Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,252  Online:0
Guests:0  Posts:4,848,387
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Aion

Aion 

General Discussion  » Quest spawns and mob stealing. What a joke.

4 Pages 1 2 3 4 » Search
73 posts found
  User Deleted
 
9/21/09 2:53:05 AM#1

Ok, so after having played through almost the whole starter area I have to say that this area is highly unomptimized for handling newbie levling.

Not only does the game only provide two starting areas  (one single area for each faction), but the quests provided are anti-newbie friendly.

What happens is the following:

-There are quests where you need to kill certain mobs. Now, these mobs can be very rare compared to the number of people in the zone. There is an outright WAR to get these mobs, and it takes forever to complete. Also, I played a templar, the class whose DPS is what seemed like 10 times lower than say a mage. This means I can bash away at a mob for 20 seconds and then have a mage come and steal this mob by simple DPS. And that happens all the time since people are desperate to complete these annoying quests.

-"Hey group up!" Grouping up doesn't do anything really, since most of the time you need a certain drop from these mobs, and only 1 member of the group can loot each mob.

-There are other quests where you are supposed to interact with objects, like a sack of grain. Now these objects DESPAWN, every time someone clicks them. Then you have to wait a good while for them to come back.

-NPC quests. These are perhaps the most riddiculous. Such as the Where is Rae quest (asmodian). 10, 15, 25 people waiting in line to be able to click the Cute Rabbit NPC to be able to proceed. And NO you can't really skip this because it's part of the epic quest chain.

I ended up skipping a huge part of these quests and went xp grinding on some random mobs. At the end of my session I was starting to hate my fellow gamers so much because of overpopulation and mob stealing, that I had to log off.

Clearly this could have been done alot better. Almost any other way had been an improvement.

  teco221

Novice Member

Joined: 1/20/06
Posts: 367

9/21/09 2:56:52 AM#2

Try to switch channel?  I switched a few times, I level up w/o any problem. 

  haratu

Novice Member

Joined: 4/09/09
Posts: 409

9/21/09 2:58:33 AM#3

At the begining of any game people are vying to come first place... give it a few weeks and it should calm down. 

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

9/21/09 2:59:58 AM#4

Same thing happened in CB & OB. It's to be expected with so many people logged in at the same time.  I just skipped over these quest and continued on,  Came back a few hours later and finished them off when the crowds moved on.

You just got to know how to deal with crowd control in these first few day's.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  User Deleted
 
9/21/09 3:00:30 AM#5
Originally posted by teco221

Try to switch channel?  I switched a few times, I level up w/o any problem. 

 

Actually, I didn't try that yesterday. I did try it in the beta, and usually the population was spread equally between channels (as it should be). I mean, for sure, they must apply balancing and assign new characters in each zone to the most empty channel right?

Either way, I don't think many people imagine it to be alot of fun to toggle between channels every minute to try and find a little space for themselves.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5146

9/21/09 3:03:25 AM#6

Are you aware that the 1-20 zones are instanced? That means that you can switch a zone if you see that at a particular time a particular mob is contested by a lot of people. The zone switch is very fast (instant in my computer). I don't have the game in front of me, so I don't remember exacts ... but I think it's the menu/support/channels ... then pick a different channel than what you are. It usually pays off to pick a larger number since usually the previous numbers should be more populated (so if you're in channel 5, try the channel 6 and up).

You'll also need to excuse people. In some cases they fire up at mobs from afar without knowing that you're also closing in for the same kill. Of course, if they do it repeatedly, then there is something wrong with them and it's a perfect opportunity to avoid them for the rest of the game. Same goes for gathering stuff, they are so numerous and the respawn time is so fast that attempts for hopping on a nod shouldn't be happening. If they do, there is something wrong with those people and you'll do well to avoid them for the rest of the game as well. The good news is that you learn about them at the very beginning, when the annoyance factor is not that big.

  teco221

Novice Member

Joined: 1/20/06
Posts: 367

9/21/09 3:03:40 AM#7

when you first log in, it will put you in first channel, don't think it will put you into empty channel.  When i first log on to the game, it put me into channel 1 which I couldn't even move, then I switched to 8, the lag was gone and it was smooth after that.

  User Deleted
 
9/21/09 3:04:01 AM#8
Originally posted by haratu

At the begining of any game people are vying to come first place... give it a few weeks and it should calm down. 

Yeah definately it will become better. What I mean is, why couldn't it work like this:

-Mobs that drop quest items should be among the most frequent mobs in the zone, not the least frequent.

