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9/10/09 2:07:44 AM#61
#1 Darkfall - definitely, it was a show that ffa pvp and sandbox has people wanting to play, agreeing with the rest as well. Lot of interesting titles this year while not that successful but interesting nevertheless. :) |
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9/10/09 5:41:44 AM#62
Originally posted by Kyleran
I sort of think DF supporters, DF haters, and people who just aren't interested in the game in general will all be laughing out loud at that. Musta been one of the dumbest statements i've ever heard. MMORPG.com never seases to amaze me, it keeps getting more and more sub-trash level individuals by the day.
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9/10/09 6:23:38 AM#63
Originally posted by ericbelser
Exactly, put it into perspective...all of those were totally predictable based on the history of the hype, BS, drama and near-vaporware nature of DFs development for years...so why was any of it "interesting"? It's like saying someone crying on Oprah was "surprising"...no it was expected. This article brings up an issue: the low quality of mmos released so far this year and still to be released. That - right there. Hard to have any "interest" when all we are seeing is garbage.
Wow. It's interesting because of all the controversy that surrounded it. |
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9/10/09 7:03:20 AM#64
Originally posted by Fariic
Sorry, you are the one failing to "get it" here. Yes, the quality of the game has nothing to do with it, but *you* and the die hard forum warriors on sites like this are the only ones who found it "interesting" because of that controversy. Given the history of the game and Tasos it was a given that the launch, good / bad / indfifferent, was going to generate the kind of pointless fanbois/hater wars that it did. It was as boring and predictable as watching a scripted Jerry Springer episode. I get it - it was an opinion piece...I disagree with his opinions...what he found "interesting" I found to be boring, predictable or simply irrelevent. |
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9/10/09 9:24:58 AM#65
Originally posted by Zodan
100% predictable response from some of the DF fans. I'm just waiting for the post where someone spins it as something like, "DF voted the Most Interesting MMO! The haters/trolls were wrong! Darkfall is a success!!" I have a good idea of who would post such a thing, too... but I'll wait and see what happens.
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9/10/09 12:04:57 PM#66
Originally posted by WSIMike
I'm just waiting for the post where someone spins it as something like, "DF voted the Most Interesting MMO! The haters/trolls were wrong! Darkfall is a success!!" I have a good idea of who would post such a thing, too... but I'll wait and see what happens.
I would not be surprised if AV does not Tag this on the front page of the DF website, its just begging to be spinned that way. |
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
9/10/09 12:51:28 PM#67
Darkfall # 1 Dont think there can be more drama here, then what DF did generate. So its a natural winner. Just look how at this thread : ) |
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9/10/09 1:55:35 PM#68
Yeah darkfall deserves #1 spot for sure! Then also look at the patches that came out so far not one of them was disappointing! they made many players resub or bring in fresh meat! AV is going for the long ride with this game and with every patch it gets better! I dont know but does that not remind you of CCp and eve online? ;) |
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9/10/09 11:49:09 PM#69
I usually like Dana's articles, but call these MMOs the most interesting in 2009? Wow... well, maybe they are for 10 first levels... Champions Online is grind. |
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9/11/09 1:40:39 AM#70
Originally posted by Stradden
It was still the most interesting of all of the games. I don't suppose you actually took the time to read the description and the rationale behind the choice before flying off the handle? If you didn't, then shame on you and I suggest you go re-read it and see f you still feel it's fanish. If you did, then I just don't know what to say... I wouldn't call what was said overly positive. Actually I read the so called "rationale" behind the choice plus the arguments for it. They are very much lacking any convincing argument, the whole proposition is backed with the "great" argument of "it got the MMO people talking". Seriously, I would suggest the so called "journalists" on this site to catch up on their reading in rhetorics, I could suggest Plutarch, Plato and Aristotle. I agree with the first post, that this site is very biased towards Darkfall, and I always believed that journalism is supposed to aim for objectivity, and not subjectivity as mostly I see here. Regards, R Richijefe |
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9/11/09 9:28:45 AM#71
Originally posted by Richijefe Actually I read the so called "rationale" behind the choice plus the arguments for it. They are very much lacking any convincing argument, the whole proposition is backed with the "great" argument of "it got the MMO people talking". Seriously, I would suggest the so called "journalists" on this site to catch up on their reading in rhetorics, I could suggest Plutarch, Plato and Aristotle. I agree with the first post, that this site is very biased towards Darkfall, and I always believed that journalism is supposed to aim for objectivity, and not subjectivity as mostly I see here. Regards, R
Darkfall's reasons for being in the top spot aren't exactly flattering to the game if you've followed the game's development at all; it's been considered by many as a very public demonstration of how *not* to develop, hype, launch, run and defend a MMO. However, I think it's a fair assessment since, if nothing else, the three-ring circus that is DF and its ring-leader, Tasos, have been the source of much conversation, speculation, debate and flat out arguing on these forums. |
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9/12/09 5:26:13 AM#72
Haven't played the other MMOs but I'm heavily invested in Free Realms these days. I thought I was done with SOE but the casual approach and the collection of mini-games has kept me interested since launch. I don't know if this is a testament to the game's playability or the fact that I'm pretty burned out on the traditional MMO formula? Who knows. |
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9/12/09 5:37:29 AM#73
Darkfall for the win! Someone made a game that is not an EQ clone. That is a unique aspect within itself. The definition of insanity: doing the same thing over and over expecting different results. When will developers (and players) become sane? Now go eat some grass like everyone else. |
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9/12/09 5:48:57 AM#74
I suggest replacing the biased writer, if he can't take a neutral position. Then again MMORPG.com is getting pretty biased aswell. I guess you need to make your money with disgusting promoting. But Darkfall, #1? Because it made a "hype"? "drama?". Right..thats what games are about. Never knew concepts were considered to overtrow solid-made games... Very poor..I feel like reading a filler.
