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News Discussion  » General: Massey: The Elusive MMORTS

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107 posts found
  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
9/10/09 3:16:01 PM#1

Like the Yetti and the Loch Ness Monster, a great MMORTS is hard to find. This week, Dana returns to his weekly column and looks at an approach that might actually finally bring one into the mainstream.

Dana Massey

There are four main obstacles that stand in the way of the MMORTS genre:

The first problem is in the mindset of an RTS player. The whole genre is far more like a board game than a video game. MMOs are meant to be long, enduring, near-on endless marathons. RTS games are short and the table is cleared once a winner is crowned. The biggest hurdle for an MMORTS designer is translating a relatively short game into a long one.

The second issue an MMORTS faces is the spoiled nature of the MMORPG audience. You cannot “lose” in most MMOs. Sure you can die, sometimes you even get an XP penalty, but largely these games encourage everyone to win. That’s not necessarily wrong. RPGs wouldn’t be much fun if people couldn’t get to the end. Nonetheless, it’s a different mindset. The bulk of the MMO audience is not used to losing, while RTS games are far more competitive by design.

Read it all here.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  toddze

Elite Member

Joined: 8/02/08
Posts: 1933

I am not a hater, I call it like I see it.

9/10/09 3:21:37 PM#2

Maybe this is what I need, an MMORTS. I use to like MMORPG until WoW came along and made everything super casual and everybody a winner. Now every game is following suit.

Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php
Waiting for:ArcheAge,TSW(for a good laugh at the ppl who actually bought it)
Now Playing: N/A
Worst MMO: Age of Conan
Favorite MMO: FFXI

  RoonMian

Novice Member

Joined: 2/21/09
Posts: 12

Ich bin durch, lass mich Arzt.

9/10/09 3:30:56 PM#3

In my opinion Mankind nailed it pretty well...

 

Mankind Wikipedia entry

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/10/09 3:33:38 PM#4

I have been thinking about MMORTSs lately, and yes, I think a good one IS possible and would be fairly popular.

 

Good article.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  purewitz

Advanced Member

Joined: 10/24/06
Posts: 442

9/10/09 3:39:49 PM#5

I think its due to lack of interest. Its never really been a popular genre, when compared to  others. I know I have never been that interested in them. I have even tried a few times to get in to MMORTS' and offline RTS', but it was never the type of game play I was looking for. Plus its called Real-Time Strategy, but its anything but Real-Time. Its almost as bad as Turn-based games.

When we get back from where we are going, we will return to where we were. I know people there!

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/10/09 3:47:49 PM#6
Originally posted by purewitz

I think its due to lack of interest. Its never really been a popular genre, when compared to  others. I know I have never been that interested in them. I have even tried a few times to get in to MMORTS' and offline RTS', but it was never the type of game play I was looking for. Plus its called Real-Time Strategy, but its anything but Real-Time. Its almost as bad as Turn-based games.

Uh, wrong.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  toddze

Elite Member

Joined: 8/02/08
Posts: 1933

I am not a hater, I call it like I see it.

9/10/09 4:00:24 PM#7
Originally posted by purewitz

I think its due to lack of interest. Its never really been a popular genre, when compared to  others. I know I have never been that interested in them. I have even tried a few times to get in to MMORTS' and offline RTS', but it was never the type of game play I was looking for. Plus its called Real-Time Strategy, but its anything but Real-Time. Its almost as bad as Turn-based games.

 

Just because you have'nt been interested in them  doesnt mean no one else is. RTS is a very popular genre. I am curious what MMORTS you tried seeing as how there is very very very limited selection of them.

Gotta love these kids who think since they dont like something that it is some unerversial law that no one else will like them.

Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php
Waiting for:ArcheAge,TSW(for a good laugh at the ppl who actually bought it)
Now Playing: N/A
Worst MMO: Age of Conan
Favorite MMO: FFXI

  purewitz

Advanced Member

Joined: 10/24/06
Posts: 442

9/10/09 4:14:34 PM#8
Originally posted by toddze
Originally posted by purewitz

I think its due to lack of interest. Its never really been a popular genre, when compared to  others. I know I have never been that interested in them. I have even tried a few times to get in to MMORTS' and offline RTS', but it was never the type of game play I was looking for. Plus its called Real-Time Strategy, but its anything but Real-Time. Its almost as bad as Turn-based games.

 

Just because you have'nt been interested in them  doesnt mean no one else is. RTS is a very popular genre. I am curious what MMORTS you tried seeing as how there is very very very limited selection of them.

Gotta love these kids who think since they dont like something that it is some unerversial law that no one else will like them.

 

Online BattleForge, Dreamlords, and Saga, offline Age of Empires, Civilizations, and Star Wars: Empire at War.

I've been gaming since I was 5 years old, back in 1983. That's when I got my first console, the Atari 2600. I also did some gaming on the Commodore 64 home PC.  So watch who your calling kid. I just happen to prefer FPS, TPS, RPGs among other types of games. Maybe I should have worded my statement differently, but I know other people who aren't in to RTS. Plus you don't  see too many people bring them up on the forums either. It was just my two cents and now I'm done.

