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World of Warcraft

World of Warcraft 

General Discussion  » WoW vs. all mmo's

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68 posts found
  delete5230

Elite Member

Joined: 8/15/07
Posts: 1764

 
9/03/09 10:18:29 AM#1

WARNING: This past my get some people mad, recommended reading 18 years old and up.  Please remember this is only my opinion, you don't have to agree because it's ONLY how I see all mmo's.

World of Warcraft-- 4 World Continents,10 races,10 classes,14 professions 8 cities,8 starting areas, world pvp, battle ground pvp,raids many dungeons, good graphics,easy system requirements, and by far the best user friendly community setup of any other mmo. Yet, I'm getting very sick of coming back to WoW time after time because of the garbage out their.  Over all 9/10, would be 10/10 if they could somehow make an adult only server.

Age of Conan-- 1-20 solo game before it turns into an mmo, zoning, paths, lack of content. 2/10

Champions Online-- great for picking your own abilities, fast paced, however with the 100 people per zone, and lack of group content should just be a fps type no matter what anyone tells you.  6/10

City of Hero's--more class orientated than ability, but same as Champions Online.  6/10

Dark Age of Camelot--very good game, just very out dated, and not very user friendly  6/10

Darkfall--2/10 lets just leave it at that.

D&D Online--One of my best, dungeons are the best of any game, but you have to like grouping, I would give it 10/10 but since it's only for grouping, I better give it a 7/10

EvE-- never played, but from what I read I guess it's a very good game for some. un-rated

EverQuest 2--Graphics, plastic looking, music seems elevator style and does not fit, zoning, and high system requirements for its age. Dungeons are good as i like doing dungeons.  The community can be hard on people and you have to watch what you say to the vets, and you may get along as long as you play by their rules and know how to play, they will most likely not give a new mmo player a chance.      6/10

Guild Wars--Zones and paths to follow, because it's free to play I would rate it higher than AoC.   4/10

Lotro--almost PvE only, because of the quest chains and book quest, it's hard to get anyone together to do equal content, monster play is a joke for PvP.  It's sad because the graphics are the best,  You would think they would fix the quest problem, but what game ever does, and they cant figure out why they loose people :(          6/10

Warhammer-- should have been good, but they blind sided everyone with giving all the exp. to scenarios only leaving the world a hollow shell.  Again what were they thinking, even with everyone complaining they never fixed the game play as far as I know. 4/10

Vanguard-- flop to start with no recovery, Vanguard however did really fix their game, but cant get people back, because as with all mmo's they will not spend a penny for re-advertisement.  Opposite from what people here would think, Forums hear-say only reaches the same people over and over again. they need to give away a free Dics in stores, that would be my suggestion.  6/10

Free to play games-- they all suck you in for 20 levels then their just a grind unless you pay  2/10

 

I guess I'll be coming back to woW with my tail between my lags, but the kids are killing me in dungeons :(

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

9/03/09 10:22:20 AM#2
Originally posted by page

 

D&D Online--One of my best, dungeons are the best of any game, but you have to like grouping, I would give it 10/10 but since it's only for grouping, I better give it a 7/10


 

This made me laugh.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1219

9/03/09 10:26:04 AM#3

LOL I hear ya bud. For me it honestly doesnt matter how good WoW is because I'm just sick of playing it. I find it hard now to go back to those bland / boring graphics after playing other MMOs such as LOTRO and AoC. Its a great game but I think overall most gamers are just looking for a change. WoW is so old and used up that my grandmothers heard of it....LOL

"Mom, I play Tera for the gameplay I swear!!"

http://www.youtube.com/watch?v=O-2paFdRw_U

  drbaltazar

Novice Member

Joined: 3/28/07
Posts: 7366

9/03/09 10:28:27 AM#4

 op 

the review is good for english speaking area

if the popular game in asia would include english player in their server instead of making seperate server you would see how small a community  english gamers are

its my wish say they play x,y,z game in their native tongue i want to play on the same server but in english 

can i hope to see that ?

they probably wont bother !we re too small a market for them they got 2.6 billion possible market lol we re like a grain of sand 

the game we get we re lucky publisher from us or uk bother with import them but it isnt the same as playing on asian server bwith other thousand maniac like you

  1pitboss

Apprentice Member

Joined: 11/15/07
Posts: 70

9/03/09 10:30:38 AM#5

I am sorry  to say that just about sums up the MMO market that is out there right now. I agree even though I do not play WOW anymore after 3 plus years of playing it. Now and then I think about going back because of all the crap out there.

  Goatgod76

Hard Core Member

Joined: 6/24/06
Posts: 993

9/03/09 11:07:18 AM#6

*NOTICE* Yes, the following WILL tick off the fanboys.

IMO...you know why MMO's lately lack anything exciting? It's BECAUSE of WoW.

