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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
9/22/09 1:00:54 PM#21
I simple think a sandbox MMOs is a game were you need to interact with all kinds of players to achieve something in a special area. Example build a city, fight a war, sell a stockpile of weapons, travel etc etc. If im capable of doing this without interacting with others, its not a sandbox.
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9/22/09 1:02:05 PM#22
I'm convinced noone knows what the fuck a sandbox game is on this forum. Tell you what if a developer considers its game a sandbox then we should all agree it's a sandbox. Games where the Developers considered their games a sandox game or sandbox hybrid. UO, AC, AO, SWG, EvE, Ryzom, Second Life, Wurm, DF, FE. Soon to be released: Earthrise, Mortal Online. I know im missing a couple but those are the sandboxy games, it doesn't matter what any of you think because the Devs call these games sandbox and they know better than any of you. K bye. PLaying: EvE, Ryzom Waiting For: Earthrise, Perpetuum |
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9/22/09 1:14:14 PM#23
Originally posted by Maligar
No. The terms "sandbox" and "FFA PvP" are NOT co-dependant, in any way, shape, or form.
I think you should explain why you think that. What exactly do you think the term "sandbox" means? Is real life "sandbox"? |
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9/22/09 1:18:31 PM#24
Originally posted by Amaranthar
In my opinion yes, a good sandbox game should be simply a world / universe simulator. -=AlaKraM=- |
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9/22/09 1:26:30 PM#25
Originally posted by MIchael-333 I think you should explain why you think that. What exactly do you think the term "sandbox" means? Is real life "sandbox"?
Simply because not every game to wear the "sandbox" moniker has been FFA PvP and were still popular. So assuming that FFA PvP must be involved because some sandbox title some time ago had it is a tad bit presumptious, don't you think? If you want examples... SWG (Pre NGE) - Not FFA PvP. EVE (Current) - Probably the most popular sandbox title currently open in the western market. Not FFA PvP throughout the entire game. Probably one of the very reasons why it has become so widely popular. It is very much sandbox, but allows players to forego FFA PvP by staying in Empire space. Like I said, they are not co-dependant terms. They can and have been seen together, on more than one occasion. However, in the truest sense, they are very much independant variables. Maligar Kelison |
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9/22/09 1:30:09 PM#26
Originally posted by metalhead980
That's silly. First of all, I challenge you to back up the claim that the developers for each of those games have publically stated that they considered those games "sandboxes". Second of all, defining a sandbox game by what a developer calls it means that you don't know what a sandbox game is either because your understanding of the term is based solely on what the developers tell you it is. |
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9/22/09 1:32:42 PM#27
..... .......... What? "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007 |
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outfctrl
Advanced Member
Joined: 11/16/03
American by Birth |
9/22/09 2:49:33 PM#28
I agree with UO being a sandbox game, but there is another that is really unique. A Tale in the Desert is a Massive Multiplayer Online Roleplaying Game set in ancient Egypt. |
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9/22/09 3:11:32 PM#29
Originally posted by Maligar
Simply because not every game to wear the "sandbox" moniker has been FFA PvP and were still popular. So assuming that FFA PvP must be involved because some sandbox title some time ago had it is a tad bit presumptious, don't you think? If you want examples... SWG (Pre NGE) - Not FFA PvP. EVE (Current) - Probably the most popular sandbox title currently open in the western market. Not FFA PvP throughout the entire game. Probably one of the very reasons why it has become so widely popular. It is very much sandbox, but allows players to forego FFA PvP by staying in Empire space. Like I said, they are not co-dependant terms. They can and have been seen together, on more than one occasion. However, in the truest sense, they are very much independant variables. I think we’re arguing different points. First of all, if you think that there is no FFA PvP in EVE Empire space, then your understanding of FFA PvP is different than mine. If the game engine allows anyone to attack anyone else, then I call it FFA PvP. Just because Concord will attack your aggressors in Empire space doesn’t mean people can’t attack you (and even kill you). Yes they will be penalized for it, but they can still do it. If you don’t consider that FFA PvP, then I concede based on semantic discontinuity. |
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9/22/09 3:28:53 PM#30
I hate the term "sandbox"! When I was a kid growing up the grwon-ups never let me do whatever i wanted to in the sandbox, i.e. throw sand in the little girls hair I liked, take a toy I wanted, punch Tommy Benson in the face for ruining my sandcastle, ... When I hear "sandbox" that doesn't speak to freedom in any way. Lame term for a bunch of games that want to draw in a niche of players. UO was a FFA PvP game, I guess a "sandbox" by my above definition as I couldn't always punch Tommy in the face, but when I did there were consequences, but it was not a truely open player driven game world (OPDGW). |
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