When we get back from where we are going, we will return to where we were. I know people there!

  lethys

Apprentice Member

Joined: 4/26/09
Posts: 589

9/10/09 4:24:43 PM#9

Here is the only way I can envision an MMORTS working: (It would not work anyway, we don't have technology to permit this)

 

How about 5,000 on 5,000 battle servers, where there is pretty much a constant war going on.  Lore would be developed through actual gameplay such as losing or winning key battles.  As factions keep losing, their advantages should increase so that it evens out.  The battles could last for weeks, easily.  When the battles are won or lost, there could also be cities that serve as lobbies for individual events, such as 1v1 and guild tournaments.  Also, there should be some money dropped during the big battles so that you can buy upgrades.  There could be multiple factions with a faction leader, and a council in each faction.  Factions should be able to go to war with each other or make alliances and agreements.  Factions would have a certain amount of window time in between each massive battle in order to schedule in-faction guild tournaments.

 

There could also be interfactional guild tournaments, where the best groups of players square off for the title of the #1 guild in the world.  Honestly, this is a pretty sweet idea.

  toddze

Elite Member

Joined: 8/02/08
Posts: 1933

I am not a hater, I call it like I see it.

9/10/09 4:28:42 PM#10
Originally posted by purewitz

 

Online BattleForge, Dreamlords, and Saga, offline Age of Empires, Civilizations, and Star Wars: Empire at War.

I've been gaming since I was 5 years old, back in 1983. That's when I got my first console, the Atari 2600. I also did some gaming on the Commodore 64 home PC.  So watch who your calling kid. I just happen to prefer FPS, TPS, RPGs among other types of games. Maybe I should have worded my statement differently, but I know other people who aren't in to RTS. Plus you don't hear to many people bring them up on the forums either.

This is not an RTS forum, of course you don't see much of it. Only thing you see much of here that is not an MMOrpg is maybe an MMOFPS  and that is still very limited. Go to a forum dedicated to RTS and youll see much more conversation.

Yes you should have worded your statement different. I can agree there are a group of people who do not like RTS, theres a lot of people who dont like FPS or RPG's. All the major genre's have a strong following and are very popular.

Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php
Waiting for:ArcheAge,TSW(for a good laugh at the ppl who actually bought it)
Now Playing: N/A
Worst MMO: Age of Conan
Favorite MMO: FFXI

  zymurgeist

Elite Member

Joined: 12/24/04
Posts: 4062

9/10/09 4:34:20 PM#11
Originally posted by purewitz

 

Online BattleForge, Dreamlords, and Saga, offline Age of Empires, Civilizations, and Star Wars: Empire at War.

I've been gaming since I was 5 years old, back in 1983. That's when I got my first console, the Atari 2600. I also did some gaming on the Commodore 64 home PC.  So watch who your calling kid. I just happen to prefer FPS, TPS, RPGs among other types of games. Maybe I should have worded my statement differently, but I know other people who aren't in to RTS. Plus you don't  see too many people bring them up on the forums either. It was just my two cents and now I'm done.


 

It's a separate community that tends to stay out of the limelight. There is actually a few splits in the genre though. There is  the build and conquer detailed type RTS and the more action oriented RTS. No MMORTS I've seen so far is very action oriented and most of what you've played doesn't seem to be. More action oriented would be Warcraft 3, Command and Conquer, and Starcraft. It's not as popular as the MMORPG or FPS games but there are quite a few followers. I've always wanted a Dungeon Keeper MMO myself.

"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law

  nekollx

Novice Member

Joined: 11/17/08
Posts: 573

9/10/09 4:58:14 PM#12

i think we have a few hints here and there. Look at Guild Wars, or Atlantica Online. You have your main gang, some NPCs you recruit and basicly have a RPG "party" per person. RTS would jsut expand on that. Maybe make it easier by bying "generals" who control npc foootsoloders and you only give direct orders to your generals

Ad instanced personal teritories and you can even have seiges (you cant seige the camp of you enemy when he is offline and thus the instance is off)

But i think the key is starting small, let me have my own Fellowship of the Ring and slow build up my Army of Rohan

  Scythy

Apprentice Member

Joined: 10/09/04
Posts: 40

9/10/09 5:04:42 PM#13

I think Shattered Galaxy got it perfectly.

It's a shame that it isn't updated or supported anymore, it's just hosted.

  SnarlingWolf

Apprentice Member

Joined: 6/23/09
Posts: 1855

9/10/09 5:09:25 PM#14
Originally posted by Scythy

I think Shattered Galaxy got it perfectly.

It's a shame that it isn't updated or supported anymore, it's just hosted.


 

Yup I used to play the crap out of Shattered Galaxy and had a blast, but finally got bored of it since they hadn't added anything new to it for years.

