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10/05/09 1:45:44 AM#61
Never. War will never reach the end of its days as long as true fans of the lore are still around. I loved the game and had a blast. For me it was new and inventive, opened my eyes up to RvR, i never played daoc, which may be why i dont understand alot of peoples arguments. But in any case, i enjoyed my time spent there, and i might even re-sub in the near furtue, who knows. But people should stop speculating the demise of one mmorpg, and just concentrate on whatever is is that they've moved on to. Have fun wherever that may be, and let us who enjoy WAR try and keep it going, or hope for another WAR that may settle everyones indifferences. |
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10/05/09 1:59:34 AM#62
Originally posted by Pheace
... that's just dumb. The game didn't start out having all your friends, yet it grew and grew.
Wanna bet Aion has a lot of people's friends right now? Yet that's not keeping some people there, despite that.
It was what happened to me personally. The friends i had who chose to leap from WoW to Warhammer - other tryed AOC or Lotr - slowly disappeared from Warhammer, lost that interest a new game offers, their guilds emptyed out, and so on. And you know where they are playing now? Yea, you prolly guessed it. Wow was where i found them, and i knew i would find them there. And i bet alot of ppl can tell the same story. I allso bet that im not the only one who checks the friends list to se whos online, as one of the first thing after log in. Friends matter big time - you need ppl to compare gear with, party with and so on. And right now, there is just the highest chance to find someone you know in wow. It might not allways have been like that, but thats how it ended up. And thats prolly a big part of why Wow is having suchs a strong position atm. It simply have a very established community. Offcourse it might change. Maybe Aion will be the thing which change it. The game will need something extraordinary to prevent ppl from leaving when the honeymoon periode fades and the grind starts though.
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10/05/09 8:07:38 AM#63
Originally posted by Zhqrxt
It was what happened to me personally. The friends i had who chose to leap from WoW to Warhammer - other tryed AOC or Lotr - slowly disappeared from Warhammer, lost that interest a new game offers, their guilds emptyed out, and so on. And you know where they are playing now? Yea, you prolly guessed it. Wow was where i found them, and i knew i would find them there. And i bet alot of ppl can tell the same story. I allso bet that im not the only one who checks the friends list to se whos online, as one of the first thing after log in. Friends matter big time - you need ppl to compare gear with, party with and so on. And right now, there is just the highest chance to find someone you know in wow. It might not allways have been like that, but thats how it ended up. And thats prolly a big part of why Wow is having suchs a strong position atm. It simply have a very established community. Offcourse it might change. Maybe Aion will be the thing which change it. The game will need something extraordinary to prevent ppl from leaving when the honeymoon periode fades and the grind starts though.
Warhammer had over 1,000,000 copies sold in just a few months. How much bigger does a game need to be before you say "it didn't grow"?
Just think about that for a second. 1 million people left their friends and old games to play warhammer. People don't move to new games if they are not willing to leave old ones behind. EQ stole players from UO, Wow stole players from every game, etc etc. People leave old games for new ones. However they do not stay in new games if there is no compelling reason to do so. Wow grew so quickly, because people loved it from the start. Guild forums were filled with posts of people raving about the gameplay and inviting any friends who had not tried it to come play it. You don't see that kind of word of mouth for warhammer on the other hand. I bet you would be very hard pressed to find even one post of someone recommending warhammer right now. How bad does a game need to be to come so close to a million players and lose almost all of them within a one year span of time? It isn't like hundred of thousands of people left an awesome game, because they got homesick for their friends.
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10/05/09 8:30:49 AM#64
There is a big difference between WAR and Wow. Wow made Blizzards and Warcrafts fans happy. It got most of Blizzards fans into playing MMOs. WAR however dissapointed the Warhammer fans and also many of the Mythic fans. Warhammer have millions of fans and if you base you expectations of how many fans the IP had before the games launched then Warhammer should be several times larger than Wow. But Blizzard was true to the Warcraft lore, Mythic totalt screwed both the Warhammer lore and the mechanics of Warhammer. They couldn't bring what people love in Warhammer into the computer game. Warhammer do have some fans still, but those fans are not old warhammer fans but instead new fans they gotten in just based on the game. They are not enough people. If Mythic would have been true to Warhammer fantasy battles and Warhammer fantasy roleplaying game they would have had millions of players. But insted they did the game MJ and Barnett thought people wanted to play and that alienated both Games workshops and Mythics fans. As for if the game will last for years or not I am afraid it will go down late next year. And that isn't actually what I am hoping for, as a warhammer fans I am dissapointed in the game but some people love it and I feel no joy when a game die. But thereason I think it will die is not because it deserves to die but because EA is taking care of it. EA have cancelled MMOs before, latest Tabula Rasa. Once WARs players go down to 100K player they will most likely pull the plug. And once TOR comes out it is certain they will do it. I am sorry, but the idea of taking a IP and then try to use it to get players from Wow instead of trying to get the fans of the IP play it was retarded. MJ and Barnett told us that this was their plan themselves. |
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Meridion
Novice Member
Joined: 6/22/06
None of you understand. I'm not locked in here with you. You're locked in here with me! |
10/05/09 3:06:36 PM#65
Then I'll stay with the game and in the end - like Tabula Rasa and Aion - I get a free copy of SWTOR and 3 months of playtime. Sounds like a deal to me... M |
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10/05/09 4:22:16 PM#66
NCSoft cancelled Tabula Rasa, not EA. However I think Loke is close to the truth about EA being rather quick to cancel mmos. I doubt they will cancel it at 100k users since that can still be reasonably profitable if it is managed well, but right now it is questionable where and when the decline will stop and the population stabilize.
