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Aion

Aion 

General Discussion  » Quick enchanting question

13 posts found
  Rev22

Novice Member

Joined: 9/15/09
Posts: 22

 
9/19/09 8:31:19 PM#1

Does anyone know if crafted items can be enchanted?

  GoldenDog

Novice Member

Joined: 2/24/06
Posts: 580

Guybrush Threepwood, Mighty Pirate™

9/19/09 9:39:42 PM#2

Sure they can.  In fact, they're some of the best items you can get for any level.  You can add manastones to them and enchant them like any other equipment. 

LineageII | LoTRO | RFO | 9Dragons | Aion | Perfect World | Ether Saga | Dungeon Runners | GuildWars | Hellgate London | tCoS | Warhammer | AoC | Tabula Rasa

  Rev22

Novice Member

Joined: 9/15/09
Posts: 22

 
9/19/09 9:41:25 PM#3

Nice!

  Wickedjelly

Elite Member

Joined: 4/19/09
Posts: 3382

The Dude abides

9/19/09 9:47:57 PM#4

I had the worst luck when trying to enchant.  I don't know if I'm missing something or what but it failed on me almost every single time.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  GoldenDog

Novice Member

Joined: 2/24/06
Posts: 580

Guybrush Threepwood, Mighty Pirate™

9/19/09 9:51:56 PM#5

Enchanting is a touchy thing.  If it were real easy, everyone would be running around with +6 gear!

 

I've been told there's a secret of having to match items that are similar in quality and in level.  Trying to enchant a level 22 item with salvaged level 7 boots just doesn't fly.  Enchanting level 22 gear with salvaged level 20 gear on the otherhand...  I had about a 1/3 success rate.  That still means my gear blew all of its bonus attributes every other enchant...  But it's all luck of the roll.

 

In the end I was happy just loading it up with good manastones and getting it to +1.

LineageII | LoTRO | RFO | 9Dragons | Aion | Perfect World | Ether Saga | Dungeon Runners | GuildWars | Hellgate London | tCoS | Warhammer | AoC | Tabula Rasa

  Wickedjelly

Elite Member

Joined: 4/19/09
Posts: 3382

The Dude abides

9/19/09 10:39:40 PM#6

I guess I wasn't doing anything wrong.  Yeah, I get why they have a fail rate just seems it might be a bit extreme to me. Highest  I could ever get was +1 too.  Considering you're supposed to be able to get +10 (unless I'm mistaken-thought that was the max but may be thinking of a different game) it just seems having such a high fail rate to get even +1 was a bit much.

...and the bonus for +1 was shitty as hell.  Of course, I guess maybe at higher pluses the benefits possibly increase exponentially?

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Rev22

Novice Member

Joined: 9/15/09
Posts: 22

 
9/19/09 10:50:16 PM#7
Originally posted by Wickedjelly 
Of course, I guess maybe at higher pluses the benefits possibly increase exponentially?

 

From what I read at aionsource.com, the benefits are awesome.  Its a trade off I guess. I mean, you could spend alot of time and kinah trying to twink your lvl 15 out but for the same time investment you would have leveled to 25 or more and have a much fatter wallet for it.

I definately wont be enchanting gear until the leveling hits the grind stages (between 20-25 i believe).

  Ruan

Novice Member

Joined: 9/23/04
Posts: 21

9/19/09 11:01:27 PM#8

Here ya go !


Enchantments
The most frustrating parts of learning how to enhance is learning that THEY CAN FAIL! Not only can they fail, but failing can have negative side-effects for your gear! This is why you must read the guide below so that you do not lose your time, your character's money, or your cool!

Before you can use Enchantment stones, you must create them. In order to create them, visit a nearby General Goods Merchant and purchase Extraction Tools. One set of tools is used per extraction. In order to extract, you must Right-Click on the Extraction Tools and then Left-Click on the item you wish to extract from.

There are some important guidelines! First, you can only extract from items that can be enhanced. These are your chest slot, legs slot, shoulders slot, hands slot, feet slot, primary slot, and secondary slot. Second, when you extract from an item, that item is destroyed. Do not extract from items you wish to keep or use, obviously.

Once you have extracted an item, you will receive Enchantment stones. They come in the form: Level # Enchantment. The level corresponds to an item's level, not your level.

Now that you know how to extract and create Enchantment stones, I will tell you how you apply them to an item. The first important part is figuring out the level of the item you wish to enhance. Quite simply, the item's level is the required level to use that item (but there is more!). This can typically be found just by looking at the item's statistics, as it will say what level is required. For some items, such as quest rewards, there is no given level on the item. In order to figure out the level of these items, you must know what level the quest was that resulted in that item. For instance, if a quest said "Level 10" in front of it and completing it resulted in an item, that item's level would be 10.

