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The Pub at MMORPG.COM  » Whats happened to the MMO and video game industry?

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48 posts found
  griff66

Apprentice Member

Joined: 7/29/06
Posts: 52

 
9/11/09 12:47:06 PM#1

 Ive grown up with video games my entire life. I never thought I'd actually stop, I thought it would always be part of my life even if I did become casual. But in the last year or two, I have slowly been stopping. I could just be me, but honestly I think it's the industry. Not to mention the news reports of the video game industry falling in sales very quickly. I remember being excited for multiple games of all sorts from console to MMO's a few years ago. Now it seems as though theres nothing... especially in the console world, I don't see anything new or remotely revolutionary. And MMO's are just repeating themselves and its all similar shitty games. The only partially interesting things are in the far future. We need a turn around. period

What do you think actually caused this tank in the video game industry?

Whats going to turn this around?

Give me your thoughts

Sorry if someone has posted something similar, havent been active on this site for a while

 

  Hyanmen

Novice Member

Joined: 10/11/06
Posts: 4397

9/11/09 12:49:09 PM#2

It's too expensive to make games these days. Taking risks is not worth it, the company really has to trust it's developers to let them create something revolutional. When gaming industry was young there was not such a problem, since making games didn't cost as much cash.

  zaxxon23

Novice Member

Joined: 12/06/06
Posts: 1280

9/11/09 12:51:06 PM#3

Agreed.  As far as mmos go, everyone's played wow, do devs really think that people want to do it all over again in a game with half the polish and half the content?  Seems pretty common sense to me.

IMO, the time of the hybrid (sandbox/themepark) has arrived.  The first dev to make a compelling, polished hybrid could capture and hold the market for years.

  Khalathwyr

Tipster

Joined: 6/02/04
Posts: 2989

Google is your friend.

9/11/09 12:59:15 PM#4
Originally posted by zaxxon23

Agreed.  As far as mmos go, everyone's played wow, do devs really think that people want to do it all over again in a game with half the polish and half the content?  Seems pretty common sense to me.

IMO, the time ofthe hybrid (sandbox/themepark) has arrived.  The first dev to make a compelling, polished hybrid could capture and hold the market for years.

 

Agree 1000%. Problem is most of these companies have CEOs and shareholders running things, setting deadlines and asking questions and wondering why it's not like WoW or how is it like WoW. I'm not knocking WoW, but with this reality, exactly how is the genre supposed to progress and take chances on such a hybrid.

The only way is for an independently wealthy MMO gamer that isn't enamored with WoW and that understands the genre needs a soundly funded, Sand-park game. And I don't see that happening anytime soon. So, we have to deal with "suits" making our games instead of actual gamer/devs who possess that "spirit" and "love" for creating worlds that the early devs did.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  mmaize

Advanced Member

Joined: 7/23/09
Posts: 224

9/11/09 12:59:36 PM#5
Originally posted by griff66

 Ive grown up with video games my entire life. I never thought I'd actually stop, I thought it would always be part of my life even if I did become casual. But in the last year or two, I have slowly been stopping. I could just be me, but honestly I think it's the industry. Not to mention the news reports of the video game industry falling in sales very quickly. I remember being excited for multiple games of all sorts from console to MMO's a few years ago. Now it seems as though theres nothing... especially in the console world, I don't see anything new or remotely revolutionary. And MMO's are just repeating themselves and its all similar shitty games. The only partially interesting things are in the far future. We need a turn around. period

What do you think actually caused this tank in the video game industry?

Whats going to turn this around?

Give me your thoughts

Sorry if someone has posted something similar, havent been active on this site for a while

 


 

The answer in short is, we did.  We caused this decline due to our own unrealistic expectations.  Just go look at all of the boards here.  Nearly 90% of the topics are some negative view of this or that game and infinitesimal  whines about some minute issue that spells doom and gloom for the product. 

These unrealistic expectations have caused an industry which now cuts corners (premature launches, bugs, etc) in order to produce a product or result (remind you of something else?  Think Wall Street, economy.)

This is coupled with the fact that in the MMO world everything is thrown up against WoW as a basis for success and anything short of that is considered failure in the eyes of the majority.

