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9/14/09 2:31:08 AM#101
Originally posted by Vagrant_Zero
It amazes me how much World of Warcraft has changed the tune of what a successful MMO should be.
Before Wow, a MMO with 200k subscribers, while wouldn't be a run-away success, it would be doing quite well. Most other MMO's seem to shoot for 200-400k subscribers throughout MMO history. So what does that say about Wow? It says that in the MMO industry it is an outlier, not a standard.
I enjoyed Wow for 4 years. I quit recently. Not because of any one reason, but just because I have played through my enjoyment of it and are looking for something new. I do not understand why you say Aion will fail? What reason are you giving for this? They seem to be doing well in making a quaility product and their customer support has seemed great so far.
I think Champions Online will fail because of the lack of decent support and communication and understanding of it's issues, but I think Aion will do okay. It will not 'kill' Wow, because wow is not a standard MMO that needs to be killed. |
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9/14/09 4:39:15 AM#102
Originally posted by Cosmic201
It amazes me how much World of Warcraft has changed the tune of what a successful MMO should be.
Before Wow, a MMO with 200k subscribers, while wouldn't be a run-away success, it would be doing quite well. Most other MMO's seem to shoot for 200-400k subscribers throughout MMO history. So what does that say about Wow? It says that in the MMO industry it is an outlier, not a standard.
I enjoyed Wow for 4 years. I quit recently. Not because of any one reason, but just because I have played through my enjoyment of it and are looking for something new. I do not understand why you say Aion will fail? What reason are you giving for this? They seem to be doing well in making a quaility product and their customer support has seemed great so far.
I think Champions Online will fail because of the lack of decent support and communication and understanding of it's issues, but I think Aion will do okay. It will not 'kill' Wow, because wow is not a standard MMO that needs to be killed.
World of WarCraft supports the casual gamer and therefore is successful. However, MMOs with more than 200k subscribers before WoW were: Runescape Lineage Final Fantasy XI ...and EverQuest |
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9/14/09 9:35:28 AM#103
and those were good games |
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9/14/09 9:39:54 AM#104
This just proves that the rest of the world loves big tits and half naked girls just as much as Asians do. (and for the girls "pretty" boy toons).
Aion wanted to be Second only to WoW and they have already done that before the game has hit worldwide. Big congrats to them. Hope they keep on rocking. Veritas Vos Liberabit- The truth will set you free. |
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9/14/09 9:55:39 AM#105
I have a feeling some of you think that this game is super popular here in the US and EU. You don't take into account that it is a relatively unknown IP outside of Asia. Then you don't take into account that many in the US and EU do not like the way the toons look. Anime is far from mainstream in the US and EU. Also, look at previous games like this one. Lineage 2 and such. They do not have large numbers of US and EU players - they just don't. Maybe in Asia they do, but not in the US. So all this tells me that Aion, with it's shallow game play, small world and limited PvP in the Abyss and it is limited(you'll see what I am talking about - the PvP in Aion is very shallow and really lacks any kind of depth even at the highest levels). I am sorry, I just cannot see this game doing anything remotely close to what WoW does here in the US and abroad. I think the reason it is such a hot item here is because it is the flavor of the month game that a couple of dozen posters have latched onto and try to keep it hyped - when the hype for the game has come and gone long ago. I had friends that were going to play this game at release in the US BTW, they even had pre-ordered and those have all since been cancelled and they are back to playing WoW. Two had actually thought the game was really good and went so far as to have accounts on the Chinese game and played it through to level 50. Once they got there and had a go at the end game they quickly got bored and came back to WoW. LOL! I may not have had an account myself but I did play on one of my friends Chinese accounts - so I know what I am talking about. ![]() |
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9/14/09 10:05:18 AM#106
Originally posted by Teala I may not have had an account myself but I did play on one of my friends Chinese accounts - so I know what I am talking about.
Uhm, well that's a stretch. Depending on your playing time, I would not be hasty to make such claims. Aion endgame PvE loses to WoW 10-0, PvP is a matter of taste. Aion is a Korean grinder with emphasis on PvP, and when I type that I must add, an exceptionally well-made and polished Korean grinder. But that's all it is. Having played closed beta and open beta myself, I will not be playing at release. Many of my friends, however, have cancelled WoW and will pursue Aion as their number one MMO, at least for the time being. My prognosis for Aion 'Western' release is that it will mirror AoC/WAR. Respectable numbers at start, that quickly start diminishing as people lose interest. Aion's endgame is about as substantial as WAR's in my opinion, and that is saying much. |
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9/14/09 10:26:33 AM#107
Originally posted by Hrothmund
You make this statement based on what? What you yourself have heard? or think? Because I don't remember seeing any endgame content yet for NA or EU....and I also Highly doubt it will follow in the footsteps of AoC/WAR considering many people already like Linage and L2. Along with Guild wars. Same F'in toons. Just better detail.
