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People are constantly slamming Blizzard for all the POS MMORPG's that have been released since its debut and this is just silly. Let's look at this from another angle. If Ford produces a bad car do we blame Honda? If Maytag produces a bad washer to we blame Westinghouse? No. You blame the people responsible - the company behind the product. Why is it then that in the case of MMORPG's when ever a game is released and it turns out bad so many people turn and point the finger at Blizzard instead of the people and company behind the game? Did Blizzard make the game? Did they produce the game? Did they have anything to do with the gmes design or how it was programmed or what direction the games designer took it? The simple and correct answer is - No. No they did not. It was the games designers and producers that created and released the game and not Blizzard. If they triedto copy Blizzard's game design and failed - then it is still not Blizzards fault but the company that tried to copy it - it is their fault. So the next time you go pointing a finger at Blizzard - think about the reality of it. Blizzard didn't make that game - that other company did. They designed it. They produced it. They released it. Just as when Ford makes a car that is bad we don't go blaming Honda for it - we blame Ford. ![]() |
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9/17/09 4:17:26 PM#2
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9/17/09 4:18:27 PM#3
If Ford created a piece of junk car and sold a record number of them and then GM, Toyota and on and on did the same hoping to cash in then yeah, i would blame Ford for the influx of junk on the market. |
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9/17/09 4:23:23 PM#4
Originally posted by grandpagamer
You can't redefine sucessful as junk. I think nearly every mass production car since the early 70's is fugly. That doesn't make me the worlds foremost authority on automobile styling. Obviously someone likes all those cars. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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9/17/09 4:27:14 PM#5
Originally posted by zymurgeist
You can't redefine sucessful as junk. I think nearly every mass production car since the early 70's is fugly. That doesn't make me the worlds foremost authority on automobile styling. Obviously someone likes all those cars. I cant agree with that. If the only cars available are all fugly (which I do agree) you still need a car so you buy the least fugly. We are limited to what we buy, by what is available. |
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9/17/09 4:28:22 PM#6
Crybabies need someone to hate on, and its Blizzard. |
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9/17/09 4:33:40 PM#7
Exactly. People are making games that are, face it, strikingly similar to WoW because they ARE trying to copy that ineffable thing that makes WoW so popular. WoW is shit, and the other games are even worse, so they are super-shit. People are trying to snag that market share by copying what exists instead of trying something new. I do, however, blame the companies doing it more than Blizzard, but Blizzard is the reason this is happening. And you cannot deny that it is happening. "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007 |
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9/17/09 4:37:30 PM#8
Originally posted by grandpagamer I cant agree with that. If the only cars available are all fugly (which I do agree) you still need a car so you buy the least fugly. We are limited to what we buy, by what is available. Then if that were true the car I find least fugly would be the most successful. Which isn't the case with MMOs. I can't play WoW. It repulses me. That doesn't make WoW bad or evil or whatever. It just doesn't suit my taste. Ditto for the games similar to WoW, Some of which are actually bad and therefore unsuccessful. So I bought an MGA to drive and I don't play WoW. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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9/17/09 4:40:34 PM#9
Originally posted by grandpagamer
Great analogy. |
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9/17/09 4:47:56 PM#10
Originally posted by TheHatter
Great analogy. Its called capitalism. Luckily, Honda and Toyota make better cars than Ford and GM, which is why they didn't need to be saved(or close to it). Why these companies aren't striving to be better than WoW should be the question. I think they are purposely creating the same thing, but with less quality. Makes no business sense, and it shows. I'm confident we will get back to capitalism in the MMO market. Right now, its a pretty uncompetitive. You have Blizzard with like 80% of the market share? That's insane. |
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9/17/09 4:50:09 PM#11
Originally posted by TheHatter
Great analogy. That's a pretty shitty analogy actually. Who decided it was junk? 1 of 100 people? You obviously don't like WoW so of course it's great analogy to you. In fact it doesn't matter if it is the worlds best car or a piece of shit, it sold a record number. Of course competitors are gonna try and copy it. But the copies aren't as good as the original which is the problem. |
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9/17/09 4:53:25 PM#12
I absolutely shudder to think where PC gaming would be without Blizzard. Blizzard created the standard for RTS with warcraft 1-2 and SC1 (and SC2 is shaping up to be absolutely amazing). Blizzard is about the only people who can make a truly great hack'n'slash game with Diablo1 and then the masterpiece than is D2 (D3 is still too early to tell, but looks alright) Don't sit there and tell me TQ or Dungeon Siege comes even !@#$ing close. Blizzard came in and made people actually create AAA mmo's! They created a system which a lot of people truly like, and improve on it in every major content patch (removing tedious things, making things more enjoyable for new players, yet making the sense of progression actual on the new content). I will say that this has hurt good ideas, as the barrier to entry (fiscally and quality wise) is almost insurmountable, except for a company like blizzard who understands quality development takes time and money. edit: The real barrier to entry is player expectations of brand new games to not have bugs and have the content of a 5 year insanely well funded game.
