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MMORPG.com Discussion Forums

Aion

Aion 

General Discussion  » Number are in 300,000

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29 posts found
  teco221

Novice Member

Joined: 1/20/06
Posts: 367

 
9/12/09 11:56:21 PM#1

Number is in, total preorder copies are 300,000.  I guess that's why only 12 servers at launch.

 

http://www.zam.com/

 

 

  dmcg

Novice Member

Joined: 4/25/09
Posts: 84

9/13/09 12:05:43 AM#2

It`s 300k activated pre orders not pre orders

  bastii

Novice Member

Joined: 9/06/09
Posts: 137

9/13/09 12:10:41 AM#3
Originally posted by dmcg

It`s 300k activated pre orders not pre orders

 

The number would still be around 300k, not many people are going to wait days to activate. And since many have bought digitally, they can activate immediately.

  soufigo

Novice Member

Joined: 6/15/06
Posts: 21

9/13/09 12:10:50 AM#4

activated preorders are the ones prepurchased from ncsoft or steam. those who pre-ordered from amazon, ebgames, blablabla still have not activated theirs. the total number should be more than 300k. trust me

  Kalay

Novice Member

Joined: 12/03/04
Posts: 149

9/13/09 1:08:46 AM#5

We only have six per coast though you can make chars on the other servers.  In Lineage 2 they have Euro servers you can play on.

I think they should have more servers and are making a mistake with only six per coast.

GlassEye

  Leucrotta

Novice Member

Joined: 2/29/08
Posts: 684

9/13/09 1:20:21 AM#6
Originally posted by Kalay

We only have six per coast though you can make chars on the other servers.  In Lineage 2 they have Euro servers you can play on.

I think they should have more servers and are making a mistake with only six per coast.

 

And close them again like AoC and WAR?

 

I think they made the right choice to limit the servers and open new ones on demand.

Its a 2 faction game, balance is really important and it seems that NCsoft unlike WAR will close the server for the most populated race, and open it up again for that race when its balanced out again.

might be a little hectic the first few days i dont know but i rather have this, then open up a guessed number of servers they think they need and left with half full servers.

 

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

9/13/09 11:28:00 AM#7

Aion servers handle a bigger load of players than your usual fantasy mmorpg too, something to be considered.

  ARX-7

Novice Member

Joined: 6/01/06
Posts: 58

9/13/09 2:49:58 PM#8

My friend told me a server can handle up to 20,000 people max, is that even possible? I was on Israphel and the reason it was down so often was because the server cap wasn't working (what i was told) and over 30,000 people logging in.

Die for nothing or Kill for something

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

9/13/09 3:35:25 PM#9
Originally posted by ARX-7

My friend told me a server can handle up to 20,000 people max, is that even possible? I was on Israphel and the reason it was down so often was because the server cap wasn't working (what i was told) and over 30,000 people logging in.

 

I dont think 20k is possible, i think that pushing the servers you could get 12k or so.

  vickies

Novice Member

Joined: 9/12/09
Posts: 48

9/13/09 4:02:52 PM#10

Aion has now 42 Korean servers for .... 400 K Korean players (they only added one server during the whole of 2009).

They had in May 113 servers to serve ... 1 M Chinese players.

That's an average of 10K players per server.

The 12 US and 12 EU servers are targetted to host a maximum of around max capacity 300K servers at launch. See the proper Aion website.

Today Aion has around 1/3 less players then the newly launched (and free to play) Dungeons1Dragons onlne.

http://www.xfire.com/genre/mmo/massively_multiplayer_online/

See for yourselves.

Also the present day server parc in the Korea/China of Aion is 154 Chinese and 42 Korean. Meaning a max of 1.9 M players ....

Both AoC and WAR each had 500 K players in open Beta 3 days before launch. Almost double that of Aion.

  LordDevil

Hard Core Member

Joined: 1/09/04
Posts: 246

9/13/09 4:14:05 PM#11

Forget the numbers, 300k preorders from a game many people even didnt know about a few months ago is just awesome! You will see that Aion numbers will rise instead of dropping... simply because they didnt have a hype 3 years before release...! Aion mostly spread itself by word of mouth...

I for one cant wait for the game since  I already played it a long time in korea - and I am pretty sure we will see easily 500k+ and rising numbers after release.

I know so many people which didnt preorder but waiting to buy, so just have some patience...

Currently playing: Tera
Waiting for: -

  vickies

Novice Member

Joined: 9/12/09
Posts: 48

9/13/09 4:28:29 PM#12
Originally posted by LordDevil

Forget the numbers, 300k preorders from a game many people even didnt know about a few months ago is just awesome! You will see that Aion numbers will rise instead of dropping... simply because they didnt have a hype 3 years before release...! Aion mostly spread itself by word of mouth...

I for one cant wait for the game since  I already played it a long time in korea - and I am pretty sure we will see easily 500k+ and rising numbers after release.

I know so many people which didnt preorder but waiting to buy, so just have some patience...


 

The problem is that only 250K are playing Aion right now, that is half of War pre launch. And as games as the newly launched Ad&D on line have around 30% more players (and are free to play), the hard facts show Aion will have a very hard time to reach those western 500K ever.

History shows that a lot of pre orders are in just for the try and will drop their 10 dollars (or free to play trial).

I don't believe in massively growing MMO's past the launch period of 4 weeks. Retention rate has always been much lower than the number of new players coming in. You can't expect the second wave being as large as the first 3 week launch period.

