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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » POLL!! is darkfall worth it?

3 Pages « 1 2 3 Search
56 posts found
  heartless

Hard Core Member

Joined: 1/05/04
Posts: 3887

Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan

9/25/09 9:42:57 PM#41
Originally posted by Einstein-DF
Originally posted by heartless
Originally posted by xpiher

 


Originally posted by heartless

Originally posted by Einstein-DF

Originally posted by heartless

Originally posted by Einstein-DF

 

 Of course its worth it.
 
Its the greatest MMORPG of our time.



 
Yup, just like Kanye West is the voice of this generation of this decade.


 
I'm happy for you and im'ma let you finish.....but Darkfall is the greatest MMORPG of our time
 
 


The only problem is that Kanye was at least somewhat right with his comment--Beyonce is a very talented artist. Darkfall is a very terrible game.
So, while your comment was a bit amusing, it was just plain wrong.


 
DFO is a lot like EvE: Both games were utter crap at launch and needed 1-2years to get to the quality the "masses" deemed worthy. So while you say DFO is crap, it has enough to keep many interested in the game and turn a profit. For proof of profit just look at the boards. They have an entire community relations staff, actual paid employees, now. Furthermore, every new content update addresses problems that many believe the game has.

 

And in case you didn't know the next "expansion" will have racial stats amd skills, roaming mobs, start of local banking, more diversifications added through melee and archery skills, free transfers, more boat option to promote boat usage, more lore content, and probably tweaks to the village and siege system.

 

Edit: BTW the OP was asking that because he/she believe that the community is crap. FYI the forum community isn't anyting like the game community. The majority of players are somewhat helpful and aren't complete douche bags

 

What difference does it make what the next expansion will bring? Or the one after that? The question was "is Darkfall worth it?" and at this point the answer is no.

 

No it was you that came up with the statement "Darkfall is a very terrible game" when you quoted me, and with that changed the course of the thread.

 

He was just giving you a well deserved and thought out rebuttal 

 

Yo, Einstein-DF, I'm happy for you. Imma let you finish but Darkfall is the most terrible game of all time!

 

  User Deleted
9/26/09 7:06:57 AM#42
Originally posted by gkb3469
Originally posted by SgtFrog

game is £40, that is £10 more than any AAA title >.> bit pricey..sub is fine though


 

the game is $50 with your first month free. its no more than any other game.

 

It is over priced in EU then.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

9/26/09 6:32:35 PM#43
Originally posted by SgtFrog
Originally posted by gkb3469
Originally posted by SgtFrog

game is £40, that is £10 more than any AAA title >.> bit pricey..sub is fine though


 

the game is $50 with your first month free. its no more than any other game.

 

It is over priced in EU then.

 

Its 42 euors. Thats standard.


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  User Deleted
9/27/09 2:58:17 AM#44
Originally posted by xpiher
Originally posted by SgtFrog
Originally posted by gkb3469
Originally posted by SgtFrog

game is £40, that is £10 more than any AAA title >.> bit pricey..sub is fine though


 

the game is $50 with your first month free. its no more than any other game.

 

It is over priced in EU then.

 

Its 42 euors. Thats standard.

well it overpriced for the UK then >.>

  Anvil_Theory

Apprentice Member

Joined: 4/16/09
Posts: 115

9/27/09 12:08:52 PM#45
Originally posted by DarthRaiden

I changed the size of that to reflect the importance of that statement.

  


 

Or the irony of those statements... as Darkfall is all about mediocrity, nothing more.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

9/27/09 12:59:58 PM#46
Originally posted by Anvil_Theory
Originally posted by DarthRaiden

I changed the size of that to reflect the importance of that statement.

  


 

Or the irony of those statements... as Darkfall is all about mediocrity, nothing more.

 

The only mediocrity i see here is your reasoning.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Anvil_Theory

Apprentice Member

Joined: 4/16/09
Posts: 115

9/27/09 2:02:10 PM#47
Originally posted by DarthRaiden
Originally posted by Anvil_Theory
Originally posted by DarthRaiden

I changed the size of that to reflect the importance of that statement.