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nakuma
Novice Member
Joined: 5/04/06
"then again I could be wrong, but that's just my opinion" -Dennis Miller |
9/15/09 12:34:30 PM#75
i agree darkfall was interesting to see launch. but its more like darkfall is interesting like a car crash is interesting. everyone likes to see one. its scary, ugly, yet you cant look away. but i dont deny the game has garnered what can be only determined as a freakshow of arguments, and counter argument, fanatic fanboism's and trolls alike. never before i seen a game have such fun, inviting antics follow its wake lol. truly enjoyed it beyond anything else, it made for a continuous good read. 3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 285 GTX 1GB, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO. |
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9/15/09 2:11:37 PM#76
" Then, the launch came… at least for European players. The game launched first for Herman, Austrian and Swiss players on November 27th of 2008, and for the rest of Europe the next week."
Yes someday I would like to visit Hermany.... |
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9/16/09 5:46:35 AM#77
Crazy ride is a tremendous understatement for me. I was one of those people that had waited for 4-5 years for Darkfall before it finally launched this year, I was also one of the few thousand of people that got to beta test the game for a month and I was one of the first few thousand that was in the game on launch day. My journey with Darkfall has been such a roller coaster for so many years that it is without a doubt the game that has had the biggest impact on my life ever. I stopped playing Darkfall about 3 months after the launch but the thing is beta and the first 2 months after launch I played the best game I have ever played and I have been a gamer for over 10 years and played hundreds of games and dozens of mmos in my time and nothing has ever come even close to the pure joy of playing Darkfall. The first 2 months of Darkfall was all about rushing to gather resources, claiming a city, sending out raiding parties and fighting of raiding parties. The game felt incredibly dynamic and with so much promise of what was to come but it turned out that once that we conquered that first mountain there was no lush valley behind it but just an empty desert and that was one of the most devastating experiences of my gaming carer. I guess I should have seen it coming and in the end it comes down to that it was an unfinished title developed by a team that while they had the heart didn't really have the muscle to finish a project of this size. Maybe one day Darkfall will be a finished title but for now I am still licking my wounds. |
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9/16/09 6:02:05 AM#78
Problem is it is easy to describe a MMOG as interesting and give it a number 1 slot on that basis. It is another thing to pay hard earned cash for a game, invest a lot of time in it and end up being shafted because the product is effectively being miss sold. Darkfall is interesting, I do like the author applaud their efforts but I can't really condone ignoring consumer law...
Caveat Emptor |
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9/17/09 7:58:51 AM#79
You can't call Darkfall a "sandbox" game. Sandbox games give you the option of any playstyle and character skillset you wish, with each having a viable role in the game. That situation doesn't exist in Darkfall. Darkfall is in reality a class based game, with only one viable class. That one class is the melee/archer/magic class. If you don't train all three, then those that have trained them have a huge advantage over you. There is no choice in the matter. I had followed Darkfall since October 2002, and I wanted it to be the one game that I can finally be happy with for a long time. They created a huge world with a widely varied landscape and excellent details. They created decent character models - not the best, but ones I could be happy with. The city building and siege systems were good. The two things they failed to provide, and these are absolutely key to a pvp mmo game - 1) a decent combat system, and 2) a decent skill tree. If they had spent half the time they devoted to crafting a beautiful world into working out those two things, Darkfall would have been pure win.
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9/24/09 7:21:33 AM#80
Originally posted by Stradden
It was still the most interesting of all of the games. I don't suppose you actually took the time to read the description and the rationale behind the choice before flying off the handle? If you didn't, then shame on you and I suggest you go re-read it and see f you still feel it's fanish. If you did, then I just don't know what to say... I wouldn't call what was said overly positive.
Wood clearly describe it very objectively with open mind, why Darkfall is number 1 intresting game of 2009, but for trolls-haters nomatter how hard you try, when give an opinion thats clearly not from a rabbit fanboi but an open objective observation they just keep bashing it they dont care what others say in there mind even tho they never played it Darkfall is crap in there limited mind, pitty so many are narrow minded:( |
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