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9/16/09 3:03:49 AM#21
Wow, lots of interpretation errors in cybermerc's post. Let me see if I can find them all. Worgen is not a class, it’s the new Alliance race. Phasing was mastered in WotLK. Vanilla wow went to level 60. Cataclysm is not touching the Outlands. Did you even play Vanilla WoW? You expect to get raiding gear for PvE without raiding? Why would you need it, if you don't raid? You expect to get arena quality gear without doing arena? Why would you need it, if you don't do arena? Why are you trying to compare apples to oranges? PvP and PvE are 2 different games. Sure you can wear PvE gear to PvP and PvP gear to PvE but you won’t do that well. They do offer purples for doing dailies. Ever heard of faction rewards? There are dozens of dailies to do, if you don’t like doing the cooking ones go do a different one. If you are playing WoW for crafting you need to switch games. There are bribe buttons on them, its called gaining faction with them to buy the better items. The balance nazi’s would scream to high heaven if both sides didn’t have access to the same items. And phasing all of the Vanilla WoW lands is not a better usage of already existing environments? |
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9/16/09 3:35:59 AM#22
Originally posted by arctarus
Totally agree with this. I quit WoW after getting exalted with Wymest and SoH factions. Just couldnt stomach it anymore. And to think the devs of WoW say if something is not fun they will not put it in. I know its a way for soloers or casual to be able to get epics, but this. Hopefully they have better ideas in Cata...
@arctarus & battleaxe Lets be fair, in regards to rep, Blizzard could of stuck with 'go kill 10,000 boars to get rep', they added daily PvE & PvP quests, the tabard system and dungeons emblems to earn rep, I am almost maxed on all faction in WOTLK and I didn't even try just wore the appropriate tabard while in dungeons. I struggle to see how else the faction system could be run, its too easy as it is IMHO. @battleaxe As to battleground and bots, what game are you playing, or more to the point when did you last play WoW? Botting is a shadow of its former self, systems in place make botting impossible, as you cannot earn honor unless you participate in the battle, Cata brings Battleground team ratings, like arena teams but for battlegrounds with their own reward vendors, and the last patch brought back optional EXP gains in battlegrounds. I would love to see a battleground similar to say TF's dustbowl in WoW, I doubt we will see such a map though as blizzard have said they aim for battlegrounds to last around 20mins, so we want be going back to the 3 day AV battles of old, which is a mistake IMHO. As to daily quests not being fun, again blizzard could of not added them, they did and they are an option to earn rep with a faction and money. They are a damn sight more successful than WARs public quests, how the devs did not see the gaping hole in that system is beyond me.
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9/16/09 3:43:27 AM#23
Originally posted by Haggis13 just on the last point about phasing, when cata hits phasing will not be used to show the new Azeroth, it will be a change for all to see, If I went out bought vanillia wow, installed it, use my new CDKEY and rolled a lvl 1 toon I would see the new azeroth even though I have not bought or installed the cata expansion... just wanna be sure every one is clear on that. When cata hits ALL players regardless of what expansion they have installed can experience the new 1-60 Azeroth. The currently Azeroth will be lost forever. |
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9/16/09 10:44:37 AM#24
Originally posted by Azzkicka
Yeah, like when you saw a epic priest back in level 60 days, it was like looking at a God. Now it's more like, big deal, yeah yeah yeah what ever.
On the other hand, Beta of Aion was quite promising. :) |
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9/16/09 10:57:02 AM#25
Originally posted by googajoob7
Correct. Just left after 5 years of playing. Utterly peed off at people who have gear as good as mine for doing little more than 5 man runs. Breaking my nuts doing 10 man Uld' gearing up for 25 man. Then people come along in gear almost as good and want to go 25 man Uld with only 5 man experience. Yeah what ever, go watch TV I'm off. |
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9/16/09 11:16:56 AM#26
My wishes... blizzard needs to fix their rotten community, i know several people including myself left because of how bad the community is.