  


 

Or the irony of those statements... as Darkfall is all about mediocrity, nothing more.

 

The only mediocrity i see here is your reasoning.


 

Really?

That makes sense comming from someone who is obviously ignorant of the MMO space!

Aventurine didn't aim too high when making Darkfall, they took the status quo and aimed horribly under the bar in all aspects. Sounds, animation, crafting, guards, sieging, building, boats, etc...  all second rate. NOTHING within Darkfall moves technology forward or deepens gameplay.

Of coarse, a simpleton such as yourself, who plays Darkfall because you are 17, new and like to rage on people....   who can top that?

Lord of the flies   *sigh*

 

 

 

  daveospice

Apprentice Member

Joined: 6/18/05
Posts: 302

9/27/09 2:04:10 PM#48

This is a stupid poll, everyone that didn't like it left months ago already.

  MikeJT

Hard Core Member

Joined: 7/28/09
Posts: 82

10/02/09 5:50:41 AM#49

Darkfall is unlike any MMORPG I've played.

First and foremost, there is no auto-aim or auto attack. It's more like a FPS. The best analogy would be something like Elder Scrolls Oblivion.

I did not enjoy World of Warcraft when I played it. The combat felt stale and automated. This is completely different to Darkfall. In Darkfall, you have to aim your arrows - lead your target and compensate for arrow fall. It's much more involved.

Furthermore, melee still requires that control - you can dodge your opponents swings, parry their attacks, then quickly dash in for an opportunistic strike then get back out of their range.

Darkfall doesn't have safe zones - once you leave town anyone can kill you. It just means you have to be smarter about what you do. This could mean banking your items more often, or it could just mean dashing in and out of trees when trying to escape.

You have to carefully manage your stamina, or you won't survive.

Apart from that, Darkfall has great potential in my opinion.

I'm not sure if they're still bringing it in, but personally I'm looking forward to local banking.

Server population could be considered an issue, but at the same time it seems to vary alot. I've seen towns go from being absolutely desolate, to being packed with people, to being absolutely desolate again, in the space of 3 days. Furthermore it's hard to get a true measure of how many people are on at any one time because the map is so big and alot of people ignore all but their own clan and clan alliance chat.

One of the officers from my old clan told me that there was atleast 20 people in their city 24 hours a day, and more in the surrounding areas.

More people would definitely make the game better (give it more atmosphere) but as it stands it's not a game-breaking issue.

You just have to come into this game knowing that there is no 'instant' action like WoW. If you want instant action go play Call of Duty 4 or something.

  phrank

Apprentice Member

Joined: 3/12/09
Posts: 262

10/02/09 3:47:57 PM#50
Originally posted by MikeJT

Darkfall is unlike any MMORPG I've played.

First and foremost, there is no auto-aim or auto attack. It's more like a FPS. The best analogy would be something like Elder Scrolls Oblivion.

I did not enjoy World of Warcraft when I played it. The combat felt stale and automated. This is completely different to Darkfall. In Darkfall, you have to aim your arrows - lead your target and compensate for arrow fall. It's much more involved.

Furthermore, melee still requires that control - you can dodge your opponents swings, parry their attacks, then quickly dash in for an opportunistic strike then get back out of their range.

Darkfall doesn't have safe zones - once you leave town anyone can kill you. It just means you have to be smarter about what you do. This could mean banking your items more often, or it could just mean dashing in and out of trees when trying to escape.

You have to carefully manage your stamina, or you won't survive.

Apart from that, Darkfall has great potential in my opinion.

I'm not sure if they're still bringing it in, but personally I'm looking forward to local banking.

Server population could be considered an issue, but at the same time it seems to vary alot. I've seen towns go from being absolutely desolate, to being packed with people, to being absolutely desolate again, in the space of 3 days. Furthermore it's hard to get a true measure of how many people are on at any one time because the map is so big and alot of people ignore all but their own clan and clan alliance chat.

One of the officers from my old clan told me that there was atleast 20 people in their city 24 hours a day, and more in the surrounding areas.