If you have forgot, let me remind you that all MMO's have very little PVE "endgame" content at first. Companies tend to add them as the game goes. WoW even has done that, and still does. Wrath only had 3 raids on release. And we all know how fast pro-gamers went through those. 3 days after release... Entire game beaten... WOW.....soo much fun. (5 days for my guild)
Veritas Vos Liberabit- The truth will set you free. |
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9/14/09 10:31:05 AM#108
Originally posted by coffee
Numbers two and three don't need to happen because Aion has free expansions that you upload through the games installer, you don't have to buy their expansions at all. If you looked at the servers for both WOW NA/EU, you would see a lot of servers are with low to medium populations and only a few high population servers. Until a official report comes out of both companies, the numbers game is irrelevant for now. |
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9/14/09 10:33:20 AM#109
Aion will fail in us/eu if NCSoft keeps the korean grinding model. Sic semper tyrannis "Democracy broke down, not when the Union |
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9/14/09 10:37:20 AM#110
Originally posted by shamus252 This has been discussed to death but apparently you have not been paying attention.
It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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9/14/09 10:38:04 AM#111
Originally posted by shamus252
What are you talking about? What Korean grind are you even talking about? Have you even read the various patch notes or even played it? Stop spouting something you don't even have knowledge of. |
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9/14/09 10:38:18 AM#112
Originally posted by shamus252 Good for them it doesn't then. |
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9/14/09 10:40:21 AM#113
Originally posted by shamus252
Or they can keep it and tend to the Incredibly bigger Asian population than the rest of the world? If they Focus in just China alone and take 5% of their population thats 100 million subs right there alone. And since its an Asian game You can count that it will out perform WoW there. It's already climbing.
Edit- forgot to add... there is no "Korean" grind but pretending there is, back to what I said above ^^ Veritas Vos Liberabit- The truth will set you free. |
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9/14/09 10:43:16 AM#114
TLDR, why is this important? |
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9/14/09 10:45:05 AM#115
Originally posted by Hepisodic
You make this statement based on what? What you yourself have heard? or think? Because I don't remember seeing any endgame content yet for NA or EU....and I also Highly doubt it will follow in the footsteps of AoC/WAR considering many people already like Linage and L2. Along with Guild wars. Same F'in toons. Just better detail.
If you have forgot, let me remind you that all MMO's have very little PVE "endgame" content at first. Companies tend to add them as the game goes. WoW even has done that, and still does. Wrath only had 3 raids on release. And we all know how fast pro-gamers went through those. 3 days after release... Entire game beaten... WOW.....soo much fun. (5 days for my guild)
I base my claims on the endgame content on my beta experience as well as the currently running Korean and Chinese releases. While not maxing out my characters in the beta, just judging by gear it is obvious that the PvE endgame content is not the 'crown jewel' of Aion. I do not know how appealing end-game PvE is, but from the reports on the Korean and Chinese releases, it looks like the majority of players are focusing on the PvP grind. |
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9/14/09 10:47:18 AM#116
its a pvp game..... |
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9/14/09 10:48:50 AM#117
Ugg . . . this site hurts my brain! Type out a small story to have it erased . . . It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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9/14/09 10:54:59 AM#118
Originally posted by vkayne It is no more important than the WoW fanboys prancing around WOW's sub numbers. It is, however, incredibly entertaining to watch them boil over at the shear though of another game "catching up". It is nothing more than a "my penis is bigger than yours" fight. Some find it incredibly insulting and a personal attack while others laugh it off and know that it isn't the size that counts but how you stir the pot. It's a Jeep thing. . .
_______ |___ |\_______/ = |||||| =|X| \*........*/ |X| |X|_________|X| You wouldn't understand |
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9/14/09 10:59:29 AM#119
FJ Cruiser for the win... I like to call it my JEEP Recovery Vehicle |
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9/14/09 11:02:53 AM#120
Originally posted by Teala
Shallow game play? The game play is very similar to WoW. Heck it's similar t LOTRO as well. You get quests you go out and kill x amount of y and you return. The pvp portion is rvr. If you like rvr then great. If you don't then you don't. the game is also a pvp game and it is a rvr pvp game. People who are playing because of the pvp are most likely playing because of this. As far as people not knowing it? Well, I met an avid wow player the other night who did know about it and was eager to get in the game. Game players usually don't have their heads in the sand and there is enough news on Aion so that even a person that casually looks at game websites will see it. It just seems to me that you have an issue with anime style games and are making a few assumptions. Does everyone like anime style art design? No of course not. But it's not like there are 50 people salivating about it and the rest of the western world has no clue. I do know the anime conventions here in the Boston area are packed with people. Doesn't mean that they will play Aion but it shows that there is an avid interest in the subject matter. If there are people who love eastern art design and people who despise it, there are also people who don't care either way and it won't influence them either way. They will look at Aion for what if offers, what is similar, what is different and the possibilities. The game is new (only a year old in the east) so of course it is not going to have the same amount of content that a game like LOTRO or WoW will have. This is common sense. But they are aready working on the expansion which of course will add more. Once level 50 the pvp players will be pvp'ing. That's why they are here. There are pve insances and some pvp/pve instances as well. The problem with pve is that it is somewhat finite. You can run the same instances over and over again but at some point one asks "why"? PvP is a bit different as every encounter can play itself out differently.
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