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9/11/09 10:03:07 AM#41
Originally posted by tbox
The producers of this game have said they are very much against instancing and prefer a seemless world. So they are going to try to make the world as seemless as possible. I would expect a world that will be something similar to how AO is set up. They didn't say that there won;t be instances though, but they were very adamant that they will be kept to a minimum.
Check out the thread on the official site for more info:
Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst! |
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9/11/09 10:04:57 AM#42
Originally posted by Guillermo197
Faulty logic. Just because the industry as a whole has turned into crap does not somehow justify Funcom's following suit. "If everyone else jumped off a cliff, would you too?" Idiocy is still idiocy.
Yes, I am an English Major. |
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9/11/09 10:06:25 AM#43
I hate the fact that all 3 factions are fighting the same evil. They need to be at odds with each other for good PvP. I know that historically the Illuminati aren't evil (although the Templars would certainly feel they are), it seems like the best faction to play the bad guy role. Have them work towards taking over the world. They don’t have to be 100% aligned with the monsters, just trying to take advantage of the situation to gain power. Make the Templars work towards trying to save the world from the Illuminati and the monsters, and have Dragon be in the middle, helping whomever benefits them the most at the time. Also, I’d LOVE to see this merged with a Whitewolf concept. Werewolves vs Vampires vs Mages. That would give you 6 factions. Vampires would naturally align with Illuminati as master manipulators. I’m not saying they wouldn’t fight each other occasionally – but they are both looking to manipulate and take over the world in different ways. Mages would align with the Templars – not because they are holy – but because they don’t like Werewolves and Vampires. Again, mages could end up fighting with the Templars because the Templars see magic as evil, or the mages want power too – but in general they’d have more against the other factions. And the Werewolves could go any direction they want – just like Dragon. See – now we have a killer MMO. |
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9/11/09 11:04:46 AM#44
How or why would anyone trust a company as dishonest as Funcom again? Lots of companies make bad games but none lie or are as dishonest as Funcom. Even if they made a fantastic fun game many people will refuse to reward a company as dishonest on Funcom simply out of principal. |
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9/11/09 11:05:48 AM#45
Ahh funcom, i love the fact that they dream big. I'm pulling for em. |
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9/11/09 1:15:24 PM#46
What? What has Funcom done that is so bad? I am not understanding some of the trolls in here. "There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit." — John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman |
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9/11/09 1:40:41 PM#47
Originally posted by Leodious
Yeah I don't understand it either. I mean.... the government is ripping you off each and every day.. till the day you die. Funcom did it once with AoC and it's like the end of the world. |
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9/11/09 4:44:30 PM#48
Im not blown away.
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9/12/09 1:54:49 AM#49
This game looks exciting and the whole "HP Lovecraft " theme is something refreshing for an MMO I just have serious doubts that Funcom can develop an MMO like this due to past experiences ..e.g. AOC .I will wait till the game is released and then see the feedback from players before spending any money "after the time of dice came the day of mice " |
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9/12/09 4:21:26 PM#50
Ok do they intend to actually have this game work correctly out of the box? And is everything they use to advertise going to be included at launch? Anything else about this game means nothing until I hear them talk about that if they intend to have a third mmo launch anywhere near the first two no thanks they can keep there paid beta. |
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9/12/09 4:27:30 PM#51
Originally posted by grimfall
I think the realistic armor is one of the best parts of AoC, You can usually tell if a person has their MMO roots in PnP or in Streetfighter by how they like their visuals.
