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sTaTus
Novice Member
Joined: 7/26/04
"On a long enough time line the survival rate for everyone drops to zero." |
9/09/09 1:24:42 AM#21
Originally posted by Maj_Science
I think Mandalorians would have to be their own faction for it to make sense with the lore if I'm not mistaken.
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sTaTus
Novice Member
Joined: 7/26/04
"On a long enough time line the survival rate for everyone drops to zero." |
9/09/09 1:32:48 AM#22
Also if anyone here plays the Star Wars d20 game the classes go as follows: Jedi ---> Sith Warrior/Jedi Noble Scoundrel ---> Smuggler Scout Soldier ---> Trooper/Bounty Hunter
These are just my thoughts on the equivalents to the d20 game and where the team might have developed their ideas from. Although I think the Smuggler would be more like a Scout than a Scoundrel and the Bounty Hunter seems more like a Soldier/Scout hybrid. There's always there chance they can add multi-classing or prestige classes.
Just my two cents though guys.
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9/11/09 8:51:43 AM#23
One of the Republic classes will be a jedi.. duh. I just hope they make the jedi and sith have two completely different combat feels and not a clone of one another. No pun intended. As far as the other classes... It's up in the air. I think a Mandalorian would be a good addition to the Republic to offset the Bounty Hunter. Mandalorians and Sith don't get along remember? |
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9/11/09 9:04:17 AM#24
I'm just stoked they (and other MMO's) are moving away from the 'holy trinity' system. Its been a bane for quite some time I think, if I want to play with a group of friends I they shouldn't need to be specific archetypes or classes to play through content. A full group of troopers should, I think, have the same chance to complete content as any other combination of classes, it should just play differently based on the combination, but with the same end result. They have definitely confirmed trooper-bounty hunter, then you have sith warrior whose sounterpart will be jedi more than likely and smuggler who will have a counter part in the sith empire and I agree it would be something along the lines of spy. My guess for the 4th set would probably be a support class of some sort, something along the lines of an officer that gives buffs to the group and has some decent firepower. Maybe some heals but the fact they have shown missions completely play out without them means they won't be NEEDED and we won't be standing around twiddling our thumbs shouting 'Group LF Officer for last spot'
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
9/11/09 9:50:06 AM#25
Originally posted by Yunbei
I think status is closer to actually having the classes grouped. Bounty hunter is the trooper reverse if thats what I'm to understand from the info. Not sure on what the smugglers reverse is yet. Interested to find out what the other classes are though.
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sTaTus
Novice Member
Joined: 7/26/04
"On a long enough time line the survival rate for everyone drops to zero." |
9/11/09 11:00:49 AM#26
Originally posted by maskedweasel
Thanks, it'll be interesting to see if they utilize classes similar to the d20 game as well. A noble or scout character may be a very interesting addition to a group. A Princess Leia or Chewbacca type character would play out in a very interesting way. If there are ever ships in the game a scout type class would be a great addition as they are generally very keen pilots.
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9/16/09 7:13:25 PM#27
Sort of intresting, Jedi/Sith could easily be the tank class, in all situations but when its against multiple mobs (with blasters) they will be DPS wont they? Lore wise (not that im a lore nut) wouldnt a lightsaber slice do more damage then a blaster? |
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9/17/09 8:02:01 AM#28
I also read somewhere (no link) that there would be no healing classes and that everyone would have some type of ability to heal themselves. I also think your making a mistake saying that Jedi/Sith will be tanks. I have a feeling that this game is all about DPS, you will either be melee or ranged. If you have no healing classes you cannot really have the 'classic tank' class as the you have nobody to heal you through the damage. |
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sTaTus
Novice Member
Joined: 7/26/04
"On a long enough time line the survival rate for everyone drops to zero." |
9/18/09 8:19:27 PM#29
Originally posted by mbd1968
There's also the possibility a buff class may be able to enhance the heals each class has for themself.
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9/18/09 10:06:59 PM#30
Originally posted by sTaTus
There's also the possibility a buff class may be able to enhance the heals each class has for themself.
I sure hope not. IMO buffs ruin the experience because then the battle is decided by who has the most buffs to the end rather than who has the most skill. I hope they keep buffs out of this game. MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
9/18/09 10:29:57 PM#31
Originally posted by ktanner3
I sure hope not. IMO buffs ruin the experience because then the battle is decided by who has the most buffs to the end rather than who has the most skill. I hope they keep buffs out of this game.
Yes there will not be a single designated healer... every class will have the potential to hold their own in battle, although some classes may have a heal other ability depending on their alignment.. its doubtful someone will be able to successfully spec a full fledged healer class and that be all they do.
Not sure how buffs will work, if they will have them, or how many they will have for each class, but in normal MMO fashion it would make sense to have some... but I think all abilities will stay somewhat in the range of how KOTORs skills were.
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