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Mortal Online

Mortal Online 

General Discussion  » Pay to Beta test??

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94 posts found
  User Deleted
9/19/09 6:22:28 AM#61
Originally posted by zidane01970

You're paying for the game, they're ALLOWING you to beta-test.

 

They are allowing you to work for them? how considerate.

  Shannia

Novice Member

Joined: 11/06/05
Posts: 2083

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

9/19/09 6:25:54 AM#62
Originally posted by altairzq
Originally posted by zidane01970

You're paying for the game, they're ALLOWING you to beta-test.

 

They are allowing you to work for them? how considerate.


 

LOL  Like they are the first...

 

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  biophazer242

Novice Member

Joined: 7/08/04
Posts: 16

9/19/09 6:50:41 AM#63

I really do not understand why people argue over this topic so much on forums.  Unless a game has a trial client available we all have to play to try out a game eventually.  Sure MO is not done yet and we are not sure what we are going to get, if anything at all, but the same can be said for alot of MMOs when in development.  I approach this from the viewpoint that when I buy an MMO most times I play the free month and on average only sub for 2 months before I burn out from the title.  Of course there have been exceptions, but that seems to be the norm.  So if I pay 50 bucks and pay 15 for 2 months subs, im paying 80 bucks for a title.  If I pay to get in while still in development and they do not launch for 2 or more months, I am paying 50 bucks and no monthly fee.  Yes it can be buggy and laggy, but who remembers WOW launch.  Waiting in queues, servers crashing, lag and if someone remembers did not Blizzard stop shipping retail boxes for a short time due to the 'surprising number of subscribers' in the first months?  Its early and I have not had the first cup of coffee, so if that memory is wrong my apologies.

Now honestly, I will not pay for it because I have my plate full with so many titles and I do not want to pay to build up a title such as MO.  But I hardly think it makes starvault evil and criminal.  If you do not wan to pay for early access, dont.  Wait till launch, let things stabalize and then purchase.  Perhaps by making people pay for access they are attempting to weed out people that just want access to run around and preview the title and make no contribution to the testing process, which I think chargning will definetly help with.  I received an early Fallen Earth pass and honestly, since I was not paying for it I spent alot of time just playing the actual game and not really doing much bug work.  You get what you put in, and if you just give out free passes you are going to get alot of mixed testers, if you charge you may get solid testers that have an interest in the state of a title.

Whatever, just my take on it.  Oh, and if I pre-order from a retail store and decide I do not want the title, I can shift my cash or get it back, no refunds with Mortal Online, so as far as I am concerned its a purchase, not a pre-order.

 

Now for the coffee

  MMOGuru

Apprentice Member

Joined: 6/08/07
Posts: 57

9/19/09 7:42:25 AM#64
Originally posted by biophazer242

I really do not understand why people argue over this topic so much on forums.  Unless a game has a trial client available we all have to play to try out a game eventually.  Sure MO is not done yet and we are not sure what we are going to get, if anything at all, but the same can be said for alot of MMOs when in development.  I approach this from the viewpoint that when I buy an MMO most times I play the free month and on average only sub for 2 months before I burn out from the title.  Of course there have been exceptions, but that seems to be the norm.  So if I pay 50 bucks and pay 15 for 2 months subs, im paying 80 bucks for a title.  If I pay to get in while still in development and they do not launch for 2 or more months, I am paying 50 bucks and no monthly fee.  Yes it can be buggy and laggy, but who remembers WOW launch.  Waiting in queues, servers crashing, lag and if someone remembers did not Blizzard stop shipping retail boxes for a short time due to the 'surprising number of subscribers' in the first months?  Its early and I have not had the first cup of coffee, so if that memory is wrong my apologies.

Now honestly, I will not pay for it because I have my plate full with so many titles and I do not want to pay to build up a title such as MO.  But I hardly think it makes starvault evil and criminal.  If you do not wan to pay for early access, dont.  Wait till launch, let things stabalize and then purchase.  Perhaps by making people pay for access they are attempting to weed out people that just want access to run around and preview the title and make no contribution to the testing process, which I think chargning will definetly help with.  I received an early Fallen Earth pass and honestly, since I was not paying for it I spent alot of time just playing the actual game and not really doing much bug work.  You get what you put in, and if you just give out free passes you are going to get alot of mixed testers, if you charge you may get solid testers that have an interest in the state of a title.