On a bright note, the next patch looks like it will help improve the game even if it is somewhat cutting out certain portions of the game.
Maybe they can redesign a few things to add a 3rd faction into the mix. That does sound like it might give the game a fighting chance. |
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10/05/09 4:27:20 PM#67
With an IP like warhammer it won't be going away anytime soon. They'll start listening to reason soon enough. With the amount of races in the warhammer world they have settings for expansions for the next 5 years atleast. |
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10/05/09 4:27:32 PM#68
Don't think Warhammer will die any time soon, there are still loyal fans and stay for the game. people just love to PvP from level 1 and they can skip all PvE contents. That's why they make everyone start at the same zone now. |
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10/05/09 11:17:41 PM#69
Here's an event for War. As you play, you hear the Undertaker's theme play from WWE, and the area goes black, you hear screams, and then the server shuts down. That would be fitting since the game is dead anyway lmfao Got a problem with me? Say it to my face. Oh wait, this is the internet... |
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Acidon
Advanced Member
Joined: 9/09/05
Hungry violence seeker, Feeding off the weaker, Breeding on insanity. |
10/05/09 11:23:05 PM#70
Originally posted by Meridion
That's just not true. Before WoW the market was a LOT smaller; WoW was able to draw millions of new customers into the MMO-market. And it is EXACTLY because of gameplay and content. Before WoW, even paralell to WoW, more complicated, less polished games were released. Just take a look at the release of Everquest 2 a month before WoW in 2004. Everquest 2 is what the industry thought was the next step in MMOs, and by that I mean EARLY Everquest 2. Where heroic mobs at the gates of queynos required grouping from day 1. Early EQ2 was as much a nerd game as EQ1 or DaoC or EvE. A game made by nerds for nerds. WoW came along and created a game made for 'the average joe'; THAT's what they did right, and that was more than enough for success... M
I'll admit that I don't scour the forums every day, but so far that's the FIRST time I have seen someone accurately describe WoW - What it did and how it did it. Blizzard was able to create a game simple enough and promote it well enough to draw in millions of people that may never have played a MMO otherwise. Both of my Ex-Wives play WoW. This goes right along with what I have thought all along. I don't dislike WoW, I actually enjoyed it the various times I played it. I was even a part of its beta (and promptly went back to EQ1 afterwards). I just wanted to pipe in and say that I completely agree. Where playing these games used to be "nerdy", WoW brought in average people and turned them into gamers. Now all of *those* gamers feel the need to compare everything to WoW and/or call newer games "WoW Clones". That's only natural for them though. I get it.
Acidon If you look closer, I was sort of on-topic.. |
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10/06/09 12:56:12 AM#71
I just sub back to War after reading the new patch notes, and trying the trial 4 times for the past 1 year. I can see that the game is improving, and the devs is going in the right direction. Only thing i hope now is they have the time to sort out most of the problems. I will ignore the pr crap dish out by jeff, and instead trust on the notes release by the devs. Maybe this game will be like EvE, slowly but surely start to gain back subs and hopefully can maintain around profitable numbers...
RIP Orc Choppa |
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10/08/09 10:05:01 AM#72
Originally posted by arctarus Good to hear that your enjoying the game and welcome back! |
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10/08/09 10:05:58 AM#73
War funeral...hmmm after a year of Item Mall etc... Milk the cow dry before sending it to slaughter. |
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10/08/09 10:11:38 AM#74
Originally posted by teco221
Start at the same zone ? I loged on yesterday and thats not true. |
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10/08/09 10:21:09 AM#75
Has WAR achieved the second most bashed MMO in MMO history title yet?
The real poll should be: Will WAR pass SWG NGE as the most bashed MMO?
I think it can pull it off. |
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10/08/09 10:38:18 AM#76
Originally posted by Chr1sc
Start at the same zone ? I loged on yesterday and thats not true.
coming patch...
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mgilbrtsn
Spotlight Poster
Joined: 2/14/09
He who fights and runs away... misses out on the loot |
10/08/09 10:45:06 AM#77
The funny thing is, the ppl who predict its failure will be there in 2 or 3 or 4 years and say see, i told you it was gonna fail.
let me make a prediction....... WoW will eventually be replaced...... I can't wait .... in 4 or 5 years... in your Face.
All games eventually die out. Enjoy it if you like it and move on when your ready. It's only a model |
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10/08/09 11:25:35 AM#78
The difference is that the warhammer playerbase has not stabilized yet, so it isn't in the same situation as many other mmos. There has been round after round of server mergers and server closures and I am certain there is another in the near future. Obviously every game will come to an end. Be it from losing to many customers or the planet exploding, but that isn't really the case here. Also the company that owns Mythic has a big gun and gets trigger happy around mmo projects which adds another scary layer to the current situation.
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