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9/02/09 1:19:32 PM#61
Anyone who bought the game now, let alone a lifetime sub, has zero compassion from me. There was enough info from beta testers all over to be sure that CO would undergo many changes after release. Building a char now which you can respec over and over is not really what I want to do in a MMO. And they are announcing expansion content! Good riddance, maybe they work on the existing issues first! Its like they had nothng else to do than integrate Twitter and winamp in the late beta instead of working on the core of the game. Cryptic SO has no clue. I can understand people are desperate from the maby mediocre and bad MMOs published in the last years, but I have no understand towards people who want to sell this half baked piece of crap as a cool game. Unless you really have low expectations, of course. What a scam. I would be highly surprised if this game lives another year. |
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9/02/09 1:25:36 PM#62
Only thing I was upset about was the Zone chat became a QQ and whine chat. Non-stop! It was driving me crazy |
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9/02/09 1:29:12 PM#63
The game is good. The people bitching are the same people that bitch about anything and everything in any game. Sure I wish they had given them a full respec, but you know what? They would bitch about something else! I have several chars, 1 is like level 30, and does have some problems, but i made another. To get to level 6 is like 20 mins, another 15 mins to get to level 8. I cant, but people made level 40 in under 3 days! Level 40 is the level cap for the game! The game is A bit harder and it does take a bit more tactical skill now. You cant just waltz in and kill 10 mobs your level and live with full life like you did in Open Beta. But thats good. If the game was too easy theyd be no challange at all and it would get boring FAST! The game isnt for everyone, that why theres WoW. This is a fun, fast paced game you can get in and have fun right away. If youd really want to have fun, get a teammate or join a supergroup to team up with other people. Although you can usally get on /zone chat and get a group. The game will last another year easy, no worries on that.
Dax |
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9/02/09 1:41:39 PM#64
Was in the last month of Closed Beta, Open Beta, and Head Start. Bought the lifetime subscription and I have no complaintes about this patch. It did make the game harder but that was badly needed. Solo I still mow through groups of foes at my level with no downtime and and can take on up two two groups of lv +2 at once but it is now a hard fight with real risk that requires me to think about what I'm doing. While the freeform character system means there are going to be some builds that suffer worse then others--and they should offer a full respec--overall the patch was a good thing. Also the amount of complaining in game is much, much, much less then it is on the forms and almost totally focused on the high cost of retcon. The biggest difference I see is that more people are forming groups. I'm a solo player by nature but so far in CO I've been able to quickly join a group of random heroes about my level and kick ass--it has been so painless and fun that I find myself looking forward to being in a group for the first time ever in an MMO.
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9/02/09 1:55:01 PM#65
For what it's worth, I've been playing CO since closed beta and have seen the game come a long way. The most recent updates at launch were better made now than a week from now when even more people were accustomed to being over-powered. It seems to me, the devs are really trying to polish the game experience. They really do care. And that's gotta count for something. Sure I seem to be dying more often as I patrol Snake Gulch. Sure I think more fine-tuning is in order. But overall, the game is blast to play and the game world is colorful and interesting. Even so, let the ranters and doom-sayers protest and fill forum threads from here to doorsteps of Hell. The response is invaluable. Feedback is always nice for developers, even if it is a little overblown. And when they make the next round of 'nerfs' it'll be fun to watch the panic happen all over again. It's very interesting how a few people are expressing such rage in the forums. Can you think of an MMO launch that didn't start tweaking game balance and other elements right out of the gate? I've participated in quite a few, and I can't think of a single instance where there weren't multiple patches within the first six weeks. So why the rage? Let 'em know what you think needs more work and move on. MMO's change. Isn't that the fun of persistent world games? I know that's why I keep coming back for more. If I wanted my game experience to stay constant, I'd still be playing Pong. |
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9/02/09 9:37:22 PM#66
Honestly, the only people in an uproar are those that already had something against the game before it launched, and their attitude only got louder and worse, and the best way they have decided to deal with this problem is to scream at the people still playing, and rage in every other gaming community.
The response is actually disgusting. |
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9/02/09 9:39:04 PM#67
Originally posted by Windssoul
The response is being met by Cryptic giving refunds to lifetimers and 6month subs if they call customer service and request it. Anyone unhappy enough with the game should pursue those means and let them know why you are cancelling. |
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9/02/09 11:07:36 PM#68
Originally posted by SnarlingWolf More like..they knew a few abilities were overpowered..so rather than nerfing those abilities..they tweaked the base numbers in the spreadsheets that govern the numbers for ALL powers in the game, and since they never bothered writing software tools to monitor changes , this had a side effect of cascading down to a bunch of unrelated powers and Cryptic themself has no idea what did or didnt change and have admitted as much.