Whatever, just my take on it.  Oh, and if I pre-order from a retail store and decide I do not want the title, I can shift my cash or get it back, no refunds with Mortal Online, so as far as I am concerned its a purchase, not a pre-order.

 

Now for the coffee


 

Semantics make people argue harder.  The main issue with Mortal Online using these tactics though was they had nothing to offer in a beta.  Had they actually been ready for beta testing (they still aren't really ready they are just turning out placeholders as quick as possible) selling the beta test probably wouldn't have mattered.

Same people would have complained about the theory behind beta testing or whatever, but most would have been fine with it if there was actually a beta test.  Gimmicks piss gamers off fast.  Being hardcore gamers themselves, SV should have known better.

  Abloec

Novice Member

Joined: 8/09/04
Posts: 264

9/19/09 9:09:28 AM#65
Originally posted by MMOGuru
Originally posted by biophazer242

I really do not understand why people argue over this topic so much on forums.  Unless a game has a trial client available we all have to play to try out a game eventually.  Sure MO is not done yet and we are not sure what we are going to get, if anything at all, but the same can be said for alot of MMOs when in development.  I approach this from the viewpoint that when I buy an MMO most times I play the free month and on average only sub for 2 months before I burn out from the title.  Of course there have been exceptions, but that seems to be the norm.  So if I pay 50 bucks and pay 15 for 2 months subs, im paying 80 bucks for a title.  If I pay to get in while still in development and they do not launch for 2 or more months, I am paying 50 bucks and no monthly fee.  Yes it can be buggy and laggy, but who remembers WOW launch.  Waiting in queues, servers crashing, lag and if someone remembers did not Blizzard stop shipping retail boxes for a short time due to the 'surprising number of subscribers' in the first months?  Its early and I have not had the first cup of coffee, so if that memory is wrong my apologies.

Now honestly, I will not pay for it because I have my plate full with so many titles and I do not want to pay to build up a title such as MO.  But I hardly think it makes starvault evil and criminal.  If you do not wan to pay for early access, dont.  Wait till launch, let things stabalize and then purchase.  Perhaps by making people pay for access they are attempting to weed out people that just want access to run around and preview the title and make no contribution to the testing process, which I think chargning will definetly help with.  I received an early Fallen Earth pass and honestly, since I was not paying for it I spent alot of time just playing the actual game and not really doing much bug work.  You get what you put in, and if you just give out free passes you are going to get alot of mixed testers, if you charge you may get solid testers that have an interest in the state of a title.

Whatever, just my take on it.  Oh, and if I pre-order from a retail store and decide I do not want the title, I can shift my cash or get it back, no refunds with Mortal Online, so as far as I am concerned its a purchase, not a pre-order.

 

Now for the coffee


 

Semantics make people argue harder.  The main issue with Mortal Online using these tactics though was they had nothing to offer in a beta.  Had they actually been ready for beta testing (they still aren't really ready they are just turning out placeholders as quick as possible) selling the beta test probably wouldn't have mattered.

Same people would have complained about the theory behind beta testing or whatever, but most would have been fine with it if there was actually a beta test.  Gimmicks piss gamers off fast.  Being hardcore gamers themselves, SV should have known better.

 

This is where you keep proving that your just hateful towards the game in general, regardless of what people put in front of you, what an actual beta is like which someone posted links to the past page. You continue to throw out nonsense about SV testing MO in beta is the end of the game. When in fact SV is actually following the proper development route, not a bloat the sales route. Provide us with something concrete and not random nonsense.

 

Gimmicks lol, man have you ever watched the fucking WAR podcasts thats a gimmick they talk about their game and than stop all of a sudden to throw out a fucking commercial to sell a WAR mug or clock, thats a gimmick what they are doing is actually developing their product.

 

To me your basically one of the people that would break his mouse and keyboard because you died from a lag spike or a DC, seriously man lighten the hell up.

 

One more thing, you seriously don't understand that the beta isn't there to give "you" what you want its to test the freaking game. So when it releases it can be up to "your" standards or atleast hope to achieve close to it.