More people would definitely make the game better (give it more atmosphere) but as it stands it's not a game-breaking issue.

You just have to come into this game knowing that there is no 'instant' action like WoW. If you want instant action go play Call of Duty 4 or something.

YAWN!!!
 

Don't you all get tired of quoting the same old worn out Lord Tacos scripts over and over and over ad naseum?

We have heard all this before and guess what? The game is still a substandard POS, will always be.

It hasn't improved, the population hasn't increased, nothing has really changed in 9 months. See I can take the opposite stance of all you shillbots and you can't prove me wrong. None of you have EVER provided a shred of proof to support ANY of your statements. Not a single F'n shred of proof.

Step up and be men not boys. Show us how the game is so much better, give us the concrete proof about the improvements, the population, etc. How about the websites for the min-maxers with the spread sheets to show what is the best build, the best equipment, the few limited quests in game, etc...  Not just the same old regurgitated bile that has been polluting these boards for going on a year.

I have never seen such a bunch of blind followers of any game unless those people were shills or employs with ghost accounts. So which are most of you?

  cosy

Newshound

Joined: 9/15/04
Posts: 3236

EvE Rules #491 you should never, ever attack Russians on winter months

10/02/09 7:10:49 PM#51
Originally posted by l2avism

is darkfall worth it?

 



 

first u need to follow a check list

  1. do you like to step on ppl sand castle
  2. do you like full loot system
  3. can you handle mature rated talk
  4. do you like politics/propaganda
  5. are you able to create your own fun

 

if u say yes to all that darkfall worth your  money

PD:EvEisNot4WoWkids
BestSigEver :P

  SuperCrap

Novice Member

Joined: 6/09/07
Posts: 344

10/03/09 10:16:56 AM#52

If it was worth it don't you think they would provide a free trial of some sort?  IMO even the Darkfall developers don't think it is worth it, that's why they use a "buy before you try" model of business, in spite of promising a free trial throughout the 8+ years that they were hyping the game.

The one and only.

  luciusETRUR

Novice Member

Joined: 9/06/06
Posts: 443

10/03/09 10:20:17 AM#53
Originally posted by SuperCrap

If it was worth it don't you think they would provide a free trial of some sort?  IMO even the Darkfall developers don't think it is worth it, that's why they use a "buy before you try" model of business, in spite of promising a free trial throughout the 8+ years that they were hyping the game.


 

Most games, including WoW, have not had a free trial at release or near release.

  MikeJT

Hard Core Member

Joined: 7/28/09
Posts: 82

10/05/09 7:06:23 PM#54
Originally posted by phrank
Originally posted by MikeJT

Darkfall is unlike any MMORPG I've played.

First and foremost, there is no auto-aim or auto attack. It's more like a FPS. The best analogy would be something like Elder Scrolls Oblivion.

I did not enjoy World of Warcraft when I played it. The combat felt stale and automated. This is completely different to Darkfall. In Darkfall, you have to aim your arrows - lead your target and compensate for arrow fall. It's much more involved.

Furthermore, melee still requires that control - you can dodge your opponents swings, parry their attacks, then quickly dash in for an opportunistic strike then get back out of their range.

Darkfall doesn't have safe zones - once you leave town anyone can kill you. It just means you have to be smarter about what you do. This could mean banking your items more often, or it could just mean dashing in and out of trees when trying to escape.

You have to carefully manage your stamina, or you won't survive.

Apart from that, Darkfall has great potential in my opinion.

I'm not sure if they're still bringing it in, but personally I'm looking forward to local banking.

Server population could be considered an issue, but at the same time it seems to vary alot. I've seen towns go from being absolutely desolate, to being packed with people, to being absolutely desolate again, in the space of 3 days. Furthermore it's hard to get a true measure of how many people are on at any one time because the map is so big and alot of people ignore all but their own clan and clan alliance chat.

One of the officers from my old clan told me that there was atleast 20 people in their city 24 hours a day, and more in the surrounding areas.

More people would definitely make the game better (give it more atmosphere) but as it stands it's not a game-breaking issue.