Fix it by enforcing the rules you have set.... I loved the game but the community has ruined the whole experience, just go browse their forums if you want to see what i'm talking about. |
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9/16/09 11:31:46 AM#27
op the only way some of your wishlist might happens is to have somekind of choice to make at level 10 and be stuck with it,and opnly undoable in one way trough quest that revert you to lvl 10 max gear till you wind your way up to lvl 80 gear any other way and one faction or the other will yell too easy mode if blizzard block gear lvl that way then all kind of geaa can coesxist without problem some will chose raid other crafting other RP,other pvp ,other arena and all will have unique gear that is a big pain to get whatever choice you made at level 10 |
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9/16/09 11:33:48 AM#28
The thing is, the only reason raids take any more effort than questing is because Blzzard makes them that way. They make insipid quests with weak rewards because their focus IS on the so-called end game and raider. I'm not saying all the quests are boring; many are interesting and fun. What I am saying is that more of them are just busy-work. When is it going to dawn on someone that going and killing X number of mobs to finish a quest, going back and killing the same mobs because you have to loot X from them but couldn't the first time because you didn't (and couldn't) have the quest, then going back to kill the big muckety-muck, who is the same as the rest of the mobs except a level higher and no challenge at all, and guess what, you have to kill a slew of the same mobs to get to the named guy. Not to mention, you already had to kill him because first and second time he wandered in to your path, but you didn't get credit because you didn't, and couldn't, have the quest! I like to level; I have many toons in WoW. I like to raid. I'll tell you the truth - raiding isn't really a challenge. It's running an instance a few times at best until you get the dance down, and after that it's a grind for gear. So, I like your post and I hope, feebly, that someone, somewhere will listen in the MMO world. It isn't all about blasting to the finish line so you can raid for many of us - and if you truly built your worlds right, the old parts would have far more people interested in playing them because the quests would be interesting to do and get you rewards that you were glad you got rather than something you bought off the AH for 3 gold. I'm not saying competitive gear shouldn't be found on the AH, I'm saying it should be dang good blue and purple level gear, preferably crafted, to compete with what you can get in a good quest line. When are those of us who like to quest going to get rewarded for doing so with high quality quests and quest chains that lead to epic level gear? I'm not saying every 5 minute quest should drop a level 258 item, but I am saying build the game so I don't have to raid, provide single-player options that require an equal amount of effort to get the top end gear, but solo-able. ;) Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall |
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9/16/09 12:39:34 PM#29
Originally posted by Smokeysong
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9/16/09 2:35:24 PM#30
Originally posted by ThalosVipav
what ever happened to the orange "epics"? I can remember seeing people link them every once in awhile in Stormwind...
Well, those weren't "epics"....they were LEGENDARY. And I too wondered what happened to legendary items. There are very very few (which is appropriate, being they are the rarest types of items in the game), and, so far as I know, there are no legendary items that came with WotLK. I believe they're all from BC and before. Legendary items SHOULD be ridiculously rare, but I actually wonder if they did away with that idea entirely post BC. Seeing someone in all legendary items for level 80 (or soon to be 85)....now THAT would be impressive. But they need to be ULTRA rare and VERY effing hard to GET. Otherwise, legendary WILL become "orange epic," and be just as "no big deal." President of The Marvelously Meowhead Fan Club |
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9/16/09 2:37:47 PM#31
Originally posted by girlgeek
Well, those weren't "epics"....they were LEGENDARY. And I too wondered what happened to legendary items. There are very very few (which is appropriate, being they are the rarest types of items in the game), and, so far as I know, there are no legendary items that came with WotLK. I believe they're all from BC and before. Legendary items SHOULD be ridiculously rare, but I actually wonder if they did away with that idea entirely post BC. Err, there's a legendary item in WOTLK: http://www.wowhead.com/?item=46017
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9/16/09 2:46:08 PM#32
Originally posted by Thenarius
Well, those weren't "epics"....they were LEGENDARY. And I too wondered what happened to legendary items. There are very very few (which is appropriate, being they are the rarest types of items in the game), and, so far as I know, there are no legendary items that came with WotLK. I believe they're all from BC and before. Legendary items SHOULD be ridiculously rare, but I actually wonder if they did away with that idea entirely post BC. Err, there's a legendary item in WOTLK: http://www.wowhead.com/?item=46017
Ahhh, thank you! That made me...smile a little. :) President of The Marvelously Meowhead Fan Club |
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9/16/09 3:08:01 PM#33
Originally posted by Rajen
Most forums tend to be examples of Mos Eisley spaceport(wretched hives of scum and villainy |
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9/16/09 6:50:52 PM#34
WoW. Some people need to settle down. Seriously.
