Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,595,211  Online:0
Guests:0  Posts:4,848,344
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News Discussion  » General: Garret Fuller: Sequels and Cataclysms

3 Pages 1 2 3 » Search
50 posts found
  Dana

Novice Member

Joined: 1/07/04
Posts: 2425

 
9/02/09 1:57:07 PM#1

Sometimes games come back, sometimes they're reborn, sometimes they're reworked, and sometimes they're remade as sequels. Garrett looks at this phenomenon in this edition of his weekly column, including some games that desperately need a version 2.0.

Garrett Fuller

So now that we have looked at two ways of resurrecting MMOs, the sequel and the face lift. Let’s talk about games that sorely need a resurrection. First on my list is Dark Age of Camelot. I know Warhammer tried to be a lot of things. The game had brilliant new ideas like public quests, guild advancement, and the Tome of Knowledge. Yet as far as PvP goes the two faction system just tipped the game to one side too much. Dark Age of Camelot had three factions. If any one side was strong on the server the other two sides, while still enemies, would balance out and take them down. Sure you can argue this point all you want, but I am speaking of experience when playing Midgard and fighting Hibernia, most times when the Albions came over the hill, we dropped our fight and turned against our common foe.

Read it all here.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

  bradkotn

Novice Member

Joined: 8/07/09
Posts: 49

9/02/09 2:25:14 PM#2

Totally agree with you on DAoC 2. I would drop anything I was playing and play that game. Too bad it will never happen... =(

Long Ago - Dark Age of Camelot, Guild Wars
Now - Aion
Looking Forward To - SW: TOR, GW2, FF14
Will Never Touch Again - WoW
Smashed Hopes - Vanguard

  Lumster

Novice Member

Joined: 4/19/06
Posts: 244

9/02/09 2:36:59 PM#3

Thanks for the great read!

  User Deleted
9/02/09 2:42:29 PM#4

 Good read 

Although I only played wow for 10 days I might give it another try when Cataclysm comes out if Aion isn't as good as I think it will be. Dam hype machines...

 

  darksider27

Novice Member

Joined: 9/20/04
Posts: 46

It doesn't matter who's right or wrong...only who whines the loudest.

9/02/09 2:43:53 PM#5

I would murder FAMILY to play DAOC2 and Planetside 2 simultaneously like I was playing DAOC and Planetside 5 years ago.

Maybe not...but it would be a dark  temptation i would constantly struggle with.

DAOC to this day is the pinnacle of my mmorpg experience.  I LOVED the world, the graphics, the combat, pretty much everything.  I know it was flawed, and at times frustrating, but the thrill of taking 7 other players (or more) and roaming between towers and keeps, engaging with other players from the rival factions, raiding the relics, and, of course, darkness falls...well...nothing today comes close.  WAR tries...but its "instant gratification policy" to try and appeal to the masses is really what destroyed a great premise...the world design and endgame pvp design were, and ARE STILL flawed.

Planetside, of course, is the only TRUE mmofps.  Man...the thrill that game gave you for the first time...logging in with that score playing in the background...and when you were in a good outfit, the level of cohesion and proficiency that the game allowed for was downright unfair at times.  3 Galaxies dropping a full payload of maxs, and heavy infantry (with a few infs for hacks) and soon your base are belong to us!

There were tactics to the game that you don't even hear potential mmofps games even trying for...remember destroying the gens or tubes so they couldn't spawn?  Remember camping the cc?  Remember pop-locking a continent and waiting at the gates for your friends to finally get in?

No, DAOC and Planetside weren't perfect...but they were better THEN, than anything we have now...at least in MY opinion.

EDIT: Regarding a martial arts mmo...imagine how popular Naruto Online would be...WoW would crumble in seconds if the game was any good.  Who doesn't want to be a chakra fueled ninja in a cool vest...let the players align with the different hidden villages, give them open world pvp options (but not allow rampant ganking...except on certain servers/shards whatever), and allow for mmo-style combat (with context sensitive button inputs) but a large stress placed on movement and intelligent use of abilities instead of the standard formula of "i'll stand here and hit you till you die".  I can imagine it now...it would start with you training to be a ninja, going through the same trials the kids did in the early arcs of the story...

