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Guild Wars 2

Guild Wars 2 

General Discussion  » Let's talk Mounts!

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61 posts found
  Xyfire1

Novice Member

Joined: 8/06/09
Posts: 130

50% Geek
50% Musician
100% Cool

 
9/01/09 12:26:35 PM#1

No, I am not asking for a WoW clone. I just figure, since it's an open environment, that there will be some sort of player-controlled transportation. (other than running, lulz)

What do you think?

Dragons for sure. ArenaNet is badass like that. Do you think they will allow flight? Also badass.

 

Once again, just because WoW has done it, doesn't mean that, if it's in another game, it a clone. I do commend ArenaNet for original creatures.

Do you think there will be mounts?

Yes!!!
Undecided. Maybe, Maybe not.
No Way.
(login to vote)
Crappskidd Xfire Miniprofile
  Raizeen

Novice Member

Joined: 4/13/05
Posts: 718

9/01/09 12:28:05 PM#2

no not for a game like gw running ftw

raizeen Xfire Miniprofile
  Antaran

Apprentice Member

Joined: 6/16/07
Posts: 581

The only thing required for the triumph of evil is for good men to do nothing.

9/01/09 12:30:20 PM#3

Don't quote me on this but i think i read somewhere that flying mounts won't be in game, not sure but this might suggest mounts of some kind but it could also mean no mounts at all, only time will tell really.

  deviliscious

Novice Member

Joined: 11/09/07
Posts: 6873

"Adjusts ponytails and pulls the lollipop out of my mouth"

9/01/09 12:59:17 PM#4

I may be in the minority, But I really have no desire for mounts. I have never liked mounts, and I dislike pets in game as well.  Maybe I am just a freak, but I have never had an interest in the " animals" in game.. to me it is more of a hassle and adds nothing to my gameplay expierance.. but hey that is just my 2 cents.

  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

9/01/09 1:10:56 PM#5

Mounts rock. And the many ways they can be used (Speed, Combat)

Even DnD table top has mounts

  bloodaxes

Hard Core Member

Joined: 3/03/09
Posts: 2154

9/01/09 1:13:56 PM#6

It will probably have the fast traveling sort of thing like in guild wars 1 were you open map and click on some town and get there instantly if discovered :P

  Xyfire1

Novice Member

Joined: 8/06/09
Posts: 130

50% Geek
50% Musician
100% Cool

 
9/01/09 1:26:34 PM#7
Originally posted by bloodaxes

It will probably have the fast traveling sort of thing like in guild wars 1 were you open map and click on some town and get there instantly if discovered :P

 

I don't think they will. GW2 will be open-world so it's not like there will be loading screens everywhere. It's certainly possible but i just don't think ArenaNet will do that.

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  tro44_1

Apprentice Member

Joined: 6/20/06
Posts: 1836

I Love the Holy Warrior Archtype

9/01/09 1:29:23 PM#8
Originally posted by Xyfire1
Originally posted by bloodaxes

It will probably have the fast traveling sort of thing like in guild wars 1 were you open map and click on some town and get there instantly if discovered :P

 

I don't think they will. GW2 will be open-world so it's not like there will be loading screens everywhere. It's certainly possible but i just don't think ArenaNet will do that.


 

Warp Portals though.

But they still take travling to

  User Deleted
9/01/09 2:58:59 PM#9

I haven't read anything about mounts. They will have the Asuran gates though so you'll get your instant travel there.

  VowOfSilence

Hard Core Member

Joined: 6/13/09
Posts: 523

9/01/09 3:51:58 PM#10

i think i read somewhere GW2 won't have mounts.

Mounts would be nice, but i wouldn't miss them that much, either.

Hype train -> Reality

  dkpilgrim

Apprentice Member

Joined: 8/11/07
Posts: 16

9/02/09 7:00:41 AM#11

no, mount is for a mmo that want you money after bought the game, not gw.

  Xyfire1

Novice Member

Joined: 8/06/09
Posts: 130

50% Geek
50% Musician
100% Cool

 
9/02/09 12:14:25 PM#12
Originally posted by dkpilgrim

no, mount is for a mmo that want you money after bought the game, not gw.

 

What are you talking about? Mounts are bought with in-game gold... Unless, of course, there is a "cash store" but we all know ArenaNet isn't doing that lol.