First off, I played WoW (unfortunately) from release until just before release of LoTK, so this isn't completely one sided. Yes, their were some good things that came from WoW, although few and far between. It was so easy that it wasn't fun. Unless you enjoyed ganking/griefing low levels all day, which was never in short supply in WoW.

Now, almost every company out there tries to mirror WoW to some degree...and fails miserably. They need to STOP trying to be WoW and be original...or at least more creative and look beyond that game. Every company has lost sight of what MMO's were about in the beginning (EQ/UO era). Then, they were about quests with meaning and real story behind them (Not a billion meaningless "Kill/Collect X amount of X" quests), they were about adventure and grouping with meaning...that led to long term friendships and a great community, etc. People were helpful, friendly, and even generous...helping new players with directions (There was no MMO GPS), obtaining gear, etc. Playing those games didn't feel like a console game, they  took you to another world where you could be another person in another time. No, I am not a RP'er, but when I started playing EQ in 99', that is what it made me feel like personally, because I had been a console player to that point. It was a unique and exciting change that I didn't look back from for many years. It was like playing a living,breathing, fantasy book.

 

Now?....I'm mainly back to playing console games. Why? Because almost everything I mentioned above is gone. When WoW made MMO's mainstream and brought massive attention to them, it brought with it a new generation of MMO players that to me shouldn't be here. They are mainly console FPS players (IMO) that are simply looking to whore stats and smack talk/grief/gank everyone and anyone. The communities are greedy and rude for the most part, only thinking of themselves unless their is something in it for them. It's near impossible to find groups, people ninja gear everyone worked hard for, players will leave in the middle of a dungeon if things aren't going well quickly enough for them and leave you stranded, or leave once they get what they want. Don't ask a question...because then you will be called names and mocked. How does that make a new player feel? Does it make them want to stay? I say no.

Quests are bland and meaningless...they give you no real feeling of accomplishment. They consist of mainly the types I mentioned above. And even worse, usually give meaningless rewards. Mobs are too predictable and in most cases easy. WAY TOO GEAR BASED! This was WoW's main flaw IMO. If you didn't have purples, you didn't stand a chance...unless faced with other blue/green wearers, which was rare. Everything is about stats and reputation now...FPS elements. And this doesn't just go for WoW. I can name countless MMO's that now have most of these things.

 

I'm blathering now. Anyway, to sum things up, I feel WoW changed MMO's for the worse personally. Every company does the same cookie cutter technique and stagnates the MMO market with the same boring crap trying to BE WoW. Star Wars: The Old Republic will be my last hope more than likely. IDK, keeping my eye on Everquest Next as well to see where that goes, although I don't hold much hope in Sony anymore either.

 

P.S. Personally I think PvP should of been left in console games. It is another reason communities lack any real bond and sense of actual community. Been playing EVE on and off for a bit over 2 years. It is the ONLY MMO that I have seen exciting PvP, and done right. Long character progression to become decent, hence, small community...but a decent one.

  User Deleted
9/03/09 11:36:11 AM#7
Originally posted by Goatgod76

IMO...you know why MMO's lately lack anything exciting? It's BECAUSE of WoW.


Do you honestly believe that? So you blame Blizzard because other dev companies are too blind, lazy and too busy trying to copy WOW that they release horrible new games? Oh yes, of course it is Blizzard's fault. I guess Blizzard sent them an order saying "You must try and copy us so you will fail and we will do better!". That sound about right?

It is not Bl;izzard's fault that other gaming companies want to copy WOW and then wind up failing miserably at it. Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

9/03/09 11:40:33 AM#8

So because D&D is group based looses 3 points in your rating and so 7/10 but wow that has an immature community looses only 1 point in rating? lol

  Ekadd

Advanced Member

Joined: 7/09/09
Posts: 137

9/03/09 11:51:31 AM#9

pretty nice thread name "WoW vs. all mmo's"  (loled irl so hard)

Honestly you can change thread name like "Im stupiditly wow fanboi, gonna compare all mmorpgs with wow" :P

I think you trying to say to everyone "Hey guys wow > all, you cant find better game than wow" etc

but

That doesnt change anything because everyone happy with their own games.

And i just wonder, why you didnt type "wow got new content  "one room" raid instance in last patch 3.1" ?!

And why you didnt type "last season pvp gear has same model for everyone, only with different color" ?!

As i said at start of my post you are just a stupid wow fanboy, go play your "one room" instance..

  todeswulf

Novice Member

Joined: 10/23/07
Posts: 750

9/03/09 11:54:28 AM#10

The thing is there really isn't anyone that can compete with the Geinus of Blizzzard....stormdragon over at Company of the wolf posted a really good article summing up how even in the face of no real competition Blizzard still pulls out all stops...give it a read

Honestly with the abysmal failures that are due out this month and the yawn fest that Bioware showed us on the SW:TOR video....there just isn't anything even in the conceptual stages that will touch WoW, and the lates exapnsion I'm sorry to say will keep WoW at number one until Blizzard launches it's new number one MMO.