Oh crap, I just gave someone a great idea, didn't I?

http://steamcommunity.com/id/darksider
I don't use xfire anymore.
I <3 Steam =D

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/02/09 2:57:16 PM#6

Very good article.

I am also very unimpressed with Cataclysm. New classes would trump new races. Without a doubt, although Death Knights were very blah to me.

You mentioned Necromancers, and a couple of years ago, I was discussing possible designs for a new WoW class on the Warcraft News Group. Necromancer was a very popular idea, and we came up with some good concepts for it. I'm sorry to say that the presence of Death Knights will preclude Necromancers being added as a class. There's too much similarity between the two.

 

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  tmr819

Hard Core Member

Joined: 1/02/07
Posts: 304

9/02/09 3:00:20 PM#7

Well, I'd sure be happy if Tabula Rasa got a rez -- probably as a F2P. It deserved a better chance than it got, imo.

  badgerer

Hard Core Member

Joined: 4/13/09
Posts: 88

9/02/09 3:00:53 PM#8

I don't see new classes helping WoW. WoW may have a ton of content, but it only has so much design. Building more classes means having to copy and paste and rename abilities from other classes, leaving the existing ones feeling even less unique than they have since all that homoginization of buffing and debuffing abilities.

The Cataclysm is a great way of reinvigorating Azeroth. I hope their phasing is used carefully and doesn't divide players.

  gatebuzz

Novice Member

Joined: 11/07/07
Posts: 16

9/02/09 3:19:52 PM#9

Three faction PvP and martial arts? Sad to say, that neatly describes the ill-fated (and now dead) Matrix Online. Sure there was Gun-Fu thrown in with the Kung-Fu, but at the end of the day there was a lot going for it.

R.I.P MxO.

[CENTER][SIZE="3"][B][COLOR="DeepSkyBlue"][FONT="Tahoma"]TSW[/FONT][/COLOR][COLOR="Sienna"][FONT="Georgia"]. fm[/FONT][/COLOR][/B][/SIZE] - Giving Voice to The Secret World. [http://tsw.fm/][/CENTER]

  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 2660

If you can't kill it, don't make it mad.

9/02/09 3:22:29 PM#10
Originally posted by tmr819

Well, I'd sure be happy if Tabula Rasa got a rez -- probably as a F2P. It deserved a better chance than it got, imo.

 

Agreed. I played Spy and sniper to level cap. Its too bad there wasn't much to do, once you got there.  I'd VERY much like to see TR given a second chance.  Some of the game concepts(like the Bane wave attacks on the bases) were a great deal of fun.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12536

9/02/09 3:28:19 PM#11

Actually just started reading the article but I felt I had to offer one correction. There were movie sequels in the 40's and 50's, especially some famous monster movies. for example:

The Mummy's Hand (1940)
The Mummy's Tomb (1942)
The Mummy's Ghost (1944)
The Mummy's Curse (1944)

  fallenmoogla

Novice Member

Joined: 11/30/07
Posts: 11

9/02/09 3:38:14 PM#12

The best PvP I have played so far is WaR. It's different and I think that's why people don't like it. WaR factions are balanced. It's just the amount of players on each faction in the server that matters. They had any type of PvP you could want. The castle sieges and main city raids were something I have never seen before.

  JYCowboy

Advanced Member

Joined: 1/11/05
Posts: 635

SWG: Jess Youngstar(CIA)-Ahazi
DCUO: Blue Horizon(CIA)
STO: John West(USS Texas)NCC-91836

9/02/09 3:47:10 PM#13

Wow Garrett,

Is there anything you like about SOE?  SOE has earned the scorn of many a player but you twisted that knife a little more.

