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8/31/09 12:45:17 AM#21
I guess it is a bit hyped at the moment. I always saw Guild Wars as a game I would play when I was bored with my P2P games you know... just one of those games you take out of your pocket every now and then.
Over hyped... a bit I think so, will I be getting it? Yep |
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8/31/09 12:50:52 AM#22
Originally posted by Albos
name 1 rpg that yuo get level cap in 1 day please name 1
Any WoW private server; well hell, any private server to any game. OH! and then theres animal crossing, thats an mmo; so i think that qualifies as one ?
Oh and rpg = role playing game , thus Guild Wars is a TRUE role playing game, seeing as you are playing an exact character that goes through certain stages and scenes in a future and history of the game. So you are playing the role of that hero; however you decide to.
And spell check? anyone? .. please? PS - All mammals have nipples. Get over it already.
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8/31/09 12:52:42 AM#23
This is such a stupid question, we only recently started getting info/video about the game. At least wait till more info is out before you start making trolling posts :P |
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8/31/09 1:09:21 AM#24
I think it's a bit early to be calling this game 'overhyped'. It's been in development for years, and we still don't know much more about it now than we did about a year or so ago. They haven't been pushing this game very hard at all, they released 1 animatic which shows a very small amount of game footage. Arenanet has a pretty steady history of not hyping their games much, and rather letting them speak for themselves. |
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8/31/09 1:27:21 AM#25
Well that was an irritating read. Yes Guild Wars was and is a MMORPG. RPG's are defined by a game were you play a charecter through a story. Yes it has both of those features. Darkfall has no leveling system and is a Role Playing Game. Dungeons and Dragons the stuff nerds play in the basement are Role Playing Games. Leveling is a concept to better a charecter through time and dedication allowing him or her to participate in end game content. I think I already disputed the fact that A-Net/NCsoft West were not officially made by WoW devs. Even if they were they wouldn't be against anything. The majority of higher up Blizz WoW devs were from EQ1 and GamesWorkshop after the first attempt at WAR failed. The new members of Blizz then started WoW using the original design of WAR and went from there replacing specifics. The game is hyped, because beyond the average stereotypical thought of it's predecessor the game was decent. And what's better is that a lot of people liked the idea. It is definitly one of those rainy day games. Also who ever said it had *expansions* ur mistaken. It had 2 new campaigns and 1 expansion to the original which sparked the though of GW2. To the person who said GW2 had no link to GW1 your wrong. The Devs are making the game's story 250 years after the original 3 campaigns and expansion. The whole world is made to look oddly familiar. The biggest difference in the games is that the Devs decided to make an persistant world with instances. They still wish to make instanced mission points and gameplay areas, but they want the world to be ran by events occuring. Please just read the current interviews before you slander a game without thinking. Playing: Guild Wars and Exteel |
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8/31/09 2:24:46 AM#26
the question asked by the OP is moot because of the 2 false premises it is based on
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
8/31/09 2:29:08 AM#27
Originally posted by billybob77 the hype meter at mmorpg always will spike for a new game, even if it's a ways away from CB. No biggie really. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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8/31/09 2:40:32 AM#28
It pleases me to see ppl are still as stupid as OP and Albos... If u don't know what an MMO(RPG) is, then i suggest u check wiki for it. "Massively multiplayer online role-playing game (commonly abbreviated MMORPG) is a genre of computer role-playing games in which a very large number of players interact with one another within a virtual game world. As in all RPGs, players assume the role of a fictional character (often in a fantasy world), and take control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player RPGs by the number of players, and by the game's persistent world, usually hosted by the game's publisher, which continues to exist and evolve while the player is away from the game."
If u read that, then u know that Guild Wars has all of that aspects. If u don't like it, then go back to your Playstation and shut up. Sure, it does some things differently, but does that mean it isn't an mmorpg? There are plenty of ppl who don't like WoW , and prefer the GW system. It doesnt have 5 million players for nothing, u know... I just can't stand it when ppl are just making these useless threads for a game they don't even like (?) and flame them. Does it bother you that other ppl like other games than the ones u like? ![]() |
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8/31/09 5:57:12 AM#29
I loved GW because of the low level cap. I know most of you don't have a job and have loads of time on your hands, but some of us actually work and only get a couple hours a day free to play.... |
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8/31/09 6:04:26 AM#30
below is taken from the FAQ from the official site
Will Guild Wars 2 be an MMO? How is Guild Wars 2 different from other MMOs?
and yes its a rpg too , as in diffrent classes = a.k.a. role u play in a persistant world
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8/31/09 6:10:20 AM#31
Originally posted by billybob77
GW2 will be like typical MMO - with persistent seamless world. |
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8/31/09 6:26:56 AM#32
Originally posted by mechtech256 yep your right,arenanet was probably laughed at when they proposed their model to ncsoft but gw1 is their succes and it was a big succes,so now with the full might of ncsoft behind them not just a half-assed effort we will get an sawsome game from arenanet why im so obviously seperating arenanet from ncsoft try arenanet game then try lineage 2 or aion in my view gw(arenanet)is a better game then ncsoft game )hell its what 3 years old 4 years. aion is bran new. i do hope arenanet,give us world pvp ,blizzard would hear none of it when they released wow in my view world pvp would be nice,as long as the gankers get a debuff auto that isnt applied on one condition,i f your doing a pvp quest ,but only untill you killed the pvp you needed then you become a ganker again(debuffed to 50% attack power ,50% of your normal health |
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deviliscious
Advanced Member
Joined: 11/09/07
"Adjusts ponytails and pulls the lollipop out of my mouth" |
8/31/09 8:38:47 AM#33
Oh wow.. so much misinformation on this thread. First, Guildwars2 will be an MMORPG. It will have a Persistant world, multiple classes and races to role play, world vs world massive PVP, Guild vs Guild PVP, quests, dungeons, and as mentioned by developers, other things to do that are not combat related. From their description, You will be able to hang out chatting with friends in the persistant world doing other things as well as fight along side them , or with them in battle if you so choose.