  User Deleted
9/03/09 12:27:05 PM#11
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?

  todeswulf

Novice Member

Joined: 10/23/07
Posts: 750

9/03/09 1:07:53 PM#12
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?


 

You know the sheer ignorance of your statement is laughable. Just because Blizzard used an athoritataive base that worked dose not mean they lack creativity or Innovation. It seems to me like you are just pissed because Blizzard ate your pet WoW killer for lunch.

  User Deleted
9/03/09 1:18:27 PM#13
Originally posted by todeswulf
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?


 

You know the sheer ignorance of your statement is laughable. Just because Blizzard used an athoritataive base that worked dose not mean they lack creativity or Innovation. It seems to me like you are just pissed because Blizzard ate your pet WoW killer for lunch.


 

Could you slow down a bit, champ?  In your nerd-rage-fueled butt-hurt post, you rushed to the point that you don't make much sense, and you don't seem to be thinking rationally.

  It's a ripped-off IP itself, and the MMO model they used is based off EQ.  That's not creative or innovation.  What they did is called polish.  They take everyone elses idea, and polish it up, make it pretty, then market it in a way that it's easy to swallow.  That's it.  Is it a good game?  Sure, but it depends on who you ask.  What really ruins it, is the people that play it, and that's nothing that Blizzard can control, unfortunately.  If anything, I love the fact that WoW is as successful as it is.  It keeps all those type of people there...

  Goatgod76

Hard Core Member

Joined: 6/24/06
Posts: 993

9/03/09 1:26:25 PM#14
Originally posted by templarga
Originally posted by Goatgod76

IMO...you know why MMO's lately lack anything exciting? It's BECAUSE of WoW.


Do you honestly believe that? So you blame Blizzard because other dev companies are too blind, lazy and too busy trying to copy WOW that they release horrible new games? Oh yes, of course it is Blizzard's fault. I guess Blizzard sent them an order saying "You must try and copy us so you will fail and we will do better!". That sound about right?

It is not Bl;izzard's fault that other gaming companies want to copy WOW and then wind up failing miserably at it. Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.

 

Yes, I do. Sure, it is those companies fault for trying to copy it and failing...BUT, they wouldn't be making copies of that game if it hadn't been for Blizzard bringing such idiotically easy stuff to the table on the first place and altering the MMO world away from it''s roots and closer to console gaming.

 

Did you read my original post or just that line? Blizzard made it more like an FPS with BG's and stats. Sure, it did really well because it brought in FPS console kiddies in droves due to it's console like content and mass advertisement. And it's great they made a game technologically impaired parents could easily understand to play along with their kids. But that is NOT what MMO's started out as. I'm saying MMO's need to bring itself full circle to it's roots. That is being based on board games and fantasy books. An escape. NOT based more on console games with linear game play, easy gear acquisition, and PvP to draw in every e-peen stroking player from the console world to ruin everyone elses fun. THAT is what console games are for, leave it there. 

I'm not meaning this in a smartass sense in any way when I ask, but I want to ask...Have you played MMO's BEFORE WoW? Mainly, EQ1 or UO? If you did then you should know what I am trying to get at. You'd also see, or understand that since WoW released, the market has changed drastically for the worse. Straying away from fantasy fun with a great community, to a cess pool of immature players that want everything handed to them and everything to be set up so they can be instantly 1337 (Like a console game) with little to no consequences. And, companies hell bent on strictly money instead of an equal stake in worthy content with meaning. Hence, the stale MMO selection available today...sadly.

 

So yes, it's companies faults for trying to copy it, but it's WoW that caused it in the first place.

  Goatgod76

Hard Core Member

Joined: 6/24/06
Posts: 993

9/03/09 1:28:27 PM#15
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?

 

Mass advertisement. Especially using celebrities who probably never even heard of WoW or knew of online gaming before Blizzard waved cash in their face to say they play it. Which in turn made the kids go "Ew ew! Ozzy plays WoW, it must be cool!"

  User Deleted
9/03/09 1:29:04 PM#16
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?

The issue is that, when WOW came along, the MMO market wasn't in need of major innovation or reform. The market was still growing and its life cycle was climbing through the early adopter/early majority stage. Now, thanks to WOW and other major MMOs, the market is through the Early Majority and into the late majority stage or possibly laggard stage (I am applying Rogers Innovation-Adoption curve to the market and not just a single product).

