| 57 posts found | |
|---|---|
|
Kaocan
Advanced Member
Joined: 8/18/09
The eye sees only what the mind is prepared to comprehend. |
9/18/09 2:51:06 AM#41
Here is what everyone should do, its simple too.
* For purposes of our rules, we will work under a 3 strikes policy. A first offense results in a warning. A second offence results in a 1 to 14 day ban and a third offence results in a lengthy and possibly permanent ban. Warnings and bans remain active for these purposes for 6 months. Note that severe offenses may receive stronger action, even on first or second offenses. Trolling
Now I'm not telling anyone to do this against any one person in particular, we are all adults here and can make our own choices based off the information provided. If you feel there is someone here that is doing the above, then please, by all means, use the tool provided on these forums to your advantage. (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.) |
|
9/18/09 2:52:21 AM#42
... that thrives on false information (3.5 M subs) Please direct me to the NCsoft announcement that falsely claims that they have 3.5M. Unless you have such a link, your claim that the 3.5M originates from NCsoft is pure libel. ... that WANTS to launch with an undermanned server parc just to create waiting times to log for its players and create hype of "adding servers". If I wanted to generate positive hype about the game, I'd launch as many servers as WoW did at launch. Or at least, as many servers WAR or AoC had at launch. When they don't do that, the marketing hype suffers. What they're basically saying is that "We don't believe we'll be successful enough, so we'll hold back for now". That's the message they are sending and it's a negative hype one, not a positive. Even if they double the number of servers, will they reach the WAR and AoC numbers at launch. How can you possibly spin negative hype as something positive? and WAS bragging about "record breaking players" .... that play FREE on the internet cafés.... Considering they achieved those numbers without hurting the already established L2 player base in those place, yes it was an achievement. As a point of reference, SOE didn't manage the same thing with EQ and EQ2. Besides, those players don't play for free, they use the exact same model WoW is using in the same country (and yes, WoW is more popular there). I still don't see the point of this whole dispute. They have the number of pre-orders that they claimed. It's quite big for a game that basically only offers polish and all the features promised. I don't think they'll hold the no.2 place in 2010, but who cares? You perhaps, but I still don't see why you feel WoW is threatened by Aion, when their own developers don't feel confident enough to go 1vs1 with the giant. Which by the way, is some more negative hype about the game, something that AoC and WAR avoided during their launch. |
|
|
9/18/09 2:59:13 AM#43
Originally posted by Zorndorf
|
|
|
Mithios
Novice Member
Joined: 11/13/07
All that it takes for evil to prevail is for good men to do nothing..."Edmund Burke" |
9/18/09 3:02:57 AM#44
I'm curious, is there a point to re-posting the OPs entire post? Especially when it's a large post? A tiny mind is a tidy mind... |
|
9/18/09 3:22:17 AM#45
It is pretty interesting to follow the amount of pre-orders and pre-purchases games tend to get these days. It might be just me, but I'd wager that buying games from various Internet services that allow you to download games directly to your computer are becoming more commonplace by the year and as such comparing previous releases to current ones seems rather simplistic. As a result of direct downloading the box sales for games are likely to dwindle whereas the number of pre-orders is probably a tad higher than in the past. As such, the release of Aion is most interesting thing for the MMO community (together with CO, of course) for they will work as a benchmark for a "Steam-driven" launch. In comparison, e.g. AoC was available from Steam first more than three months after release and the same holds true for WAR -- the big releases of last year.
I would guess that for Aion (and CO) this will mean that a greater number of certain buyers are already in that number of pre-orders while in the past there was a significant proportion of gamers who queued to game shops to get their game first. Now, if you want to be first with Aion you don't march to game shop but instead order the game from the Internet. Therefore it will be interesting to see what kind of first-day / first-month sales the game gets when launched in the old fashioned way. |
|
|
9/18/09 3:26:40 AM#46
Originally posted by Zorndorf
Did you read it?