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  natuxatu

Spotlight Poster

Joined: 11/12/03
Posts: 1332

Bookah

9/02/09 12:58:51 PM#13

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 2489

"I will be the last - and you will go first."

9/02/09 3:11:29 PM#14
Originally posted by natuxatu

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

 

There is not benefits of having a mount if it only serves as a money sink in a game that has portalls for instant travel and skills like sprint for... sprinting. "More content and just for fun" is hippie-talk. I wouldn't waste manhours by indulging hippies. It is not good enough reason.

Even ES4:Oblivion had mounts. They were a money-sink just like the player houses were. Served no other purpose.

One game that has horses and properly uses them within the game is Mount&Blade which has an excellent combat system for a small indie game.

You may chooce: Use time by making mounts just for fun OR fixing bugs and creating actual content.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  Man1ac

Apprentice Member

Joined: 1/11/07
Posts: 1401

9/02/09 8:08:13 PM#15
Originally posted by Quirhid
Originally posted by natuxatu

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

 

There is not benefits of having a mount if it only serves as a money sink in a game that has portalls for instant travel and skills like sprint for... sprinting. "More content and just for fun" is hippie-talk. I wouldn't waste manhours by indulging hippies. It is not good enough reason.

Even ES4:Oblivion had mounts. They were a money-sink just like the player houses were. Served no other purpose.

One game that has horses and properly uses them within the game is Mount&Blade which has an excellent combat system for a small indie game.

You may chooce: Use time by making mounts just for fun OR fixing bugs and creating actual content.

You're acting like creating mounts is a massive project NCsoft will have to undertake, a project larger than the game GW2 itself....mounts add to the experience of a game. When one gets to a certain level and they can ride a mount, it's fun. 

We're all Geniuses. Most of us just don't know it.
When there's a thread, there's a troll.

  deviliscious

Novice Member

Joined: 11/09/07
Posts: 6873

"Adjusts ponytails and pulls the lollipop out of my mouth"

9/02/09 9:43:44 PM#16
Originally posted by Man1ac
Originally posted by Quirhid
Originally posted by natuxatu

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

 

There is not benefits of having a mount if it only serves as a money sink in a game that has portalls for instant travel and skills like sprint for... sprinting. "More content and just for fun" is hippie-talk. I wouldn't waste manhours by indulging hippies. It is not good enough reason.

Even ES4:Oblivion had mounts. They were a money-sink just like the player houses were. Served no other purpose.

One game that has horses and properly uses them within the game is Mount&Blade which has an excellent combat system for a small indie game.

You may chooce: Use time by making mounts just for fun OR fixing bugs and creating actual content.

You're acting like creating mounts is a massive project NCsoft will have to undertake, a project larger than the game GW2 itself....mounts add to the experience of a game. When one gets to a certain level and they can ride a mount, it's fun. 

Of course this is a matter of opinion.. they have never done anything for me perosnally... nope , nothing but an annoyance .. LOL can;t tell ya why I don;t like them, I just never have. I hate pets in game and summoned creatures as well, but maybe that is because I really do not like NPC's at all, I would rather have everyone in the game actual players, and only train on other players .. but that is just my opinion as well.
 

If they ever did add them, I would hope they would be a completely optional accessory, that I am not required to use and do not give an advantage in game simply because I would not want to be " forced " to use something that ia an annoyance to me. LOL I would like to keep the ability to "opt out" of mounts usage and still be able to enjoy the game.

  noob2Epic

Apprentice Member

Joined: 8/07/09
Posts: 32

9/02/09 9:55:10 PM#17

lol @ the opening. Do people really think if a game has a mount it is a WoW clone?

 

Anyway. I've always loved mounts. So long as their animation and size fit the actual game and don't look... awkward of half-assed. I like the majesty of having a mount, the speed increase, and the kind of 'fun' riding a mount provokes. Believe it or not, MMO's are about fun (for the players at least). If you like mounts and they are available, awesome. If you dislike mounts, don't buy one. I think mounts are perfectly harmless and do add a possibility to the game. Sure, they're a gold sink but what isn't?

 

However, I doubt GW2 will put mounts in. I'd be really happy if they did. If not, oh well, I'd still be happy.