The point is now innovation is needed. 5 years is a long time (since WOW launched) and the market has stagnated. That is why every MMO is the same now or gives you that same feeling - the same game play, the same type of advancement. etc.... We have all seen it and done it before. 5 years ago, with WOW, it was okay because they took what was offered and made it better (in my opinion). Now that same mantra (copy something and make it better) won't work for a full game. Sure, it works for a system here or a system there (like guild advancement) but not for an entire game.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12536

9/03/09 1:34:08 PM#17
Originally posted by templarga
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?

The issue is that, when WOW came along, the MMO market wasn't in need of major innovation or reform. The market was still growing and its life cycle was climbing through the early adopter/early majority stage. Now, thanks to WOW and other major MMOs, the market is through the Early Majority and into the late majority stage or possibly laggard stage (I am applying Rogers Innovation-Adoption curve to the market and not just a single product).

The point is now innovation is needed. 5 years is a long time (since WOW launched) and the market has stagnated. That is why every MMO is the same now or gives you that same feeling - the same game play, the same type of advancement. etc.... We have all seen it and done it before. 5 years ago, with WOW, it was okay because they took what was offered and made it better (in my opinion). Now that same mantra (copy something and make it better) won't work for a full game. Sure, it works for a system here or a system there (like guild advancement) but not for an entire game.


 

Remember, in mmo development "years"' 5 years isn't a long time. If you were to map out all the games that came out since UO and not take into account the time for development you would steadily see bits of innovation and changes here and there.

It only seems glacial to players because 5 years in a person's life can be huge.

It's sort of like studying the geological aspects of an area. You can have a person live in an area all their lives and they might note changes here and there but the reality is that the area itself has changed drastically over quite a long time.

you are going to get that innovation but it will happen in chunks. over time.

  SnarlingWolf

Apprentice Member

Joined: 6/23/09
Posts: 1855

9/03/09 1:38:54 PM#18

I dunno my money would be on all the MMOs vs WoW.

 

The sci-fi genre brings laser automatic firing guns, I mean that right there helps. In Asheron's Call you go to level 275 so you have a big level/strength advantage there. Warhammer would just bring us down so we'd use those guys and the AoC guys as fodder to wear down the enemy before sending in the real troops, got to find a use for everyone.

 

All the asian MMOs bring in the troops who are used to grinding non stop, talk about endurance.

 

I think we could take WoW let's do this.

  todeswulf

Novice Member

Joined: 10/23/07
Posts: 750

9/03/09 1:42:30 PM#19
Originally posted by Eben
Originally posted by todeswulf
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?


 

You know the sheer ignorance of your statement is laughable. Just because Blizzard used an athoritataive base that worked dose not mean they lack creativity or Innovation. It seems to me like you are just pissed because Blizzard ate your pet WoW killer for lunch.


 

Could you slow down a bit, champ?  In your nerd-rage-fueled butt-hurt post, you rushed to the point that you don't make much sense, and you don't seem to be thinking rationally.

  It's a ripped-off IP itself, and the MMO model they used is based off EQ.  That's not creative or innovation.  What they did is called polish.  They take everyone elses idea, and polish it up, make it pretty, then market it in a way that it's easy to swallow.  That's it.  Is it a good game?  Sure, but it depends on who you ask.  What really ruins it, is the people that play it, and that's nothing that Blizzard can control, unfortunately.  If anything, I love the fact that WoW is as successful as it is.  It keeps all those type of people there...


 

Okay it's official you're an idiot. The first part of your reply is nothing but Non Sequitur adjectives ....and you accuse me of not thinking rationally?


A Ripped off IP? You mean Warhammer? The IP that has ripped off everything and everyone? (Well I guess that is the PET Failed MMO you're pissed over) so basically your whole hatred is centered around your social ineptitude to deal with a diverse player base..not the game itself, good show here is your moron of the week shirt.
 

  todeswulf

Novice Member

Joined: 10/23/07
Posts: 750

9/03/09 1:48:05 PM#20
Originally posted by Goatgod76
Originally posted by Eben
Originally posted by templarga

 Maybe, just maybe if those companies and those developers and those investors would show a little innovation and create something unique then it might succeed.


 

Funny, Blizzard did neither, and they seem to be succeeding rather well.  What gives?

 

Mass advertisement. Especially using celebrities who probably never even heard of WoW or knew of online gaming before Blizzard waved cash in their face to say they play it. Which in turn made the kids go "Ew ew! Ozzy plays WoW, it must be cool!"

Ummm Kids aren't exactly huge fans of Ozzy's...Kids maybe in 1979 were. Out of all the people who did the Commericals the only ones who actually play were Mini Me and Ozzy, Mini me has alwasy been a huge gamer I have seen him at Dragon Con, Gen Con and Quake Con and not as a celeb he was there checking out the games and there has been a lot written about Ozzys WoW obsession...he approached Blizzard to do the Commerical after he saw the Shatner one.
 

 

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