I do not think this game is overhyped, if anything, it is under hyped. Why Am I so hyped about this game? First off we have a quality game being presented to us from the creators of Battlenet. Arena Net has taken a different approach to their games than most companies, by actually using player feedback to create their game. They listened to what the players said they wanted from playing Guild Wars 1 and are implementing those things in Guild wars2. This is a company that ACTUALLY puts players first. Yes, they are for real. Instead of overcharging players, they instead gave real cash prizes and no monthly subs. Who else brings quality like that and real player rewards to gamers without charging a monthly fee?! Guild wars 1 was their first attempt at anything remotely like an mmo, and it was an excellent game. Beautifully done, thought out quests, great storyline, most balanced pvp I have seen in the industry. They accomplished something with Guildwars that I had not seen in the industry, they presented a polished amazing game without the monthly subs that gave players the choice of jumping right in to play, or working their way through the quests and PVE content. You never had to do a quest if you chose not to. It was not heavily based on items or combat lvls, instead based on real strategy and real player ability. Every class could be played well if you knew what you were doing, unlike most games where one class is overpowered and there is no point in being any other class long term in the game. I am excited about the world vs world pvp that is the mists where any or all players on one world will battle another world for resources for that world. Their implementation of their new event system that is determined by what the players do on the world is going to be really amazing! From the way they explained it, if players kill all of the centaurs on the world, for example the centaurs will not lead an assault on the player fortifications, but if the players do not kill enough centaurs, the centaurs will not only attack their fortifications, they will then continue to take them over and hold the fort unless players stop them, and none of the regular NPCs from that fortification will return until the players themselves actually mount an attack and retake the fortification. This type of player driven event system is exactly what games need right now., this will make the " predictable persistant world" more unpredictable, and will allow for players to actually affect what happens in the game itself. The problem with most MMORPGS is the predictability, and if they accomplish what they are setting out to do here with this game it will definately change that. For Arena Net to bring us a polished, solid game with multiple PVP and PVE features as well as combat and noncombat activities without Monthly subs and a player interactive persistant world with a great storyline and questing system is amazing. I think this game deserves a high hype rating, and I am confident that they are one of the only ones in the industry that could even pull something like this off. For those of us that have been following this game since prior to the postponement of the 2008 Beta, we have good reason to be excited about this game. If they pull this off, they could set a new standard in MMORPGS. With Arena Net, you actually get MORE than you pay for, in terms of quality, service, and enjoyable gameplay. Their customer service was the best I have ever receievd in the industry, and they do not even charge you monthly for it!
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8/31/09 8:45:40 AM#34
Originally posted by billybob77 Where do you fall out of?
It will be a FULLY PERSISTENT WORLD. What part of that do you not understand?
And considering it has an official wiki, official website and a trailer, I think you're just too lazy to read anything. |
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8/31/09 8:48:22 AM#35
Just when I thought people couldn't get any dumber, the internet proves me wrong again. The hype on GW2 is so high because GW1 was an amazing game. Guild Wars is, in my opinion, still the best MMORPG available, it's free to play after buying the box, isn't a grindfest, and has a unique and genuinely awesome skill system. If Guild Wars 2 is anything like GW1, with the addition of a persistent world, it will be an amazing game. If anything, I would argue that this game is under hyped. I think this game will be much better than the other top hype contenders. The real question is, why do you care about the GW2 hype? Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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8/31/09 8:54:46 AM#36
It is, quite simply, overhyped. |
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8/31/09 8:56:36 AM#37
Originally posted by dynamo122
yeah because wow is the best game ever... seriosly.. Retired From: L2, SWG, RFO, WoW, War, Aion |
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8/31/09 4:56:32 PM#38
Originally posted by majinant
Oh S*** not this again Massively and Mutiplayer go togetther. Guild Wars is a Diablo Clone. Guild Wars is a Online RPG, not a MMO. It lacks Massive Mutiplay Gameplay. Even the Developers say it's not a MMO. GW2 is |
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8/31/09 5:53:00 PM#39
Not an MMo wow...Failure righ there OP ...but I won't linger on that since many people already called you out on that.
next...yah umm the first Guild Wars was massively popular.....sold lots and lots of boxes. what that equals to is success and Anet is full of it. Anet has developers from all over and even some from WOW and EQ. The Guild Wars F2P model IMO has been the only MMO to implement it correctly and has not abused it's powers. Millions of players from All over the world are eagerly awaiting GW2 why? Because the Guild Wars franchise is freaking awesome, the PVP is balance and the PVE is excellent, get a clue dude. |
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8/31/09 6:01:01 PM#40
Originally posted by billybob77
FYI, the fact that GW2 was in production was well known over a year ago, it was not a big secret. The fact that tons of people knew about it's development but no official announcments on it besides the fact that it exists made people extremely hyped. Hence why alot of people are rating it highly now that it is finally officially announced and going to be a "Open world". I personally, could not play GW1 for over 6 months because of heavy instancing and fact that after you play through the story, all you had was PVP, though watching other top ranking guilds duke it out was very fun. GW in itself was a amazing game and very fun storyline/gameplay. If they add more seamless world that players can interact together without having to group up just to explore together, then this will be awsome it it's anything similar to GW1.
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