You just have to come into this game knowing that there is no 'instant' action like WoW. If you want instant action go play Call of Duty 4 or something.

YAWN!!!
 

Don't you all get tired of quoting the same old worn out Lord Tacos scripts over and over and over ad naseum?

We have heard all this before and guess what? The game is still a substandard POS, will always be.

It hasn't improved, the population hasn't increased, nothing has really changed in 9 months. See I can take the opposite stance of all you shillbots and you can't prove me wrong. None of you have EVER provided a shred of proof to support ANY of your statements. Not a single F'n shred of proof.

Step up and be men not boys. Show us how the game is so much better, give us the concrete proof about the improvements, the population, etc. How about the websites for the min-maxers with the spread sheets to show what is the best build, the best equipment, the few limited quests in game, etc...  Not just the same old regurgitated bile that has been polluting these boards for going on a year.

I have never seen such a bunch of blind followers of any game unless those people were shills or employs with ghost accounts. So which are most of you?


 

Which part of what I said needs 'proof'? Did you even actually read my post? Or just realised that I was posting in support of the game and decided to reply?

Statement 1: there is no auto-aim or auto attack

Anyone playing the game for more than 5 minutes can tell you that. Attack a goblin, you will know this.

Statement 2: Darkfall doesn't have safe zones

Yet again, anyone who's played the game will tell you this is true.

Statement 3: Server population could be considered an issue, but at the same time it seems to vary alot. I've seen towns go from being absolutely desolate, to being packed with people, to being absolutely desolate again, in the space of 3 days.

This is my personal experience. If you don't want to believe what I've said, then don't. I can't help that. I don't screenshot every time I see a bunch of people. I've even openly admitted that server population is an issue - I just don't believe it's a game breaking issue. If I want PvP I know where to go to get it. And if you go to just about any player city, you will find PvP. It's just not 'instant action'. You can wait around a goblin spawn with noobs levelling on goblins, and a red will come along in 5 minutes, or they might not come at all. You can ride to a chaos city and there could be 10 people standing around the bank in full gear, or there could be 1.

Statement 4: Furthermore it's hard to get a true measure of how many people are on at any one time because the map is so big and alot of people ignore all but their own clan and clan alliance chat.

This one can't be argued with. To travel around the whole map, to every city and every player city, would take days probably. Even if you had a raft, and by some stroke of luck did not get attacked. Add to that the fact that you can't actually go into enemy races NPC cities and you can never get a true measure. I'm human, at that means there's about 6 alfar cities, 6 mahirim cities and 6 orc cities I can never go into. If there's even 10 players hanging around inside each of them, that means theres 180 players I couldn't even count, even if I did manage to ride the whole map. Not to mention, people don't stand still for long.

Statement 5: One of the officers from my old clan told me that there was atleast 20 people in their city 24 hours a day, and more in the surrounding areas.

Yet again, this is only from my personal experience. My old clan had over 100 people from varying US and world time zones. That means that as some people are getting off others are getting on. Some people were on for 4 hours a day and some were on for 8 hours a day. Just so happens that it average 20 people in one city at any one time.
 

  shamus252

Apprentice Member

Joined: 3/15/05
Posts: 205

10/05/09 7:09:11 PM#55

Its not about is it worth it or not, its about does DarkFall fit your play style.

Sic semper tyrannis "Democracy broke down, not when the Union
ceased to be agreeable to all its constituent States, but when it was upheld, like any other Empire, by force of arms."

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 2532

10/05/09 8:09:29 PM#56
Originally posted by shamus252

Its not about is it worth it or not, its about does DarkFall fit your play style.


 

 

Couldn't agree with you more.

I recently subbed up, and being an EVE player for over 3 years, I can truly appreciate this game. It was never meant for mass appeal. But how many times does this need repeating.

I tried another recent release, you know the one with wings. While not my thing I really could appreciate it and can extrapolate how others might even sub. But no one will ever find me in another game's forum desperately trying to stop people from playing/buying. The reason is simple, what with a life and oh ya..... MMOs that I like and play.

 

"My fighting style is kneeing people's face" -Wanderlei Silva

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