do was hit every PQ along your travels for the best loot while waiting in Queue for scenerio's which also yielded exp and loot. That's all you had to do to level. Doing the early city dungeons was pointless and to difficult for those lame greeny rewards.

Now, I liked the PQ's and Scenerio's, but WAR needed to have dungeons similar to what EQ, EQ2, and WoW has for their PvE content. Give the player the option of doing what he wants and level the way he wants, and explore the way he wants..

Mythic "forced" the player to do PQ's and Scenerio's to level. We all knew doing mindless/pointless quests and unrewarding dungeons was a waste of time... And whoever gave them that ridiculous idea should never work on MMORPG's. These people need to stick to structured games and not games that the player wants to feel as if its a real living breathing fantasy world.. WAR was a rollercoaster ride. You get on a rollercoaster and go round and round and its fun the first couple times but eventually that ride gets boring and repetitve rather quickly..

That's the mistake Mythic made with WAR..

Personally, I'd love to see DAOC 2.. It would surely bring most of us true MMORPG vets out from hiding or lurking these forums in search for something great.. Mythic should just scrape WAR and work on giving us DAOC 2..  Even respected developers admitted their mistakes with WAR.. I've been around MMO's for a long time, since UO and the original EQ.. I can honestly say without a shadow of a doubt that once a mmo game leaves a bad taste in the players mouth, there's virtually 0% chance that game could ever be resurrected from the dead vapor it's creator created...  Even with a new facelift or an expansion promising the world to the players won't save it. Yea, you may get 5-10 thousand people interested, but eventually either those people will leave or the 10k fanboys currently playing will not like the changes and leave which basically left you breaking even with subs and losing money from all the manpower it took to create the worthless expansion..

Personally, I'm no developer but even I'm smart enough to understand how the MMO Genre operates since I've been part of that genre for 11 years.. It will cost more money keeping that useless game and many others like it in operation, rather than Mythic admitting they made a mistake and decide to pull the plug to focus all their manpower on giving what the MMORPG genre what they truly want,,,, a legendary epic glorious new and fresh MMO Gaming experience with DAOC 2.. :) The 10k-20k people currently playing WAR now may not like that idea, but who cares what a few thousand people think when there's millions of people who would give their left,,,,, ummm genital for DAOC 2 to be announced and eventually become a reality.. I can guarandarntee it...

Rallithon Oakthornn
(Retired Heirophant of the 60th season)

  User Deleted
1/08/10 5:02:41 PM#59
Originally posted by Draco91

 

There's hope yet! OMIDAWG!  

 

QFT

on a side note, Midgard will crush the tree-hugging Hibbies and the self-righteous Albs! LONG LIVE MIDGARD

  Dankus

Novice Member

Joined: 3/24/04
Posts: 10

2/15/10 11:29:06 PM#60

What I'd give for a DAoC II...

Make Gna Faste the hub of the world and I'm in.  :)  I'm sure DAoC II will never happen but man just the thought of it makes me excited.

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