Non raiders want uber gear because: 1) it looks cool 2) its more effective than standard gear, even if they aren't raiding.
Saying that you don't "NEED" raiding gear if you're not raiding is very silly. You don't NEED wow in the first place. Its a game. Its meant to be fun. Different people have fun different ways. Personally, I'm tired of WoW and ready for something new. I still play with my wife to level my alts but the passion is definitely gone for me.
If I could have my way with Blizzard and make the expansion what I wanted: 1) Crafters could repair their own or other's items as long as they had the skill level to do it. 2) All weapons/ Gear would scale based on the players level. Seriously, why does a white (no bonuses) dagger obtained at level 1 do less damage than a white dagger obtained at lvl 80? a) Leveling gear would allow you to choose your outfit from all the gear in the game rather than the top of the line end model crap. Personally, I'd rather wear some of the stuff they made for lvl 40 or 60 in vanilla wow (remember when 40 meant something?) b) Make mobs scale as well. If I go to Northshire (human noob zone) and fight along side my lvl 1 wife, the mobs fall over dead just by looking at me. Perhaps my holy paladin auras are just too much...but should I be able to solo every mob in Deadmines (100 or so lvl 20)? or every mob in stockades (50 or so lvl 25)? c) by doing this, it brings meaning to going back to any of the zones...all zones will bring XP and worthwhile items. Why should I grind hellfire to death? Let me go to rare zones where I practically never go...swamp of sorrows? Azshara? There are tons of these... the barrens! What a huge waste of space. If mobs scaled to me, then it would be fun to go back. 3) A wee bit smarter AI. a) It is STUPID that a human, upon seeing me invade his camp or even kill a comrade, just sits there. I'm easily within eye sight. If he is scared, then he should run away. If he needs buddies to get me, have him shout and they ALL come running. Do you remember the blood pumping adrenaline rush you get in (Name your favorite FPS here) when you know they know you are there and you have to strategically take them out? Yeah. b) This means no more sitting around like a bunch of zombies randomly pathing, evenly spaced throughout the camp. You HAVE environment, blizz! Let them use it. Houses, saw mills, inn and taverns, castles, castle walls, ballistas, etc etc.USE THEM! 4) Faster action. How about you and the mobs die faster. a) A good critical hit with a weapon of any kind can quickly/instantly kill someone. This CANNOT happen in WoW. It is boring to sit there and spam abilities while the panther animates the same swipe at your for 5 minutes while you swing the same way you do at every fight. b) More mobs + less health each = faster action. Have you ever played, LotR:Return of the King? I'm talking fast action like this. You kill droves of orcs. It takes 2 or 3 well places hits to kill an orc. More if you miss or get blocked. It was relentless until you'd killed all the orcs around you. 5) A place to call my own. a) Let me buy a home, and our guild, a guild hall. Let me put it wherever in the world I want (with some basic rules about where) and then...let me decorate it, etc b) let me issue quests to other people paid out of my guild or personal monies.
/end rand
Currently not playing any MMOrpg -- |
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9/16/09 6:55:40 PM#35
“Wow, lots of interpretation errors in cybermerc's post. Let me see if I can find them all.
“Vanilla wow went to level 60.
“If you are not raiding or doing arena why would you need equivalent gear?
“There are bribe buttons on them, its called gaining faction with them to buy the better items.
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9/17/09 4:53:25 PM#36
My Favourite Features: It would be great if they could just patch in the new Guildsystem with talents and achievements. Waiting another year for great UI and Guildchanges is not fun. :( |
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9/17/09 6:56:43 PM#37
Originally posted by Isaak
Yeah....all of this made me weep a little inside. Mind if I just agree with you? I know, I know....it's uncommon on MMORPG, but I'm compelled. If Blizzard made ALL of the changes you listed....I'd probably never play another game as long as I live. Meh....a girl can dream.....
President of The Marvelously Meowhead Fan Club |
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