-Dropped quest items should be lootable by all players in the party.

-Mob tagging should work like in other mmos (if I am first, it's my mob).

-Unique quest NPCs and fixed quest items should exist for all players simultaneously.

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

9/21/09 3:05:53 AM#9

This happens in every game even in f2p.

You wanted to play on the first day it got opened and so other 400k that pre ordered, at least you have channels were to switch from.

  DeltaFrc670

Novice Member

Joined: 10/11/04
Posts: 54

9/21/09 3:06:50 AM#10
Originally posted by charlionfire

Ok, so after having played through almost the whole starter area I have to say that this area is highly unomptimized for handling newbie levling.

Not only does the game only provide two starting areas  (one single area for each faction), but the quests provided are anti-newbie friendly.

What happens is the following:

-There are quests where you need to kill certain mobs. Now, these mobs can be very rare compared to the number of people in the zone. There is an outright WAR to get these mobs, and it takes forever to complete. Also, I played a templar, the class whose DPS is what seemed like 10 times lower than say a mage. This means I can bash away at a mob for 20 seconds and then have a mage come and steal this mob by simple DPS. And that happens all the time since people are desperate to complete these annoying quests.

-"Hey group up!" Grouping up doesn't do anything really, since most of the time you need a certain drop from these mobs, and only 1 member of the group can loot each mob.

-There are other quests where you are supposed to interact with objects, like a sack of grain. Now these objects DESPAWN, every time someone clicks them. Then you have to wait a good while for them to come back.

-NPC quests. These are perhaps the most riddiculous. Such as the Where is Rae quest (asmodian). 10, 15, 25 people waiting in line to be able to click the Cute Rabbit NPC to be able to proceed. And NO you can't really skip this because it's part of the epic quest chain.

I ended up skipping a huge part of these quests and went xp grinding on some random mobs. At the end of my session I was starting to hate my fellow gamers so much because of overpopulation and mob stealing, that I had to log off.

Clearly this could have been done alot better. Almost any other way had been an improvement.

I killsteal so people like you would come whine here then quit the game already.

  User Deleted
 
9/21/09 3:07:35 AM#11
Originally posted by Xasapis

Are you aware that the 1-20 zones are instanced? That means that you can switch a zone if you see that at a particular time a particular mob is contested by a lot of people. The zone switch is very fast (instant in my computer). I don't have the game in front of me, so I don't remember exacts ... but I think it's the menu/support/channels ... then pick a different channel than what you are. It usually pays off to pick a larger number since usually the previous numbers should be more populated (so if you're in channel 5, try the channel 6 and up).

You'll also need to excuse people. In some cases they fire up at mobs from afar without knowing that you're also closing in for the same kill. Of course, if they do it repeatedly, then there is something wrong with them and it's a perfect opportunity to avoid them for the rest of the game. Same goes for gathering stuff, they are so numerous and the respawn time is so fast that attempts for hopping on a nod shouldn't be happening. If they do, there is something wrong with those people and you'll do well to avoid them for the rest of the game as well. The good news is that you learn about them at the very beginning, when the annoyance factor is not that big.

 

To be honest, even though I really had a growing hate towars all the other players at the end, I really understand them, since standing around for hours waiting for buffalos to spawn is very demanding of your patience.

  User Deleted
 
9/21/09 3:08:47 AM#12
Originally posted by DeltaFrc670

I killsteal so people like you would come whine here then quit the game already.

 

Ok swelled.

  teco221

Novice Member

Joined: 1/20/06
Posts: 367

9/21/09 3:17:56 AM#13

some people must not have this problem because lot of them are 17+, some are even 20 already. 

  Kaocan

Advanced Member

Joined: 8/18/09
Posts: 1262

The eye sees only what the mind is prepared to comprehend.

9/21/09 3:19:31 AM#14
Originally posted by charlionfire
Originally posted by haratu

At the begining of any game people are vying to come first place... give it a few weeks and it should calm down. 

Yeah definately it will become better. What I mean is, why couldn't it work like this:

-Mobs that drop quest items should be among the most frequent mobs in the zone, not the least frequent.

This is dependant on the faction/quest itself, some are the most frequent, some aren't. It's not as if they are ALL the least as you imply.

-Dropped quest items should be lootable by all players in the party.

Some of them actually do, Kraul Marks for instance do drop for everyone. Again, this is dependant on the faction/quest.

-Mob tagging should work like in other mmos (if I am first, it's my mob).