That about sums it up. |
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9/02/09 11:13:19 PM#69
People that have no issue with this patch (So much) are all saying the same thing... we need a respec.. I say why? because your gimp now? Because your "build" doesn't work as effectivly? Why is that? See my point, I shouldn't have to respec shit if it ain't broke, guess what, it's broke. I don't want to respec to be some awsome build, I want to play as I did before for the spec I picked was the one I deemed the most fun, not the one that will be the winner for the game. Their own adverstiment says "Creat the hero YOU want" I say what does that mean? I can't now because my build (The hero i want) isn't viable. That says it all. "The monster created isn't by |
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9/02/09 11:22:47 PM#70
Well theres so many things that are still messed up. but.. "Also, drop rates were increased up to four fold today. So players should find tons more loot to use, trade, or even deconstruct." LOL.. 4 levels later.. ONE DROP. ONE. I just read this and just posted a bug telling them .. 4 levels and only ONE drop. Why am I playing? Crafting is the easiest .. its just not fun at all. And yes drops help ALOT.. lmao.. but ONE in 4 levels.. and that was TONS of grinding to just get drops. Its just small. 100 people max in a instance.. yes the whole thing is all instances. You cant join a server . there is none.. maybe one. Theres like 20 instancs going from 25-99 people in them.. So not many playing.. its been getting less and less. But dont try it yet.. it really needs time. Master villains are easy.. and villains ..some.. its just strange.. are like God mode. Just today my one power.. shoots blanks.. Well I keep trying to use it.. 15times one after the other and did nothing.. so yes one patch fixed something but broke something like that.
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9/03/09 2:07:56 AM#71
Here is a list of the patch changes that happened on launch day as compiled by players since Cryptic won't release the details. Props to Goryus on for compiling these on the main forums here: http://forums.champions-online.com/showthread.php?t=49491
Patch Changes. - All Offensive passives reduced in effectiveness by 66% (+115% -> +45%) This is in addition to things that could be considered part of the 'announced' changes: - Regen no longer crits Meanwhile, the single biggest problem in gameplay (chaining knockbacks or holds to keep mobs from ever doing anything, or other players in PvP) has still not been addressed. Even though people have been complaining about it for months. Also, Skarn's Bane and Telepathic Reverberation still don't do anything, and mindful reinforcement still doesn't actually stop any damage. End of Patch Notes. Several powers are still totally broken and do nothing at all. The Field Drones mentioned above do not scale as you level (meaning that the amount of healing they do at level 1 is all they will ever do from level 1 to 40). It's not a complete list but there are no official patch notes for what went live on launch day. Cryptic didn't think it was important to release the patch notes to players, which is one of the main reasons a lot of players are peeved.
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LordDmaster
Advanced Member
Joined: 6/06/09
Look inside yourself, before you point out others faults. |
9/03/09 9:40:27 AM#72
LOL $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
Have fun with that. …..it’s a guideline, not a rule, as players we must remember: “It’s a Game”. |
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9/03/09 1:57:52 PM#73
Originally posted by Yaumul
It's part of the balancing process.
While I don't agree with dropping that hefty of a patch immediately into game (Should have been a test server first), it was a very necessary patch.
As to that. I didn't realize you expected them to fix every bug in the game on day 1. |
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9/09/09 3:44:48 AM#74
For MMORPG that started not even a week ago is incredibly stable and bug free. And it is (at least for me, my no1 is still of course WoW, but I love to play also Aoc, War, Lotro, ....) incredibly addictive and fun. One can design separately even single eye or any limb of his superhero. Of course ... there are many problems to address, maybe on top list I would put unability to respec all powers and this for **normal** ammount of currency. Then pets would be much better if would be automatically dismissed in flight and then automatically resummoned. As nearly in any game I have played playing with pets is not fluid. Sometimes they just stay and not react, etc. All in all ... im not sorry for single euro I have payed for client + 30 days free included. I'm not rich ... but I can not understand people making from this money problem as if they were buying new computer for 1000$. |
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9/09/09 3:47:26 AM#75
Originally posted by pre_mar Hmm ... not that is addictive and fun only because of design. :-))) Fun is playing, powers are fun, quests are good, environment, feeling in game, .... |
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9/09/09 5:10:09 AM#76
Originally posted by SirTemplar
Okay let me put it simply, I logged on before the day one patch early morning, my char NOT a power build, not the strongest i'd been playing fine for a week in early start, maybe abit too easy and abit too much xp, i was still dying btw.