Damnant quod non intellegunt

  Josexph

Apprentice Member

Joined: 5/13/07
Posts: 123

9/19/09 1:06:50 PM#66

Usually I don't mind the pay to beta, in most games. But this one is a bit, risky. First your throwing out 40 bucks or so, on a game that has you blindsided on what it has to offer so far. Second, this is the most dumbest ways to actually come at beta, usually you will want the actual people that will respond with smart and logical problems they are having, to make the game a better experience later. This is done from, activity on forums etc... SOOO I'm not to sure how promising this game is so far.

  osmunda

Novice Member

Joined: 5/24/09
Posts: 1116

9/19/09 2:08:57 PM#67
Originally posted by MMOGuru 

Semantics make people argue harder.  The main issue with Mortal Online using these tactics though was they had nothing to offer in a beta.  Had they actually been ready for beta testing (they still aren't really ready they are just turning out placeholders as quick as possible) selling the beta test probably wouldn't have mattered.

Same people would have complained about the theory behind beta testing or whatever, but most would have been fine with it if there was actually a beta test.  Gimmicks piss gamers off fast.  Being hardcore gamers themselves, SV should have known better.

 

Had nothing to offer?  What they were offering was a chance to preorder and beta test, not a sneak peak at their almost finished product.  Here is what they had to say when it was getting started,

Beta testing and gameplay
The Beta is starting July 20 with the features from Combat Beta active, as well as a few new ones. The very first steps have to do with architecture, back-end and network-performance. To begin with, we are aiming to test:

MO Updater (auto-patching system)
Account System, Login, Logout
Character Creation (The “human family” only, like Tindremenes, Khurites etc, male and female)
General Network and Server stability and speed
Crowd congestion tests
Seamless World-streaming
Updated Prediction System
Sound
Client System Performance

This is not very fun from a gameplay-perspective, although crucial from a technical standpoint. To make you run around in the world and have some feeling of purpose in this crude beginning, we are also testing:

Attribute balancing, basic Skill gain (a few example skills)
Further real time PvP, Melee and Archery Combat testing and balancing
"Vendor-crafting" (you bring resources to a vendor, who then crafts stuff for you according to your instructions, like in Combat Beta). The Skills and GUI (Graphical User Interface) for the "real" crafting is still in development
Very basic resource-gathering (refining, prospecting etc will be in together with crafting later on, meaning at the moment you will get magically pre-refined resources when mining, etc)

 

  Abloec

Novice Member

Joined: 8/09/04
Posts: 264

9/19/09 3:52:21 PM#68
Originally posted by Josexph

Usually I don't mind the pay to beta, in most games. But this one is a bit, risky. First your throwing out 40 bucks or so, on a game that has you blindsided on what it has to offer so far. Second, this is the most dumbest ways to actually come at beta, usually you will want the actual people that will respond with smart and logical problems they are having, to make the game a better experience later. This is done from, activity on forums etc... SOOO I'm not to sure how promising this game is so far.

 

They did do actual beta invites like that, if you showed you were devoted and had high rep on their forums you were invited, and most of the people that pre-ordered the game are the same way they are devoted and thats why they have spent 80-100 dollars on the game.

 

How has the game blindsided us on what it has to offer, they told us exactly what they were offering. Look at the above post.


Damnant quod non intellegunt

  Cristina1

Novice Member

Joined: 3/12/09
Posts: 327

9/19/09 7:29:38 PM#69
Originally posted by Abloec

 

How has the game blindsided us on what it has to offer, they told us exactly what they were offering. Look at the above post.

 

I was personally expecting to see features that we have seen in those official beta videos by now. I think they are way behind in their development schedule as they are still testing pretty much the same few things they tested at the beginning of beta 2 months ago....

based on this I am fast losing any hope for this game, oh well

  Abloec

Novice Member

Joined: 8/09/04
Posts: 264

9/19/09 8:33:18 PM#70
Originally posted by Cristina1
Originally posted by Abloec

 

How has the game blindsided us on what it has to offer, they told us exactly what they were offering. Look at the above post.

 

I was personally expecting to see features that we have seen in those official beta videos by now. I think they are way behind in their development schedule as they are still testing pretty much the same few things they tested at the beginning of beta 2 months ago....

based on this I am fast losing any hope for this game, oh well

 

Games are pushed back all the time, like I have said before I seriously doubt it will release this year, but I do believe it will release and with the features they have claimed that will be in at release.


