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The people that are quitting CO with a life time account is people that are very new to MMORPG. These people have been told about MMORPG multiple times and finally they listen and try them out with no history of how MMORPG work. They come on a MMO with the idea in mind that it will have a console game play style and constant clean game play "mostly little children" The people like my self that has been playing MMORPG for a long time P2P/F2P knows how MMORPG work from new release to end. I think it is best for the MMORPG new starters to take the time out and read up on how MMORPG work, once you all have that information you will be ready for anything that will halt your game play for a day or two. One day I was trying to get my girl friend to play WoW with me, she log on and loved how the game looked but got very frustrated about the vast keyboard controls and went back to playing supermario on SNES. she had no info on how MMORPG work and also had no patients to learn that was her problem. |
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9/05/09 3:56:01 PM#2
Nope, been playing MMORPGs since 1991 and canceled my sub to CO already. I didn't expect it to be perfect or a console launch I've been through all kind of MMORPG launches seen worst, bad, and good. I agree changes were needed but how they were handled by the developers I do not agree of. |
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9/05/09 6:07:56 PM#3
Wrong, no content, not very fun, it amazes me how a remake of a game, with experience can be so crap It has tons of bugs, i mean bugs you never see in a retail release... Shit like the game changes resolution while you play, keys that just stop working for no apparant reason, systems like inventory are the worst ever created. The user inteface stuff like chat box is so basic like they never even seen a chat interface before. It's just a complete crock of crap compiled together by once again a team of artists with no technical skill, once again an art team destroys a video game concept.. i guess when you have non gamers controlling a game, thats what happens, even though every game dev company says, we only hire gamers with the ebst ability.. its gotta be nonsesne, i look at the videos, i know those guys dont boot up anything, prolly dont even play their own game, cept for the stupid things they think they "invented" in it.. like how an arm moves etc... As far as quests and that stuff... snore, bore war core, with some really bad ideas that dont make it a game, but make it extremely annoying and quite frankly stupid. You are a true antiwhiner making this post.... Assuming why you think what is what.. It's nothing more than people displeased with a product, some are more aware, some are more experienced.. and can realize a game is crap, and they know how much work is needed to fix it, and can tell when that is NOT going to happen.. such as the case here.. it might be her ein a year.. but it wont be popular.. just a sucker hole for its victims that fall in
All kidding aside, |
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Originally posted by PeterPorker
OK everything you just said will be fixed peace. |
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9/05/09 7:36:41 PM#5
Originally posted by slim26
Lets grant all you say is true. How does that detract from the fact that these people found the game unsatisfying or lacking fun? Regardless of the reason, whats valid is that these people aren't happy with the game. |
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9/05/09 7:38:03 PM#6
Originally posted by slim26
I'm curious about something slim, why are you such a hardcore fan of this game?
Everything I've read about the launch of Champions Online suggests something akin to what happened with Anarchy Online's launch - failure.
You are paying for this. Why are you willing to continue to pay while they 'fix' some pretty basic issues?
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9/05/09 7:40:40 PM#7
I especially loved how a large portion of the player base couldn't login at all yesterday for something like 24 hours because the patch broke the game.exe for them. Note the dev's didn't respond for at least 24 hours, after that i stopped checking. ![]() |
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9/05/09 7:42:24 PM#8
Originally posted by Aernisimm
I'm curious about something slim, why are you such a hardcore fan of this game?
Everything I've read about the launch of Champions Online suggests something akin to what happened with Anarchy Online's launch - failure.
You are paying for this. Why are you willing to continue to pay while they 'fix' some pretty basic issues?
Interesting point. If people who don't like the game at launch are at fault for not knowing better, why would a person who knows better be such a hardcore fan of the same game? I mean, in the OP its basically acknowledged that their are problems. |
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9/05/09 7:45:09 PM#9
or they played open beta, preordered the game based on open beta.... the game was fundimentally changed on release day, and those customers who were having fun taking on 15 baddies at a time no longer felt heroic and left.
open beta was a non grindy smashum up super hero game official release was a grindy strategery combat game.
did the game need to bea bit harder, sounds like it. Should their captain oh captain have swung the wheel hard to port? No. |
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9/05/09 8:39:07 PM#10
Originally posted by SonikFlash
Actually the servers were down about 12 hours and it was about 5 hours that passed with no dev response. Deake was going nuts posting on Twitter because supposedly they were not able to access the web site to give updates. Shit happens. They got it worked out and then blitzkreiged the forums with explanations.
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9/05/09 10:48:19 PM#11
Originally posted by Aernisimm
I'm curious about something slim, why are you such a hardcore fan of this game?
Everything I've read about the launch of Champions Online suggests something akin to what happened with Anarchy Online's launch - failure.
You are paying for this. Why are you willing to continue to pay while they 'fix' some pretty basic issues?
Ok thats a total laugh. AO's launch set a standard for bad launches that no game now or ever will beat. Clearly you got no idea what the AO launch was like if you are comparing this to it.
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maskedweasel
Tipster
Joined: 9/24/07
"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane." |
9/05/09 11:11:01 PM#12
Originally posted by Aganazer
Actually the servers were down about 12 hours and it was about 5 hours that passed with no dev response. Deake was going nuts posting on Twitter because supposedly they were not able to access the web site to give updates. Shit happens. They got it worked out and then blitzkreiged the forums with explanations.