Nothing is going to turn this around save for companies keeping titles under wraps for as long as they possibly can before we begin creating expectations, and that's hard to do because one you would like to get constructive feedback but can't really do that because once you do talks about deadlines come up putting you on a time table to meet the demands from the customer base and the stock holders. 

It's not even our constructive criticism that is so wild as much as it is the expectation as to when these expectations can be met.  The time tables and pressure to release the title is where the largest problems occur.

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 3842

I got so much
trouble on my mind
Refuse to lose.

9/11/09 1:01:35 PM#6

I think the game industry has hit the brick wall. Especially MMO industry.

Problem is that they set the bar to high.

Games like WOW cost hundreds of millions of dollars to produce , on other hand expectations are equally high when game like WOW brings billions of revenues each year.

When you invest 100 million in a project there is no place for risk. So everyone plays safe. And to get investors to invest they promise them to copy the money maker game - WOW

The game companies are run by accountants. People with no vision, no flexibility. People that view the world trough flowcharts and statistical analysis.

 

The ball needs to be stopped. Calm down.

Its again time of the indies. Small but original project. Small companies with few people working on project they love.

Its allready evident...with games like Braid, World of Goo...etc in singleplayer arena.

Now its time for indy MMO companies

 

  Hyanmen

Novice Member

Joined: 10/11/06
Posts: 4397

9/11/09 1:01:38 PM#7
Originally posted by Khalathwyr
Originally posted by zaxxon23

Agreed.  As far as mmos go, everyone's played wow, do devs really think that people want to do it all over again in a game with half the polish and half the content?  Seems pretty common sense to me.

IMO, the time ofthe hybrid (sandbox/themepark) has arrived.  The first dev to make a compelling, polished hybrid could capture and hold the market for years.

 

Agree 1000%. Problem is most of these companies have CEOs and shareholders running things, setting deadlines and asking questions and wondering why it's not like WoW or how is it like WoW. I'm not knocking WoW, but with this reality, exactly how is the genre supposed to progress and take chances on such a hybrid.

Square-Enix is aiming to do this with FFXIV, actually. Even if some may hate the serie or the company, taking such a risk is something I personally respect in this age of gaming. We players should encourage the devs to taking such risks, even if it means we have to sacrifice something in return.

And if SE succeeds with their plan, that also means more diversity in the MMO genre in general. Only WoW won't be copied anymore, maybe the dev's will be encouraged to take more risks that way. I don't think it can be a bad thing.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/11/09 1:08:26 PM#8

Starting small, but complete (functioning and fun end game) and VERY polished is the way to go. Players aren't accepting garbage like they used to.

This is what Warhammer should have done. One racial pairing (2 races/8 classes) and add others in expansions.

 

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Harabeck

Novice Member

Joined: 2/21/09
Posts: 623

9/11/09 1:09:22 PM#9

It's a mix of the genuine problem of too many copycat games and too many veteran gamers whining that things aren't like they used to be.

  User Deleted
9/11/09 1:16:06 PM#10

Agreed. I've been playing video games from arcades, pong, atari 2600 and on (dagnabit!). Find myself now subbed to no MMO's and not playing any video games, other than minesweeper.

It happened gradually, from excited about announcements to happily playing, to excited about announcements to not so happily playing, to not really excited about announcements anymore.

Probably a combination of having seen it all, to the homogenization of the industry. No single party's fault.'

In fact... yesterday... I found myself in a model hobby shop *CHOKE!*.  I didn't buy anything (yet, but had my eye on a F/A-18) but I took their card and I realized my video game as a hobby days are probably over.

I think my loss of interest is due to what seems a reverse from what was increasing complexity towards increasing simplicity. I went from arcade, to console, to PC. From single player, to multiplayer, to massively multiplayer. From moving the yellow square to managing a thriving virtual economy. But now console gaming is where its at. The shelf space for PC titles is less than ever. MMO's are in a stage where they're trying to make their own jump to consoles and as a result they seem, to me at least to provide a far shallower experience from what I previously enjoyed in MMO's.

Could all change in the future of course but for this grizzled old player, its a barren virtual wasteland.