Damnant quod non intellegunt

  osmunda

Novice Member

Joined: 5/24/09
Posts: 1116

9/19/09 8:45:00 PM#71
Originally posted by Cristina1 

I was personally expecting to see features that we have seen in those official beta videos by now. I think they are way behind in their development schedule as they are still testing pretty much the same few things they tested at the beginning of beta 2 months ago....

based on this I am fast losing any hope for this game, oh well

 

Well, as long as you're in beta that is certainly an opinion I can respect.   The one counter-point is that one of the main things they are working on is connectivity and server stability.  Thats one of the most essential and trickiest  factors for an MMO.  Anarchy Online is a perfect example on that one.

  sickan

Apprentice Member

Joined: 12/02/08
Posts: 174

9/22/09 4:00:45 AM#72

Jesus, always the same. It is a pre-order where you can participate in the beta if you would like to. Do not buy it, and then complain that it is not finished, because it is NOT, and they do not say it is (very open that it is a BETA, and it does not work as final...). It is a beta where they test the server and all that.

 

Please read it all before pre-ordering, and then complain about refunds. When purchasing Mortal Online, you pay to play it at release (December?), and if you want to play the beta? - fine! Just dont whine about it! Personally I think there shoul be no refund, since they tell you all the info when buying it! (yes, I have a friend who I got to buy it, and now wants a refund. I tell him it is his fault that he bought it, I told him everything about it and he read it all before purchase, so it is his fault and I would not grant him an refund!) Go SV!

  Torgrim

Advanced Member

Joined: 12/15/05
Posts: 847

9/22/09 10:22:25 AM#73

SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.

SV sead it will not be a fun ride if will be hell.

SV warned the community several times how the beta will be.

 

And still people whine about beta, the stupidity and ignorance really is shocking.

MMO's today is all about hype and box sales not an actual good product that last

  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 2660

If you can't kill it, don't make it mad.

9/22/09 11:44:15 AM#74
Originally posted by Torgrim

SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.

SV sead it will not be a fun ride if will be hell.

SV warned the community several times how the beta will be.

 

And still people whine about beta, the stupidity and ignorance really is shocking.

 

Given the past history of MMO games that enticed people to pay before release, I find your above HIGHLY ironic.

  apple01

Novice Member

Joined: 8/11/09
Posts: 47

9/22/09 12:01:43 PM#75
Originally posted by Wraithone
Originally posted by Torgrim

SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.

SV sead it will not be a fun ride if will be hell.

SV warned the community several times how the beta will be.

 

And still people whine about beta, the stupidity and ignorance really is shocking.

 

Given the past history of MMO games that enticed people to pay before release, I find your above HIGHLY ironic.

Very strange reasoning. Given pass failures of other MMO projects does not automatically lead to failure of MO and unhonesty of SV. Just like because most people are wise enough to make logical forum posts does not mean that you also are. 

 

 
 

  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 2660

If you can't kill it, don't make it mad.

9/22/09 1:25:35 PM#76
Originally posted by apple01
Originally posted by Wraithone
Originally posted by Torgrim

SV have been honest what the beta will be all about what we would expect from it, it's writen on the main page.

SV sead it will not be a fun ride if will be hell.

SV warned the community several times how the beta will be.

 

And still people whine about beta, the stupidity and ignorance really is shocking.

 

Given the past history of MMO games that enticed people to pay before release, I find your above HIGHLY ironic.

Very strange reasoning. Given pass failures of other MMO projects does not automatically lead to failure of MO and unhonesty of SV. Just like because most people are wise enough to make logical forum posts does not mean that you also are. 

 

 
 

 

One either learns from history, or one makes the same mistakes... Not "strange reasoning" in the least.  I said nothing about "automatically". I simply pointed to past history... I'm not responsible for what ever spin you attempt to place on that.

  TdogSkal

Apprentice Member

Joined: 5/11/06
Posts: 1132

Do not fear death, Death will come a knocking anytime it wants.

9/22/09 1:52:17 PM#77

Think of it this way.  You are able to pre order the game and then with this pre order are allowed to play beta*.