Then I log on after the patch, all of my abilities nerfed AND all of the mobs/npc's harder so lets say they increast mobs difficulty by 50% and reduced my powers by 50% that caused a 100% difference. That is why people were so angry
I am no longer a champion its now civilians online |
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9/09/09 6:00:01 AM#77
I was in the closed beta for months too. Let me assure everyone that all beta testers went on about balancing issues all the time (and other issues). Many, including myself stopped testing all together. Cryptic had the attitude that they are going to make it the way the wanted it and that it would be all right on release. Their argument to testers was that "they saw everything" and players only saw what they wanted to see. I know its no "city of heroes" but the game play is so different, so linear and boring that I doubt i'd ever buy it anyway.
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9/09/09 6:34:06 AM#78
I would guess that the vast majority of paying players joined the game after the Open Beta had ended. So to them the game is just the way it is.
When I was in Open Beta the game was fun, I'm now a paying customer, and the game is still fun. I think it was a solid launch. It's an unfortunate situation that MMO's always seem to get launched with a bag full of problems. But the industry is slowly learning. The number of times the servers have gone down unannounced, or I've had issues logging in, or been kicked from the game I can count on one hand. And that seems to be a general feeling from those who play the game. Other than a few mission bugs and the whole retcon issue, things are not too bad in my opinion (or maybe I'm just a bit easier-going!)
If people are complaining about gaps in content only a few days after go-live I'd suggest it's the wrong MMO for them, and ask what they actually expected in that short amount of time. If people have that much time on their hands (40-50 hours to level Cap in 6 days since Euro launch) this is not the game for them.
It's not really acceptable launching a huge patch on Day 1, as it just smacks of being poorly conceived and a knee jerk reaction - but it wasn't game breaking, and one thing is for sure - things will change again.
To those on the fence with this game I would definitely keep an eye on it - it has the potential to become something extremely fun if you get out of that Everquest/WoW mind set - this is not a hardcore MMO in the sense that there are few rewards for Raiding etc, and unlike WoW the game does not begin at level Cap (which does raise the question of longevity, but I'm sure that will be addressed in time). Those who love to grind for Epic gear will be disappointed. What you'll find in CO is similar to CoX, it's as deep as you want it to be (up to a point) and fun to dip in and out of. It seems like the devs can get on with adding content and further improving the experience rather than firefighting server/shard/usual launch issues. |
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9/09/09 8:27:34 AM#79
I haven't purchased this game... Being the UBER fanboi of gaming in general that i am i have been traveling across the US hitting cons/ect. Today i'm home and celebrating my birthday and i read this...
It should come as NO SURPRISE that OPENING DAY had a patch that "fix't stuff" As for the comment "whats open beta for" its to make sure the game will stand up, NOT BE PROLIFIC OUT OF THE BOX!!! if that was the case there would be tons more hits and tons less misses... no MMo can pul that off... there is just too many builds out there. unless they beta test every system and you just cant do that. from what iv gathered these changes were mecahnic based - fair enough- bad form on cryptics end on not awarding points back for builds... even the evil empire WoW does that they they start oogling your class goodies too much! I have a lot of hope for this game... one of them was that maybe the QQ would stay in another game i guess somethings will never change... If you dont like it dont subscribe, call up the company let htem know how displeased you are with your purchase and im sure theyll be happy to return your money - the games less than a week old. The problem with gamers is if they like a game they will play it. If that game discovers a cure for cancer, the population that doesn't have cancer will be QQing because the game didn't discover a cure for (insert illness or issue here).
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9/09/09 9:04:56 AM#80
Never seen an mmo that did not have problems of some kind at launch from big to small, it is a brand new game, it will have some gowing pains, all games do, after fixes the next big complaint will be not enough end game content, thats always in there in about a month.. Thats why I never rush out to be the first on any mmo...if your new to the mmo world if you can't get use to change mmo's might not be for you... :) Expect many patches tweaks to game play and balance passes in the first 6 months to a year depends on the dev's.. |
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