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9/15/09 10:29:00 AM#21
Originally posted by arctarus Don't even blame this on the transfer, the devs hung themselves with an almost unplayable game, constant back stabs to the general player base, and content that no one has asked for, or wants.
Server merges brought the people close enough and we all knew it was a matter of time before the servers shut down. with TOR getting closer and closer to devlopment, Lucas Arts clearly sees the burden SWG presents. Unfortunately most SWG players can not. The game is really, really, going down the toilet, due to one bad desission after another
and btw,
One or two servers of precu SWG could fit the entire population of SWG on it quite easily. |
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9/15/09 10:32:28 AM#22
Originally posted by Kyleran
Are you on coke? EQ1 ran 2k pop servers fairly smooth.
I was going to say, back in the day the Merlin server in DAOC routinely carried 2500+ people and my own MLF was a steady 1700 or so. Nothing like EVE's 45K+ of course, but then again, that's not really one box now is it. Sad to see any MMO spiral downhill, but with 13 servers they still have quite a bit of life left in them, at least until TOR comes out. lol the number guys is not important its the comparo take you 2500 then now they can probably take 25000 instead so no more need for 10 server of 2500 when their new server can handle a lot more |
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9/15/09 10:37:51 AM#23
Originally posted by drbaltazar I think it is a mix between better servers and less players. 'The gamne is sliding slowly into oblivion. They really can't stand a chanse against Bioware here. To me it seems like SOE is pooling their resources to upcoming games and to EQ1 & 2. The rest will they just keep running but do very little updates on, and merge servers saves money as you pointed out. The game tech is ready to have all players on a single server, Eve has done it for years. You just have to plan for it when you make the game. |
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9/15/09 10:39:21 AM#24
Goodbye Kauri! /salute /playstaps You were the first MMO server I ever played on and by far the best. I shall never forget our game forum mantra, "Kauri...we know drama." God the fighting on the forums and the general hate amongst players was great because in the end even though we fought like cats and dogs I think we really enjoyed the game together. The Rebel base on Lok set up by Yukmot, Wessik and others. (I helped lol) Sadly I would like to take this whole game out back and do to it what I had to do to Old Yeller. =/ |
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Euphoryk
Apprentice Member
Joined: 4/30/09
"A man must live by his principles. Who he is, not what he is." |
9/15/09 10:43:53 AM#25
"We hope that you will continue to play on one of the 13 thriving Star Wars Galaxies servers" Of those 13 servers, only 3 have a population capable of maintaining a community, the rest are utterly dead. Ghost towns at best, and have been for a very long time now. I really don't understand why SOE feels the need to try and spin it like the game is "thriving" repeatedly, when those of us with even a modicum of logical thought already know otherwise. It hasn't won them back any substantial number of subs ever, when will they learn? Marketing is one thing, blatant disinformation is another. Sad. |
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9/15/09 10:44:27 AM#26
Originally posted by Loke666 I think it is a mix between better servers and less players. 'The gamne is sliding slowly into oblivion. They really can't stand a chanse against Bioware here. To me it seems like SOE is pooling their resources to upcoming games and to EQ1 & 2. The rest will they just keep running but do very little updates on, and merge servers saves money as you pointed out. The game tech is ready to have all players on a single server, Eve has done it for years. You just have to plan for it when you make the game. yep your right for a giant like soe that released a new ps3 ,doing something like you say is peanut for them
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9/15/09 10:45:19 AM#27
your caps button is stuck other then that, this really isnt shocking news, everyone already knew most of their servers were dead. anyway.. how many servers are left? edit: nvm, 13 now. still too many |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
Originally posted by drbaltazar
Wait...let me see if I understand you correctly... Are you suggesting that SoE is closing these 12 servers because they can handle the same population on 13 that they could on 25? Which...I'm sure they can given the current population (16-20k max). But I get this feeling you think SoE is doing it because they have some new ungodly servers?!!??!?! Dude, the problem isn't that they can handle MORE now (which is completely false to begin with)...it's that they don't have the players to JUSTIFY 25 any longer...not only do they not have the current player base to support 25, they have also given up any hope of ever gaining back the majority of those who have left. Closing 1/2 their servers is a MAJOR MAJOR step...that is giving up...something SoE seldom does. But...rather than admitting the tremendous failure this obviously is for SoE, they try to pretend it's an "overwhelming success"...LMAO!!! WTF?! LOL!!! |
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9/15/09 10:47:13 AM#29
Originally posted by jiveturkey12
Dito that is the first server i played on as well. Guess they are finally going to get rid of my master CH |
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TUX426
Inquisitor
Joined: 8/04/09
Always remember that you're unique. Just like everyone else. |
Originally posted by 3on1
Who's? If you're referring to the title of this thread, please follow the links I provided - I copied it directly from the SoE release. |
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9/15/09 11:04:40 AM#31
The topic is already being discussed here: www.mmorpg.com/discussion2.cfm/thread/251818/SWG-is-closing-the-underpopulated-servers.html |
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