You claim WoW is #1 in this topic Did wow launched this year? |
|
|
9/18/09 3:34:37 AM#47
Originally posted by Leucrotta
Did you read it?
You claim WoW is #1 in this topic Did wow launched this year?
No he didn't :p
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : |
|
|
9/18/09 3:39:22 AM#48
I know that the game has launched on other continents but as far as it goes it's still in beta for most of the rest of us. How can a beta be the number one MMO? Numbers don't make it number one. Numbers only mean that people are attracted by it's flashyness and have been suckered into buying it. It's not a bad game but I certainly wouldn't call it number one. It's nothing really new, it's not innovative, it's basically yet another WoW-clone except with much better graphics and an even worse community revolving around it... For the Templars... |
|
|
9/18/09 3:41:57 AM#49
Warhammer online is the number 1 selling MMO in the first month and we all know how that turned out. Sales numbers mean absolutly nothing when it comes to the game being good or not. |
|
|
9/18/09 3:43:00 AM#50
Originally posted by Zorndorf
Oh and... ON TOPIC. Read the OP.
Actually, I'll add that I'm quite surprised with how high the pre-order number has gone. With the failures we've seen recently (even with CO's little fiasco) I imagined players would be more careful. Even with those warnings against pre-orders, the numbers are still high. Very high, in fact, given what we've seen lately.
Edit to address your last post without another reply, Zorn. What other game in 2009 has achieved higher pre-order sales? Name one, with reference, before you call the OP's thread title incorrect. It's not named "Aion is the most played game of 2009". Its title is based on its contents, which you've conveniently ignored like everything else. "The power of accurate observation is commonly called cynicism by those who have not got it."
|
|
|
tryklon
Advanced Member
Joined: 7/17/06
"The flow of time is cruel...its speed seems different for each person, but no one can change it..." |
9/18/09 3:49:31 AM#51
Hello Zorndorf, so, many people were canceling pre-orders and still they are already on 400k =) isnt that cure |
|
9/18/09 4:00:37 AM#52
I think the cancelled ones and FTP give away keys are still included. Wouldn't you ? |
|
|
9/18/09 4:13:11 AM#53
Originally posted by Wizardry Wizardry, you are a strange, strange individual. The fact of the matter is, games that sell a lot of copies means that a lot of people are interested in playing that game. If it retains those people after the game goes live, then those people must be having fun with the game. If A LOT of people are having fun with a game, then of course people will want to show off it's accomplishments, like pre-order and sub counts. It doesn't make them insecure, it makes them excited. It's the same reason music artist frame their gold and platinum records. Its the same reason why athletic teams retire the numbers of celebrated athletes. Its even the same reason why parents put their kid's drawings on the fridge. They are proud and excited for the accomplishments.
"The WoW forums are and have always been, the true heartbeat of the game. Having said that... RIP wow. You had a good run." - MAnalog 10/13/10 So WoW is dead? |
|
|
Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
9/18/09 5:12:24 AM#54
/shrug Screw the trolls, 400,000 is a good pre-order number for a MMORPG, especially one not trading off an established IP. Anyone who can't admit that is either a moron or has an agenda. Pre selection today :D |
|
9/18/09 5:28:37 AM#55
Zorndorf is just asking for a link to the official announcement of the 3.5M subs NCSoft was claiming. Haven't really seen him bash Aion. Is it really that hard to find an official link or were NCSoft blowing their own horn like they did with L2? |
|
|
tryklon
Advanced Member
Joined: 7/17/06
"The flow of time is cruel...its speed seems different for each person, but no one can change it..." |
9/18/09 5:30:53 AM#56
Originally posted by Raztor
Zorndorf has first to provide an official announcement about 11.6M on wow, and believe me, he blows that horn many times. |
|
9/18/09 5:31:04 AM#57
Far too much trolling in this thread.
/closed |
|