 

P.S. Get off my lawn!

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/11/09 1:18:21 PM#11
Originally posted by dhayes68

Agreed. I've been playing video games from arcades, pong, atari 2600 and on (dagnabit!). Find myself now subbed to no MMO's and not playing any video games, other than minesweeper.


Corners are totally OP!

 

 

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  griff66

Apprentice Member

Joined: 7/29/06
Posts: 52

 
9/11/09 1:27:10 PM#12

 I think a big thing for the MMO industry is going to realize this: The industry is pretty much dominated by WoW, whether you like it or not. Most of the players are truely getting sick of the game. It's becoming a job more than a game. People are absolutely drooling for something polished, new, innovative, with a large immersed world. NOT ANOTHER ****ing WOW CLONE. Thats all weve seen these passed few years, and as far as I'm concerned thats all we are seeing.

There have been a few games to deliver this, but they have problems. Major problems that actually break the game.

  User Deleted
9/11/09 1:29:30 PM#13
Originally posted by MMO_Doubter
Originally posted by dhayes68

Agreed. I've been playing video games from arcades, pong, atari 2600 and on (dagnabit!). Find myself now subbed to no MMO's and not playing any video games, other than minesweeper.


Corners are totally OP! 

 

I always get caught with that 50/50 guess on the last corner. Terrible way to lose a game. Nerf corners!

  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

9/11/09 1:59:47 PM#14

Welcome to middle age=)  You become more choosy and picky, your time more valuable and your tastes more refined.  Having fun yet?  I remember when I wanted every Atari game because of the cool picture on the box, played every NES game I could rent from the local videostore(before Blockbuster) no matter how crappy it was, thought my SegaCD was the BOMB(still have it in a crate).  Now I ONLY play top notch games that are worth my time, rarely buy a game new, and have completely skipped the Xbox360/PS3 generation, waiting on whats next.  As for MMOs, for me they mostly sucked until 2004, so sue me;)

The ratio of good to crap is actually the same now as its always been.  MOST games have always been $#&^@.  But when you're younger, you just don't care.  As a veteran gamer from the pong, Asteroids and Space Invaders days, Its been interesting experience how much has changed, esspecially how what once cost a quarter now costs 2$.

  veritas_X

Apprentice Member

Joined: 9/23/08
Posts: 401

9/11/09 2:03:15 PM#15

What happened to the industry?  It became hugely popular.  It's no longer run by and for nerds, but rather by social butterflies that geeks used to play online games to avoid.

If you think things suck now, wait until it's all digital download and you're a content renter instead of a game owner.

  SnarlingWolf

Apprentice Member

Joined: 6/23/09
Posts: 1855

9/11/09 2:10:43 PM#16

The video game industry has in fact changed but it is only because of the customer.

 

The big money is in flashy games that lack deep content but have cool particles and explosions (or cool moves depending on the game). That is the sad situation EA figured out long ago. You toss out a game with cool graphics and instant action, you put out a couple patches to fix the broken parts, but don't fix all of them. Then a month or two later you release the next game which is flashier. People are already bored of the first one because it had so little to do, or are frustrated by the completly broken cheats allowed and so they buy the next one in hopes of a better product. The cycle continues.

 

That maximizes the money because people buy games more often, instead of buying one game that is fun and playing it for months, perhaps even a year or longer.

 

Now with consoles it is worse, look at Halo 3. The game is a rip off of other prominant FPS shooters but the new generation hadn't seen those others so they ate it up. Then, since Halo is really only usefull as a multiplayer game, every few months they release a map pack for $5. Thing is you can't play the majority of the multiplayer modes WITHOUT THE NEW MAP PACK. So they literally force you to keep paying them to play a multiplayer FPS. Best part is the new map pack always gets phased out of the map rotations after a month or two because everyone hates them. So you paid to keep playing the same exact game.

 

But since customers will keep shelling out money to these types of strategies it won't change. Luckily there are still a couple companies that put out quality games but it is becoming rare.

  User Deleted
9/11/09 2:13:11 PM#17
Originally posted by veritas_X

What happened to the industry?  It became hugely popular.  It's no longer run by and for nerds, but rather by social butterflies that geeks used to play online games to avoid.