Its like buying stock in a company and then being allowed to give your feedback to the company because you own stock in it.  Its very simple people.  Companies have been offerning stock for years and years.  Its a smart way to gain funding for upstart companies. 

There is a risk involved and the players that choose to pre order should be aware of that risk.   (I agree SV has done a great job talking to the community and explaining beta status)

I did not pre order MO, but I am watching and reading about it daily because it is a game that I might play depending on how it turns out, I am not willing to risk my money on the pre order based on the information that SV has provided me.  Its that simple.

The people that do accept the risk of pre ordering are given the ability to offer their feedback on the product they have pre ordered.  SIMPLE AS THAT.

Sooner or Later

  Terminus-Est

Advanced Member

Joined: 1/29/06
Posts: 333

9/25/09 4:30:25 PM#78

People should really stay away from this game out of principle. But even if that isn't enough, they should stay away out of self interest. Any company that takes money for a preorder before even giving a concrete release date is clearly dodgy.

And judging from the beta rumours, they are a long way from release.

  User Deleted
9/25/09 8:38:16 PM#79
Originally posted by TdogSkal

Think of it this way.  You are able to pre order the game and then with this pre order are allowed to play beta*.

Its like buying stock in a company and then being allowed to give your feedback to the company because you own stock in it.  Its very simple people.  Companies have been offerning stock for years and years.  Its a smart way to gain funding for upstart companies. 

There is a risk involved and the players that choose to pre order should be aware of that risk.   (I agree SV has done a great job talking to the community and explaining beta status)

I did not pre order MO, but I am watching and reading about it daily because it is a game that I might play depending on how it turns out, I am not willing to risk my money on the pre order based on the information that SV has provided me.  Its that simple.

The people that do accept the risk of pre ordering are given the ability to offer their feedback on the product they have pre ordered.  SIMPLE AS THAT.


 

ok, lets try this ONE MORE TIME (even though you really aren't so off the mark as some others and might actually make the fact you paid to beta more palatable)

since when is a preorder the full price of the game - in my not so limited experience (though the last preorder i did was some time ago - i learn from my mistakes) you pays your $5 to save yourself a copy on release date unless you change your mind and you get your money back - well, sometimes but at least it was just $5

no, for MO you gave SV your money so they could actually have the funds to conduct their beta - hence you paid to work/play beta - and because you did they are throwing in the game and 30 days play time if/when the game is released as a gesture of thanks for investing in MO

 

  Abloec

Novice Member

Joined: 8/09/04
Posts: 264

9/26/09 2:10:11 AM#80
Originally posted by kobietruman
Originally posted by TdogSkal

Think of it this way.  You are able to pre order the game and then with this pre order are allowed to play beta*.

Its like buying stock in a company and then being allowed to give your feedback to the company because you own stock in it.  Its very simple people.  Companies have been offerning stock for years and years.  Its a smart way to gain funding for upstart companies. 

There is a risk involved and the players that choose to pre order should be aware of that risk.   (I agree SV has done a great job talking to the community and explaining beta status)

I did not pre order MO, but I am watching and reading about it daily because it is a game that I might play depending on how it turns out, I am not willing to risk my money on the pre order based on the information that SV has provided me.  Its that simple.

The people that do accept the risk of pre ordering are given the ability to offer their feedback on the product they have pre ordered.  SIMPLE AS THAT.


 

ok, lets try this ONE MORE TIME (even though you really aren't so off the mark as some others and might actually make the fact you paid to beta more palatable)

since when is a preorder the full price of the game - in my not so limited experience (though the last preorder i did was some time ago - i learn from my mistakes) you pays your $5 to save yourself a copy on release date unless you change your mind and you get your money back - well, sometimes but at least it was just $5

no, for MO you gave SV your money so they could actually have the funds to conduct their beta - hence you paid to work/play beta - and because you did they are throwing in the game and 30 days play time if/when the game is released as a gesture of thanks for investing in MO

 

 

Ok Im tired of this, maybe the people that paid because they cared only for beta paid for beta but you wanna know the reasoning I paid for the pre-order, its because I wanted to see this game finished by donating by pre-ordering. Had nothing to do with the fact they were offering beta, I played beta for like 3 days and stopped because I have better things to do atm. I hardly play betas because I don't want to burn myself out of the game before the game is even released.


Damnant quod non intellegunt

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