Blizzard owns the PC gaming market. They are the last developer outside of Bethesda I can trust in the PC market. Trusting a company is a crazy thing in this day and age--cherish it. |
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9/17/09 4:59:13 PM#13
I actually thought TQ was better then Diablo, as far as features go. I expect D3 to be damn good though.SC2, not so much, looking and sounding pretty meh. Plus buying three different boxes to play Terran ,Zerg, Protoss story? People will probably buy one for the multiplayer and torrent the rest to experience the story. Didn't they also take out LAN? |
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9/17/09 5:03:56 PM#14
I don't blame Blizz for the other compagnies bad games, but I do blame Blizz for the regression of MMORPG's communities quality. WoW brought millions of clueless sheeple to the genre which, imo, don't even want or like MMORPG's. They just mindlessly follow the herd... Those guys( & gals) are actively influencing the genre toward the single player game "Me, myself & I" mindset & thats pitiful for a genre that is supposse to be "Massive" & "Multiplayer" & "Role playing". Blizz is guilty of mass advertizement that resulted in an influx of morons condammed to surfe the commerial "brainwashed" thrends all their pitiful life. Maybe I'm a bit harsh, but thats kinda how I feel when I think about the piss poor community we have today. Sorry if I offended some WoW fanbois & no you are not all morons & sheeps.
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9/17/09 5:09:08 PM#15
Originally posted by Nekrataal I somewhat agree with this. Blizz didnt kill the industry but bringing the me me me now now now generation into the genre they infect other games and expect them to be like WOW. Blizzard made a game that was more successful than they imagined and good for them. The problem is a lot of the players who now slither to other games and scream for WOW. |
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heartless
Hard Core Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
9/17/09 5:11:51 PM#16
Originally posted by grandpagamer
That doesn't make sense. Piece of junk cars do not sell record numbers. Piece of junk games don't sell record numbers either. WoW is a good game. It is not easier than any other MMO out there, it's just more accessible. Therein lies the difference which confuses people. Edit: I also don't understand where the instant gratification thing is coming from. For example, It took me about a month to collect enough gold to purchase my first epic flying mount back in The Burning Crusade. Where is that instant gratification? Where is the "me, me, me, now, now, now?" I worked for a month to get it because I wanted it. Was I gratified? Yes I was. Was it instant? Only if you consider a month to be instant.
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9/17/09 5:12:00 PM#17
Originally posted by Nekrataal
I can't tell if this was a blow to the people that enjoy soloing or the communities attitudes. I like soloing. Soloing has nothing to do with playing a SP game. It's about playing at your own pace, not having to be speed up or slowed down. You can claim everything that drops and do practically what you want. The problem with grouping in WoW is it became entirely to serious. Grouping revolves only around benefits. It's not encouraged for fun. If you was forced to group every night for raids, wouldn't you wanna have some alone time? Again, I'm not so sure what you was getting at. Hopefully I explained that right.
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9/17/09 5:16:34 PM#18
If you play SC2 for the story you deserve to be mocked and have russet potatoes thrown at you every day for the rest of your life. Also, if you think that the other 2 SC2 campaigns wont also improve on the multiplayer then you deserve the same except double.
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9/17/09 5:23:29 PM#19
Originally posted by kalaren That's a pretty shitty analogy actually. Who decided it was junk? 1 of 100 people? You obviously don't like WoW so of course it's great analogy to you. In fact it doesn't matter if it is the worlds best car or a piece of shit, it sold a record number. Of course competitors are gonna try and copy it. But the copies aren't as good as the original which is the problem.
Actually, any serious game reviewer that is able to look beyond flash and polish to see the game underneath. Notice I said, serious. Not many of those guys left though. WoW was released with horrible reviews from those kinds of places, but amazing reviews from places that have a habit of hyping bad, but high budget games. Your faithful MMORPG.com's release review was terrible, but it was changed a few years ago after WoW hit it's record MMO numbers to keep people from leaving. I don't blame them one bit, it would have pretty much killed their site.
I have yet to meet a gamer, that understands game mechanics, that has said WoW was a good game. Only about 1/20 true gamers, really understand game mechanics and play games based on that though. I've actually played WoW off an on since it was closed beta. It's really not a good game, but it did tied me over for the last year or so. It's playable, to an extent. But, on the other hand, I see EVE as a beautiful game that has so many great aspects.... but for me it's not playable due to a couple key factors. Mechanically though, it's a work of art and I'm glad it's found a dedicated player base to keep it alive. |
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9/17/09 5:24:17 PM#20
Originally posted by Xiaoki
LOL? Apparently Blizzard sees a nice way to make some money off of this. If nobody really cared about the story then why sell the box with one campaign per box? It's a good business move to sell updates and story separate. I'm just not going to go for it. SC was a good game, it just wasn't that good. It's my opinion, I guess I'm wrong though, right? |
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