Coming from games that have the 'tag I win' function, thats just as annoying. In the first days of launch, when you have EVERYONE in the same level range and around the same road, you will get to meet the greedy and selfish among us. After this crunch goes away you will see less and less of this. I'ld take the suggestion of one of the posters above, learn from this who is and isnt worth dealing with later in game and get rid of them now.

-Unique quest NPCs and fixed quest items should exist for all players simultaneously.

Again, Everyone in one spot at one time, not normal. I'ld be willing to bet if you go back there in a week you will never have this problem with the cute one again.

 


 

(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  jimmy123

Novice Member

Joined: 3/14/05
Posts: 277

lvl60 Warlock,Rogue,Priest
All Horde
left before the expansion ( got bored )

9/21/09 3:22:43 AM#15
Originally posted by charlionfire

Ok, so after having played through almost the whole starter area I have to say that this area is highly unomptimized for handling newbie levling.

Not only does the game only provide two starting areas  (one single area for each faction), but the quests provided are anti-newbie friendly.

What happens is the following:

-There are quests where you need to kill certain mobs. Now, these mobs can be very rare compared to the number of people in the zone. There is an outright WAR to get these mobs, and it takes forever to complete. Also, I played a templar, the class whose DPS is what seemed like 10 times lower than say a mage. This means I can bash away at a mob for 20 seconds and then have a mage come and steal this mob by simple DPS. And that happens all the time since people are desperate to complete these annoying quests.

-"Hey group up!" Grouping up doesn't do anything really, since most of the time you need a certain drop from these mobs, and only 1 member of the group can loot each mob.

-There are other quests where you are supposed to interact with objects, like a sack of grain. Now these objects DESPAWN, every time someone clicks them. Then you have to wait a good while for them to come back.

-NPC quests. These are perhaps the most riddiculous. Such as the Where is Rae quest (asmodian). 10, 15, 25 people waiting in line to be able to click the Cute Rabbit NPC to be able to proceed. And NO you can't really skip this because it's part of the epic quest chain.

I ended up skipping a huge part of these quests and went xp grinding on some random mobs. At the end of my session I was starting to hate my fellow gamers so much because of overpopulation and mob stealing, that I had to log off.

Clearly this could have been done alot better. Almost any other way had been an improvement.


 

Troll move along nothink tosee here.

First of all change channel there are 8 of them,  and tell me that all 8 are rammed full of people waiting to click on sacks of grain.

The rate of these objects takes seconds to respawn, there are lots of diffrent quests to lvl up with and dont now wtf you are talking about when you say " these mobs can be very rare "  do you play with shit in your eyes ?

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5146

9/21/09 3:26:24 AM#16

-Mobs that drop quest items should be among the most frequent mobs in the zone, not the least frequent.

Things will improve considerably during the next couple days, if the CB and OB were any indications. Until then, we must deal with a certain amount of zone hopping.

-Dropped quest items should be lootable by all players in the party.

I would probably agree for all mobs that the drop rate is not over 50%.

-Mob tagging should work like in other mmos (if I am first, it's my mob).

Actually that won't work that well in the context of contested mobs in the Abyss when both your fraction and the opposite will be competing for them.

-Unique quest NPCs and fixed quest items should exist for all players simultaneously.

Not sure what you mean by that. You're probably repeating your second point.

  demarc01

Novice Member

Joined: 3/06/08
Posts: 391

9/21/09 3:38:21 AM#17

For uncontested areas mob tagging should work as it does in other MMOs.

I can see why in contested areas it would be different, no reason for it to be DPS based in non-contested areas.

Some classes are just not built for DPS. So its hardly "fair" to have the current system in place. Think about it this way .. if it was "whoever had the mobs aggro when it died got the kill" and a tank followed you around force taunting each mob just before death would that be ok? As a caster you dont have a taunt but thats tough right? Just like its tough for them atm because they dont have your DPS?

 

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

9/21/09 3:40:09 AM#18

The problem is if they changed it to who attacks it first has it then they have to change the pvpve dungeon cause you have 2 factions competing for a boss.

  demarc01

Novice Member

Joined: 3/06/08
Posts: 391

9/21/09 3:45:11 AM#19
Originally posted by bloodaxes

The problem is if they changed it to who attacks it first has it then they have to change the pvpve dungeon cause you have 2 factions competing for a boss.


 

That would be "contested" content. Re-read my above post please :)

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

9/21/09 3:48:14 AM#20

I know but why should they use both systems? I'm not that great in programming but couldn't this make some conflictions?

I mean you can group it doesn't penalty you if you do it, this game is group based in the higher lvls anyway.

4 Pages 1 2 3 4 » Search