Only flaw being, only the hardest of hardcore fans would know to check twitter.. joe blow off the street doesn't have know that you need to check twitter for updates when the server is down. Maybe a temporary patch up on the patch server stating problems with the game would have been a better idea rather then twitter....... |
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9/05/09 11:17:59 PM#13
The op is completely wrong. I think it's the other way around.
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9/05/09 11:22:47 PM#14
I love this game but I do not blame people for leaving. The game has a lot of basic issues and the devs flatout 360'ed on everyone and nerfed and nerfed and nerfed at launch. Somethings needed nerfs but other things did not. There just a lot of basic stuff thats missing. I have no doubt Aion will blow the covers off this game but alot of us just cant stand Classes or WoW clones so I will probably stick with this and EVE.
The devs should try harder they couldve really nailed the basic populace with CO. They really had something really awesome.
Now its still good and im having fun but before it was just bloody brilliant. Everyone was overpowered crazy. YES. But it was fun as hell.
Then again---- people were downright unkillable in PVP. Now people at least die if they dont teleport away lol. So I'm kind of ok with most of the changes. |
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9/06/09 1:55:24 AM#15
Originally posted by natuxatu
i can agree with you. i play mmorpg's now for more then 15 years and i cancled my co sub already. in my opinion coh/cov is still much better. however this can maybe change in the future. |
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9/06/09 2:03:36 AM#16
Everything described that was wrong with the game reminds me of...oh wait every other mmo thats come out at teh start. Can go back to star wars galaxies where you had to walk every where. Crashes, bugged missions, etc etc. WoW with its lack of content, quests, crashes, piss poor interface etc. I reckon though after at least a month and 2 the interface will be redesigned more content will be added as well the engine refined. |
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9/06/09 3:02:33 AM#17
I didn't even wanted to play the game when it launched, though I was was a fan of CoV and CoH and was planning to try CO. But it gave me strange feeling when the rumors about MT's started, too less information were given and on top one of the biggest storytellers concerning the quality of a game, Bill Roper, working on the game. The lifetime subs further gave me the feeing that cryptic didn't have much confidence in their own product. I could have been wrong but as it seems for me now, I was right to avoid the game and save my "bucks" for another. To the OP, a game doesn't have to suck, be buggy or unbalanced when it is released, developers have to learn that they can't take the full price without giving you a full working game. For me this contains that the biggest part of balancing is done before release and not after. There is too much competition on the mmo market and if the delvelopers can't satisfy their customers then they will look for another game. No ne needs fanboism, the developer will improve the game when the customers demonstrate that they don't like what they get . The best way it is done is pulling the plug at some point. [X] drill here for new monitor |
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9/06/09 7:11:31 AM#18
Originally posted by steamtank
I actually based my purcahase on the interviews that I've seen online as well as previews and my final verdict came from the headstart after the game was out of OB. I agree how easy the game was and unbalanced it was they did need to change some things however it how they handled it is what I do not agree with as well as when it was done and how it was done. My past MMO experience with headstarts that very little changes from head start to launch so I didn't see any reason why not to purchase. |
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Originally posted by Aernisimm
I'm curious about something slim, why are you such a hardcore fan of this game?
Everything I've read about the launch of Champions Online suggests something akin to what happened with Anarchy Online's launch - failure.
You are paying for this. Why are you willing to continue to pay while they 'fix' some pretty basic issues?
(I'm curious about something slim, why are you such a hardcore fan of this game?) I am no hardcore fan. I spoke for all MMORPG, CO just seem to be getting a bit too much hate for the little problems it has. This is how I get pass problems MMORPG have, my mind is programmed to understand MMORPG development and allow me to see passed the bugs and other problems because I know how MMORPG work ( MMORPG will never be smooth but it will always get problems patched) (You are paying for this. Why are you willing to continue to pay while they 'fix' some pretty basic issues?) Well because it is an MMORPG and problems come and go. So I continue to pay for CO because of the basic issues it has. |
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9/06/09 8:35:42 AM#20
I'm on the verge of quitting too. Not because of patch issues, not because of balance or power issues, not because of the overall concept but because a significant percentage (not all but a lot) of UK users are finding the game unplayable due to lag issues. I'm not talking about the occasional stutter in crowded areas, in my case its rubber banding / stutter when I walk forward or turn to look left or right, even in a single player instance! I'm not alone either - on the technical section of the forums there are many threads on this with the main one having 700+ posts and 17K views so far. I struggled on through beta, logging on pretty everymuch day of the open beta and constantly checking the forums for news on this issue - Cryptics community team have made a handful of posts about looking into it / give us more info / ping traces etc but no progress has been communicated to date. I know its new, that launches can be troublesome etc... but Cryptic have messed up on this one for me personally. Its probably due to the lack of a european server - they decided to gamble on a single server / one world with many shards model a bit like EVE... but for me its made the game unplayable. I got an email from Cryptic today telling me my 'grace' period was up and I've have to enter my boxed retail key...actually Cryptic, YOUR grace period is up and you will receive no subs from me... given that only 2 weeks ago I was seriously considering the lifetime sub option (based on my fondness for the genre and the pedigree of COX), at this point you are down about a 100 pounds. To the OP, normally I would agree that a game needs time to iron out the problems etc but for me personally this game has been unpleasant to play / totally unplayable for technical reasons for two weeks now. I've played many MMOs over the years and had good times and bad times, but this is the closest I've come to rage quitting an MMO BEFORE my boxed copy has even arrived through the post LOL (UK postal service problems have resulted in many players not receiving their boxed game yet from Amazon, Play.com etc). To all you S
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