 

  LtJohnnyRico

Novice Member

Joined: 6/04/08
Posts: 218

9/13/09 4:30:10 PM#13
Originally posted by vickies
Originally posted by LordDevil

Forget the numbers, 300k preorders from a game many people even didnt know about a few months ago is just awesome! You will see that Aion numbers will rise instead of dropping... simply because they didnt have a hype 3 years before release...! Aion mostly spread itself by word of mouth...

I for one cant wait for the game since  I already played it a long time in korea - and I am pretty sure we will see easily 500k+ and rising numbers after release.

I know so many people which didnt preorder but waiting to buy, so just have some patience...


 

The problem is that only 250K are playing Aion right now, that is half of War pre launch. And as games as the newly launched Ad&D on line have around 30% more players (and are free to play), the hard facts show Aion will have a very hard time to reach those western 500K ever.

History shows that a lot of pre orders are in just for the try and will drop their 10 dollars (or free to play trial).

I don't believe in massively growing MMO's past the launch period of 4 weeks. Retention rate has always been much lower than the number of new players coming in. You can't expect the second wave being as large as the first 3 week launch period.

 

 

Tread carefully, for you tread on fanboi dreams. They are going to scream and yell soon about how this game is going to be the biggest thing since television but soon, they will see, that not everyone likes Asian grinds like they do.

  Nicoo

Novice Member

Joined: 8/13/06
Posts: 244

9/13/09 4:34:05 PM#14

Why do people still consisting to call it an "asian grind"? There no grind at all.. So that makes it just Asian.. Even if it isnt Asian, jeez.
I hate grinds, I wouldnt play this game if it was a grind. Its not. JESUS CHRIST! With other word, play the game before you say its a grind, fucktards.

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

9/13/09 4:41:29 PM#15
Originally posted by vickies

Aion has now 42 Korean servers for .... 400 K Korean players (they only added one server during the whole of 2009).

They had in May 113 servers to serve ... 1 M Chinese players.

That's an average of 10K players per server.

The 12 US and 12 EU servers are targetted to host a maximum of around max capacity 300K servers at launch. See the proper Aion website.

Today Aion has around 1/3 less players then the newly launched (and free to play) Dungeons1Dragons onlne.

http://www.xfire.com/genre/mmo/massively_multiplayer_online/

See for yourselves.

Also the present day server parc in the Korea/China of Aion is 154 Chinese and 42 Korean. Meaning a max of 1.9 M players ....

Both AoC and WAR each had 500 K players in open Beta 3 days before launch. Almost double that of Aion.

 

Hey zorndorf, been a long time.

  teco221

Novice Member

Joined: 1/20/06
Posts: 367

 
9/13/09 4:46:12 PM#16

I made this post was just to show number, it has nothing to do with game play.  Personally, I have CE of the game, so I am happy.  

 

NO GRIND IN THIS GAME!  IF YOU CAN'T FIND QUESTS TO DO EITHER YOU ARE TOO LAZY OR TOO STUPID TO PLAY THIS GAME.

  tryklon

Advanced Member

Joined: 7/17/06
Posts: 1309

"The flow of time is cruel...its speed seems different for each person, but no one can change it..."

9/13/09 4:47:57 PM#17
Originally posted by Ephimero
Originally posted by vickies

Aion has now 42 Korean servers for .... 400 K Korean players (they only added one server during the whole of 2009).

They had in May 113 servers to serve ... 1 M Chinese players.

That's an average of 10K players per server.

The 12 US and 12 EU servers are targetted to host a maximum of around max capacity 300K servers at launch. See the proper Aion website.

Today Aion has around 1/3 less players then the newly launched (and free to play) Dungeons1Dragons onlne.

http://www.xfire.com/genre/mmo/massively_multiplayer_online/

See for yourselves.

Also the present day server parc in the Korea/China of Aion is 154 Chinese and 42 Korean. Meaning a max of 1.9 M players ....

Both AoC and WAR each had 500 K players in open Beta 3 days before launch. Almost double that of Aion.

 

Hey zorndorf, been a long time.

 

indeed, lol, was the other account banned or just trying to stealth around?


  lethys

Apprentice Member

Joined: 4/26/09
Posts: 589

9/13/09 4:48:13 PM#18

 A lot of people don't preorder games.  This is only the second game I have ever preorded after playing video games for my entire life.  I am going to stick with Aion until max level, and was very happy with the beta.

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

9/13/09 4:51:41 PM#19

I don't get people comparing aion west side only pre orders when aion came also in east side too, add them up together THEN compare them with war and aoc or at least compare them fair and mention the pre orders in west side only of war or aoc.

  Kilmar

Novice Member

Joined: 8/13/07
Posts: 799

9/13/09 4:57:16 PM#20
Originally posted by tryklon
Originally posted by Ephimero
Originally posted by vickies

Aion has now 42 Korean servers for .... 400 K Korean players (they only added one server during the whole of 2009).

They had in May 113 servers to serve ... 1 M Chinese players.

That's an average of 10K players per server.

The 12 US and 12 EU servers are targetted to host a maximum of around max capacity 300K servers at launch. See the proper Aion website.

Today Aion has around 1/3 less players then the newly launched (and free to play) Dungeons1Dragons onlne.

http://www.xfire.com/genre/mmo/massively_multiplayer_online/

See for yourselves.

Also the present day server parc in the Korea/China of Aion is 154 Chinese and 42 Korean. Meaning a max of 1.9 M players ....

Both AoC and WAR each had 500 K players in open Beta 3 days before launch. Almost double that of Aion.

 

Hey zorndorf, been a long time.

 

indeed, lol, was the other account banned or just trying to stealth around?


 

Maybe too many have him on ignore. He wants to bring his knowledge to everyone! Enlighten us!

Everyone not playing wow is a wow hater! :P

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