  KoffeeKid

Novice Member

Joined: 9/03/09
Posts: 1

9/03/09 12:02:30 AM#18

 Mounts would be a great money sink and vanity item.  Right now the only vanity item is armor and pets.  I think a Charr giving a piggy-back ride to an Asura would be fun.

  Lathander81

Novice Member

Joined: 2/06/09
Posts: 619

I am against religion because it teaches us to be satisfied with not understanding the world.

9/03/09 12:09:58 AM#19
Originally posted by deviliscious
Originally posted by Man1ac
Originally posted by Quirhid
Originally posted by natuxatu

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

 

There is not benefits of having a mount if it only serves as a money sink in a game that has portalls for instant travel and skills like sprint for... sprinting. "More content and just for fun" is hippie-talk. I wouldn't waste manhours by indulging hippies. It is not good enough reason.

Even ES4:Oblivion had mounts. They were a money-sink just like the player houses were. Served no other purpose.

One game that has horses and properly uses them within the game is Mount&Blade which has an excellent combat system for a small indie game.

You may chooce: Use time by making mounts just for fun OR fixing bugs and creating actual content.

You're acting like creating mounts is a massive project NCsoft will have to undertake, a project larger than the game GW2 itself....mounts add to the experience of a game. When one gets to a certain level and they can ride a mount, it's fun. 

Of course this is a matter of opinion.. they have never done anything for me perosnally... nope , nothing but an annoyance .. LOL can;t tell ya why I don;t like them, I just never have. I hate pets in game and summoned creatures as well, but maybe that is because I really do not like NPC's at all, I would rather have everyone in the game actual players, and only train on other players .. but that is just my opinion as well.
 

If they ever did add them, I would hope they would be a completely optional accessory, that I am not required to use and do not give an advantage in game simply because I would not want to be " forced " to use something that ia an annoyance to me. LOL I would like to keep the ability to "opt out" of mounts usage and still be able to enjoy the game.


 

Mounts would be ok but not needed in this type game. Besides it F2p. Mounts I think not.

  1niceone1

Novice Member

Joined: 8/30/09
Posts: 29

I'm not a vegetarian because I love animals, but because I hate plants.

9/03/09 4:44:20 AM#20
Originally posted by Lathander81
Originally posted by deviliscious
Originally posted by Man1ac
Originally posted by Quirhid
Originally posted by natuxatu

Considering it's more of a persistant world, I say yes to mounts. Even if you can still map travel or use gates there is no reason you can' have mounts too.. it's fun, it adds more content to the game... it's more of a persistant world so you'll be traveling around more... so I think the benifits of having mounts outweigh the negative.

Although I don't think they will have mounts, and that's okay, I still think they should consider adding them just to have more content and just for fun.

 

There is not benefits of having a mount if it only serves as a money sink in a game that has portalls for instant travel and skills like sprint for... sprinting. "More content and just for fun" is hippie-talk. I wouldn't waste manhours by indulging hippies. It is not good enough reason.

Even ES4:Oblivion had mounts. They were a money-sink just like the player houses were. Served no other purpose.

One game that has horses and properly uses them within the game is Mount&Blade which has an excellent combat system for a small indie game.

You may chooce: Use time by making mounts just for fun OR fixing bugs and creating actual content.

You're acting like creating mounts is a massive project NCsoft will have to undertake, a project larger than the game GW2 itself....mounts add to the experience of a game. When one gets to a certain level and they can ride a mount, it's fun. 

Of course this is a matter of opinion.. they have never done anything for me perosnally... nope , nothing but an annoyance .. LOL can;t tell ya why I don;t like them, I just never have. I hate pets in game and summoned creatures as well, but maybe that is because I really do not like NPC's at all, I would rather have everyone in the game actual players, and only train on other players .. but that is just my opinion as well.
 

If they ever did add them, I would hope they would be a completely optional accessory, that I am not required to use and do not give an advantage in game simply because I would not want to be " forced " to use something that ia an annoyance to me. LOL I would like to keep the ability to "opt out" of mounts usage and still be able to enjoy the game.


 

Mounts would be ok but not needed in this type game. Besides it F2p. Mounts I think not.

 

What on earth has being f2p got anything to do with having mounts, and what kind of game type are you talking about? The game is not yet released...how could you possibly know that "mounts are not needed".

I think that, if implemented appropriately, mounts would add much to immersion and general fun.

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