Once you know your item's level, the next step is figuring out what level Enchantment stone to use. In order to do this, you must know whether the item is of White rarity, Green rarity, Blue rarity, or Orange rarity. You can simply do this by looking at the item and seeing what color the item's name is written in. Once you know the item's level and its color use the following to figure out what Enchantment stone to use:

White Item = Item's Level +1-10 Levels
Green Item = Item's Level +5-20 Levels
Blue Item = Item's Level +15-40 Levels
Orange Item = Item's Level +30-50 Levels

When using an Enchantment stone from the above guide, take note that using the lower extremity will cause you to have a lower chance of success. If you have a Level 10 White item, you will have a higher percent of success if you use a Level 13 Enchantment stone than if you used a Level 11 Enchantment stone. Also, if you use too high of an Enchantment stone, your chance of success will be diminished as well.

Now that you know how to create Enchantment stones and use them to enhance your gear, you must be wondering what the point of it all is! Each item can be enhanced up to 10 times. Although this seems fairly easy to obtain, you can take either two paths to reaching it. One involves spending lots of your character's money on purchasing the best-to-use Enchantment stones; the other involves spending lots of risk on using lower level Enchantment stones that will sometimes fail. What happens when you fail? Your item loses one level of enhancement! This is why it is important to use the correct level Enchantment stones. The good news is that items cannot reach negative enhancement levels; it will stop at 0. The bad news, obviously, is that it can take quite a bit of time and money to reach 10.

The following shows what bonuses come with each enhancement level. Remember, each item can reach a maximum of 10, so multiple each bonus by 10 to figure out the maximum.

Plate
Chest = +6 Physical Defense per level
Legs = +5 Physical Defense per level
Pauldron = +4 Physical Defense per level
Gloves = +4 Physical Defense per level
Boots = +4 Physical Defense per level

Chain
Chest = +5 Physical Defense per level
Legs = +4 Physical Defense per level
Pauldron = +3 Physical Defense per level
Gloves = +3 Physical Defense per level
Boots = +3 Physical Defense per level

Leather
Chest = +4 Physical Defense per level
Legs = +3 Physical Defense per level
Pauldron = +2 Physical Defense per level
Gloves = +2 Physical Defense per level
Boots = +2 Physical Defense per level

Cloth
Chest = +3 Physical Defense per level
Legs = +2 Physical Defense per level
Pauldron = +1 Physical Defense per level
Gloves = +1 Physical Defense per level
Boots = +1 Physical Defense per level

Primary
Polearm = +4 Minimum and Maximum Weapon Damage per level
Greatsword = +4 Minimum and Maximum Weapon Damage per level
Bows = +4 Minimum and Maximum Weapon Damage per level
Staff = +3 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level
Sword = +2 Minimum and Maximum Weapon Damage per level
Dagger = +2 Minimum and Maximum Weapon Damage per level
Mace = +3 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level
Orb = +4 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level
Spellbook = +3 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level

Secondary
Shield = +2% Damage Reduction per level
 

  gestalt11

Hard Core Member

Joined: 5/17/06
Posts: 5300

9/19/09 11:08:44 PM#9

Crafting items can definitely be enchanted but some items, in general, seemed bugged I have had certain items always fail on an enchant I think maybe they have in correct levels for the purposes of enchants.

  Wickedjelly

Elite Member

Joined: 4/19/09
Posts: 3382

The Dude abides

9/19/09 11:09:03 PM#10

Good info Ruan.

Seems like weapons and a shield if you use one are really the main things to consider enchanting.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  nephren25

Hard Core Member

Joined: 1/28/05
Posts: 119

9/19/09 11:14:24 PM#11

thx for taking the time to type all that out man that will help out alot of ppl

  twiggy550

Novice Member

Joined: 10/16/07
Posts: 502

“A man only becomes wise when he begins to calculate the depth of his ignorance.”

9/19/09 11:23:07 PM#12

 Wow... I had no idea about that.

Thanks for the great info Ruan!

"IRL is a pretty upstanding MMO with thousands of classes, a lot of PvP and even some pretty unique emotes and titles you can acquire. Explore that world first, then we'll talk about this virtual one."

  stayontarget

Guide

Joined: 10/04/08
Posts: 5819

Girlfriends come and go but Epic battles are Soulbound

9/20/09 12:26:29 AM#13

The enchant stone should be at least 10 lvls higher than the item you want to enchant in order to have the best chance . (lvl10 sword =lvl20 enchant stone)   I broke down a lvl20 blue weapon and got 5 enchant stones out of it (all lvl35+).

Someone playing in Korea broke down a lvl50 hero weapon and got 8 lvl88 stones, would be easy to make a lvl50 weapon to +8 with that.

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