 

It was also ahead of it's time, it had the free world where you could only get up to a certain level and since level was tied to what units you could get you couldn't use all the units. So you subscribed to get to the other worlds where you could max out, run the politics etc. It also gave you a bonus for maxing out a character and rerolling him to give a reason for people to keep getting involved in the low levels.

 

If someone made a modern day Shattered Galaxy with 3D graphics and more options it would probably do very very well.

  User Deleted
9/10/09 5:15:42 PM#15

 Supreme Commander was really fun.  I'm not a huge fan of the genre but occaisionally I'll buy one to check them out. I loved warcraft but more from the easter eggs and lore type stuff like clicking on the same ship a bunch of times and hearing my goblins puke. 

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

9/10/09 5:20:25 PM#16
Originally posted by purewitz
Originally posted by toddze
Originally posted by purewitz

I think its due to lack of interest. Its never really been a popular genre, when compared to  others. I know I have never been that interested in them. I have even tried a few times to get in to MMORTS' and offline RTS', but it was never the type of game play I was looking for. Plus its called Real-Time Strategy, but its anything but Real-Time. Its almost as bad as Turn-based games.

 

Just because you have'nt been interested in them  doesnt mean no one else is. RTS is a very popular genre. I am curious what MMORTS you tried seeing as how there is very very very limited selection of them.

Gotta love these kids who think since they dont like something that it is some unerversial law that no one else will like them.

 

Online BattleForge, Dreamlords, and Saga, offline Age of Empires, Civilizations, and Star Wars: Empire at War.

I've been gaming since I was 5 years old, back in 1983. That's when I got my first console, the Atari 2600. I also did some gaming on the Commodore 64 home PC.  So watch who your calling kid. I just happen to prefer FPS, TPS, RPGs among other types of games. Maybe I should have worded my statement differently, but I know other people who aren't in to RTS. Plus you don't  see too many people bring them up on the forums either. It was just my two cents and now I'm done.

 

Hey, calm down, kid.  He was just making a valid point, with a bit of snark added onto the end of it.  Once again, you're assuming just because your group doesn't like something, it's not popular.  I don't much care for Yugioh cards or 4.0 D&D, but I accept that they have damned fine followings....except that Yugioh is still shit.  You don't hear about them on the forums here much, because this site is mmorpg.com, and while there is an off topic board, this isn't exactly the first place gamers would flock to discuss RTS games.

dlunas Xfire Miniprofile
  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

9/10/09 5:25:03 PM#17
Originally posted by SnarlingWolf
Originally posted by Scythy

I think Shattered Galaxy got it perfectly.

It's a shame that it isn't updated or supported anymore, it's just hosted.


 

Yup I used to play the crap out of Shattered Galaxy and had a blast, but finally got bored of it since they hadn't added anything new to it for years.

 

It was also ahead of it's time, it had the free world where you could only get up to a certain level and since level was tied to what units you could get you couldn't use all the units. So you subscribed to get to the other worlds where you could max out, run the politics etc. It also gave you a bonus for maxing out a character and rerolling him to give a reason for people to keep getting involved in the low levels.

 

If someone made a modern day Shattered Galaxy with 3D graphics and more options it would probably do very very well.

 

I used to play the hell out of it, too.  I played the free part anyway, was pretty broke during that time period.  I gotta agree with the need for an updated SG...hell, even just a spiritual successor.

dlunas Xfire Miniprofile
  babac

Novice Member

Joined: 2/08/07
Posts: 172

9/10/09 5:28:37 PM#18

I remember when i bought my 1st pc just so i can play dune...

  dlunas

Novice Member

Joined: 8/19/06
Posts: 204

What we need is a few good taters.

9/10/09 5:33:09 PM#19
Originally posted by babac

I remember when i bought my 1st pc just so i can play dune...

 

I played that on the Genesis.  Painful to play now, but it was so much fun.

dlunas Xfire Miniprofile
  Stoneface

Novice Member

Joined: 9/24/05
Posts: 21

9/10/09 5:33:37 PM#20

I dont know how this happens so often but folks love to talk up a MMORTS but NEVER seem to google 'mmorts'. You would immed find two key genre sites - one very active(mine) and one much less so (think he found life somewhere out there..). On both is a simple list with many examples (ok many by my book as a mmorts player for 10 years) of actual MMORTS. A lot of this discussion is RTS - a different beast not just by name but almost exclusively PvE with PvP purely multiplayer. A new blend has arrived with online RTS - but these are basically simulating battlenet but better. We also have TCG blends like Saga n Battleforge etc as well as the more rounded trad MMORTS games like mankind and beyond protocol. We have quite a few short term semi persistent MMORTS titles and those that are player defined narratives and fully persistent.

 

Every time i see a thread like this im screaming GOOGLE within 2 posts - and I usually give up after that. Cmon folks - most of the discussion about what makes a mmorts etc is reinventing the wheel - tried that and got griefed offline etc. We have some serious debates going on but they occur in thegame forums by folks who actually play the damn games - not starcraft experts etc.

 

Come to www.mmortsgamers.com and check us out :)

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