If you think things suck now, wait until it's all digital download and you're a content renter instead of a game owner.

 

I think you nailed it. Its become "cool" to play video games and the cool folks demand something they can not only play but they can easily do well get all the cool stuff associated with the game. Remember when only sailors or badboys had tatoos? Now its cool and everyone has one. Same with games.

  StuBidasoe

Novice Member

Joined: 7/06/09
Posts: 108

MMOs would be more fun without other players! ~ anonymous troll

9/11/09 2:18:23 PM#18
Originally posted by Josher

Welcome to middle age=)  You become more choosy and picky, your time more valuable and your tastes more refined.  Having fun yet?  I remember when I wanted every Atari game because of the cool picture on the box, played every NES game I could rent from the local videostore(before Blockbuster) no matter how crappy it was, thought my SegaCD was the BOMB(still have it in a crate).  Now I ONLY play top notch games that are worth my time, rarely buy a game new, and have completely skipped the Xbox360/PS3 generation, waiting on whats next.  As for MMOs, for me they mostly sucked until 2004, so sue me;)

The ratio of good to crap is actually the same now as its always been.  MOST games have always been $#&^@.  But when you're younger, you just don't care.  As a veteran gamer from the pong, Asteroids and Space Invaders days, Its been interesting experience how much has changed, esspecially how what once cost a quarter now costs 2$.


 

You've made me feel bad about my age and what I've become.  It's all too true.  I never thought the greatest gaming generation would ever get old.  I'm going to plug my 360 back in and shoot some kids in the face, bunch of crap talking punks! 

  User Deleted
9/11/09 2:34:57 PM#19
Originally posted by StuBidasoe
Originally posted by Josher

Welcome to middle age=)  You become more choosy and picky, your time more valuable and your tastes more refined.  Having fun yet?  I remember when I wanted every Atari game because of the cool picture on the box, played every NES game I could rent from the local videostore(before Blockbuster) no matter how crappy it was, thought my SegaCD was the BOMB(still have it in a crate).  Now I ONLY play top notch games that are worth my time, rarely buy a game new, and have completely skipped the Xbox360/PS3 generation, waiting on whats next.  As for MMOs, for me they mostly sucked until 2004, so sue me;)

The ratio of good to crap is actually the same now as its always been.  MOST games have always been $#&^@.  But when you're younger, you just don't care.  As a veteran gamer from the pong, Asteroids and Space Invaders days, Its been interesting experience how much has changed, esspecially how what once cost a quarter now costs 2$.


 

You've made me feel bad about my age and what I've become.  It's all too true.  I never thought the greatest gaming generation would ever get old.  I'm going to plug my 360 back in and shoot some kids in the face, bunch of crap talking punks! 

Make sure you tell them to get off your lawn when you shoot them!

I don't feel bad about my age as much as I feel bad about losing a good friend (video games) 

Even GTA 4 wasn't as awesome as it should have been.

  aleos

Novice Member

Joined: 1/02/07
Posts: 1676

I will rip your world apart.

9/11/09 2:38:35 PM#20
Originally posted by griff66

 Ive grown up with video games my entire life. I never thought I'd actually stop, I thought it would always be part of my life even if I did become casual. But in the last year or two, I have slowly been stopping. I could just be me, but honestly I think it's the industry. Not to mention the news reports of the video game industry falling in sales very quickly. I remember being excited for multiple games of all sorts from console to MMO's a few years ago. Now it seems as though theres nothing... especially in the console world, I don't see anything new or remotely revolutionary. And MMO's are just repeating themselves and its all similar shitty games. The only partially interesting things are in the far future. We need a turn around. period

What do you think actually caused this tank in the video game industry?

Whats going to turn this around?

Give me your thoughts

Sorry if someone has posted something similar, havent been active on this site for a while

 

the video game industry is fine..its the MMO world that needs electroshock therapy 

Console:

Borderlands

L4D2

Operation Flashpoint: Dragon Rising

Dragon Age

MMO:

"farts"

Ten people who speak make more noise than ten thousand who are silent.

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