BTW, good read and I hope a good answer will be found one day to this issue with older MMO's.  I agree about a western directed Kung-Fu MMO.  I see it, however, as more of a niche market much like a real good Old West MMO would be.  Devs, please prove me wrong. ;)

  williwaw87

Maple Story Correspondent

Joined: 9/14/08
Posts: 43

9/02/09 3:56:13 PM#14

I think that Guild Wars 2 will work because a very well constructed GW2 will transfer its GW player base and attract new customers. GW was and is an amazing game, and if GW2 can be even a tad better, it should get many more players. My only concern is the switch from instance to persistent world.

N45Vrsa9 Xfire Miniprofile
  Thrawl

Novice Member

Joined: 7/22/09
Posts: 273

9/02/09 4:05:05 PM#15

One game not mentioned in transition right now that was not mentions would be DDO. The decision to go from a monthly subscription only to having a choice between that and microtransactions is an obvious attempt to save a game that has low player base numbers. The question is will the new 'facelift' give a breath of fresh air to the game or simply keep it limping along to its inevitable end? One thing is sure, DDO is out in an ocean capsized and can do one of two things - sink or swim.

Our spirit was here long before you

Long before us

And long will it be after your pride brings you to your end

  gordunk

Novice Member

Joined: 2/09/09
Posts: 111

9/02/09 4:13:12 PM#16

Guild Wars 2 is a slightly different thing then EQ2.  First of all, the way levels were done in GW, anyone could max a character or 10 to 20.  Then with EotN they added the Hall of Awesome or w/e they call it(haven't played in a while), which in the end will alow weapons titles etc. to be transfered over to GW2.  I doubt people will miss their characters in GW2 anyway, since their are 4 new races and a crapload more levels to gain.  That and Server vs. Server PvP will be BA.

 

So, I think if you're going to revive a game, you should re-invent it, but have a system in place where you don't lose EVERYTHING when you switch over.

gordunk Xfire Miniprofile
  Khalathwyr

Tipster

Joined: 6/02/04
Posts: 2989

Google is your friend.

9/02/09 4:20:32 PM#17

Asheron's Call needs a resurrection/sequel(now that they are away from Microsoft) or whatever you want to call it. As I keep saying (with every post with my signature in fact) AC is the least respected successful MMO out there.

"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

  Malkosha

Novice Member

Joined: 11/27/03
Posts: 106

9/02/09 4:28:16 PM#18


Originally posted by Khalathwyr
Asheron's Call needs a resurrection/sequel(now that they are away from Microsoft) or whatever you want to call it. As I keep saying (with every post with my signature in fact) AC is the least respected successful MMO out there.


This^^^^


I would love to play AC again, rez'ed as a modern game from the start. By and far, my favourite MMORPG.


I wonder why no one has tried to make a MMO out of the Highlander movie's? Sounds like a great PvP game to me.

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

9/02/09 4:54:15 PM#19
Originally posted by Malkosha

 



I wonder why no one has tried to make a MMO out of the Highlander movie's? Sounds like a great PvP game to me.

 

 

Because "There can be only one."

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  Garoc

Novice Member

Joined: 7/20/09
Posts: 3

9/02/09 5:06:54 PM#20

I am one of the people SOE lost with the release of EQ2.  I played EQ for about 3 years before EQ2 came out.  I bought the pre-sale hype and ordered the Collector's Edition.  Somehow, they underestimated the number CE tin cases they'd need, and I ended up receiving my copy several days after launch.  It was a harbinger of things to come.

I played a berserker up to about level 28, doing the guild-levelling quests and such.  Then it came time to kill a rare-spawn mob in the high-20's zone.  After camping the thing for about 12 hours over three or four days and never seeing it, I camped my character and never returned to the game.

EQ2 presented two problems at launch.  1) The game was a vast improvement in experience, from graphics to quest-tracking over EQ, leaving me with no desire to go back.  2) It suffered from a number of issues, including the above-mentioned "impossible to find but required to advance" mobs, quest chains that dead-ended in bugs, and overall a game that just seemed more focused on the grind than fun.

Unable to return to EQ, and having no desire to go forward with EQ2, I found myself trying out WoW.  Nearly five years later, I'm still there.  I still thoroughly enjoy the game, and I'm looking forward to the revamp in Cataclysm.  Thanks SOE.

3 Pages 1 2 3 » Search