I love the apparent snideness of this remark my roots are planted firmly in 1st edition Dungeons and Dragons and I don't like that junk they wear in aoc either. Never played a "streetfighter" where the toons wore armor so you lost me there. |
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9/13/09 10:01:23 AM#52
"There are two great powers, and they've been fighting since time began. Every advance in human life, every scrap of knowledge and wisdom and decency we have has been torn by one side from the teeth of the other. Every little increase in human freedom has been fought over ferociously between those who want us to know more and be wiser and stronger, and those who want us to obey and be humble and submit." — John Parry, to his son Will; "The Subtle Knife," by Phillip Pullman |
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9/13/09 11:08:23 AM#53
http://www.dagbladet.no/2009/09/03/kultur/spill/the_secret_world/funcom/onlinespill/7939385/
Not sure if this has been posted yet. Found on a Norwegian news site. |
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9/14/09 2:58:14 AM#54
Funcom, you need to give Erling Ellingsen a raise. He is doing a hell of a job fooling these people AGAIN. Even so soon after AoC launched, he can still do it. Elder scrolls online: Voice your concerns here :http://www.zenimax.com/contact.php |
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9/14/09 5:13:32 AM#55
The only peson who needs to get a raise is Ragnar Tornquist. AFter delivering the WIN of Longest Journey and the WIN of Dreamfall chapters, he is going to deliver the WIN in mmo form - The Secret World(after all this man was behind many innovations in Anarchy Online, so its assuring that TSW won't fail). Even better yet, Funcom should just focus all the budged available into Ragnar's projects.
Of course Aoc is getting fixed and currently became into an awesome game, but I never saw AoC as the focus of Funcom's marketing. It was just there, as a cash grab, as a test of engine for tsw, etc. It was there, while TSW was secretly being created ever since 2002.
# A GRIM, ODD, ARCANE SKY |
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9/14/09 8:17:19 AM#56
Originally posted by maxy1214
Too late for that, they released Anarchy Online way too early with tons of bugs that were reported in Beta. And they took forever to fix them. some of them were pretty serious, their netcode was horrible and caused alot of rubber banding. |
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9/14/09 10:13:44 AM#57
* A prominent psychologist says that lowered expectations is the key to happiness. Now that Funcom has allready shown you that it's a company with the amoral capacity for swindle, do you think maybe you can take down your enthusiasm 10-15 notches?
* You say you can't wait. Very well, if you really can't wait, then you do something radical as a consequence. Like breaking into the FC HQ for the code or hibernate on opiates. If you're not gonna do anything special at all, you can and will wait. |
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9/14/09 10:24:18 AM#58
It sounds like you are just being rude for the sake of being rude. "I cannot wait" is a figure of speech and you damn well know it. People always get excited over games when the company releases PR tidbits this early in the cycle. Stop acting like an angry idiot. "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true — you know it, and they know it." —Jeff Strain, co-founder of ArenaNet, 2007 |
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9/14/09 10:43:29 AM#59
Originally posted by Dubhlaith
Wrong. You're the one acting like an angry idiot. I never attacked anyone personally. You do and to top it off you forgot to take your brain for a spin first. I offer something which may be the first step in a series of techniques that enables people not to respond to promises with the no questions asked format of a consumer automaton. How did you contribute today? |
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9/14/09 11:48:56 AM#60
Originally posted by Leodious
I love AoC and am playing now. But the above is the only complaint I currently have about the game. I like that it looks like someone in this setting would actually wear as well. Realistic and tough. However my problem is that everyone looks a little to much alike. And sometimes alot. Also this is compounded by the problem this causes (imo) wherein as your character develops he doesn't look a whole lot diffent than he has all along. Tortage included. It isn't about the look of the armor to me its the lack of diversity. I remember seeing a behind the scenes video before the game was lauched and one of the modelers was showing all the armor models in the game on models of player character lined up row after row (ie. lots of models; lots of armor). So I don't think it is a matter of it not being in game. I think it is a matter of some kind of limited drop tables or something like that, they maybe they haven't gotten around to addressing.
I know when I see higher level characters, like around 75 plus, the armor starts to look very cool in terms of style, diversity both as individual pieces and as sets. But once you get the sets everyone looks the same again. Yeah, I know this is the way the high game is with every other x, y, z MMO I guess where this level range is concerned I wish you could mix and match more instead of players looking like clones. I would really, really like this MMO, and others for that matter, to take a page from LotRO where you can "turn off" what armor is visible allowing for what ever you have underneath, whatever it may be, to show to instead. That seems like a great feature which I don't understand why more MMOs don't follow.
But yeah as to your comment above... I like the realistic way it looks as well, I just wish there was more diversity in regards to what you do find and equip. |
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